Algorithm: Black
Anyone watched the new video? Maybe it has something to do with it. I'm in the process of watching it. EDIT: Just static. *CENSORED*.
Forum Handle
809 archived posts · 1 linked profile id(s)

Anyone watched the new video? Maybe it has something to do with it. I'm in the process of watching it. EDIT: Just static. *CENSORED*.
Procurator wrote: Woah. I've been spotted before, but my operator's never said anything when it happened. Hm...I know it happened a few times while running Merv 1.2 missions, so maybe it only happened with them. I coulda sworn I had the me...
SolidRevolver wrote: I have always thought there should be a shirt that comes half way up the face so we too can cover our faces but as that isn't possible, I like the mouthpiece idea, I cant think of anything else as the helmet is so darn...
Anyone else being noticed by security cameras a lot more now? It seems like I was never noticed by them before this patch, and now every mission area I'm in with them, the Operator says it noticed me (I'm not sneaking by the way). Was ther...
That video may be one of the coolest things I've ever seen an NPC in any game do.
Heh, interesting. This was actually like what I was expecting during tonight's event, got a nice surprise instead. EPN got a decelerator am I right?
Oh and also...there's a lot more visual stuff added than we knew about from the patch notes. There's some new items, The Intruder's awesome RSI, and some weird "accelerator" programs. I hope at some point they show up in the patch notes, s...
I loved all the new stuff today, like the accelerator, the Intruder's RSI, and the already-seen animations for the white spot "snow" stuff. There was a huge one that basically infected all the Agents that came, too. It looks like the devs...
Today's live event. Looks in the Residual Self Image forum and its got some screens too.
Sorry I didn't want to stand inside the glowing dude Probably I wont have a SS to your liking but he was definitely taller by about a foot or so. EDIT: *CENSORED* Havo I wanted to post that sucks though cuz it buffs movement 75% but it cap...
Yeah, he said stuff. And was at least a foot taller than everyone else EDIT: look at the height difference here compared with the guy directly to his left
Rarebit wrote: Neoteny wrote: ...But I bet if it did, that the new One would be an alien who Jacks In with the power of love. Ooh Yeah! *takes notes* Watch out on what you say guys cuz Rare and Chadwick have to make Chapter 10 soon.
Tenshi wrote: Purple! or slightly at least... Drugs are bad, mmkay?
"Uh... Let's see... Starting with the 7.2 cinematic, you should see a distinctly different thematic style--not artistic style, that will change in 7.1 when our new artist takes over converting Paul's storyboards into the finished art, but...
ZippyTheSquirrel wrote: I only noted the one dead program in the phase where you fought through the Zionites to get to it. Anyway, this mission would be pretty cool and in-depth... ...if the very first Cerulean contact mission wasn't broke...
Seems like the only reason the Machines have killed half these guys is because theyre too stubborn to get their asses out of the simulation. EDIT: btw, this is an awesome shot, with the Agent shooting at Colt like this.
Uh...we have a different guy than Chadwick that does the cinematic art. I'm pretty sure he just comes up with the concept art, unless I'm mistaken. I disliked the scale of the guy at the end, cuz he looked 20 feet tall instead of 7-8, but...
Hmm...all missions this week were pretty much copy pastes from each other. But, since it's the first week of the chapter, following Halloween and also with Rarebit working on animations, I'll give him a break. I thought Cerulean would be s...
Hmm...wish the Machines would tell us more. Looks like this guy is a major threat. System resources pulled back to core routines...hm...Are Zionists still plagued by lvl 100 Agents outside of Richland? Whatever this guy is, he has the Mach...
Hmm...I kinda think they were trying to extract the One program from Neo, and it escaped. This is the RSI-less One program, who without a human shell is much more dangerous to the Machines. ((doubt it but thought it was cool when I though...
Reeverbs wrote: Spoiler: I just ran the Machine mission and there are white spots coming out of the heads of dead agents. It reminded me of the end of Smith. So maybe it's not me, or Kn3e0 but maybe it has something to do with Smith? I'm p...
Zion's pretty clueless here. Shows how stupid some bluepills are that they don't realize the truth when a see-through 7-8 ft tall man is in front of them. Hmm...didn't learn much stuff, but good nonetheless. Was the little "sparkles" off t...
Procurator wrote: A bit big for Neo, isn't he? Actually, he's a bit big for anyone. I can't quite work out the scale. When he emerges he's bigger than the door, and when he walks off at the end he looks huge. But when the Agents surround h...
*CENSORED* that was cool. I wonder if we'll ever see this thing in-game? If we do...that's gonna be an odd look. Yeah...it does remind me of that guy in the old banners. Hmm...I think 9mmfu was giving us a hint when he said he wishes the A...
Hmm...I think something else counts as a luggable too (Quicksilver stuff?), but I'm not sure cuz I haven't used them. Signal Boosters are part of the Data Mining stuff, not the regular lie around anywhere luggables (although they are often...
EndlessVoid wrote: My issue with it is that it simply looks huge. I was thinking it'd be a little more proportionate. Maybe it's just the angle at which the picture is taken. I agree. Just looks massive. I guess we'll see tomorrow, or when...
Hope they get uploaded at the correct time this time around.
Someone thought to be dead comes back as a ghost? Morpheus! Oh wait, that already happened
Heh like the title for this. I hope servers are up before I go to school tomorrow.
Havocide wrote: Neo and Sarah..are the same thing. One can only hope
Man's dependence on Machines.
Mustang73 wrote: So uh when is the Red Eye going to be fixed?!? Uh it doesn't work...... at all! Please fix that first. Thank you " /> Do you have your graphics turned up? It doesn't show except in high-detail, and even then usually only w...
kou_urake wrote: Dr5mith wrote: LOL...Which one....?! *reaches into hat...take your pick!! Scheduled for December 6th. Rarebit's redoing/adding bullet time to all finishing and special moves. Fixing a bunch of other animations too, appeara...
MatrixRefugee wrote: ZippyTheSquirrel wrote: The Mystery Man is either Smith/Neo (because I'm paranoid like that) or someone completely new like the General was. I'm guessing he's someone completely new. Bringing back Neo would cheapen the...
Not much on the addition side (but sounds like story should be good), but some nice animation fixes so far, as well as some other things. I'm definitely looking forward to the hotfix for this, hopefully it all gets through okay. I'm especi...
Vinia wrote: MatrixRefugee wrote: And hmm... there's more going on in her little spiel than meets the ear... Hmmm.... I've been thinking along the same line but as of yet I cannot find anything hidden. She certainy mentioned the circular s...
Very random, but cool. Hate the timer ((dang smiley bug)) I wish the sword could just randomly be placed in the hand, like the Twin's knives or a gun, even if the animation looked absolutely ridiculous. I guess I'll get it anyway. EDIT: da...
Walrus wrote: Actually, that's an awful long time to wait. I'll get something out closer to the beginning of 2008--once we're done rehashing the holidays and are settled in for the new year. YAY!
cloudwolf wrote: Well i think things are certainly building up for a big reveal or revelation - this war scenario (as nice as it is) is starting to wear thin a little after 3 subchapters while the build up from the merv investigations is r...
kou_urake wrote: GypsyJuggler wrote: kou_urake wrote: Good to hear from you! Any word from Paul about when we might be getting a new issue of the Sentinel? Its been almost a year now. There is a recent issue available to those who know whe...
Walrus wrote: I believe the comment was more related to the layout of the areas rather than anything else. There are some similarities, but not to the degree that GuildWars does things. There will be combat and other activities going on in...
Walrus wrote: Symmetric wrote: Hey Walrus! Good to hear from ya. Please do stay in touch with us whenever possible. " width="15" height="15" /> I'll do my best. It's hard to stay on top of things when I'm up to my ears in The Agency and I...
As I said in that thread, make sure to read the Producer's Letter to make sure any questions are up-to-date.
cloudwolf wrote: Havocide wrote: * So far what has been your biggest MxO "whoops" moment? - Phi Walrus: Yeah, do I really have to answer this one? Death of the Destroyer. Spoiler. 'Nuff said. I lol'd. That incident will never stop being fu...
Dude, nice to see you again and very nice producer's letter. I have to say it's been awhile since I've been as excited about MxO as I have been the past week or so. We seem to finally be getting through on everything I've wanted, and espec...
Nice pick on what everyone had to leave as
Hmm...I should have came and watched this. Looked like a good time.
Tranque101 wrote: I dislike the abruptness in which this ended. :/ Hopefully the next will fill in some questions. =Cliffhanger Finally got through my Merv crits. Liked seeing the "upload data through a HL" thing used again, but like the "...
Personally, it seems like more happened before the start of the event than has happened since its been going on. I know I've been busy with Halloween and missioning, but I still would have thought I'd see more things going on with this. Sn...
Procurator wrote: imax wrote: nah you know as well as I do Walrus has nothing to do with MxO anymore except has a title. 9mmfu and Dracomet help on other games aside from MxO. Im pretty sure Rarebit is the only dev that works full time on...
Saweet! I think some people are gonna cry when they see this EDIT: Hm...these Agents look kinda familiar. Goin' for the Agents from some of the cinematics, Rarebit?
Raijinn wrote: Good news! We were able to get the Halloween event extended to the 13th of November. lol very nice. Guess MxO's Halloween code wasn't so stingy, after all. EDIT: what's the 'changes to the operating system' scheduled for tue...
FaraRose wrote: (Keep in mind, this may not be by the same team, as Encrypted Transmission was created for the purpose of anonymously announcing player events. As per this thread.) Yes it is. Look up in the upper right hand corner.
Heh, fun stuff, I'll have to put up some screens later. Always love the Effectuator.
Nice to see the Algorithm:Black team is gonna keep going. Looking forward to it.
Fractor wrote: Similar to the last mission but I agree it's nice to rescue (or try to) verteran operatives who have been included in the story, makes you feel you're having more of an impact on it. Again it was fun fighting the Agents and...
Ah, well this has me intrigued. Too bad I have to run through all the earlier crits to get to this one, seeing as I'm behind after being gone.
mantra777 wrote: Thank you all for the responses. " Pondering inside my hovercaft" lol nice
Hmm...very very interesting. Nicely done. I like the set-up we're getting on these for Chapter 9, a lot of times the last missions are let-downs, not this one.