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ThePigeonKing

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wow...

Roukan wrote: ThePigeonKing wrote: mantra777 wrote: Chemuel wrote: Vesuveus wrote: And what was the cluster... that happened in Datamine? I am farming gum in the building first... Here's a little taste: I don't think that's a CLUSTER.... =...

World Discussion - Recursion · 05/16/2008 19:59:58

wow...

mantra777 wrote: Chemuel wrote: Vesuveus wrote: And what was the cluster... that happened in Datamine? I am farming gum in the building first... Here's a little taste: I don't think that's a CLUSTER.... =O =O =O "a little taste"

World Discussion - Recursion · 05/16/2008 16:37:07

wow...

Chemuel wrote: So, who was at Datamine last night (this morning?) for that absurd and hilarious cluster---k with the screaming, and the cruise control, and the farming? Twas hilariousness. Good times.

World Discussion - Recursion · 05/16/2008 10:41:27

the female gi

Yeah I liked when all women in gis looked like prostitutes too jk. No I didn't.

General Discussion · 05/15/2008 21:28:58

[10.2.1] Merv mission feedback thread: "Handshake"

LtCmdr_Tsusai wrote: "If the General ever does buy it" Shouldn't it be "bite it" to match the context of him dying? Or "buy it", as in "he bought the farm" in the context of someone who just died.

Missions and Storyline · 05/15/2008 13:20:29

The Problem With Hyper-Jump

Learn to /tsuj. Then you will find the direction your jumper went.

Development Roundtable · 05/14/2008 05:47:34

Rose and Recent Events

Well, here's everything in a nut shell: Filler event is filler. It's not much to get frustrated over.

Missions and Storyline · 05/14/2008 00:01:27

A bit of insite please

I'm pretty sure Dracomet also programmed the items of Datamining, i.e. the overdrive and quicksilver stuff. So Rarebit's not the only one who does "clothing". In fact we don't know the specifics of everyone's individual jobs. It's safe to...

SOE Discussion · 05/13/2008 23:57:11

[10.1.5] "Most bluepills die only once" - Syntax - 5/9/08

Nice live event, even though I was only level 11 for it. And.. I was put on ignore? O_o I didn't even say anything during the LE except RP stuff to the bluepills and "Urk!" when I got sniped.

Live Events · 05/13/2008 16:26:41

Machine and Zion hideouts

Bumping this because it's below redundant threads about hyperjump and hyperjump beta.

Development Roundtable · 05/13/2008 11:47:04

Rose and Recent Events

odj wrote: ThePigeonKing wrote: When are we actually going to see more of this "war"? Maybe its a Cold War? Just a cover up, and the Machines are building Metal Gear behind the scenes. Seriously, since the beginning of the truce, it's alwa...

Missions and Storyline · 05/13/2008 11:24:17

Armour Peircing

AltDimension wrote: Denary wrote: RoganClark wrote: I like this idea pretty nifty although 5% maybe a little low or maybe thats just me " /> I think if it gets too high then you're going to find it to be a little overpowered if you're gett...

Development Roundtable · 05/13/2008 11:22:52

Rose and Recent Events

Neoteny wrote: They may be "funny," but personally, they seem like a waste of an event when it's just observing some bubbly teenage girl run from subway to subway talking about her parents finding out that she's not where she's supposed to...

Missions and Storyline · 05/12/2008 21:35:03

The Point of Assassination Missions?

Thing is, your targets are actually running on 56K connections with 256 MB of RAM. When you assassinate them and force them to reconstruct, it actually takes them days to do so or they just lose their connection. Then they can't log in aft...

Missions and Storyline · 05/12/2008 20:58:54

Is this game *ever* going to get any new clothes?

The_Big_V wrote: ThePigeonKing wrote: The_Big_V wrote: Well we are getting some new guns. A few new clothing templates down the road might go a long way. Not necessarily level restricted, just the standard unbuffed/buffed possibilities lik...

Development Roundtable · 05/12/2008 14:50:25

Is this game *ever* going to get any new clothes?

The_Big_V wrote: Well we are getting some new guns. A few new clothing templates down the road might go a long way. Not necessarily level restricted, just the standard unbuffed/buffed possibilities like we have with current random drop clo...

Development Roundtable · 05/12/2008 14:46:05

La Sombra - Cyph

La Sombra: No drama and no flames in our recruitment thread. Isn't that nice?

Crew and Faction Recruiting - Recursion · 05/12/2008 14:45:23

Physics Engine?

MxO_Neopill wrote: ThePigeonKing wrote: Physics in MxO would be nice. Then we could have flowing coats. Not to mention flying spit and blood from a Dim Mak Strike to the throat. Except I know it's unrealistic and never happening. Ever.

Development Roundtable · 05/11/2008 18:21:55

Physics Engine?

Physics in MxO would be nice. Then we could have flowing coats.

Development Roundtable · 05/11/2008 12:43:20

The Problem With Hyper-Jump

Pylat wrote: Zudrag wrote: So what? Have your character have maybe a slightly harder time getting away from an Agent. Gasp, it might shoot you/a lowbie twice. They might die! They might have to reconstruct! Oh, the humanity. And now you're...

Development Roundtable · 05/08/2008 21:49:45

The Problem With Hyper-Jump

Pylat wrote: ThePigeonKing wrote: Also about evading Agents, Agents are not made to be evaded; They're made to make things difficult for you. When you think "nerf HJ" why do you assume that it would be IMPOSSIBLE to get to higher ground to...

Development Roundtable · 05/08/2008 21:44:52

The Problem With Hyper-Jump

" EDIT: Honestly I think you are just looking for something to disagree with." Arguing about the argument does not make this thread any more pleasing to post in when trying to get an opinion in. When people debate with you and they seem li...

Development Roundtable · 05/08/2008 21:43:10

The Problem With Hyper-Jump

Pylat wrote: ThePigeonKing wrote: Pylat wrote: I never said they shouldn't, please point out where I did? ok " And again, lets not forget the new people in Westview, that place is a hellhole and nerfing HJ will only make it worse trying to...

Development Roundtable · 05/08/2008 21:38:02

The Problem With Hyper-Jump

Pylat wrote: ThePigeonKing wrote: Pylat wrote: Because you can't think of anything to actually argue and instead are trying to use rhetorical questions to point out non-existent flaws in my statements? Answer question sir: WHY SHOULDN'T NP...

Development Roundtable · 05/08/2008 21:32:00

The Problem With Hyper-Jump

Pylat wrote: Because you can't think of anything to actually argue and instead are trying to use rhetorical questions to point out non-existent flaws in my statements? Answer question sir: WHY SHOULDN'T NPCS KILL PLAYERS OR GIVE PLAYERS HA...

Development Roundtable · 05/08/2008 21:28:55

The Problem With Hyper-Jump

Pylat wrote: And the nerf to HJ in combat state isn't well thought out cause none of you really considered the PvE problem. You've read absolutely nothing we've said, have you? You've been saying nothing but "NPCs shouldn't give lowbies a...

Development Roundtable · 05/08/2008 21:27:11

The Problem With Hyper-Jump

Pylat wrote: ThePigeonKing wrote: Pylat wrote: *Running from a giant horde of ASP gang members* Oh noes, a dead end! *Presses Ctrl + space and jumps to safety* Phew, that was a close one. Now with proposed nerfing in combat state. *Running...

Development Roundtable · 05/08/2008 21:20:55

The Problem With Hyper-Jump

Pylat wrote: Zudrag wrote: Pylat wrote: Zudrag wrote: Why do you think you're supposed to just evade them? Why do I get the impression that you think that players should never die from NPCs? Kinda hard to evade them if they spawn the very...

Development Roundtable · 05/08/2008 21:18:57

The Problem With Hyper-Jump

Pylat wrote: *Running from a giant horde of ASP gang members* Oh noes, a dead end! *Presses Ctrl + space and jumps to safety* Phew, that was a close one. Now with proposed nerfing in combat state. *Running from a giant horde of ASP gang me...

Development Roundtable · 05/08/2008 21:15:37

Image Retrieval - May 07, 2008

If Hypo consumables and Quicksilver luggables are the same thing, what makes them useless? Ever think of getting all of that plus this new item to get a ridiculous IS regen?

Broadcast Depth · 05/08/2008 16:25:37

Machine and Zion hideouts

Vinia wrote: ThePigeonKing wrote: Vinia wrote: Hmmm... have the entire hideout as a pvp zone. " /> Another idea based on it, have them all pvp and normally populated with NPC's but the 'boss' at the end requires a team to take him/her down...

Development Roundtable · 05/08/2008 16:20:15

Machine and Zion hideouts

Vinia wrote: Hmmm... have the entire hideout as a pvp zone. " /> Another idea based on it, have them all pvp and normally populated with NPC's but the 'boss' at the end requires a team to take him/her down with a reward such as a small deb...

Development Roundtable · 05/08/2008 16:07:21

Machine and Zion hideouts

A story-based alternative to Exile Hideouts, how about some hideouts filled with Machine and Zion aligned NPCs? A light-bulb appeared over my head when I started doing the lowbie missions and first chapter archive missions. We're always se...

Development Roundtable · 05/08/2008 15:34:21

10.2 videos

Eleutherophobia wrote: 1.21 GIGAWATTS!? Post unrelated.

General Discussion · 05/05/2008 20:31:12

Pvp balance, buff vs numbers?

The Leo wrote: Natasha768 wrote: I don't think there needs to be "catch up mode" like in children's multi-player car racing games. If an experienced and confident player meets with two level 50's they have never heard of, the two level 50'...

Development Roundtable · 05/05/2008 11:30:38

Recursion, question for you.

Hank_22 wrote: What's the prize? http://forums.station.sony.com/mxo/..._id=36300022846

World Discussion - Recursion · 05/05/2008 10:13:14

RECURSION: Thrown Tournament for the ASSASSIN MASK

flecky wrote: I had a feeling your tourney post was gonna give ths prize edit: Oh why not sell it on ebay lol It's an in-game item. Not only do I want to give it away legally, I want to give it away with a challenge. It's also not worth an...

Player Events · 05/02/2008 14:25:50

ENTRY FEE INFO UPDATE -- ASSASSIN: Fight for the Mask

SampleNow wrote: I'm in! Doesn't seem like you read the entire post. How do we sign up? Post here with "ENTRY" at the top of your post body in BOLD, and then your Recursion character name below it.

Events - Recursion · 05/02/2008 14:16:03

ENTRY FEE INFO UPDATE -- ASSASSIN: Fight for the Mask

A Master Assassin tournament to win the rarest item in the game... On Recursion . ENTRY FEE : $i 30,000,000 (Thirty Million Info) each. When to pay: The day of the tournament. I will be at Uriah Wharf most of the day. Date and time: Saturd...

Events - Recursion · 05/02/2008 14:09:19

Recursion, question for you.

Mave wrote: ThePigeonKing wrote: Stanislava wrote: Guess it depends on the prize, if its something that can be farmed eventually like the patcher's gear then I'd say use the hacker or mkt as there aren't regular tournaments for them. Howev...

World Discussion - Recursion · 05/02/2008 12:09:33

Image Retrieval - April 30, 2008

Mindsweep wrote: Roukan wrote: Kybutra wrote: Roukan wrote: GypsyJuggler wrote: OH *poop*- I'd counter-attack with the picture of an Agent Pigeon, but no have it. Archived image unavailable: mxo_pigeon_maintout.gif You sir win the internet...

Broadcast Depth · 05/02/2008 11:21:36