Systemic Anomaly

zeroone506

850 archived posts

zeroone506
Systemic Anomaly
Joined: Nov 17, 2005
Messages: 5144
Location: Germany
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SOAD's growls (and squeals): real or distorted?

I guess everybody knows Serj Tankian's deep growl mode -- in "Cigaro", "Prison Song", "Needles" and "X", aswell as lots of times in Self Titled. It doesn't really sound human, and I'd actually take them for distorted. However, seeing as, i...

Off-Topic Discussion · 06/20/2006 23:24

HOUSES?

RemagDiv wrote: No. Since we don't live in the Matrix, there's really no point in buying a house and fixing it up all nice and whatnot. Well, some of the redpills certainly consider the Matrix their second home (or just their home) and go...

Districts, Neighborhoods, and Constructs · 06/19/2006 19:34:37

HOUSES?

There's nothing even similiar in the game.

Districts, Neighborhoods, and Constructs · 06/19/2006 13:16:23

Body Shot Animation

I've always thought it was the right animation... the back-rolling and shooting might be a part of the grab hit-hit animation, after which the Body Shot can be used.

Animation Feedback · 06/19/2006 03:42

Are we really free?

Not less free than soldiers of any army in the world, I'd say, or in a brider sense, any employee in the world. The bluepills aren't free because they are kept in a simulation they buy as reality, because they're fed lies about history and...

Matrix Universe · 06/18/2006 01:19:51

Offwall Kicks

Prior to CR2 the higher the level of Karate Master (for example) the faster and quicker, and more precise the attacks were culminating with Karate Grandmaster animnations that were outright vicious. Now it seems they do not get progrssivel...

Animation Feedback · 06/17/2006 12:53:39

The International District

I'm pretty sure the Power Plant from EtM is no more. However, I could very well imagine an industrial district with larger factories and maybe power plants; I've written down more detailed ideas about it in this thread . Actually, it was s...

Districts, Neighborhoods, and Constructs · 06/16/2006 03:35:53

Offwall Kicks

The interaction with the environment also added an additional layer to the system.

Animation Feedback · 06/15/2006 15:04:13

There must be a spoon

First, it was Spoon Boy and not Spoon Girl ") Second, neither the spoon nor the soup exist because it's all simulated. What I don't understand is, why it's portrayed this way: bending himself works on the relation principle - whether the s...

Matrix Universe · 06/15/2006 09:31:41

Offwall Kicks

What's good about CR 2.0? New animations added. What's bad about CR 2.0? Old animations removed. :smileyhappy:

Animation Feedback · 06/15/2006 08:30

Offwall Kicks

Rarebit also said "never say never" ") There aren't any plans to reinclude them, which doesn't mean it's never ever gonna happen.

Animation Feedback · 06/15/2006 07:25

The International District

Oh, and some buildings in Downtown, mainly in Historic District (or also in the business neighborhoods of Richland) look a bit old-fashioned -- as I supposed, the remains of the "Old Town" idea.

Districts, Neighborhoods, and Constructs · 06/15/2006 06:51:31

The International District

It's not like they were really scrapped, but rather merged into the existing ones. The "Industrial/Waterfront" was spread across the four districts, so we now have six industrial neighborhoods in the game (especially Southard and Ikeburo)....

Districts, Neighborhoods, and Constructs · 06/15/2006 03:02:17

The International District

Obviously not been to Germany then. I live in Germany. Ok, I haven't travelled around that much. I'm not saying a German town or city looks exactly like an American one, or that it doesn't have its own style in, let's say, older constructi...

Districts, Neighborhoods, and Constructs · 06/13/2006 23:03:43

Paragraphs

This is something I don't understand about paragraphs ("enter" key) while typing my text: Sometimes, I keep typing directly under the previous line, like this, while in other times, the next line lefts a line space in between, like this. T...

Off-Topic Discussion · 06/13/2006 07:38

Paragraphs

You must realize the truth: There is no post. Then you will see it is not the post that has moved, only yourself.

General Discussion · 06/13/2006 07:38

Neo's Apartment, Other Landmarks?

Well, I didn't say it was explicitely and purely Chicago, but people recognized familiar locations (and location names) in the movie. To rephrase my questions to translate to the game, what neighborhood do you think Neo lived in and why? H...

Matrix Universe · 06/13/2006 04:11:06

Neo's Apartment, Other Landmarks?

It's not in the game. I don't even think the idea of the Mega City was born when the first movie was made -- it seems to take place in Chicago. The Adams Street Bridge is most certainly also a real location in Chicago, just as Wabash and L...

Matrix Universe · 06/13/2006 03:20:31

How did Merv gain so much power?

Vitruv wrote: "so much power".... holdon. The Merovingian is lvl 100. An Agent is lvl 255. And i remember Morpheus saying, the powers of the agents weren't quite close to Neo's powers. Sooooo..... Agents were killed already, it took some t...

Matrix Universe · 06/13/2006 01:20:47

Rawlins Corner confuses me...

Let's say, I'm on all three servers, but the only character that doesn't get immediately slaughtered down there is on Vector. :smileywink:

Districts, Neighborhoods, and Constructs · 06/12/2006 13:15:10

The International District

I know the name is misleading, but it's supposed to be a Chinatown, not a collage of different cultures. Even the posters in the subways have "Welcome to Chinatown" signboards or the like. Maybe they haven't called it this way to avoid con...

Districts, Neighborhoods, and Constructs · 06/12/2006 13:13:14

Wikipedia storyline summary

Nothing big, and nothing secret, but I've just found out that wikipedia.org has a timeline for MxO, aswell as numerous other information and explanations concerning the Martix franchise. Enjoy!

Missions and Storyline · 06/11/2006 16:11

Live Events board

I've already started a similiar thread, but I'd like to suggest an advanced version here: The Live Events board does need a serious revamp; the way it's organized now, it's maybe good for keeping up with happenings by reading the current t...

Development Roundtable · 06/11/2006 06:39

random vs. definite names

The random names in critical missions (incl. contacts) have always disturbed me in a way, because they take away the reality from the happenings -- it's like, this is how it approximately was, or could have been at some indefinite time, wi...

Missions and Storyline · 06/09/2006 15:34

Aikido Grab error

There's a certain Aikido Grab move (where you pack your opponent's leg and twist it around, carrying off his feet) that needs an adjustment. I even doubt it's within the CR 2.0 responsibility. After you've brought him to the floor, he's ly...

Animation Feedback · 06/08/2006 10:12

Interlock misplacing bugs

Currently, the system tends to misplace Interlock participants instead of putting them into right positions to each others. To me, it happens too frequently, but I'd like to know about other's experiences and its technical background. - Wh...

General Discussion · 06/08/2006 09:53

Please let the former concert venues as they are

This is just a reaction to an idea from the "Ask the Devs" thread, I believe by cloudwolf: WHY NOT KEEP ONE OF THE CONCERT SITES UP IN RICHLAND AND ONE IN DOWNTOWN? THAT WAY WE HAVE EM IF WE NEED EM, ADDS A COOL NEW 'CONSTANT' PLACE TO VIS...

General Discussion · 06/07/2006 16:10

Rawlins Corner confuses me...

Great, so it's actually there... can you recall in which direction that place is? Like north, south, or south-east?

Districts, Neighborhoods, and Constructs · 06/07/2006 07:44:23

Rawlins Corner confuses me...

Can anyone tell me how to get into the boss room and where the teleporter phone is? There's a room on my map (the one at the very south-east) I just can't find a way in. I can see it more or less through the barrier (in the room to the nor...

Districts, Neighborhoods, and Constructs · 06/06/2006 05:40:59

Was Mega City only designed for the sequels?

I know it's the first thing that comes in your mind when you get to see the Atlas, but trust me, the way the things stand today, nothing like this will happen in any foreseeable future.

Districts, Neighborhoods, and Constructs · 06/05/2006 13:21:11

Who's who: Your guide to the Matrix Characters!

Awesome guide man -- very informative, and not without some freakin' squirly humor :smileytongue: Just one things: When will people stop calling the guy "Locke"? One European philosopher's (1632-1704) name was John Locke. A popular charact...

Guides and FAQ's · 06/03/2006 13:54:14

Level 50

*sarcasm* Lost another job today? *sarcasm* Go to the world forums man, your request is terribly misplaced here. Message Edited by zeroone5069 on 06.03.2006 02:27 PM

Character Development · 06/03/2006 13:26:53

How much has the LET meddled in Chadwick's storyline?

Neurophyte, Toorima, Agent Skinner, the vamp rebellion, etc... from what I've heard, all these happenings (I use "happenings" instead of "events", because that sounds more general and isn't limited to the actual in-game events) have been i...

Missions and Storyline · 06/03/2006 08:59

dual pistol animation bug

ByteCrawler wrote: Its definitely Pistol Aerial. I also think Pistol Aerial is responsible for the desynching of Interlock (the RSIs are no longer facing each other while fighting, animations are totally desynched). Or it may be the whole...

Animation Feedback · 06/02/2006 11:15

Self Defense power finisher

OK, before we continue, I'd like to adjust the name of my thread. Apparently, I had forgotten (or overlooked) the new Speed finisher, and maybe there's also a new grab finisher, who knows? Anyone mind if I change the message subject? You c...

Animation Feedback · 06/02/2006 11:01

The Logos and the Mjolnir

Before I eventually join the main discussion, here's a quote from Agent Gray, mission: "Requiescat in Pace": "Oh, yes. Regarding the Sleepwalkers, the individual registered as the financial backer for the "Blue Sky" concerts -- a retiring...

Matrix Universe · 06/02/2006 04:17:34

24: Marc Cerasini vs. Stephen Saunders

First of all, I don't know exactly how that book is called in English; either it's "24": The Official Investigation or 24: The House Special Subcommittee's Findings at CTU -- the German version, anyways, is called "Ermittlungssache CTU". T...

Off-Topic Discussion · 06/01/2006 12:16

Doberman Alpha

Does everyone know the Matrix discussion site www.matrix-explained.com and its Matrix encyclopedia? In the description of Cujo I've come across a "counterpart" of his working in Hel Club, a Doberman called Alpha. I haven't seen him anywher...

Missions and Storyline · 06/01/2006 10:21

The End of the Discussion

Thanks for the link, Feral! I haven't come to the forums yet and just finished reading the main site. Needless to say, the criticisms in the first half seem totally ridiculous in consideration of The Matrix Online. Which is weird, because...

Matrix Universe · 06/01/2006 02:50:24

General question concerning lag

Ok, for once without too much techno babble (at least for now), I'd like to point a few straight questions: Is there anybody out there who always (well, usually or most of the time) plays the game with optimal performance? Especially in Eu...

General Discussion · 05/31/2006 23:05

Self Defense power finisher

Well, it's not like you couldn't use Aikido at level 11 :smileywink: However... Darminian wrote: And i think the spinning one is aswell, and i've seen it work properly once lol (animation wise.) Well, I'm pretty sure it's a misplaced Lupin...

Animation Feedback · 05/31/2006 22:27

To what extent is the bluepill life a "lie"?

kwnart wrote: To 99% of the bluepills, life isn't a lie to them. Its life. They grow up, have a family, go old and die. They have good experiences and bad. They have no other frame of reference to judge it being a lie. To those that 1% tha...

Matrix Universe · 05/31/2006 12:27:52

Self Defense power finisher

hotfist wrote: theres also the grab one where you do cartwheels, pick up the oppoent, and throw Wasn't that an Aikido move? If yes, it's not new at all.

Animation Feedback · 05/31/2006 08:36

To what extent is the bluepill life a "lie"?

Gattsuru wrote: In many ways, the Zionist line is correct. His family wasn't born from his seed, and never looked up at him with their true eyes. His family was no more his family than a Faction is mine. His campaign and his lost election...

Matrix Universe · 05/31/2006 08:30:19

Self Defense power finisher

Nicksie wrote: There's a grab one where you I think are supposed to pick the guy up and like spin him around and throw him down, but it never works right so your person just stands there while the bad guy spins around in the air hehe it lo...

Animation Feedback · 05/31/2006 06:04

To what extent is the bluepill life a "lie"?

I guess everyone remembers Anome's attempt to free a bluepill politician hindered by a group of Cypherites. Reading the logs, I started wondering about something I already used to think about before MxO: Anome keeps saying that "everything...

Matrix Universe · 05/31/2006 04:10:48

Self Defense power finisher

There seems to be a new power finisher for the Self Defense style where you're grabbing your opponent's throat with one hand and performing a few additional hits with the other. I've never seen that one before, so I guess it's a CR 2.0 fea...

Animation Feedback · 05/31/2006 02:36

Another move type I'd like to have back

Lol, ok... I enjoyed talking about the karate side-kick, and I'm glad how desired it is... but this thread is actually about the "approach" animations, so it would be great to transfer the side-kick to where it belongs, mmkay ? Message Edi...

Animation Feedback · 05/29/2006 09:21

Cinematics 1-4 quality loss

I've just rewatched the old cinematics, and immediately noticed a significant loss of the visual quality. The blur has definitely defeated the focus, so to speak. It is just me? If not, is it just the windowed size or the new wma format? N...

General Discussion · 05/25/2006 21:24

Another move type I'd like to have back

I didn't really like any of those "approach" moves very much... and the fact that they did get played so often just made it worse. Hands down though, the Aikido chop of Doom was easily the worst. Thing is, even though I wasn't a huge fan,...

Animation Feedback · 05/25/2006 19:46

More "world changes" than we knew?

OK, so let me sum this up: The Machines' Tabor building has been moved to Akasaka, and stairs have been added to the Bishop Imports tower in the Ueno neighborhood... wait, no, nothing of that has happened, it's just mission characters and...

Missions and Storyline · 05/25/2006 12:22