Development

Rarebit

2,104 archived posts

Rarebit
Development
Joined: Dec 2, 2005
Messages: 21413
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The Cypherites want you!

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General Discussion · 08/29/2007 14:21

Incompatible client...... run self test

I got something like that, too. When launcher.exe is run to start the game, it creates a matrix.exe file, and then runs that. I think it's your old matrix.exe files that are not being copied over correctly, or something; the launcher.exe a...

General Technical Help and Questions · 08/24/2007 21:51:55

White Avero Cuffed Trench (pre/post Update 54)

Hm, that one's just going to be that way, I think. The base texture is really pretty black, and eh well without a heavy shine on it, that's how it looks. I like the shine level it has now, so...well. You might try out an "Orange Misene Pan...

Items and Clothing Feedback · 08/24/2007 20:29:31

White Avero Cuffed Trench (pre/post Update 54)

It isn't a matter of "changing it back," it's having to go in and clean up a texture because the specular highlight effect ... eh blah blah blah. Anyway, the white thing is obviously a mismatch now and something I think I need to fix; thes...

Items and Clothing Feedback · 08/24/2007 20:02:38

White Avero Cuffed Trench (pre/post Update 54)

Guh... This is why if your procedural tinting system can only darken, you have to start with a base texture that's actually white, instead of mucky... Sigh. Well, I guess I can go in and clean that texture up. Yay. Maybe I'll touch up some...

Items and Clothing Feedback · 08/24/2007 18:53:48

Serious concerns for the story.

...Aquilae's statement is correct. I should also mention, in reference to Paige6's comment, that the team working on MXO at SOE was the 1/3rd of the Monolith development team that SOE felt were vital to continued production of the game, so...

General Discussion · 08/24/2007 16:11

The Unclean have text in their Details now! ^-^

Othinn1 wrote: I remember the headless clients. They were used during a beta stress test. But unlike the NPCs we see now, they actual had heads (if I remember correctly, the term "headless" referred to the fact that there were no players c...

General Discussion · 08/24/2007 12:26:13

ask the dev ? what happen

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General Discussion · 08/23/2007 23:45

[8.1.5] How we can really fight the Machines - Syntax - 8/20/07

GoDGiVeR wrote: ((There is no place in the game which can't be penetrated to eavesdroping. Even the org-constructs can be penetrated to listen. Being able to listen through walls is a -quite- bad aspect of RP in this game)) You're quite ri...

Live Events · 08/23/2007 13:36:21

Got to Love SOE

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General Discussion · 08/22/2007 18:55

[8.1.5] How we can really fight the Machines - Syntax - 8/20/07

Tsurai wrote: (( I took one look at that picture where Kid beats on the Silver Dragon while raising his arms...and I instantly remember the new Oxy Face cleaner commercial with the faith healer...LET THE EVIL BE GONE! Mind you I have the p...

Live Events · 08/22/2007 11:51:03

[8.1.5] I heard she just had to cut and run - Vector - 8/17/07

Bayamo wrote: ((It's frustrating when the LESIG char that's supposed to be on your side acts in a way that prevents you from achieving what you're supposed to, but judging by how it ran away from our healers, I'd guess this is another one...

Live Events · 08/21/2007 00:06:36

Oracle Cookies

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General Discussion · 08/18/2007 22:07

please list clothing with inappropriate specularity in update 53

PS10N wrote: Some of us have been with MxO longer than Rarebit and remember that this is the very same issue that led to the shiny textures being removed in the first place! The shiny textures brought up all these exact same issues in the...

Items and Clothing Feedback · 08/15/2007 15:55:40

Zion Events

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General Discussion · 08/14/2007 19:07

Zion Events

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General Discussion · 08/14/2007 18:53

MXO Sketches

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Residual Self-Image · 08/14/2007 12:44:56

Serious concerns for the story.

... for development at an organisational level palpable to the individual player, ..... I was quick to praise...

General Discussion · 08/12/2007 20:38

Serious concerns for the story.

... (this is primarily a response to Tytanya) say that there was plenty of potential for story development ... development , some noob of a producer/marketer-type came out and said something that made it sound like...

General Discussion · 08/11/2007 19:45

Serious concerns for the story.

Neoteny wrote: Thank you! Really, aside form the things mentioned, the only other major shaping thing that happened prior to Chapter 7 was that Morpheus died, I guess, and the way the story's direction is changing is much, much more fun an...

General Discussion · 08/10/2007 21:52:59

Serious concerns for the story.

This is a potentially interesting topic, but I'd like to point out as a matter of perspective that relatively little in the way of permanent change to the known world of the Matrix occurred in our game until quite recently. In very broad t...

General Discussion · 08/10/2007 21:42:33

I think there's some confusion (Attn Storyline Devs!)

... (this is primarily a response to Tytanya) say that there was plenty of potential for story development ... development , some noob of a producer/marketer-type came out and said something that made it sound like...

General Discussion · 08/10/2007 21:07

Ghost

Matrix Universe · 08/09/2007 21:39:47