Systemic Anomaly

Procurator

1,180 archived posts

Procurator
Systemic Anomaly
Joined: Aug 16, 2005
Messages: 4217
Location: HvCFT Aggregator, The Glitch Society, Syntax
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"International" Travel through the White Hallways Guide

H'mm. This information is moderately sexy. *Dreams up a nice Web-based system of mapping routes to a particular hallway based on someone's current location. Wishes he had the time to do that.*

Guides and FAQ's · 11/25/2007 09:43:13

Winter Holiday Clothing Concepts

Procurator wrote: So expect the Image Retrieval any time soon. " /> I take that back. I realised Rarebit could have been referring to any sort of image being uploaded by Virrago, not just ones for Image Retrieval.

Residual Self-Image · 11/21/2007 12:58:12

Winter Holiday Clothing Concepts

Vinia wrote: My bet on any new player clothing image retrieval is that it will be shown the week before, or just before the Holiday update... just so Rarebit can keep us in suspense! ANGEIiS wrote: Yep!... My BET is on that too! H'mm. Mayb...

Residual Self-Image · 11/21/2007 12:18:42

Winter Holiday Clothing Concepts

Nice concepts. But if we are getting some new clothing for the holiday update, I think it's going to be something quite, quite new. I base my assumption in this comment: Rarebit wrote: Well I was too obsessed with trying to get a certain n...

Residual Self-Image · 11/21/2007 09:40:28

Official MxO Sketches Discussion Thread

Nice work, Tenshi! He looks pretty annoyed. Darkhawk wrote: Sorry for it being such a crappy quickie sketch. But I've got so much to do, I just don't feel like giving this the whole 9 yard treatment. I gave it some PS with the text and som...

Residual Self-Image · 11/21/2007 04:07:46

The Agent Squad

A lot of Machinists? I find myself hard pressed to name any outside of the Tetragrammaton. Don't worry, I know you were defending him. I, however, am defending my organisation.

Crew and Faction Recruiting - Syntax · 11/20/2007 12:47:49

The Agent Squad

Fine, go ahead and delete my post defending him. Sphairo wrote: The generic theme for being a machinist is of course, 'roleplaying like agents'. Uh, no. Only one faction on Syntax does that, and not particularly seriously (not anymore anyw...

Crew and Faction Recruiting - Syntax · 11/20/2007 09:17:56

"The Sphere"

Heh, maybe. Although I must admit that for something that seems to suggest alien origins, it's got a remarkable grasp of the English language.

Player Events · 11/20/2007 07:05:39

"The Sphere"

The same reason the previous binary was split up: abstract randomness.

Player Events · 11/20/2007 06:26:10

"The Sphere"

Yup. Now to see if it fits into one of the URLs...

Player Events · 11/20/2007 06:17:36

Brad Wilcox's Responses to TheUnknownShadow

I'm very glad we got some good responses to these questions. They may not be perfect in some instances, but they're no worse than what I'd expect. Certainly, anyone thinking MxO's doomed and are about to leave may want to reconsider. Edit:...

SOE Discussion · 11/20/2007 03:03:00

STATION LAUNCHER

Well, all the launcher is doing is telling MxO how you're logging in. MxO then makes the decision as to whether to drop you in the loading area, your last hardline or where you typed /jackout. All I was saying is that the behaviour you des...

SOE Discussion · 11/18/2007 17:11:33

"The Sphere"

The binary in the image is correct. I used Reeverb's plain text version of it, corrected a couple of mistakes he'd made in transcribing it, then translated it.

Player Events · 11/18/2007 14:01:02

STATION LAUNCHER

That's the same behaviour as using the normal MxO launcher but with your username specified in the shortcut (i.e. "C:\The Matrix Online\launcher.exe" -user myUsername -pwd myPassword -char Procurator ). Was there somewhere in the Station l...

SOE Discussion · 11/18/2007 13:35:36

"The Sphere"

Decoding the binary returns http://s183.photobucket.com/albums/...=The_Sphere.flv But Reeverb managed to find this: http://s183.photobucket.com/albums/...eOriginal-1.flv

Player Events · 11/18/2007 13:26:01

"The Sphere"

The squares don't hold an exact number of bytes. For example, the 'give' square has 19 bytes (creating what you've posted) and 3 bits. Use those extra bits in the 'me' square. The next letter is, as one would predict, 'c'. I'm not doing th...

Player Events · 11/18/2007 12:10:08

[8.3.5] "All my work will be lost" - Syntax - 11/14/07

So that's the guy Starschwar was moaning about . As stupid as all the others who stayed in the Matrix in spite of the many warnings they've had. He took a (huge) risk and lost. Zionites don't get to take the moral highground here. Starschw...

Live Events · 11/16/2007 15:47:49

**SPOILERS** Cinematic 9.1

RemagDiv wrote: Holy smokes, so Chadwick just does the storyboards now.. so now he does no Sentinel, no updated blogs, and now he doesn't even actually do the cinematics, just the preliminary storyboards? Procurator wrote: I don't think th...

Missions and Storyline · 11/16/2007 03:53:15

**SPOILERS** Cinematic 9.1

I don't think this is Chadders' fault. He only does the storyboards, not the animation. And the scaling isn't a problem apart from when he's next to the Agents: the Intruder is big .

Missions and Storyline · 11/15/2007 17:27:57

Is this what it has come too?

I reckon it's just 'cos Rarebit hasn't mailed the reward yet. He doesn't do it right after the event. It's perfectly possible that the liaison hadn't heard anything official at all, and just thought: 'He hasn't got his sword, eh? He must n...

General Discussion · 11/15/2007 17:20:32

Fallout 3

imax wrote: ... Citadel anyone? By God, that tower in the middle had better have a perspective issue and not actually be as tall as it seems.

Off-Topic Discussion · 11/15/2007 15:40:15

[9.1.1] Zion mission feedback thread: "The Accelerated Man"

Ah, now, let's not get our names confused. I say we keep 'Mystery Man' reserved for the guy sitting in front of a screen watching Stalingrad and Neo's meeting. The guy in today's cinematic should be called 'Intruder' or 'Glowing Dude'.

Missions and Storyline · 11/15/2007 10:37:25

**SPOILERS** Cinematic 9.1

cloudwolf wrote: The "..." implies mid sentence. I know, but the voice acting treated the ellipsis as a full stop. That's what it sounds like to me, anyway.

Missions and Storyline · 11/15/2007 09:30:24

Chapter 9 Rewards

Sod the suit. That is a spectacular view of the FM-1500.

Residual Self-Image · 11/15/2007 09:25:42

**SPOILERS** Cinematic 9.1

What the Agent said was a little confusing. The subtitle implies that the Agent was cut off mid-sentence, and was going to say something like: 'You are required to submit for interrogation.' But the voice pronounced it as if it was a compl...

Missions and Storyline · 11/15/2007 08:33:20

**SPOILERS** Cinematic 9.1

The Machine mission implied the Intruder is tall. So I think either the Agents that were ported in to deal with him were extra tall by design, or that was the only mistake in the cinematic.

Missions and Storyline · 11/15/2007 07:07:36

**SPOILERS** Cinematic 9.1

A bit big for Neo, isn't he? Actually, he's a bit big for anyone. I can't quite work out the scale. When he emerges he's bigger than the door, and when he walks off at the end he looks huge. But when the Agents surround him he looks roughl...

Missions and Storyline · 11/15/2007 05:36:30

**SPOILERS** Cinematic 9.1

This is way more significant than another mega bad guy. If my guess is right, this is the mysterious glowing guy that's been standing in the background of event and chapter banners from day one. He's probably also the reason we've seen Age...

Missions and Storyline · 11/15/2007 05:20:05

Live Events

Heh, I think Rarebit's computer might explode.

General Discussion · 11/15/2007 04:40:12

**SPOILERS** Cinematic 9.1

Ooh, I can see the EPNutjobs jump all over this one. But d'you know what'll happen then? They'll confront this Intruder, speak to it as if he's Neo, and then be obliterated by him. Oh yes, they're going to be sorely disappointed.

Missions and Storyline · 11/15/2007 04:11:06

**SPOILERS** Cinematic 9.1

Let's keep the discussion in one thread this time. http://forums.station.sony.com/mxo/..._id=36300018423

General Discussion · 11/15/2007 04:04:18

**SPOILERS** Cinematic 9.1

http://thematrixonline.station.sony...cs/9.1_high.wmv Oh my... You know, I think we may be in trouble.

Missions and Storyline · 11/15/2007 04:03:09

Chapter 9 Your predictions

I don't think Mystery Man is going to do anything against the Machines. I get the feeling they're harbouring him, or he's working for them. Possibly even controlling them to a degree.

Missions and Storyline · 11/13/2007 13:16:59

The ole' "stuck at authenticating" issue.

It's the same error, yeah. As for seeing the character selection screen normally, it depends when you check: in a normal update I usually get authentication errors for half an hour, then manage to get to the selection screen (but no furthe...

General Technical Help and Questions · 11/13/2007 08:11:20

Chapter 9 Your predictions

I don't think we'll find out who Mystery Man is just yet, but we'll see him more, either in cinematics or referenced somehow in-game. I don't know if he can jack in, but I doubt it. Danielle Wright will make an appearance as an angry assas...

Missions and Storyline · 11/13/2007 02:59:35

Males need more...

Nooooooooooo! We need yellow. d4shwear for the win!

Development Roundtable · 11/12/2007 03:20:34

Ideas for Zion and Merv Special weaponry

GoDGiVeR wrote: FM-1100: Reuse 4.5, base damage 14-14 Augmented Redpill Special: Reuse 4.5, base damage 14-14 FM-1500: Reuse 4.5, base damage 14-14 As you see, FM-1500 and either Augmented (+dual) or FM-1100s (+dual) are obsolete in the lv...

Development Roundtable · 11/11/2007 09:26:56

Ideas for Zion and Merv Special weaponry

kou_urake wrote: To my knowledge, no Cypherites have won 1500s yet. And they'd better not do either. I mean, they're for 'System operatives', a description Cypherites don't match by any stretch of the imagination. I like the Meson rifle id...

Development Roundtable · 11/11/2007 09:25:08

Ideas for Zion and Merv Special weaponry

It's not just about damage: the weapon classes vary in damage, re-use timer and accuracy. They're all just as deadly as each other, but in different ways.

Development Roundtable · 11/11/2007 08:22:20

Ideas for Zion and Merv Special weaponry

Vinia wrote: I think someone mentioned a SMG for Mervs and a Rifle for Zion... I've heard that a couple of times too. It'd make a nice spread of weapon types. I don't see why it can't be done, either. It puzzles me why they haven't had spe...

Development Roundtable · 11/11/2007 07:57:30

Water Supply

Vinia wrote: Yep, its from Red Dwarf a cult British comedy series. I love that kind of stuff! Ha-hah! That's where I got the idea.

Matrix Universe · 11/10/2007 09:28:07

Dual System FM-1500s

Cheapen it? I'm suggesting we get duals as well, just so we can perform the higher-level Duelist moves. Free-fire ranged stuff would still be one-handed.

Development Roundtable · 11/09/2007 12:47:57

Water Supply

I know. I was trying to imply that their water is recycled urine.

Matrix Universe · 11/09/2007 10:58:21

Dual System FM-1500s

Oi, I said don't make this thread about Zion and Merv weapons. We all know they need them but it's been discussed elsewhere. It needs to be discussed further, of course, but in another thread.

Development Roundtable · 11/09/2007 07:43:14

Dual System FM-1500s

The few of us who've received an FM-1500 have a problem: we only have one of them. The only tree that's built for the FM-1500 is, of course, the Duelist (Handguns) tree. However, all the most powerful moves require dual handguns, which we...

Development Roundtable · 11/09/2007 06:13:24

Water Supply

Everything in (New) Zion is recycled. Everything.

Matrix Universe · 11/09/2007 05:55:18

Image Retrieval - November 07, 2007

I'd wager that's filled to the brim with win. Not that I'd ever wear it, mind, but it'll keep a lot of people happy!

Broadcast Depth · 11/07/2007 13:23:20

Peace - Algorithm Recruitment

I would advise against joining a fleeting cause anyway. Not that the path to peace is fleeting, you understand, but do we need another band? I've spoken out against the fickle nature of many operatives before; flitting from one faction to...

Crew and Faction Recruiting - Syntax · 11/07/2007 08:33:35

It's dark in here

Heheh. Made me laugh.

Off-Topic Discussion · 11/07/2007 03:09:22

Snowblind

Bah, I need to start paying attention to these things. I should try to get involved with this one. Has A:B finished then? I really am completely out of the loop with that.

Player Events · 11/06/2007 03:55:15