Forum Handle

Croesis

3,369 archived posts · 1 linked profile id(s)

Profile metadata page

Humans as Power? Impossible!

((Heh, I was waiting for Tytanya's input on this, she's well known for commenting on the workings of the story compared to what we know right now and also impacts that storyline has on RP. Once again she has quite eloquently stated her cas...

Missions and Storyline · 10/22/2007 06:55:37

Who's Who - Your Guide to the Matrix Characters!

ZippyTheSquirrel wrote: Zion began building a new city to better defend itself against sudden Machine aggression. Nice guide for new players but the above comment could be re-written to avoid slight bias It was built out of fear of the pos...

Guides and FAQ's · 10/22/2007 05:27:34

[8.3.3] "Problem is he's got some mental issues" - Vector - 10/18/07

Shinryu wrote: Soluma wrote: Shinryu wrote: The Morpheus simulacrum has spoken of a desire for peace... for a stop to the incessant choosing of sides and warring factions. And the decision is made to approach him with an armed force and to...

Live Events · 10/22/2007 02:23:03

Gi's need some love'n

I definitely think that the Gi's need a going over, but I can wait until Rare has sorted the animations he's currently working on (plus a small break from that!) The edges look totally rough against the characters skin as does the female '...

Items and Clothing Feedback · 10/22/2007 02:12:38

Humans as Power? Impossible!

stewartdaniels1986 wrote: Human beings aren't the only energy producing entities on this planet, and the very laws to which you've referred prove that all of the energy available in the universe is in fact still available. The bodies in th...

Missions and Storyline · 10/22/2007 01:25:43

Humans as Power? Impossible!

Well when you can think up something new and pertinent to add, other than your usual prattle, Preacher, I'll do the same. Until then, I've said all I need to.

Missions and Storyline · 10/21/2007 16:28:51

Humans as Power? Impossible!

PS10N wrote: The fact that they savagely murder all those not under their direct control proves that they have no such concept as peace. (Which is incidentally why Neo was and continues to be a complete enigma to them.) It also shows your...

Missions and Storyline · 10/21/2007 15:02:53

Humans as Power? Impossible!

psilody wrote: So, if they have the energy to put in to us, Why not just use that energy to power themselves? Why waste time with a whole elaborate system for keeping humans alive? I think what you are forgetting is that the entire system...

Missions and Storyline · 10/21/2007 13:26:41

Humans as Power? Impossible!

What you have to take into account is that this theory depends on the Machines using Human as energy sources alone, from day one. We have no firm accounts but there were probably still energy sources available to the Machines that would ha...

Missions and Storyline · 10/21/2007 12:34:40

[8.3.3] "Problem is he's got some mental issues" - Vector - 10/18/07

Some people just keep on trying don't they... I see Colt as someone who does not learn from others, possibly even himself. The simulacrum obviously doesn't feel comfortable when having throngs of people around him all trying to convince hi...

Live Events · 10/21/2007 03:25:45

[8.3.1] Revert his state of mind - Syntax - 10/9/07

GypsyJuggler wrote: Epic event and epic screenies I gotta say. By the looks it didn't fail due to poor materials or any such but because certain scenes were expected but not played out. If you look at Morpheus' dialog you can see he's actu...

Live Events · 10/20/2007 15:27:48

hallway key price drop?

Oh I don't know. Maintaining a high price is self defeating, yeah there are rare items that can be got from the hallways (Shadow Pills) but you still require 2 or more to get them. To get more use from them I would suggest a small price dr...

Items and Clothing Feedback · 10/20/2007 14:53:50

RMC:Terminal Official Buddy Key Requests

Can I get 1? My friend is having problems getting the perma trial on the new launcher to work so I suggested he do it this way...

Community News · 10/19/2007 20:41:51

Friendly flagged colors

Brommerz77 wrote: Why not play vector and see it all as red, like it should be? Uh, how about no. Also we all know about the stacking clothes problem and the combat bugs, the Dev's are aware of it, so there is absolutely no need to spam ot...

Animation Feedback · 10/19/2007 20:34:25

STATION LAUNCHER

I decided to show the problem myself and my friend are having by showing the flow of action in screenshot form. These have been reduced in scale for speed but you can still clearly make out what is happening; Station Login Station Game Cho...

SOE Discussion · 10/19/2007 20:09:36

Hyperjump landing

Woah... one of my first ever posts risen from the grave....

Animation Feedback · 10/19/2007 19:36:03

The Madness of Odj.

odj wrote: Terminator Matrix 2510x974 Very nice, very clever!

Residual Self-Image · 10/18/2007 15:45:57

STATION LAUNCHER

TheUnknownShadow wrote: Try doing the following, as this seems to fix some of the more general issues but god only knows if it'll work for your problem: delete archive.txt if you installed with default path it will be here: C:\Program File...

SOE Discussion · 10/18/2007 11:19:35

STATION LAUNCHER

TheUnknownShadow wrote: Try doing the following, as this seems to fix some of the more general issues but god only knows if it'll work for your problem: delete archive.txt if you installed with default path it will be here: C:\Program File...

SOE Discussion · 10/18/2007 08:30:04

STATION LAUNCHER

TheUnknownShadow wrote: Oooh that's a new one, congratulations I'll have to get back to you on that, I'll forward it onto the main bugs list to see if I can get an answer on it for you What's happening is that you're having an issue with y...

SOE Discussion · 10/18/2007 08:10:54

STATION LAUNCHER

TheUnknownShadow wrote: Croesus wrote: Whenever I click on a trial button the new popup window just appears with an offset login prompt. THen an error in scripts occurs. When continued, It just says you have logged, please log out when you...

SOE Discussion · 10/18/2007 05:14:44

Image Retrieval - October 17, 2007

Havocide wrote: ANGEIiS wrote: Tosuno wrote: I vote for Darth Vader mask.... or Batman... i second that ! ROFL! I think the NEO AGENT will be one (considering a few days ago GM_BREWSKO turned all the players in Mara C into one. (on Syntax,...

Broadcast Depth · 10/18/2007 04:01:27

Lvl 255 agents -_-

With Neo dead and no longer a systemic need for a 'One' the system has no need to continue to maintain upgraded Agents when pre-upgraded versions will do just fine. The only problem I had whilst reading through some of the previous posts w...

Player Versus Environment Feedback · 10/18/2007 03:24:31

STATION LAUNCHER

Whenever I click on a trial button the new popup window just appears with an offset login prompt. THen an error in scripts occurs. When continued, It just says you have logged, please log out when you are done. No options to allow a trial...

SOE Discussion · 10/18/2007 01:31:21

STATION LAUNCHER

Seeing as you seem to be a bit of an authority on the new launcher, do you know when it will be out proper? I would use it but the memory it takes up at the moment in Beta, plus the new character folder etc... is something that I really do...

SOE Discussion · 10/17/2007 09:35:36

STATION LAUNCHER

phaydren wrote: Hmm i wonder would it be possible to create a custom GUI for this as even though it looks nice i still prefer the "feel" of MxO's launcher and it would be nice to be able to create a GUI similar to it. Hmmm... much like SWG...

SOE Discussion · 10/17/2007 03:37:11

This or that game!

Night Relaxing Bath or Energising Shower?

Forum Games · 10/16/2007 15:56:55

Elite Commando Suit

Darkhawk wrote: I give this fashion demonstration to you from my beautiful guildmate Vinia. She is showing off her fabulous magic Commando Shirt and Pants. She worked hard to get them. And she looks smokin'!! Nice of you to say Dark but......

Items and Clothing Feedback · 10/16/2007 15:40:05

Slow Launcher

Up until recently something similar was happening to me, the launcher would stick at the launcher and client version. Occasionally it would time out with a server -47 error, others it would continue after a few minutes. Seems to be running...

General Technical Help and Questions · 10/16/2007 15:07:33

/Smoke

Huslah wrote: I think other characters did smoke in the films. The twins were smoking a hookah in the Merv's restaurant when we first see them in reloaded. Cypher smokes a cigar while meeting with Agent Smith to discuss his insertion back...

Animation Feedback · 10/14/2007 02:25:37

Halloween 2007

I joined shortly after last years Halloween event so I'm particularly excited about seeing it this year. It sounds like there'll be a great atmosphere, and hopefully some good parties too!

Broadcast Depth · 10/13/2007 17:14:35

/Smoke

Huslah wrote: Croesus wrote: Well I won't tell them if you don't! Also that idea about spawning an Agent if smoking for too long in a building is class! Cool, glad to hear another player is on board with the idea. C'mon devs let's see some...

Animation Feedback · 10/13/2007 16:45:16

/Smoke

Huslah wrote: We've got drug props, bomb props, anthrax props. We don't see headlines about promoting drug use and terrorism. As mentioned earlier we've got /suicide and /vomit, yet there are no headlines about SOE encouraging players to c...

Animation Feedback · 10/13/2007 12:20:43

Which Graphics Card?

Thanks, I'll take a look at the info and try your suggestions

General Technical Help and Questions · 10/12/2007 19:33:05

Halloween 2007

Paige6 wrote: hmm I wish we could whip up something like a trick/treat setup...where all mission doors (doors inside buildings that normally go to instanced missions) would function as a trick-or-treat door instead when there's no mission...

Broadcast Depth · 10/12/2007 14:03:12

/Smoke

Huslah wrote: I'm further speculating that the existing 3D model and animation could be triggered to play by using a /slash command just as all emotes work now. Hmm... possibly... depends on if the commands in animation software for the ol...

Animation Feedback · 10/12/2007 14:00:25

Halloween 2007

Havocide wrote: The darkness is coming! " /> Run! Didn't they split up? Are they making a comeback for Halloween? Oh Dear!

Broadcast Depth · 10/12/2007 13:53:36

Halloween 2007

RemagDiv wrote: They are displayed on the mask icons so you know what year they were from. V-2005 VI-2006 VII-2007 Ah! Gotcha!

Broadcast Depth · 10/12/2007 13:52:50

Halloween 2007

Sounds like fun, but what do you mean by the 'V' 'VI' and 'VII' other than them meaning 5, 6 and 7? Am I missing something obvious? ((Haha, Paradox ftw! No double standards here!))

Broadcast Depth · 10/12/2007 13:49:16

Which Graphics Card?

I've just come into the possession of a Radeon X800 XT graphics card. I'm just wondering if it is better or worse than my current card. My current card is a nVidia GeForce 7600GT. I'm not very savvy when it comes to ATI - nVidia comparison...

General Technical Help and Questions · 10/12/2007 07:09:38

Alpha moves that never made it into launch?

AnXieTy wrote: Dont recall ever seeing this animation before, but doesnt look like there's anything that special about it. I presume the Agent (or whoever it is) is cartwheeling in bullettime avoiding the shots... That would be nice to see...

Ability Feedback · 10/12/2007 02:41:53

/Smoke

Huslah wrote: /smoke Already exists! We see the Oracle in the cinematic smoking, and in theory that's made using the in-game engine so clearly the animator has added it and it could easily be made available to players. I was under the impr...

Animation Feedback · 10/12/2007 02:37:39

[8.3.1] Revert his state of mind - Syntax - 10/9/07

Garu wrote: It should have been expected given this was merely a copy made with limited resources. It's a shame to say but the General outdid himself with his copy. Perhaps it can be of use? That is what many of us were saying...

Live Events · 10/11/2007 05:37:37

[8.3.1] Revert his state of mind - Syntax - 10/9/07

supersdcurge wrote: Wowza those screens are SWEET !!! the event was pretty good.. Although 4 AM for the lose.. >_< ((Yeah, I finally got to bed at 5 and up for work at 7. I knew it was gonna be a long event, but I suffered the day after!))

Live Events · 10/11/2007 04:41:01

UI Funtionality whilst Hidden

phi wrote: I've wanted this for a while too, but this topic really belongs in the development discussion areas. Fair enough, I thought it was a bug! I'll ask to get it moved to the Development Roundtable section...

Development Roundtable · 10/11/2007 02:31:42

UI Funtionality whilst Hidden

Shinryu wrote: This is one of the reasons many people, myself included, would like to at least be able to bind the tactics to the keyboard (or have them perma bound, as they were in CR1). You're quite right, Vinia, and it's not just you th...

Development Roundtable · 10/10/2007 11:57:11