Systemic Anomaly

Renesis13B

186 archived posts

Renesis13B
Systemic Anomaly
Joined: Aug 15, 2005
Messages: 1181
Location: Vector
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Rollout.....does it even work?

I thought combat evasion was for the "evade combat" ability and not rolling out of interlock. Am I wrong here?

Player Versus Player Feedback · 06/29/2006 07:44:43

MA vs Duelist duel

Well a good ma should have some points towards ballistic defense. Theres enough gunners out there to warrant a few points in that area. They will lose some melee damage but I think its a good pay off. As a duelist I put some points into be...

Player Versus Player Feedback · 05/17/2006 19:01:09

MA vs Duelist duel

An MA shouldnt be losing every roll to a duelist so the poster is doing something wrong. Also SMG =! Duelist. I know Duelist very well since its my main loadout and if I was betting on a fight between a skilled ma and a skilled duelist in...

Player Versus Player Feedback · 05/17/2006 13:23:05

MA vs Duelist duel

MA's are stronger than a duelist in interlock. Whats your melee accuracy and ballistic resistance?

Player Versus Player Feedback · 05/17/2006 09:20:20

New Furious Angel Movie

That video rocks.. best ive seen so far. Message Edited by Renesis13B on 05-05-2006 06:53 PM

World Discussion - Vector · 05/05/2006 14:53:07

WTB YUKI AND SAKURA NINJA BANDANAS

How much are you guys looking to spend? I have a male yuki bandanna thats never been used but I was going to keep it. If the price is right ill sell it. Message Edited by Renesis13B on 05-04-2006 11:30 PM

Marketplace - Vector · 05/04/2006 19:29:42

Code Infection "fix" cannot be correct (Please Read)

Those abilities require states to work. I guess hackers wouldnt know anything about that. Jilted_1 wrote: this is the result of whiners that are afraid to be killed by hackers. remember if they had their way the hacker tree would entirely...

Ability Feedback · 04/28/2006 07:04:51

Hacker in Interlock?

Using an exploit for you argument doesnt exactly make your point. As far as the contested withdraw you rolled out on me on the first round every time I interlocked you tonight. I didnt check my system chat but im assuming you were using si...

External Playtest Discussion · 04/21/2006 19:10:02

Strength of Hackers in interlock

I obviously agree with most of what you said although Code Infection is bugged and the devs have confirmed that its bugged. In fact most of the DoT abilities and weapons are doing more damage than they are suppose to. That hopefully will b...

Player Versus Player Feedback · 04/17/2006 12:47:52

Strength of Hackers in interlock

Hmm..My vd is at 141 with 27 belief. The most ive been ever able to get was around 160 that was with 30 belief and every passive ability I could load that had vd bonuses and some gunman abilities. The loadout completely sucked but hackers...

Player Versus Player Feedback · 04/17/2006 10:10:00

Strength of Hackers in interlock

Hanzyl and Gretyl wrote: Does the DPS value of a gun stack with the DPS value of an ability? I ask cause my Pistol Arial does a decent chunk of damage. It's in the 250 area i believe so how is that possible on a DPS 16 ability? Thats a val...

Player Versus Player Feedback · 04/17/2006 07:00:15

Strength of Hackers in interlock

We can look at averages too: -Average DPS of Ballista abilities that dont require a state in interlock is 35.5 -Average DPS of Duelist abilities that dont require a state in interlock is 19.2

Player Versus Player Feedback · 04/16/2006 16:55:34

Strength of Hackers in interlock

Every round in interlock is 4 seconds so comparing the dps numbers is accurate. My point is very simple ballistas can inflict more damage in interlock faster and with less effort than other trees. Yes npcs are easy to get a state on but in...

Player Versus Player Feedback · 04/16/2006 14:47:08

Leveling in CR2

Tagging hardlines and access nodes is good for about the first 20 levels. Ive been running missions solo on hard using spy and it seems to be the easiest way. Of course if you have a level 50 willing to run missions with you it would be be...

Character Development · 04/16/2006 12:18:10

Strength of Hackers in interlock

Ill spell it out for all of you. Ballista Abilities that can be used anytime: Logic Blast 1.0 - DPS 11 UI Lag 1.0 - Debuff Overload 1.0 - Debuffs Logic Barrage 2.0 - DPS 17 Logic Barrage 3.0 - DPS 40 Logic Blast 2.0 - DPS 31 Stun 1.0 - Stu...

Player Versus Player Feedback · 04/16/2006 10:25:40

Strength of Hackers in interlock

Pistol Aerial has a dps of 16 and has no debuffs or causes no states. My bedlams have a dps of 13 and can cause blinded. My point? Pistol Aerial is useless as a level 50 duelist. Look at the attacks a ballista can do and compare. Huge diff...

Player Versus Player Feedback · 04/15/2006 20:04:35

ive said it before il say it again

New clothes is always good but id rather them concentrate on content at this point. New clothes isnt going to keep people in this game and attract new players which this game desperately needs. We have gotten new shades and the baseball ha...

Items and Clothing Feedback · 04/15/2006 18:17:43

Strength of Hackers in interlock

Ma's will and should be the best interlock class since they have no ranged attacks. They need to do a lot of damage in interlock since they cant do anything outside of it. Duelists are decent in interlock and out of interlock. Rifles are v...

Player Versus Player Feedback · 04/15/2006 17:57:40

Strength of Hackers in interlock

My main build is Duelist and the abilities share the same timers. Its not possible to queue them back to back. Hanzyl and Gretyl wrote: Duelist and i imagine most other trees too but i have no exp on them.

Player Versus Player Feedback · 04/15/2006 17:52:16

Strength of Hackers in interlock

What tree can queue back to back specials without switching styles? Hanzyl and Gretyl wrote: Sure i could use the Self Defence style as a hacker Renesis but its one thing to duel someone and do it and then try to do it in the middle of a p...

Player Versus Player Feedback · 04/15/2006 12:06:18

Strength of Hackers in interlock

NoRepro or maybe it was HCFrog has already stated Hacker is not an interlock class. Thats why they get penalized when they do interlock. Rexxhavukk wrote: LOL Can someone show me where it says Hackers have to be weak in interlock. CR2 is a...

Player Versus Player Feedback · 04/14/2006 18:29:26

About Viral Acc Penalty in IL?

I understand that :smileytongue: . Im talking about the hacker interlock ability timers. Hackers can queue back to back and other trees cant

External Playtest Discussion · 04/14/2006 16:33:36

Strength of Hackers in interlock

Ill also add a hacker can get their viral accuracy up to 240 for 20 secs with upgrade attacks. Theres no way you can get enough viral deflection to overcome that in interlock or out. At least when your outside of interlock you can free fir...

Player Versus Player Feedback · 04/14/2006 13:50:39

Strength of Hackers in interlock

Its possible to use normal attacks like speed, power or grab but they do a lot less damage than the viral attacks a hacker can use back to back not to mention any debuffs they might land. Its one thing to duel someone and do it and then tr...

Player Versus Player Feedback · 04/14/2006 12:40:26

Strength of Hackers in interlock

20 secs can be up to 5 interlock rounds. If upgrade attacks is active im losing the first couple rounds of interlock guaranteed. How a hacker chooses to use those rounds differentiates between a good hacker and a poor one. Smart ones will...

Player Versus Player Feedback · 04/14/2006 12:11:52

About Viral Acc Penalty in IL?

Tell me wise one..how am i suppose to prevent hackers being able to roll specials back to back in interlock with my stats and influences? Funny how all of you keep ignoring that question.

External Playtest Discussion · 04/14/2006 11:21:53

About Viral Acc Penalty in IL?

Come on over ill be happy to show you how much my build blows. I have twice the viral resistance than I do any other resistance. I have 141 viral deflection which doesnt help me in interlock against hackers. What you hackers dont understan...

External Playtest Discussion · 04/14/2006 06:05:45

About Viral Acc Penalty in IL?

Viral defense does nothing when both players use specials and since hackers can use specials back to back it makes it very difficult to win rolls especially if they are buffed with Upgrade Attacks. 20 secs of Upgrade Attacks in interlock i...

External Playtest Discussion · 04/13/2006 14:49:55

Stat questions

You dont need to apply spy style to get those buffs. They are passive and your stats window will show them working.

External Playtest Discussion · 04/13/2006 14:34:47

Pistol slide

States dont last very long so you have to be quick to get it queued. If you take too long and the state wears off your opponent the attack fails. I cant remember having any trouble using it although I mostly use abilities that cause dazed.

Ability Feedback · 04/12/2006 09:45:06

Pistol slide

What happened when you clicked on it? Did you get any visual feedback in your hotbar?

Ability Feedback · 04/12/2006 07:40:59

Martial Arts lameness

I didnt miss that line at all but you also said: I see 3 things wrong here, ER seems pretty weak, SMGs are a bit high, and KungFu is outrageous. In comparrison to the other trees it should be obvious that KungFu and SMGs are are doing alot...

Player Versus Player Feedback · 04/11/2006 16:29:53

Martial Arts lameness

You cant add up the dps numbers and get accurate damage stats. Your not accounting for the time it takes to use an attack. In interlock its 4 seconds but out of interlock it depends entirely on the ability. A perfect example is devastation...

Player Versus Player Feedback · 04/11/2006 14:48:51

Invitation to the Dev's

Cryshal theres no reason for name calling. I state the facts and give my experiences and you resort to name calling. Im not going to argue with you and get another thread locked. There are some serious balance problems with hackers right n...

Player Versus Environment Feedback · 04/09/2006 11:13:00

Invitation to the Dev's

If you do boxes with other builds besides hacker then youll realize how overpowered hackers are. Dont make the boxes harder for everyone just because they are too easy for hackers.

Player Versus Environment Feedback · 04/08/2006 16:36:11

Hacker in Interlock?

Sure they do and your wrong on the timers. If I use a duelist ability all of the abilities for that tree have timers that dont let me use them. I have to wait a round. I can use abilities from other trees but then I get hit with a 1 round...

External Playtest Discussion · 04/07/2006 12:12:51

Hyperdodge?

-They did adjust the decay rate a couple of days ago. - Meson Rifles have always decayed really fast for some reason. They have always been like that. - Theres abilities you can load if your attacks are being interrupted. I actually think...

Ability Feedback · 04/05/2006 08:11:22

Hyperdodge?

Alot of 47's sounds like your doing a pbox 3 mission. Hyper-dodge wont protect you from 30 npcs shooting at you. It might block a few of them but most will get through. Are you saying that none are being blocked? Whats your ballistic defen...

Ability Feedback · 04/04/2006 12:10:46

How to use Force Multiplier?

Unless your using viral attacks your style shouldnt be hacker. Switch it to self defense and your damage should go up.

External Playtest Discussion · 04/03/2006 14:56:44

Hyperdodge?

Theres nothing wrong with hyper-dodge and with cr 2.0 your going to get hit more. No matter how hard you try to avoid it you will get hit inside and outside of interlock. You have to build your resistances so when they do hit they do very...

Ability Feedback · 04/03/2006 11:51:19

Viral Accuracy

Are you self buffing with combat enhancement or anything like that? If thats just with clothes then thats impressive. YanDee wrote: My MA Accurancy is 175, your gear is the main food for your stats, for good Viral Accuracy wear Viral Accur...

Player Versus Environment Feedback · 03/30/2006 11:32:31

Out of Combat, Combat??

Normally when you get this type of lag where you cant jump or loot a body doing a /jackout and then moving will put you back where your suppose to be. Server loses your position sometimes becuase of lag or whatever and /jackout seems to ge...

Player Versus Player · 03/30/2006 10:43:43

Upgrade Attacks Overpowered

Just for fun last night I loaded up some despoiler and howitzer abilities. Keep in mind my stats are all gunman and viral defense (27 belief and 30 focus). I had a total of 89 viral accuracy and I was able to clean out the npcs on the PBox...

Ability Feedback · 03/30/2006 07:11:56

Upgrade Attacks Overpowered

I see what your saying but if theres an ability that only costs 1 mem point and is that powerful they are going to use it every chance they get. LiquidZ wrote: Renesis13B wrote: Im not sure how that would solve the problem. LiquidZ wrote:...

Ability Feedback · 03/29/2006 17:03:29

Viral Accuracy

It might be releated but the stats screen is all screwed up. My accuracy and defense numbers vary so much day to day. I dont really understand why. Yesterday my viral deffense was 150 and now its 131. My ballistic accuracy was 117 and toda...

Player Versus Environment Feedback · 03/29/2006 15:08:57

Viral Accuracy

I think around 130-140 viral accuracy is the norm. Ive heard as high as 242 with upgrade attacks. Either your missing something in your loadout or your stats are set up wrong. I cant tell you how to do it since I dont use that tree but 100...

Player Versus Environment Feedback · 03/29/2006 11:42:09

Upgrade Attacks Overpowered

Thanks for the response HCFrog. I wish you could squeeze an update in before it goes live but I know time is very short right now. Theres some good feedback here about the issues with timers etc starting at around page 5-6. Message Edited...

Ability Feedback · 03/27/2006 18:11:56

Upgrade Attacks Overpowered

MA's and Gun classes cant use specials back to back. They have to wait at least one round in between attacks while the timers expire. Hackers in interlock dont have this restriction which allows them to do more damage in less time than oth...

Ability Feedback · 03/27/2006 14:32:58

Upgrade Attacks Overpowered

Im trying to make the game better and balanced. Im not trying to be selfish and destroy the game for you so I look better. Everything ive posted is accurate. My agenda is to make this game better not make my chosen class the most powerful...

Ability Feedback · 03/27/2006 13:35:28

Items still in need of attention

Item decay has me worried also. My stuff has taken a beating on ep already.

External Playtest Discussion · 03/27/2006 12:53:35

Upgrade Attacks Overpowered

Im not sure how that would solve the problem. LiquidZ wrote: I think what might correct this is putting viral accuracy back on the program launchers... TekMon, I understand what your saying completely. All of my testing the past couple of...

Ability Feedback · 03/27/2006 12:25:19

Upgrade Attacks Overpowered

Npc balance and pvp balance are 2 different things. I still think the at interlock numbers are too high. Most are only a 10% difference which is basically nothing. If a fight takes 10 hits outside of interlock it only takes you 11 in inter...

Ability Feedback · 03/27/2006 10:26:51

About Viral Acc Penalty in IL?

Update 15 was the last patch so it hasnt been dealt with yet. They did make changes but it wasnt enough. I hope they make changes before it goes live but I havent heard anything.

External Playtest Discussion · 03/25/2006 21:22:36

About Viral Acc Penalty in IL?

Im a level 50 Duelist (Cant be a duelist without being level 50) and there are several interlock attacks I use and I get outrolled about 75% of the time in interlock for massive damage. Hackers should fear interlock but now they strive in...

External Playtest Discussion · 03/25/2006 17:17:11

Upgrade Attacks Overpowered

Viral Accuracy of 242? Tell me one other class than can come anywhere near that number in offense or defense. I have no idea how an Akido GM can get that much viral defense. He must have been buffed to hell. I havent broken 165 with duelis...

Ability Feedback · 03/25/2006 10:02:26

duelist

Bethlahem wrote: ok, been trying duelist for a couple hours yesterday. 1. increase damage. in interlock my speed attack is only doing about 180 dmg. not enough. dual pistol execution seems to be ok at 500 or so dmg, but the other one i'm a...

Ability Feedback · 03/24/2006 11:12:26