Nvidia Geforce 8xxx series card issues on WinXP (Indoor performace issue)
Open up useropts, make sure they're pasted in properly. Resave. Make it read only. See what happens. And you're on XP, not vista, right?
Systemic Anomaly
624 archived posts
CPT_Starschwar Systemic Anomaly Joined: Oct 23, 2005 Messages: 2697 Offline

Open up useropts, make sure they're pasted in properly. Resave. Make it read only. See what happens. And you're on XP, not vista, right?
And did you remove the code from your options.cfg?
cloudwolf wrote: z0mg! The word fly! Return of teh assassinzz!!!11!!1one! Reminds me of Seral.
Indeed... and perhaps it'll draw the gankers away from us lowly 0.4 users. I like it.
Its a luggable?
And to clarify... Critical missions are set in the present - they're whats happening in this current subchapter, and are unlocked over time (first day of patch and following 4 thursdays). You'll need 50 reputation points to do all current...
Note: the "Agents" in the chapter 1 archives aren't real agents, but impostors - note the off-black suits, glowing red eyes, wrong weapons, and the fact that they're easily (in comparison to the real ones) killed.
(I've got one, Syntax. Not for sale.))
Other club names?
Nonsense! They're fixing problems *before* they're released, not after. That's better.
Just artistic effect - to show humanity's current state.
Hmm... does this mean some tasty patch notes are on the way?
Rarebit wrote: Oh... Look at that. Now you've done gone and made me embarrass myself again. Rarebit... Begins!
Run those servers! Yee haw!
Well, in theory, it should be the 22nd...
Pfft. Cypherites. Red or blue is only the first choice...
Welcome! If you have questions, I'd be happy to help.
... it sounds too good to be true.
Weird. Try taking it up with customer support proper.
Where did you buy your game? It sounds like you got someone's used copy or something.
I knew it was a bad idea to let that thing roam loose.
((It all makes sense now.
Agreed - very frustrating when i'm on my alts.
null
Oh, and can we get that nifty top-down perspective on the existing districts at some point? That'd be really cool.
Indeed, Proc - at the end of the day, this is a very good thing. I am by no means complaining - just adding in my two $i on how it could be even better.
ManicV wrote: Phluff wrote: kou_urake wrote: Exactly - if I wanted nonstop combat, I'd be on vector. /agree The non-hostile servers have PvP constructs. How is this any different? This one actually seems worth going to for non-combat purpo...
SolidRevolver wrote: Phluff wrote: kou_urake wrote: Exactly - if I wanted nonstop combat, I'd be on vector. /agree /superagree Hopefully it will be like Vinia pointed out and only be FFAPVP if you type /pvp Yes, that's the ideal situation...
Exactly - if I wanted nonstop combat, I'd be on vector.
Edit: The area itself is looking good. Free-for all pvp being enabled is good. However, if the area has pvp enabled by default like the other constructs, it would ruin it - why bother making it nice and detailed if we have no chance to enj...
I'm sure its a blast... but if its not Orlando, there's no way I'm going to be able to make it.
If all else fails, just search youtube.
ZippyTheSquirrel wrote: MetaLogic wrote: Neoteny wrote: You know, if he fried the Architect, then maybe we could get somewhere with some sort of peace negotiation. Doubtful, I think the Architect already has a plan in place in case he gets...
Don't die on us, Gray....
Oh I thought he meant *why* it was called the datamine in that image. Got it backwards.
Procurator wrote: *Finally works out where the 'Datamine' thing came from.* Oooh... Care to share?
Vinia wrote: The Leo wrote: I think these agents start losing the movie touch a lot... mustache? ... non upgraded names (-son)? ((Whilst I'm not too bothered about the naming conventions which worked well for the requirement of the films I...
Got it. "Datamine"... curious. If this is area is geared mainly towards that, perhaps they'll have some nifty spawns from it - seepwalkers, etc.
The Leo wrote: I think these agents start losing the movie touch a lot... mustache? ... non upgraded names (-son)? They've upgraded beyond such conventions.
Also, are those new gloves in that last shot?
(( Agent Diversity FTW . ))
Mindsweep wrote: So this is 02...... Awesome pictures and maybe we will see some new cloths Weapons... There's no such thing as 2. It'd be called 11 if anything, which is 3.
Archangel wrote: nubious81 wrote: Steelle wrote: MotorZ wrote: Oh, and...pipes Rarebit? I'm pretty sure its a series of tubes... thats it it must be The Internet's Headquaters Don't give Rarebit any ideas. We'll see an Exile named "The Int...
sonofthree wrote: I wonder if it has to do with PCI express drivers instead of videodrivers? I'm running a pair of PCI-E DX9 cards, no problem.
Very, very, very, impressive!
Yes, there was a "follow me" option... I didn't bother taking her outside. I wonder if she'd even leave?
Note that when SIMLO was accelerated, he only became more aggressive against hostiles (Mainly zion/epn), but not against us - perhaps Pace was affected similairly.
AltDimension wrote: SniperWolf101 wrote: Mindsweep wrote: Just a though...the door in Westview where the Intruder first came out...maybe that door would open up for the new area O.O That's what I'm kind of thinking. Interesting... That cou...
Fighting with Pace's help was amazing! I really, really, hope situations like that come up more frequently.
So... the Intruder came here because of Beatts... to think that I had almost lost faith in his abilities to ruin everything...
Gerik wrote: kou_urake wrote: Yeah, I recall Paul mentioning that the Zobmies were intended for the Power Plant, but since we get them for Halloween, I doubt they'll be there too. Unlimits would make sense, but everyone's sick of them. May...
Yeah, I recall Paul mentioning that the Zobmies were intended for the Power Plant, but since we get them for Halloween, I doubt they'll be there too. Unlimits would make sense, but everyone's sick of them. Maybe we'll get new npcs? Regardl...
Congrats!
Virrago wrote: imax wrote: This is an official statement from trekkies. "If you are looking forward to this movie, you are not a fan!" I don't get it. The general impression among the diehards is that this prequel/reboot concept is going t...
((Ooh, nice, a new Agent! And not one of those cookie-cutter standins - he has a ponytail - and thereby, a unique character model. ))
1313 + 24 = 1337 So something really awesome is 24 hours away!
Hmm... blackwood, perhaps?
deviljonny wrote: The Aquaduct hmmm? Oh! And like, the enemies can be Unlimit-ish things from the vials!
You know what'd make this even better? If the collector for this thing was the mysterious redpill from cinematic 2.2
Just to clear things up: That was the Morpheus sim, the one created by the General, though its now off doing its own thing. The Machines also made one, but it didn't work properly so they deleted it.