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zeroone506

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Live Events - classified and in chronological order

5.2 5.2.1 Ghost [5.2.1] They think nothing of attacking the city, or its people - Vector - 7/13/06 Cryptos [5.2.1] Study their patterns. Learn their powers. - Recursion - 7/14/06 Ghost [5.2.1] It looks like they've been hitting network hub...

Missions and Storyline · 10/23/2006 12:38:16

Live Events - classified and in chronological order

5.1 (Update 44, 5/25) Ghost Liaison officer Vibb reports for service - Syntax - 5/25/06 Ghost Now we can focus on getting Niobe back - Syntax - 5/25/06 Agent Pace Introducing liaison officer TACACS - Syntax - 5/25/06 Agent Gray Morrell hel...

Missions and Storyline · 10/23/2006 12:32:10

Live Events - classified and in chronological order

4.3 (Update 43, 4/18) Veil Meet Vairys - Vector - 4/18/06 Ookami A liaison... BloodlustV - Syntax - 4/18/06 Persephone Introducing Salera - Syntax - 4/18/06 The Oracle Goodbye, old friend - Vector - 4/18/06 Tyndall If you see Anome... - Re...

Missions and Storyline · 10/23/2006 12:17:07

Live Events - classified and in chronological order

A Piece of Blue Sky (Update 42, 3/28) Malphas Surveillance report: security personnel - 3/28/06 Agent Pace A systemic crash will inevitably follow - Vector - 3/29/06 Agent Gray This simulation is threatened - Recursion - 3/29/06 Niobe They...

Missions and Storyline · 10/23/2006 12:08:00

Live Events - classified and in chronological order

4.2 (Update 41, approximately 2/9) Anome Wednesday night - Recursion - 2/15/2006 Agent Gray Extremist activity in Camon Heights - Recursion - 3/15/2006 Agent Gray Security alert - 2/16/2006 Veil Good night, sleepy head - Syntax - 2/17/2006...

Missions and Storyline · 10/23/2006 11:57:46

Live Events - classified and in chronological order

Chapter 4.1 (Update 40, 1/16) Malpur's Log - Club Sphinx, Vector instance, 06.01.04 Niobe and the commandos - Syntax - 1/17/2006 (pages 1, 2) Niobe and the commandos - Vector - 1/18/2006 (pages 2-4) Agent Gray conducts business - Syntax -...

Missions and Storyline · 10/23/2006 11:53:02

Live Events - classified and in chronological order

This thread contains links to every previously posted thread in the Live Events forum. The threads are sorted after given date. Orienting by Update Notes, I've also classified them after sub-chapters. In certain threads, a Dev or a story c...

Missions and Storyline · 10/23/2006 11:49:55

Update 41 release date?

Does anyone know the date when update 41 (chapter 4.2) was released? The Update Notes are missing in the forums. From what people say in the according Update Discussion, it was on 2/14/06 -- is this correct?

General Discussion · 10/22/2006 14:12

Neighborhood Collector transcriptions

Neighborhood: Union Hill Gang: Hellions Collector: Winston Gang item: Devil's Head Medallion Reward: Reactive Gloves First message: "Sometimes in order to avoid a massive confrontation, one must cut corners. The Hellions have strayed into...

Districts, Neighborhoods, and Constructs · 10/22/2006 10:30:00

Neighborhood Collector transcriptions

Neighborhood : Center Park Gang: Chisels Collector: Viktor Gang item: Ivory-Handles Chisel Reward: Victory First message: "The Chisels gang thinks that they have dirt on me. I'm sure a few dead bodies will help them to see why they should...

Districts, Neighborhoods, and Constructs · 10/22/2006 10:28:01

Neighborhood Collector transcriptions

Neighborhood : Chelsea Gang: Bookwyrm Collector: Stiletto Gang item: Hoots the Owl Bookmark Reward: The Storm First message: (typo) "I roll with the Daggers. We've been after the Bookwyrms' territory for a while now, but we need someone to...

Districts, Neighborhoods, and Constructs · 10/22/2006 10:27:19

Surveillance report: security personnel - 4/1/06

ZippyTheSquirrel wrote: I wish days were this bright and blue again... ..holy crumb necro post...meh, I felt like saying something. It worked last time when everyone wanted darker nights. You bumped???!!!!111!!

Live Events · 10/19/2006 12:57:09

New Hotfix that's supposed to be out

Fondo wrote: Man, you guys just can't wait can you? Patients is a virtue, plus what are you guys doing home. I am still at work. Poeple shouldn't be home yet unless you work the night shift. Laters ... or unless you live in a different tim...

General Discussion · 10/12/2006 04:54:04

Dismayed!

Well, it's maybe not exactly like that -- let's say, on the example of 1.3, I think there were partially different infos given out to different orgs. I guess there are details like that aswell, but yea, the missions are generally meant to...

General Discussion · 10/08/2006 12:08:13

New Districts

Shayel wrote: zeroone506 wrote: There aren't any plans to do that. However, apart from a few constructs, I heard they had worked on a few additional areas. There was some kind of a power plant with zombies, and possibly some other area the...

Districts, Neighborhoods, and Constructs · 10/07/2006 02:06:40

What are constructs?

Shayel wrote: From a gaming point of view, you could compare them to a PvP battelground with unique mobs an loot. Yep, as soon as you enter and exit the safe zone you are PvP tagged. They are good fun but the selection is VERY limited, I l...

Districts, Neighborhoods, and Constructs · 10/06/2006 14:19:01

LE Lupines

Just curious: do "LET"-controlled use the Lupine style in combat, or just one of the normal ones accessible to players? Does Ookami have her own in the end?? Stupid assumption, but this screenshot confuses me: She kinda seems to grab his h...

General Discussion · 10/04/2006 12:42

New Districts

There aren't any plans to do that. However, apart from a few constructs, I heard they had worked on a few additional areas. There was some kind of a power plant with zombies, and possibly some other area they keep in secret. My theory woul...

Districts, Neighborhoods, and Constructs · 10/01/2006 09:58:24

Corresponding archive missions

I know that at least a few sub-chapters before the pacing was introduced in 4.1, in a sub-chapter mission pack, each mission corresponded to the according missions from the other Organizations. However, I'm not sure if that was the case fr...

Missions and Storyline · 09/30/2006 14:18

Best graphics in MxO?

Just read it in the PCG thread. Is it true? I've read some criticisms about the graphics in launch reviews, and I think there haven't been significant graphics updates so far (think I've asked Rarebit about that at some point earlier). And...

General Discussion · 09/30/2006 12:05

How to fit the Archive Missions into one's RP storyline?

Reeverb wrote: Zampano1981 wrote: Merely; Machine Operatives today tracked down xxx and eliminated him, not Zampano today tracked down xxx and eliminated him. But NPC redpills also have EJP, right? So I could very well say that I've killed...

Character Development · 09/29/2006 09:08:58

The 2 contact Families

Oh, I think I've already read that site. Is that all yours? *CENSORED* awesome man!

Districts, Neighborhoods, and Constructs · 09/27/2006 13:02:46

Insects on city textures

I don't know if this is a ground-breaking discover or a well-known feature already discussed to death somewhere in the past, but at least I was quite surprised by it and thought I should post it. When casually taking a closer look at a Ric...

Districts, Neighborhoods, and Constructs · 09/26/2006 05:07:06

Fan marketing initiative?

Since the thread where I asked this got locked (deservedly, and not least because of my immature inability to resist flamebaits), just quickly asking here: What's become of the fan marketing project? Is it still active, had it been given u...

General Discussion · 09/23/2006 14:03

My theory aout neo being alive

Though, in MxO, both in-character (including story characters) and out-of-character, Neo being dead is almost taken for granted, I actually don't remember seeing the end of "Revolutions" and ever thinking "yea, the dude is dead". He was ju...

Matrix Universe · 09/19/2006 04:41:01

What is the Matrix?

Othinn1 wrote: I'd just like to mention that I've had no problem with the storyline so far. It's one of the reasons as to why I've never left. But this new "We're going to change things so it's more like 'The Matrix'" makes me wary, becaus...

Matrix Universe · 09/18/2006 09:59:11

whats the song?.......

In all three films, Neo vs. Smith scenes are accompanied by the movie's own score, by Don Davis and sometimes Juno reactor.

Matrix Universe · 09/18/2006 06:34:11

What is the Matrix?

Ok, I think I was rather looking at the replies than your post I've quoted. I guess you mean the style and story, namely what's "Matrixy" and what's not. It's, indeed, a difficult question, and I don't want to simplify it. However, if ther...

Matrix Universe · 09/17/2006 12:22:36

What is the Matrix?

Rarebit wrote: Just thought I'd ask, since this is a question that underlies a lot of discussion that goes on concerning features added to the game. I don't want you to think about what *isn't* the Matrix here--laser pew-pew discussions ha...

Matrix Universe · 09/17/2006 06:48:46

A far too obvious flaw in the Cypherite logic...

Everywhere you look in the Cypherite organization, the Matrix is portrayed as the perfect, soothing heaven to live in while the Real as the ugly, depressing hole to escape from. I think that's simply wrong. The first Matrix was a perfect h...

Missions and Storyline · 09/16/2006 16:10

What's the motivation behind Code Bombs?

I'm not sure if I can follow here... What does a Code Bomb do? It reveals the "true nature of the Matrix" (let's just say it this way) to every bluepill in the explosion radius, such a disturbing experience that it causes the victims to wa...

Missions and Storyline · 09/15/2006 14:41

Meaning of the Live Events forum?

I've asked myself this question ever since characters started to post on the Live Events forum. We know there are some kind of forums inside the Matrix universe, probably inside the Matrix, starting from a Document dropped 1.2 that showed...

General Discussion · 09/14/2006 11:47

[5.3.3] At least my husband paid for lunch - Vector - 9/12/06

Oh. My. God. Rarebit did a great job dealing with the noobs IC, but I'm sure there have been events he enjoyed much more than this one. I mean, I assume that... This HunkAk47 guy is probably the BIGGEST, MOST CLUELESS AND ANNOYING N00B I'v...

Live Events · 09/14/2006 08:34:50

The Prophecy: Fulfilled? Or just another Machine Control?

Illyria22 wrote: The thought that Neo would have let everyone in the Matrix and Zion die just to save Trinity is kind of creepy, if you ask me. Illyria The idea was that his emotions were so strong that they defied his rational thought and...

Matrix Universe · 09/13/2006 00:19:32

Zombies :D

Joakim wrote: AqueousRei wrote: Othinn1 wrote: The only people who claim that there are things that are "out of character for the Matrix" are people who don't grasp the massive potential that the franchise has, and would prefer that everyt...

Matrix Universe · 09/12/2006 10:39:34

Blogs?

I know Paul Chadwick writes "blogs" for several characters, like the General or Cryptos, on some website. Does anyone know where to find it?

Redpill Rescue · 09/11/2006 13:25

TÜRK YOKMU YA

Я не понимаю ни cлова, прошу перевеcти на английcкий!

Matrix Universe · 09/11/2006 03:35:45

club specialties

I admit it's not such a bad idea as an option. Though you can somewhat compensate it with the ingame radio -- some stations play heavy metal all day.

Districts, Neighborhoods, and Constructs · 09/10/2006 02:24:33

club specialties

There are altogether five instrumental techno/rock tracks for clubs. I do call it "real music".

Districts, Neighborhoods, and Constructs · 09/09/2006 16:20:12

What are constructs?

As far as I've understand, a construct applies to any virtual instance, including the Matrix itself. However, the Matrix isn't referred to as construct, so constructs in MxO mean either separate instances accessible from the Matrix, or rar...

Districts, Neighborhoods, and Constructs · 09/07/2006 13:03:21

If You Owned The Matrix Online

Let's hope the buyer has the ability to run the game himself and not harm it more than SOE would ever dream to. I mean, not that I have experience in this subject, but I'd guess it's much more difficult to run a Massive Online Game than de...

General Discussion · 09/06/2006 15:49:46

What are constructs?

These constructs are only accessible via named Archivist Proxies. Their presence in the hardline list is a leftover of some older idea put on the backburner: either it was meant to include hardlines into constructs, or something else. As a...

Districts, Neighborhoods, and Constructs · 09/06/2006 14:59:36

Ask the devs an MXO question v.2

Have you ever thought about making certain neighborhoods or buildings in other districts than Richland the definite location for a mission arc, or phase, to include their city content into the storyline, just as with Richland in the past?...

Archive Construct · 09/06/2006 13:40:34

The Prophecy: Fulfilled? Or just another Machine Control?

Yea, it's just I thought everyone (ok, not everyone, but still quite a few except the Neo) would do the same for their love, even though they weren't programmed with it specifically. As for the main topic, I think the answer is quite simpl...

Matrix Universe · 09/05/2006 03:08:34

The Prophecy: Fulfilled? Or just another Machine Control?

Marginal note: I've never understood this whole love-for-humanity vs. love-for-individual thing. I mean, it's like none of the previous Ones had any sexuality or ability to love a person, and never had a relationship, while this particular...

Matrix Universe · 09/04/2006 14:36:36

How to fit the Archive Missions into one's RP storyline?

I never have anything against artificial RP explanations for anything outside the game reality... but I think if you wanna be "serious" as RPer and really play your character's part instead of just expressing yourself via RP, you just need...

Character Development · 09/02/2006 05:31:43

Account Closed.

I feel with you man.

General Discussion · 08/31/2006 13:18:54

Account Closed.

Leaving the game just because of some technical account error that probably doesn't even have to do anything with the game development, would be highly... unlogical, Mr. Sykin. It's as if I had left the game after the Anniversary event bec...

General Discussion · 08/31/2006 12:50:19