Get whatever version you can afford but generally speaking the later version the better. Bitmaps are better for this than jpegs because a bitmap contains more/detailed information about the image. Since any image you work on is likely to b...
Agent_Pace wrote: The first picture is Xline3 earning a Glimmer of the Source. The second picture is me going about the work Naidian later told me was worthless. I enjoyed the event at the time but was very upset afterwards. I'll just watc...
It seems to me that the main draw of a Spy should be his or her sneak attack. Once the sneak attack phase has happened the Spy should have only mediocre ability in interlock. Martial Artists and Gunmen for instance should be able to defeat...
-Collbard- wrote: We also learned of the Biological Interface Program. As far as I know, no one is positive what it is but there is a lot of speculation (if it's purpose has been discovered fill me in!). Neo had one.
I remember how from time to time people mention (read 'complain' the lack of police in MxO so not only was it good to work with some but I really enjoyed the whole 'special agent taking jurisdition' sort of interaction. I notice how Gray s...
I like them all. Perhaps you could put them on a rotator? The second one is the clearest and classiest and the fourth one is so smooth you can almost miss what you've done. The third one is the better of the silhouettes.
The main determinator for threat levels is the difference between your character level and the level of the neighbourhood. Using certain abilities can affect this base level. For instance when Zudrag wants to summon an Agent to do his bidd...
I understand even level 100 Agents are (probably not much) less likely to come after you if you have hacked your Access Nodes. Also, some abilities are more likely to attract an Agent than others - keep an eye on your Agentometer (Threat M...
cloudwolf wrote: Taking a step back from the drama for a moment *cough*bring back the old gis*cough*, press coverage is fun . They're still calling it 'TMO' -_-
I agree with SolidRevolver on this one. There just doesn't seem to be a strong, valid reason for changing them while there are pretty good reasons to have kept them as they were.
KanoR wrote: I only had GB up because on Vector all the evade combat helps when your < 50. I don't use IA, only MAP. I was also only using state attacks with the Sims help like you said. Unfortunately I don't have too many places to get pi...
Esoteric_Monk wrote: I have a pen factory and a goat that produces encyclopedias made of chevre. My pen factory is staffed by goats that produce wikipedia articles made of yoghurt.
Okay for a start you don't need to be using Intensify Attacks or Gaussian Blur. Before you go in you need to trim your load and hotbars to include only the abilities you'll be needing for the encounter. I can also see you've been using abi...
It might not be pure, but spending a few points on Proxy 1 can help a lot. It won't do any damage but it's a good source of extra states for your specials.
You might want to check the code for Body Shot as I think it likes to switch to Armor Piercing weapons rather than whatever you would usually be using.
It might just be me, but the corporate 'uniform' seems just like a formalisation of the uniforms I wore as a child. Like an endless progression of uniformity designed to reach the very soul of whoever wears it. I resolved it would not happ...
It's like coming home from boarding school and finding your parents haven't touched your room. Everything is as it was, but the feeling of 'home' has gone. It's everything you remember but not how you remember it. Returning to your old lif...