It exploded..
Nicksie wrote: Nicksi Try now.
Development
2,104 archived posts
Rarebit Development Joined: Dec 2, 2005 Messages: 21413 Offline

Nicksie wrote: Nicksi Try now.
Riac wrote: DC1o Try now.
GypsyJuggler wrote: There should be one stationary near each monument in the city. Perhaps Rarebit has taken one for a walk? >_> <_< Hey, I got her home before 4:00 am.
Vinia wrote: Rarebit wrote: But her corset is backwards! ^ Has not kept up to date with the Goth scene! Corsets are great, more in game please! Pff. Even high fashion models have been wearing 'em backwards for years. Doesn't make it right....
Scheduled for tomorrow.
Scheduled for tomorrow.
Scheduled for tomorrow.
But her corset is backwards!
Ohhh now I get it. :P
It's looking like I'm not going to have bosses and new clothing items done for update 59. 59 will (hopefully) open the interiors of the two main buildings, add NPCs with new consumable drops to some of those interior spaces, and add a new...
Scheduled for tomorrow.
Scheduled for tomorrow.
Scheduled for tomorrow.
Vesuveus wrote: AltDimension wrote: Vesuveus wrote: AltDimension wrote: Looks good, although its really bugging me that the MxO Hardline City logo is not being used. I modeled the key pad in the header after the logo on the hardline. I had...
Scheduled for tomorrow.
Scheduled for tomorrow.
Scheduled for tomorrow.
Make sure you paste them in without the spaces and * at the beginning. I've updated Fu's post to remove those so you can copy and paste it directly. Should look like this in the file: modellighting_enable = 0 modellighting_ambadd_r = 0.33...
Scheduled for tomorrow.
Scheduled for tomorrow.
Scheduled for tomorrow.
ZippyTheSquirrel wrote: Typo: "But we need to find intruder before we can speak with him" " But we need to find the intruder before we can speak with him" :) Oh that Flood.
Mona wrote: lol is it meant to randomly place you inside a building O.o I got stuck Hm... No, it isn't *supposed* to spawn you indoors.
Deadbeat! =p
It went back to low-framerate land. ;P That lamp-post is still around, though.
The Leo wrote: SolidRevolver wrote: flecky wrote: odj wrote: The Leo wrote: Oh btw the datamine will probs ruin the mxo economy, but who cares... They will probably switch it down to 5x the normal tap rather than 10x "> Yup better join the...
Um... Don't drag me into your flame-baiting, please.
... Leave Gargy alone?
This is a technical problem the liaisons are having with getting that forum running. Multiple people are having account issues at the moment; it isn't limited to just one person or faction. Work with the liaison to sort this out. DN1 drama...
Post metadata recovered from a search result; body not captured.
Ooh I have another question. How many of you hacker-fearing-folk wear much in the way of viral-resistant clothing at the moment?
=o
ExternalError wrote: ok all well and good with the viral defence reductions but dare i say it what about thrown defence increases as we stand only a handful of abilities actually provide a thrown defence bonus and lets not even look at the...
Roukan wrote: Rarebit wrote: Another question I have is, do people use Hackers as anti-zerg ? Yes, the point of hacker right now is to support your teammates by debuffing/DoT'ing your enemies. You just made instant win for whoever uses hac...
yuenwoping wrote: Rarebit wrote: LoTekGhost wrote: I think I'd be in fair company if I asked what the reason was behind this Hyper change? I'm not asking this with a negative intent, but am simply curious as what angle this was looked at a...
Brommerz77 wrote: lol Thar?! Bit o yorkshire accent FTW Bah that's American West! =p
Trinite wrote: ...if you are going to class balance, then the hacker vs ma issues need to be addressed. You talking about hacker vs MA in general, one on one, or in a zerg situation? My impression has been that so far in this thread, it's...
Delicho wrote: The_Bruceter wrote: Delicho wrote: Oh, and my guess to the blue rez questions earlier in this thread.. They changed it now so people can rez people in the FFA zones. Last night on vector they made 01 FFA. U couldn't rez any1...
Roukan wrote: ... the game even deadlier for a lowbie missioning on hard. I don't know if you've ever missioned as a pistol/karate low level, but it's bad as is without being equipped by higher levels or getting insanely lucky with resista...
;D If you manage to guess any of the later Merv 9.3 ones, though, I'll be pretty worried about your sanity.
Brommerz77 wrote: Swg = combat based on buffing. We gunna see the introduction of an entertainer race? .......... Hm... Like ? EDIT: OMG now that you mention it I think I see a Jawa in there. 8O EDIT 2: Wait... That might just be Wesker. P...
Scheduled for Monday.
Scheduled for Monday.
Scheduled for Monday.
Travi wrote: But I must ask then, and forgive me because I do pneumonia and head is not exactly clear.. All the changes you rattled off Rarebit, will those still give a Viral Defense in addition to the new changes? If so, then it may have...
Oh, also QA has approved the update for release, and deployment is set for Monday.
Hm... Maybe we could just combine them all into one ability called "Hyper-Win"?
I should mention that there still may be other things that cause NPCs to get lost and wander to 0, 0, 0. If that turns up again we'd need some good reports from you guys on exactly where, what mission you were running, and so forth. Hopefu...
Additional build notes.
exsuscito wrote: Perhaps I'm missing something, but what's the benefit of being res'd still flagged on non-hostile servers? Is it to facilitate the res'er flagging, also? So that you don't just pop back up and get free hitsies on someone,...