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MotorZ

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Algorithm: Black

Anyone watched the new video? Maybe it has something to do with it. I'm in the process of watching it. EDIT: Just static. *CENSORED*.

Player Events · 11/19/2007 13:37:44

Update 56 Discussion

Procurator wrote: Woah. I've been spotted before, but my operator's never said anything when it happened. Hm...I know it happened a few times while running Merv 1.2 missions, so maybe it only happened with them. I coulda sworn I had the me...

Update Discussion · 11/18/2007 17:01:33

Elite Commando Headgear

SolidRevolver wrote: I have always thought there should be a shirt that comes half way up the face so we too can cover our faces but as that isn't possible, I like the mouthpiece idea, I cant think of anything else as the helmet is so darn...

Development Roundtable · 11/18/2007 15:41:54

Update 56 Discussion

Anyone else being noticed by security cameras a lot more now? It seems like I was never noticed by them before this patch, and now every mission area I'm in with them, the Operator says it noticed me (I'm not sneaking by the way). Was ther...

Update Discussion · 11/18/2007 15:38:45

Update 56 Discussion

Oh and also...there's a lot more visual stuff added than we knew about from the patch notes. There's some new items, The Intruder's awesome RSI, and some weird "accelerator" programs. I hope at some point they show up in the patch notes, s...

Update Discussion · 11/16/2007 19:05:01

Intruder

I loved all the new stuff today, like the accelerator, the Intruder's RSI, and the already-seen animations for the white spot "snow" stuff. There was a huge one that basically infected all the Agents that came, too. It looks like the devs...

Residual Self-Image · 11/16/2007 18:48:34

**SPOILERS** Cinematic 9.1

Today's live event. Looks in the Residual Self Image forum and its got some screens too.

Missions and Storyline · 11/16/2007 18:39:24

Intruder

Sorry I didn't want to stand inside the glowing dude Probably I wont have a SS to your liking but he was definitely taller by about a foot or so. EDIT: *CENSORED* Havo I wanted to post that sucks though cuz it buffs movement 75% but it cap...

Residual Self-Image · 11/16/2007 18:37:44

Intruder

Yeah, he said stuff. And was at least a foot taller than everyone else EDIT: look at the height difference here compared with the guy directly to his left

Residual Self-Image · 11/16/2007 18:23:22

**SPOILERS** Cinematic 9.1

Rarebit wrote: Neoteny wrote: ...But I bet if it did, that the new One would be an alien who Jacks In with the power of love. Ooh Yeah! *takes notes* Watch out on what you say guys cuz Rare and Chadwick have to make Chapter 10 soon.

Missions and Storyline · 11/16/2007 14:41:53

**SPOILERS** Cinematic 9.1

"Uh... Let's see... Starting with the 7.2 cinematic, you should see a distinctly different thematic style--not artistic style, that will change in 7.1 when our new artist takes over converting Paul's storyboards into the finished art, but...

Missions and Storyline · 11/15/2007 20:12:58

[9.1.1] Merv mission feedback thread: "Apparition"

ZippyTheSquirrel wrote: I only noted the one dead program in the phase where you fought through the Zionites to get to it. Anyway, this mission would be pretty cool and in-depth... ...if the very first Cerulean contact mission wasn't broke...

Missions and Storyline · 11/15/2007 19:59:14

[8.3.5] "All my work will be lost" - Syntax - 11/14/07

Seems like the only reason the Machines have killed half these guys is because theyre too stubborn to get their asses out of the simulation. EDIT: btw, this is an awesome shot, with the Agent shooting at Colt like this.

Live Events · 11/15/2007 18:02:54

**SPOILERS** Cinematic 9.1

Uh...we have a different guy than Chadwick that does the cinematic art. I'm pretty sure he just comes up with the concept art, unless I'm mistaken. I disliked the scale of the guy at the end, cuz he looked 20 feet tall instead of 7-8, but...

Missions and Storyline · 11/15/2007 18:00:50

[9.1.1] Merv mission feedback thread: "Apparition"

Hmm...all missions this week were pretty much copy pastes from each other. But, since it's the first week of the chapter, following Halloween and also with Rarebit working on animations, I'll give him a break. I thought Cerulean would be s...

Missions and Storyline · 11/15/2007 14:11:16

[9.1.1] Mach mission feedback thread: "Intruder"

Hmm...wish the Machines would tell us more. Looks like this guy is a major threat. System resources pulled back to core routines...hm...Are Zionists still plagued by lvl 100 Agents outside of Richland? Whatever this guy is, he has the Mach...

Missions and Storyline · 11/15/2007 13:55:22

**SPOILERS** Cinematic 9.1

Hmm...I kinda think they were trying to extract the One program from Neo, and it escaped. This is the RSI-less One program, who without a human shell is much more dangerous to the Machines. ((doubt it but thought it was cool when I though...

Missions and Storyline · 11/15/2007 13:38:42

**SPOILERS** Cinematic 9.1

Reeverbs wrote: Spoiler: I just ran the Machine mission and there are white spots coming out of the heads of dead agents. It reminded me of the end of Smith. So maybe it's not me, or Kn3e0 but maybe it has something to do with Smith? I'm p...

Missions and Storyline · 11/15/2007 06:31:20

[9.1.1] Zion mission feedback thread: "The Accelerated Man"

Zion's pretty clueless here. Shows how stupid some bluepills are that they don't realize the truth when a see-through 7-8 ft tall man is in front of them. Hmm...didn't learn much stuff, but good nonetheless. Was the little "sparkles" off t...

Missions and Storyline · 11/15/2007 06:13:34

**SPOILERS** Cinematic 9.1

Procurator wrote: A bit big for Neo, isn't he? Actually, he's a bit big for anyone. I can't quite work out the scale. When he emerges he's bigger than the door, and when he walks off at the end he looks huge. But when the Agents surround h...

Missions and Storyline · 11/15/2007 05:38:04

**SPOILERS** Cinematic 9.1

*CENSORED* that was cool. I wonder if we'll ever see this thing in-game? If we do...that's gonna be an odd look. Yeah...it does remind me of that guy in the old banners. Hmm...I think 9mmfu was giving us a hint when he said he wishes the A...

Missions and Storyline · 11/15/2007 05:34:49

Luggables

Hmm...I think something else counts as a luggable too (Quicksilver stuff?), but I'm not sure cuz I haven't used them. Signal Boosters are part of the Data Mining stuff, not the regular lie around anywhere luggables (although they are often...

Character Development · 11/14/2007 20:37:01

Image Retrieval - November 14, 2007

EndlessVoid wrote: My issue with it is that it simply looks huge. I was thinking it'd be a little more proportionate. Maybe it's just the angle at which the picture is taken. I agree. Just looks massive. I guess we'll see tomorrow, or when...

Broadcast Depth · 11/14/2007 20:05:55

Chapter 9 Your predictions

Havocide wrote: Neo and Sarah..are the same thing. One can only hope

Missions and Storyline · 11/14/2007 19:00:22

Image Retrieval - November 14, 2007

Mustang73 wrote: So uh when is the Red Eye going to be fixed?!? Uh it doesn't work...... at all! Please fix that first. Thank you " /> Do you have your graphics turned up? It doesn't show except in high-detail, and even then usually only w...

Broadcast Depth · 11/14/2007 18:22:43

Update 56 Discussion

kou_urake wrote: Dr5mith wrote: LOL...Which one....?! *reaches into hat...take your pick!! Scheduled for December 6th. Rarebit's redoing/adding bullet time to all finishing and special moves. Fixing a bunch of other animations too, appeara...

Update Discussion · 11/14/2007 16:36:31

Chapter 9 Your predictions

MatrixRefugee wrote: ZippyTheSquirrel wrote: The Mystery Man is either Smith/Neo (because I'm paranoid like that) or someone completely new like the General was. I'm guessing he's someone completely new. Bringing back Neo would cheapen the...

Missions and Storyline · 11/14/2007 16:28:14

Update 56 Discussion

Not much on the addition side (but sounds like story should be good), but some nice animation fixes so far, as well as some other things. I'm definitely looking forward to the hotfix for this, hopefully it all gets through okay. I'm especi...

Update Discussion · 11/14/2007 16:22:08

Image Retrieval - November 14, 2007

Very random, but cool. Hate the timer ((dang smiley bug)) I wish the sword could just randomly be placed in the hand, like the Twin's knives or a gun, even if the animation looked absolutely ridiculous. I guess I'll get it anyway. EDIT: da...

Broadcast Depth · 11/14/2007 13:36:48

The Matrix Online Producer's Letter

Walrus wrote: Actually, that's an awful long time to wait. I'll get something out closer to the beginning of 2008--once we're done rehashing the holidays and are settled in for the new year. YAY!

Broadcast Depth · 11/13/2007 17:00:58

Chapter 9 Your predictions

cloudwolf wrote: Well i think things are certainly building up for a big reveal or revelation - this war scenario (as nice as it is) is starting to wear thin a little after 3 subchapters while the build up from the merv investigations is r...

Missions and Storyline · 11/13/2007 13:19:36

The Matrix Online Producer's Letter

kou_urake wrote: GypsyJuggler wrote: kou_urake wrote: Good to hear from you! Any word from Paul about when we might be getting a new issue of the Sentinel? Its been almost a year now. There is a recent issue available to those who know whe...

Broadcast Depth · 11/12/2007 18:35:52

The Matrix Online Producer's Letter

Walrus wrote: I believe the comment was more related to the layout of the areas rather than anything else. There are some similarities, but not to the degree that GuildWars does things. There will be combat and other activities going on in...

Broadcast Depth · 11/12/2007 18:05:51

The Matrix Online Producer's Letter

Walrus wrote: Symmetric wrote: Hey Walrus! Good to hear from ya. Please do stay in touch with us whenever possible. " width="15" height="15" /> I'll do my best. It's hard to stay on top of things when I'm up to my ears in The Agency and I...

Broadcast Depth · 11/12/2007 17:01:48

Ask your questions!

As I said in that thread, make sure to read the Producer's Letter to make sure any questions are up-to-date.

SOE Discussion · 11/12/2007 16:59:10

RMC:Terminal At The SOE Fanfaire 2007 - The Answers Thread

cloudwolf wrote: Havocide wrote: * So far what has been your biggest MxO "whoops" moment? - Phi Walrus: Yeah, do I really have to answer this one? Death of the Destroyer. Spoiler. 'Nuff said. I lol'd. That incident will never stop being fu...

General Discussion · 11/12/2007 16:42:35

The Matrix Online Producer's Letter

Dude, nice to see you again and very nice producer's letter. I have to say it's been awhile since I've been as excited about MxO as I have been the past week or so. We seem to finally be getting through on everything I've wanted, and espec...

Broadcast Depth · 11/12/2007 16:23:41

[8.3.5] Merv mission feedback thread: "Unplugged"

Tranque101 wrote: I dislike the abruptness in which this ended. :/ Hopefully the next will fill in some questions. =Cliffhanger Finally got through my Merv crits. Liked seeing the "upload data through a HL" thing used again, but like the "...

Missions and Storyline · 11/09/2007 14:15:28

Algorithm: Black - Feedback

Personally, it seems like more happened before the start of the event than has happened since its been going on. I know I've been busy with Halloween and missioning, but I still would have thought I'd see more things going on with this. Sn...

Player Events · 11/09/2007 13:31:06

Image Retrieval - November 07, 2007

Procurator wrote: imax wrote: nah you know as well as I do Walrus has nothing to do with MxO anymore except has a title. 9mmfu and Dracomet help on other games aside from MxO. Im pretty sure Rarebit is the only dev that works full time on...

Broadcast Depth · 11/08/2007 17:49:43

Image Retrieval - November 07, 2007

Saweet! I think some people are gonna cry when they see this EDIT: Hm...these Agents look kinda familiar. Goin' for the Agents from some of the cinematics, Rarebit?

Broadcast Depth · 11/07/2007 13:22:34

Halloween Update Discussion

Raijinn wrote: Good news! We were able to get the Halloween event extended to the 13th of November. lol very nice. Guess MxO's Halloween code wasn't so stingy, after all. EDIT: what's the 'changes to the operating system' scheduled for tue...

Update Discussion · 11/07/2007 13:18:45

Snowblind

FaraRose wrote: (Keep in mind, this may not be by the same team, as Encrypted Transmission was created for the purpose of anonymously announcing player events. As per this thread.) Yes it is. Look up in the upper right hand corner.

Player Events · 11/06/2007 14:08:30

Snowblind

Nice to see the Algorithm:Black team is gonna keep going. Looking forward to it.

Player Events · 11/05/2007 16:29:12

[8.3.5] Zion mission feedback thread: "Life and Death"

Fractor wrote: Similar to the last mission but I agree it's nice to rescue (or try to) verteran operatives who have been included in the story, makes you feel you're having more of an impact on it. Again it was fun fighting the Agents and...

Missions and Storyline · 11/05/2007 16:24:02

Mantra777's Image Retrieval System

mantra777 wrote: Thank you all for the responses. " Pondering inside my hovercaft" lol nice

Residual Self-Image · 11/04/2007 13:27:06

[8.3.5] Mach mission feedback thread: "Terminate"

Hmm...very very interesting. Nicely done. I like the set-up we're getting on these for Chapter 9, a lot of times the last missions are let-downs, not this one.

Missions and Storyline · 11/02/2007 17:36:26