((Heh, I was waiting for Tytanya's input on this, she's well known for commenting on the workings of the story compared to what we know right now and also impacts that storyline has on RP. Once again she has quite eloquently stated her cas...
ZippyTheSquirrel wrote: Zion began building a new city to better defend itself against sudden Machine aggression. Nice guide for new players but the above comment could be re-written to avoid slight bias It was built out of fear of the pos...
Shinryu wrote: Soluma wrote: Shinryu wrote: The Morpheus simulacrum has spoken of a desire for peace... for a stop to the incessant choosing of sides and warring factions. And the decision is made to approach him with an armed force and to...
I definitely think that the Gi's need a going over, but I can wait until Rare has sorted the animations he's currently working on (plus a small break from that!) The edges look totally rough against the characters skin as does the female '...
stewartdaniels1986 wrote: Human beings aren't the only energy producing entities on this planet, and the very laws to which you've referred prove that all of the energy available in the universe is in fact still available. The bodies in th...
Well when you can think up something new and pertinent to add, other than your usual prattle, Preacher, I'll do the same. Until then, I've said all I need to.
PS10N wrote: The fact that they savagely murder all those not under their direct control proves that they have no such concept as peace. (Which is incidentally why Neo was and continues to be a complete enigma to them.) It also shows your...
psilody wrote: So, if they have the energy to put in to us, Why not just use that energy to power themselves? Why waste time with a whole elaborate system for keeping humans alive? I think what you are forgetting is that the entire system...
What you have to take into account is that this theory depends on the Machines using Human as energy sources alone, from day one. We have no firm accounts but there were probably still energy sources available to the Machines that would ha...
Some people just keep on trying don't they... I see Colt as someone who does not learn from others, possibly even himself. The simulacrum obviously doesn't feel comfortable when having throngs of people around him all trying to convince hi...
GypsyJuggler wrote: Epic event and epic screenies I gotta say. By the looks it didn't fail due to poor materials or any such but because certain scenes were expected but not played out. If you look at Morpheus' dialog you can see he's actu...
Oh I don't know. Maintaining a high price is self defeating, yeah there are rare items that can be got from the hallways (Shadow Pills) but you still require 2 or more to get them. To get more use from them I would suggest a small price dr...
Brommerz77 wrote: Why not play vector and see it all as red, like it should be? Uh, how about no. Also we all know about the stacking clothes problem and the combat bugs, the Dev's are aware of it, so there is absolutely no need to spam ot...
I decided to show the problem myself and my friend are having by showing the flow of action in screenshot form. These have been reduced in scale for speed but you can still clearly make out what is happening; Station Login Station Game Cho...
kou_urake wrote: Havocide wrote: ((looked like a kool event...and how did Banshae do a org message?)) ((I'm pretty sure rarebit just sent the message with "Banshae: " in front - the system messags aren't character-based like tells and shou...
I wonder if those poems did have some deeper meaning contrary to what she said. I'm not one for imagery when it comes to poems I just don't have the head or patience for them, It usually takes a few reads to comprehend a little of what the...
TheUnknownShadow wrote: Try doing the following, as this seems to fix some of the more general issues but god only knows if it'll work for your problem: delete archive.txt if you installed with default path it will be here: C:\Program File...
TheUnknownShadow wrote: Try doing the following, as this seems to fix some of the more general issues but god only knows if it'll work for your problem: delete archive.txt if you installed with default path it will be here: C:\Program File...
TheUnknownShadow wrote: Oooh that's a new one, congratulations I'll have to get back to you on that, I'll forward it onto the main bugs list to see if I can get an answer on it for you What's happening is that you're having an issue with y...
TheUnknownShadow wrote: Croesus wrote: Whenever I click on a trial button the new popup window just appears with an offset login prompt. THen an error in scripts occurs. When continued, It just says you have logged, please log out when you...
What the simulacrum said is what I've been saying all along, the Machines do have emotions or instincts, even if they do not fully comprehend and display them. The decisions made by 01 were as a result of not wanting to die and their actio...
Havocide wrote: ANGEIiS wrote: Tosuno wrote: I vote for Darth Vader mask.... or Batman... i second that ! ROFL! I think the NEO AGENT will be one (considering a few days ago GM_BREWSKO turned all the players in Mara C into one. (on Syntax,...
With Neo dead and no longer a systemic need for a 'One' the system has no need to continue to maintain upgraded Agents when pre-upgraded versions will do just fine. The only problem I had whilst reading through some of the previous posts w...
Whenever I click on a trial button the new popup window just appears with an offset login prompt. THen an error in scripts occurs. When continued, It just says you have logged, please log out when you are done. No options to allow a trial...
Seeing as you seem to be a bit of an authority on the new launcher, do you know when it will be out proper? I would use it but the memory it takes up at the moment in Beta, plus the new character folder etc... is something that I really do...
phaydren wrote: Hmm i wonder would it be possible to create a custom GUI for this as even though it looks nice i still prefer the "feel" of MxO's launcher and it would be nice to be able to create a GUI similar to it. Hmmm... much like SWG...
So... Popper determined the the Simulation draws more energy when it comes to downtown.... You know, considering that a lot more is going on there, bigger buildings, high population etc... it's not very surprising is it? I'm now wondering...
What your saying is that Popper uses transformational leadership whilst the Merovingian/Pace use transactional leadership. Both types have their good and bad points, although the most effective in the case of results is the transactional s...
Darkhawk wrote: I give this fashion demonstration to you from my beautiful guildmate Vinia. She is showing off her fabulous magic Commando Shirt and Pants. She worked hard to get them. And she looks smokin'!! Nice of you to say Dark but......
Up until recently something similar was happening to me, the launcher would stick at the launcher and client version. Occasionally it would time out with a server -47 error, others it would continue after a few minutes. Seems to be running...
Heh, If I have known that EPN can get so easily distracted by a few cookies I would have suggested making a stockpile ages ago! Perhaps Popper and his gang should just let the more determined Zionites try to find the Sim. ((Also, why is th...
Huslah wrote: I think other characters did smoke in the films. The twins were smoking a hookah in the Merv's restaurant when we first see them in reloaded. Cypher smokes a cigar while meeting with Agent Smith to discuss his insertion back...
I joined shortly after last years Halloween event so I'm particularly excited about seeing it this year. It sounds like there'll be a great atmosphere, and hopefully some good parties too!
Huslah wrote: Croesus wrote: Well I won't tell them if you don't! Also that idea about spawning an Agent if smoking for too long in a building is class! Cool, glad to hear another player is on board with the idea. C'mon devs let's see some...
Huslah wrote: We've got drug props, bomb props, anthrax props. We don't see headlines about promoting drug use and terrorism. As mentioned earlier we've got /suicide and /vomit, yet there are no headlines about SOE encouraging players to c...
It is hard to find answers from someone looking for answers. Perhaps in trying to find out it's simplest desires will lead to simple answers at first then lead on to the important information. Of course determining its simplest desires cou...
Paige6 wrote: hmm I wish we could whip up something like a trick/treat setup...where all mission doors (doors inside buildings that normally go to instanced missions) would function as a trick-or-treat door instead when there's no mission...
Huslah wrote: I'm further speculating that the existing 3D model and animation could be triggered to play by using a /slash command just as all emotes work now. Hmm... possibly... depends on if the commands in animation software for the ol...
Sounds like fun, but what do you mean by the 'V' 'VI' and 'VII' other than them meaning 5, 6 and 7? Am I missing something obvious? ((Haha, Paradox ftw! No double standards here!))
I've just come into the possession of a Radeon X800 XT graphics card. I'm just wondering if it is better or worse than my current card. My current card is a nVidia GeForce 7600GT. I'm not very savvy when it comes to ATI - nVidia comparison...
AnXieTy wrote: Dont recall ever seeing this animation before, but doesnt look like there's anything that special about it. I presume the Agent (or whoever it is) is cartwheeling in bullettime avoiding the shots... That would be nice to see...
Huslah wrote: /smoke Already exists! We see the Oracle in the cinematic smoking, and in theory that's made using the in-game engine so clearly the animator has added it and it could easily be made available to players. I was under the impr...
Possibly Shadow Wallkick? Archived image unavailable: wk.gif (Please excuse the terrible screenshot, It was a print screen of my wallkick video on WMP)
Garu wrote: It should have been expected given this was merely a copy made with limited resources. It's a shame to say but the General outdid himself with his copy. Perhaps it can be of use? That is what many of us were saying...
supersdcurge wrote: Wowza those screens are SWEET !!! the event was pretty good.. Although 4 AM for the lose.. >_< ((Yeah, I finally got to bed at 5 and up for work at 7. I knew it was gonna be a long event, but I suffered the day after!))
phi wrote: I've wanted this for a while too, but this topic really belongs in the development discussion areas. Fair enough, I thought it was a bug! I'll ask to get it moved to the Development Roundtable section...
Shinryu wrote: This is one of the reasons many people, myself included, would like to at least be able to bind the tactics to the keyboard (or have them perma bound, as they were in CR1). You're quite right, Vinia, and it's not just you th...