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zeroone506

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How did Morpheus know?

Fondo wrote: Shi+Xin+Feng wrote: But, back on topic. At some point, Morpheus looked at Neo and said, "this is it; he's the One". What I want to know is, what made him decide/realize/etc? No one knows? Cause Neo stopped a crap load of bulle...

Matrix Universe · 01/10/2007 04:10:15

"A Piece Of Blue Sky" missions

Here are the critical missions introducing and concluding "A Piece of Blue Sky", the first Anniversary event which took place between chapter 4.2 and 4.3. The corresponding Sentinel issue, City Girds for "Blue Sky" , and the live events ,...

Missions and Storyline · 01/09/2007 04:52:56

'mind numbingly repetitive' ?

Vesuveus wrote: Recently, I started running contact missions and I kinda like them. Does anyone have any suggestion for what order I should run them in? ie Richland contacts, Westview, then Int'l, then Downtown? That's how I did it, but th...

General Discussion · 01/09/2007 04:22:11

'mind numbingly repetitive' ?

cloudwolf wrote: I think the direction of that sentence was missed, i was basically saying that if one rushes in leveling then they miss what content was there aimed at their previous levels. If that makes sense =P Yea, some people think t...

General Discussion · 01/08/2007 14:15:38

MxOStory.com Version 2.0!

Othinn1 wrote: zeroone506 wrote: I have the screenshots from all six BS (Blue Sky, lol j/k) missions organized in a folder, I'll upload the pictures and post them within the next few days. Sweet. What about more from the Flit Gun and Memen...

Missions and Storyline · 01/08/2007 06:38:37

MxOStory.com Version 2.0!

I have the screenshots from all six BS (Blue Sky, lol j/k) missions organized in a folder, I'll upload the pictures and post them within the next few days.

Missions and Storyline · 01/07/2007 09:52:57

How did Morpheus know?

Nice guess with Cypher In that original script, he was, indeed, the one to tell Neo about his predecessors first, in that very conversation. On the way to the Oracle, in the elevator I think, Neo then pointed Morpheus to what Cypher told h...

Matrix Universe · 01/07/2007 00:57:30

Holiday mission tickets?

Since I'm only going to play tomorrow, just a few questions: What kind of "presents" or other rewards should I expect? How worthy is the missions' own content (like, scenarios, text and so on)? I actually just wanted to see the "Corruptors...

General Discussion · 01/06/2007 14:18:45

Holiday mission tickets?

Stupid question, but where do I get them again? I don't think it stands in the looking glass...

General Discussion · 01/06/2007 12:50:48

What's Your Story? - Thursday, January 4, 2007

Illyria22 wrote: When I first heard about MxO, what really got me interested that you had the choice to work with the Machines. I remember watching the first movie, seeing Trinity fighting the cops in the beginning, and hearing Smith say t...

Broadcast Depth · 01/06/2007 12:41:57

Broken Interlock animations - general discussion

Well, they did fix the zombies bugs relatively quickly - now, those caused client crashes all around in the area, and although looking as broken as by far no regular animation in the game, might have been easier to fix. But still.

Animation Feedback · 01/05/2007 12:23:17

New Districts

Westview is appealing through its crappiness. That's how it has been designed, as a totally decayed place.

Districts, Neighborhoods, and Constructs · 01/05/2007 08:32:06

What's Your Story? - Thursday, January 4, 2007

The reasons why I decided to join MxO: Exploration of the Mega City from the movies (I generally have a high fascination for virtual environments), experience and active participation in the storyline. Needless to say, these are not entire...

Broadcast Depth · 01/05/2007 05:05:38

Broken Interlock animations - general discussion

I wouldn't call them "small issues" as they perfectly ruin the actually beautiful combat aesthetics. Although I don't want to step over my competences, I don't understand how combat look can matter so little, especially considering the gam...

Animation Feedback · 01/03/2007 14:37:24

Broken Interlock animations - general discussion

When CR 2.0 was released, several animations were broken. Apart from Guard Breaker and maybe a few others I haven't noticed, none of them have been fixed to my knowledge. These have been brought up on this forum by me and others for a long...

Animation Feedback · 01/03/2007 14:00:40

Old DN1 reports - who wrote them?

Yea, the Live Events Team - those credited at the bottom of each article. But as who did the write it? As Tyndall, or another character? Was it stated anywhere?

Missions and Storyline · 01/03/2007 04:51:04

Mach 1.1.1 and 1.1.2

Never had problems with it. *shrugs*

Missions and Storyline · 01/02/2007 00:58:16

Mach 1.1.1 and 1.1.2

I've got some logical issues with the chapter 1.1 archive missions. When reviewing this subchapter, I've noticed something weird about the first two Machine missions, and have come to the conclusion that "Interference" should be 1.1.2 and...

Missions and Storyline · 01/01/2007 13:31:03

"Mr. Wizard Get me the Hell out of here."

LOL! Both quotes are like totally screwed over in German. Don't exactly remember the first one, but the one with Dorothy and Kansas just goes like this: "It means that you should better fasten yourself, because it's gonna be quite uncomfor...

Matrix Universe · 01/01/2007 11:58:54

MxOStory.com Version 2.0!

Just in case: if you need any events, like 5.1-5.2 in proper order, you may steal them from here . PS: The cheat codes seem to be a larger plot that (at least overtly) began in 3.3, and probably hasn't played its role yet. But the chapter...

Missions and Storyline · 01/01/2007 10:45:03

MxOStory.com Version 2.0!

Yea, I know... but it seems the most fitting title for me.

Missions and Storyline · 01/01/2007 04:57:40

MxOStory.com Version 2.0!

Hmm, I've noticed that 5.1 to 5.2 are entirely missing, is that right? I don't wanna cavil about, I've just noticed it. Actually, this lasted four chapters from 5.1 to 6.1, 5.1/5.2 being the first part, 5.3/6.1 the second part. Don't know...

Missions and Storyline · 01/01/2007 03:40:25

PB boxes - how long do the bodies last?

Well, last time I tried it from inside a building - they don't see you as long as you're hiding and regenerating, but once you show yourself, they all start shooting and hacking you, and if someone goes inside, all of them go inside . How...

Redpill Rescue · 12/31/2006 10:28:29

PB boxes - how long do the bodies last?

Well, only my Vector character is high enough, but I've noticed lag in Hampton on Vector aswell... however, Historic District is fine. What kind of places are these? Don't you get noticed by NPCs there, or something?

Redpill Rescue · 12/31/2006 08:07:33

PB boxes - how long do the bodies last?

pack-hunter wrote: zeroone506 wrote: I'm not too sure on the timers but you can easily do a whole box and leave the dead NPC's till the end to loot even on a box 4, although if you run outta time on a box I think any dead NPC's left go asw...

Redpill Rescue · 12/31/2006 06:17:22

PB boxes - how long do the bodies last?

I believe it's the same with any world mob aswell - only the one with the highest damage can loot it for a few minutes (or maybe including team members), and then it becomes available for everybody. Are you really sure they can disappear b...

Redpill Rescue · 12/31/2006 06:06:05

PB boxes - how long do the bodies last?

I thought I'd better ask it here. The time limit before the box and the attackers disappear is 25 minutes from the moment you activate it. Now, can I be certain that I can let the bodies unlooted for so long, and not bother searching them...

Redpill Rescue · 12/31/2006 03:59:35

The Guide for Pandoras Box...

The link is wrong. Anyway, I hoped this question was already asked somewhere and maybe the developers answered "no, we just picked random cool names". Or not. By the way, how about the bodies?

Guides and FAQ's · 12/31/2006 02:11:18

The Guide for Pandoras Box...

The time limit is 25 minutes. Also, a question: will the unsearched bodies stay for that long, so I don't need to bother searching them while fighting? Or will they disappear? Also, does anyone know if the box' NPCs' names mean anything? T...

Guides and FAQ's · 12/30/2006 12:25:08

Matrix novels - Why hasn't this been done?

According to Lucas, he revised IV-VI because that's how he always wanted it to be back then but couldn't pull it off at that time, and I think also to make them equal to the new movies. And he wouldn't have called the original movies IV-VI...

Matrix Universe · 12/28/2006 13:20:54

Matrix novels - Why hasn't this been done?

bannanaphone wrote: nah it was just him saying "mxo is not matrix cannon because soe are evil etc" so i wouldn't bother trying to find it Ah... I understand. Evil community flames innocent guy who starts a constructive discussion. Oh well....

Matrix Universe · 12/28/2006 01:59:09

Quick RP question...

To all the role players out there... how do you overcome the problem that you can't contact your commanding officers? It can be a grand annoyance. There probably isn't an answer to this... but I just experienced such a situation.

Redpill Rescue · 12/27/2006 14:17

Matrix novels - Why hasn't this been done?

Where's that thread? Please provide a link or something, maybe it turns out interesting. As for now, I'm still wondering what your point you're trying to enforce...

Matrix Universe · 12/27/2006 14:11:20

Matrix novels - Why hasn't this been done?

Neolivesftw wrote: Remag_Div wrote: Neolivesftw wrote: Remag_Div wrote: We know that the storytelling of the Matrix is meant to be portrayed in many different formats, but one area the franchise is lacking in is reading material. Sure, we...

Matrix Universe · 12/27/2006 13:20:55

Ingame music on other MMOs

I think I've already included this question into a thread about other MMOs in general, but I'd like to know about it specifically. MxO offers quite a wide wingspan of styles, moods, instruments and genres, and to me, generally is very crea...

Off-Topic Discussion · 12/27/2006 13:00

Matrix novels - Why hasn't this been done?

There have been three movies, an anime series, a comic series, two video games and one MMO about the Matrix, and obviously enough people interested in them on different levels, and the people writing it were obviously interested enough to...

Matrix Universe · 12/27/2006 07:19:58

New Districts

zeroone506 wrote: Do you think the current city is too small (for you alone) and want it to be bigger or do you feel unsatisfied with only a few red spots on the grand green map being filled, and want to see more of the city? Would you lik...

Districts, Neighborhoods, and Constructs · 12/26/2006 06:39:07

New Districts

20136098 wrote: A new district with more movie locations and a story line to close some doors could work (i.e Morpheus dead or alive?) yes it sounds drastic but not finishing things puts people off. I love the archive missions and find it...

Districts, Neighborhoods, and Constructs · 12/26/2006 02:21:24

Attention: mission item bug

A new bug has appeared: Normally, when you take a mission item but your inventory is full, the item appears on the floor so you can take it after creating space. Now, the item simply disappears and you fail the mission. Also, keep in mind...

General Discussion · 12/25/2006 15:01

For those who can't create topics

To everybody who can't create new threads and can merely reply to posts, ask your questions here.

Redpill Rescue · 12/25/2006 10:25

This is what MxO is being presented as to potentials...

pack-hunter wrote: Quote from MMORPG Player moderate the MXO fourms, they are basically like a gang that is allowed to do as they wish. This has been going on forever, if you're friends with them, you can flame, harrass, link to adult site...

General Discussion · 12/22/2006 13:45:06

This is what MxO is being presented as to potentials...

Yea, kind of hypocritical to critisize the MxO community after including a certain number of flames in your own post. How do you like this (invented, more or less): "This game sucks, its community consists of flaming, bitching 10yr old idi...

General Discussion · 12/22/2006 10:31:59

Whats happened to MxO

Ulfric wrote: oh yeah, that just covers the famous combat DOWNgrade, that sony made in SWG and now in MxO, as far as changing things that mattered, like content, and the feeling of being a part of the games evolution, those are dead, and g...

SOE Discussion · 12/22/2006 04:52:48

Why the Matrix is (or should be) an entire world

[CoZ]LostProphet wrote: I'd like to hear some thoughts on this from those that make the decisions, but given that the Wachowski Bros have never truly explained anything about the Matrix (and never will) and that Paul hasn't ever (to my kno...

Matrix Universe · 12/21/2006 09:09:30

Why the Matrix is (or should be) an entire world

I know it sucks to reply with one liners to so long and well thought-out posts. But... the Matrix is only Mega City. It's official canon. If you read the hidden Machine link in the previous Sentinel where all the killed Unlimit lieutenants...

Matrix Universe · 12/20/2006 09:47:06

Was Mega City only designed for the sequels?

Well, I think that's exactly the map you see when totally zooming out in the Atlas. But without the zooming in. According to Rarebit, it was never planned to recreate every building and street from the movies, but they got it approved by t...

Districts, Neighborhoods, and Constructs · 12/20/2006 08:33:15

Mission story items - are we supposed to know them?

Seeing as how many of them are dropped by totally inappropriate NPCs ("military reports to the General" and the like have been dropped by Agents aswell as Exiles), and the knowledge the player gains from them often doesn't seem to matter a...

Missions and Storyline · 12/17/2006 06:34

How do you define end game content?

What can be classified as end game content, what can't? Is it the content constantly added to the game and making you continue playing? Or content reserved for max level characters? Both mixed together?

Redpill Rescue · 12/16/2006 07:28

New Districts

But you do agree that all of this content could be aswell implented into the world as it is right now, without a need for city expansions? I mean, that's what the talk is about: filling the current city up with content before creating new...

Districts, Neighborhoods, and Constructs · 12/16/2006 07:07:06

metal/rock notes for download?

I'm looking for good sites where I can download song notes, for the start, gratis or for a relatively low price? I'm particularly interested in System Of A Down, but also in others like Iniquity. Primarily for guitar, but possibly also for...

Off-Topic Discussion · 12/16/2006 01:55

New Districts

pack-hunter wrote: zeroone506 wrote: Because they adjust investments to profit? actually because all profit from this game goes into games like everquest and so forth, but before we get new Districts, the other ones need to be utilized. ev...

Districts, Neighborhoods, and Constructs · 12/14/2006 09:24:17