Red=Dead; Orange=MIA or other
Last updated 19 February 2009
Zion - Zion represents all of the humans living in the city of New Zion, and all Matrix Operatives, Operatives, and Mission Controllers working for the shared goals of Zion High Command. After the Truce was enacted via Neo's alleged destruction of Smith, Zion began building a new city without Machine knowledge. The very act of building the city, once discovered over two years later, was grounds for the Machines to terminate the Truce, and so they destroyed the old city of Zion. However, the current city of New Zion is withstanding Machine assault.
Lock - The former commander of all Zion forces, for the military of Zion's defenses and the Hovercraft fleet that hacks periodically into the Matrix to free more humans as potential recruits. He was the love interest of Niobe for a time. His tactical prowesses has likely been the sole reason for Old Zion's extended survival. Again, speculation - he could very easily have been the cause for the end of the Truce. When Old Zion was destroyed in the Machine assault, Lock was trapped within the ruins of the city with fellow operative Mauser, until he was rescued by EPN soldiers.
Commander Roland - A former Zion captain, his was one of many ships that was ordered by Commander Lock to a choke point outside of Old Zion in an attempt to hold or even push back the imminent Machine assault. His ship, having miraculously survived Smith's sabotage, was critical in finding the Nebuchadnezzar, Vigilant, and Logos. His ship was destroyed in the battle of Zion's docks by its own EMP, which stalled for enough time that Neo was able to create the Truce. He was promoted to Commander after Lock's disappearance in the fall of Old Zion.
Tyndall - A Mission Controller known for affectionately calling operatives that report to her "Warriors," Tyndall is unable to jack into the Matrix herself because of a wound she sustained from fighting Agents. Her calm and warm demeanor serves to install a sense of safety in the operative, even during times of peril. Quite possibly the most innocent of all the characters in the Matrix Online.
Niobe - A Zion captain, former love affair of Captain Morpheus and Commander Lock, Niobe has learned from past betrayals to never trust anyone within the Matrix, making her much darker and angrier than she was originally depicted at the start of the Truce, more fitting to her role in Enter the Matrix. She was once betrayed by her personal Mission Controller, Anome, and locked away in a custom-made construct until the Merovingian freed her, despite her attempt on his life several months earlier. She was almost killed by the Assassin.
Ghost - A Zion soldier, philosopher, and expert rifleman. Proud owner of a large tally of headshots. Recently has taken up large efforts in protecting the Biological Interface Program from the Oligarchy.
Anome - A former Mission Controller for Niobe and her followers, Anome was a weak operative with a loud mouth and nothing to prove. Constantly bullied and looked down upon by his fellow operatives, Anome went insane and stole code-modified vials that granted Neo-like powers and altered them so that his followers could all become nearly Neo-like. His personal army raged across the Matrix, while their bodies withered in the Real due to the effects of the code modifiers. He was eventually killed by Agents using specialized kill codes, one of them impersonating his own mother to cause him to lower his guard.
Colt - A Zion operative and crewmate to Roland. Colt was promoted to Captain status after the promotion of Roland. A cocky man that prefers single-pistol combat, Colt is known to value his sex appeal, sometimes even accepting clothes from other redpills and showing them off.
Mauser - One of Roland's crewmates, who was killed when Danielle Wright, escaping the Matrix, overrode his mind with her own and took control of his body. Wright, under the guise of Mauser, rescued and healed Commander Lock after the fall of Zion, and proceeded to jack into the Matrix to recollect her data, thought by Zion to be Mauser secretly operating against the Machines.
E Pluribus Neo - EPN was created initially as a counter to the formation of the Cypherites. Founded by Neo's most devoted follower, a young teenager that most people simply call, "Kid," and his friend, Shimada. Michael Popper and Shimada lead their operatives from outside of Zion and their Command structure, performing guerrilla warfare against their opponents.
Kid (b. 1987(ish)) - Michael Karl Popper was awakened by Neo as a high school student. He is a unique operative, in that he became self-aware of the Matrix and freed himself by committing suicide (jumping from the high school roof escaping from Agents). He is therefore much younger than most operatives within the Matrix, which is why many of them refer to him as simply "Kid." Some of his followers prefer to call him "The Kid," a sign of respect or lack of understanding of the title. Despite being one of the youngest operatives, his self-substantiation allows him a great deal more power than typical Operatives. He was recently scarred in a mission, which has drastically matured his appearance.
Shimada - A friend of Michael since his awakening, and a co-founder of EPN. She was killed when Veil pulled and severed her jack.
Machines - The Machines represent all of the programs within the Matrix, and indeed the Matrix itself. Their city, 01, is heavily defended, and they control much of the surface world. They supposedly draw their energy from beings plugged into the Matrix, although by the sheer amount of power required to run the Machines, the number of known people still plugged into the Matrix isn't nearly enough, as discovered by the Merovingian.
The Architect - The supreme creator of the Matrix, and most likely its current Operating System program, the Architect is responsible for the creation of every program, routine, code byte, what have you, in the Matrix. He knows all, sees all, hears all, and feels all within the Matrix. He has been known to make public visits when the Matrix is stressed, as a sign of his more concentrated efforts to stabilize it. Cold, heartless, and only ever thinking of the next direct consequence and all of its variables.
Agent Gray - When the Matrix was purged of the Smith Virus, the Agents that were infected were forced to remain inside during the reset. Their code was quite literally turned inside out, decompiled, and recompiled, to ensure that absolutely no trace of Smith remained in any of them. Agent Gray was one of those Agents. Because of the levels of infection he had become exposed to, he was denied access to return to the Source, as many Agents do during Matrix resets. Because of his somewhat banishment, he could technically be classified as an Exile. However, he still works for the Machines with a zealot-like perseverance. He was delegated to become the Mission Controller for human recruits, and, due to his extensive experience with dealing with humans, he is somewhat weathered by their touches. One could even say that he is proud that he connects with humans more than any other standard Agent.
Agent Pace (p. pah*shay) - A prototype for the new female Agent, Pace was purposefully coded to be visually appealing to human operatives, and speaks with a warm Italian accent to further gain their trust. When the Merovingian was testing kill codes to use on the Oracle, he chose Agent Pace as a target, damaging her programming. Because of this, she isn't quite as open and trusting as she used to be, and adopts a more standard Agent-like approach to situations. Agent Pace is by no means a standard Agent, however, because of her beauty and accent. Other female Agents have since been created, with a more homely appearance and default accent.
Agent Skinner - A standard Agent that met often with Machinist operatives and assisted them in their operations. Agent Skinner was deleted by a specialized virus the Assassin had coded into some of his bullets.
Agent Griffin - A standard Agent that sometimes leads teams of Operatives on certain missions.
Cypherites - The Cypherites are human operatives that regret their awakening from the Matrix and strive to be placed back into it. After it was revealed that it was technically impossible for Cypherites to accomplish this fact, they then redirected their focus to the elimination of threats to the Matrix. They fight using extensive guerrilla tactics, including sabotage of the Hoverbarges used to train newly awakened humans.
Cryptos - Cryptos was once a strong Zion supporter who advocated finding a way to nuke the Matrix. After a lengthy disappearance, he returned as a street magician that preached allegiance to the Machines was the only way. It was eventually discovered that he had been reprogrammed by the Agents, when a code-modified Seraph attacked and destroyed the program. Its extended level of influence on his mind was not entirely broken, however, and the Zionite and Program in him merged to form a highly unstable leader of the Cypherites.
Veil - Toorima was a Zion operative that suddenly killed one of her own crew and was thrown in a Zionite prison, until Cypherites broke her out. She returned to the Matrix as Veil, a silver-skinned operative with a sadistic, yet childish, style of leadership. Being an insane woman with a penchant for chaos and mayhem, she delights in the kill and pouts at a lost battle. As Mission Controller for the Cypherites, she often sends them on haphazard, yet ingenious missions that, if the entire team isn't brutally massacred, make a sizable impact on the intended target. She temporarily leadership of the Cypherites when Cryptos was impaired by Seraph's attack, but was quickly put in her place at his return.
Merovingian - The Merovingian controls the largest Exile empire in the Matrix, exerting his influence over many programs that cease to perform their functions. Greedy, power hungry, and driven by a nasty temper, he often sends his own operatives to their deaths to further his own goals. He is mostly concerned with maintaining power over the city, his biggest rivals being the family of Mr. Black and Mrs. White. When he isn't driven to obsession over an act of anger, he is seen as a cold and brilliant tactical genius who simply strives to know as much as can be learned.
The Merovingian - The Merovingian has a strong French accent, a strong army at his disposal, and a strong desire to learn. His chief philosophy in the Matrix is Causal Determinism. It is rumored that he was a former Operating System for the Matrix.
Persephone - The Merovingian's wife, a former birth control program overseeing reproduction within the Matrix. She goes out of her way to antagonize her husband. She has her own agenda, her own goals and missions, and her own followers. She always keeps a close bodyguard of the sex demons of the Matrix, the Succubi.
Flood - The Mission Controller for the Merovingian's operatives. Once a subroutine to a larger program, he was deemed unnecessary and was scheduled for deletion. Bitter at his predetermined fate, he fled to the Matrix, where he strove to make a name for himself. Unfortunately, the Merovingian found him and forced him into service. As the Controller for the operatives, he is extremely condescending, treating his operatives like they are incompent. Flood's behavior is predictable - when he is sarcastic and insulting, he is either bored or complimenting the operative. When he actually congratulates the operative, he is showing distinct elation over the operative's progress. When he slurs or otherwise is acting drunk (usually speaking only a sentence at a time), he is disgruntled by the operative's performance, is actually drunk, is demonstrating disappointment, or is a combination of the three.
Malphas - The leader of the vampire-like Exiles in the Merovingian's army, and his chief intelligence officer. Avoids the sunlight as much as possible.
Ookami - The leader of the werewolf-like Exiles in the Merovingian's army, and his former top choice for brute force tactics. The introduction of Beirn has drastically reduced her role to little more than a simple lieutenant in his army. Beautiful, yet deadly. She was once considered as a replacement for Flood during a period of time in which he had an extremely low success rate in his mission controlling.
Beirn - A former Merovingian operative that joined forces with Anome. He directly ingested one of Anome's altered code-modified vials, making him stronger than even an Agent. His hovercraft and crew were destroyed by the Machines, but his body in the Matrix continues to live. His unnatural obsession with Persephone has made him an obedient servant to her after the fall of Anome. He has been known to take on several of the best Agents that the Machines can throw at him and still come out on top. His simple intelligence and super-powered abilities makes him an ideal choice as the simple brute force pick of the Merovingian.
The Trainman - An eccentric, dirty man who oversees the transport of Exiled programs in and out of the Matrix. After being forced to bring in the ultra-powerful Exile known only as the Assassin, he refused to work for the Merovingian until some time later, when he was talked into bringing in the Apothecary, and again to escort the General out of the Matrix. He was mortally wounded in the chaos ensuing the General's slow escape, and has not been seen since he fled into a different train construct. It is assumed he has died from his wounds.
The Effectuator - A just as eccentric Exile, he sports graying hair, but sandals and a Hawaiian shirt/shorts combo. With the amazing ability to create specialized constructs for the Merovingian, and able to instantly teleport anywhere within the Matrix, and able to split himself into multiple Effectuators, rendering him nearly uncatchable and undeletable, the Effectuator exists outside of the Merovingian's ranks.
The Twins - A pair of Exiles with no pigment and dressed entirely in white. They mimic the myth of ghosts, with the ability to phase through solid material. Blasted into pieces and into orbit by Morpheus, they were eventually re-instated via code modifiers.
Commandos - When the Truce was created, the Sentinel army that was about to destroy Zion was called away. The commanding program in charge of the Sentinels, however, wanted to keep on the attack, and was quickly turned away. Disgruntled, the program and his sentinels fled the Machines and made a base within an old fortresses code-named "Stalingrad." There, the program created residual images for himself and his sentinels, and the army established themselves in the Matrix to stress the Truce. After the General's defeat, they were merged into the Merovingian's army.
General David Beatts - The program that governed the sentinel army. Responsible for many incidents (Faux Agents, Unlimit, attempted Oracle assassination) and an attempted assault within the Matrix, kidnapping the Oracle's ward, Sati, and performing many holding maneuvers against the Machines He eventually went to the Merovingian to evade the Machines, who in turn betrayed him and forced him into his service.
The Colonel - A high ranking commando that worked directly under the General. He relied on bombs connected to pod clusters in the Real to prevent attacks on himself, but they were eventually defused and he deleted.
Commandos - Sentinel programs within the Matrix. As much as they depended on numbers in the Real, they depended on numbers within the Matrix. While utterly efficient with military maneuvers, they lacked any strong fighting skills. They currently reside in the Real and, under the control of the Merovingian, scout the Real world for information that the Merovingian can use.
Elite Commandos - Sentinel programs within the Matrix, specially coded to be much more efficient at fighting. They used special anti-detection suits that required great, power-draining scans from the Machines to bypass. They are currently locked away in the Merovingian's constructs, with the exceptions of a few escapees.








