Systemic Anomaly

zeroone506

850 archived posts

zeroone506
Systemic Anomaly
Joined: Nov 17, 2005
Messages: 5144
Location: Germany
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Was Mega City only designed for the sequels?

DooRDie wrote: I myself, having lived in Chi-town a few times thruout my life, can safely and 100% surely say that the matrix movies took place in chicago, yes a lot of scenes were shot in sydney, but they main idea for the movie scenraio...

Districts, Neighborhoods, and Constructs · 02/05/2006 04:02:39

Agent Uniform!

As far as I know, the Agent Disguise tool is the only one.

Character Development · 02/04/2006 03:20:47

The most unpopular neighbourhood

Why all that mission and collector stuff, if you can simply simply walk there? No matter what others think, Lemone is quite impressive and one of the better neighborhoods in Richland (if there are any better/worse). As far as I know, stand...

Districts, Neighborhoods, and Constructs · 02/02/2006 13:31:03

The most unpopular neighbourhood

Stickocide wrote: Up until the other day when I checked because I saw it on an Access Node list, I didn't even know Lemone existed. I'm level 40 too This tells everything about your interestests :smileywink: It's somehow hard to overlook.....

Districts, Neighborhoods, and Constructs · 02/02/2006 06:14:26

Constructs

Somewhere I read there was a way to run through the tutorial again using the hardlines list. However, I don't see anything about these "Constructs" related to this.

Districts, Neighborhoods, and Constructs · 02/01/2006 11:44:45

exile special attacks

I guess we all know the two special attacks lupines and blood drunks sometimes use in close combat. However, I've also fought several succubi and nightmares, and didn't see any special abilities yet. Do these exile species' have some of th...

Missions and Storyline · 02/01/2006 09:41

"/t doesn't exist or isn't online"

I think it would be lots comfortabler if the system would actually make differences between these two situations. Quite often, you want to send a /tell to some one, whose handle you don't remember exactly, and it would be rather helpful if...

Development Roundtable · 01/31/2006 12:21

Was Mega City only designed for the sequels?

I haven't player PoN yet, so I can't say anything that. You're completely right with the subways, though, I already posted something like this in another thread. About the city design, check the "Ask the Devs a MxO question", where Rarebit...

Districts, Neighborhoods, and Constructs · 01/30/2006 04:43:03

more comfortability for mission contacts

1. This one has been bugging me for some time now: If you're just a member of a mission team and the leader decides to run a contact mission, after it's completed, you can't run it at your own or as a team leader anymore. I believe it's th...

Development Roundtable · 01/29/2006 11:09

inventory space for killcodes

How many inventory slots do I need to trade the item and get the enhanced weapons? I know it's more than five. I've tried the Researcher both in Sobra Shores and Kaede, and they can hardly be bugged at the same time.

Missions and Storyline · 01/29/2006 05:33

hacking an access node in a high-level area

If hacking a node in an area, where the average gang level (and the gang level I got the key from) is far below mine, gives much less XP than hacking one in an appropiate neighborhood, does it also work the other way round, i.e. if a level...

Redpill Rescue · 01/29/2006 02:46

The most unpopular neighbourhood

Well, I can't contradict what you said about populary since you seem to have done some researches about this (all I know is that I already saw players in Lemone more than once), but I can't agree the industrial neighborhoods are "dull" or...

Districts, Neighborhoods, and Constructs · 01/28/2006 09:54:30

The most unpopular neighbourhood

You forgot Lemone in Richland and Bathory Row in Westview I can't quite agree with you about Southard, it has an absolutely unique look and structure and really looks most "industrial" and least like a "warehouse neighborhood". Think of al...

Districts, Neighborhoods, and Constructs · 01/27/2006 12:03:38

Was Mega City only designed for the sequels?

urven wrote: This is how I see it. Barrens and the slums looks like the first movie, while downtown looks like the sequels. Hardline names...hmmm, I think they are diffrent, International HL's are named after Nippon cities i belive....Ther...

Districts, Neighborhoods, and Constructs · 01/27/2006 11:56:32

agents' assistance in story missions

OK, when I ran the Machine missions chapter 3.3, a few agents offered their assistance to eliminate a few commandos. I just had to click "follow me" and they killed the hostiles with a few shots. The same was actually in the Machine missio...

Missions and Storyline · 01/27/2006 10:24

Was Mega City only designed for the sequels?

It's just logical. First of all, the three inaccurate locations (Government Building, Heart O' The City Hotel, and most likely Metacortex) are places from the first movie, whereas Hel Club and Debir Court are from the sequels. Another argu...

Districts, Neighborhoods, and Constructs · 01/27/2006 06:37:12

sewe

Nooo.... What have I done... what have you done?! The Mods will kill me!! I'm a dead man...

Character Development · 01/25/2006 09:43:18

new story mission system

Will I lose the current story mission when the next is released, or will they just sum up till all 5 are available at one time?

Missions and Storyline · 01/21/2006 02:57

Pandora's Box - only for limited time?

So here's my question, will I lose the possibility to run, let's say, arc 1, when I level up (32 atm), like I lose the access to constructs, or will I still be able to run arc 1 at level 50 (with the only prize that it takes longer then)?...

Missions and Storyline · 01/21/2006 02:56

Hacking the Gargoyle

Try it with MA and Soldier interlocking him. 3-4 people at once don't even need a patcher.

Command Line - Hacker Discussion · 01/16/2006 10:14:56

disguise masks

Errr... I wrote: No level requirements: Clerk, Construction Worker, Waiter , Lab Worker, Office Worker, Hell Club lol

Character Development · 01/14/2006 13:35:19

adding raining to nighttime

Apart from that it isn't quite realistic that it rains only at days, everytime it rains in the Matrix movies it rains at night. Plus it's snowing both at night and day during the holiday event right now. If this doesn't indicate that plans...

Development Roundtable · 01/14/2006 13:25

Update 40 Discussion Thread

OK, I think I've left out an important aspect, i.e. why I'm not a huge fan of the darker nights. The brighter nights had the same quality as the days, since you could see the city quite as good as at daytime but the colors, the atmosphere...

Update Discussion · 01/13/2006 15:21:31

Update 40 Discussion Thread

HCFrog wrote: With Update 40, every single night will be darker. Depending upon how the community feels about it, we can tweak them brighter or darker, or add some variation. Personally I'm in the same boat as Stack; with a place like the...

Update Discussion · 01/13/2006 14:40:23

Update 40 Discussion Thread

stuporfluos wrote: YAAAAAAAAAY DARKNESS. i LOVED the halloween darkness and while i can understand that it won't be that dark, i look forward to actual REAL nights, where the weak huddle in the feeble light of solitary lampposts or indoors...

Update Discussion · 01/13/2006 12:31:52

Update 40 Discussion Thread

I don't like the idea of the darker nights at all. As far as I can tell about the Holiday event, the nights weren't darker all the time, but only some of them. So I would like the idea to have darker nights maybe from time to time (like th...

Update Discussion · 01/13/2006 11:47:39

disguise masks

Ok, I thought it might be of some interested to have a list of all possible masks you can get in the game. It isn't anything really crucial but nice to know. Here's my list of all different masks I know, if anyone knows anothe one, please...

Character Development · 01/12/2006 13:01:51

security devices

What do I get of disabling a security device in mission areas (except the tiny XP reward like for hacking computers or picking locks)?

Missions and Storyline · 01/11/2006 06:24

Megacity Development?

OK, I'll have to correct myself. Some interior structures like warehouses or that large building in Kowloon are't primitive at all. But if you compare the windows from outside and inside you see that they don't match. I mostly like the int...

Districts, Neighborhoods, and Constructs · 01/10/2006 13:23:19

pandora's boy level requirement

What level do I have to be to start the first arc (apart from five teammates lol)? Or are there no actual level requirements and simply enemies at too high levels (beginning with the Exiles in the Hampton Green Hotel)?

Redpill Rescue · 01/10/2006 08:07

faction/crew back deposit

What's the sense of the faction bank? Is it simply giving the leader your money (as only the leader/captain can withdraw)? Sorry if the question sound stupid, but I never was really interested in it so I ignored it. But I'd like to know it

Redpill Rescue · 01/10/2006 08:04

What exactly does the "taunt" ability do?

This question pretty much sums it up. I simply don't understand what the details text sais. All I know is that it's an area effect which causes grey street mobs attack you. Is that the only purpose of Taunt, making non-aggressive NPCs atta...

Character Development · 01/10/2006 07:56:41

sewe

I have to apologize, I really didn't mean to send this thread. There was a kind of typing bug and I occasionally hit Enter. Just ignore this and lock it, if possible. Sorry again Message Edited by zeroone5069 on 01-10-2006 07:55 AM

Character Development · 01/10/2006 07:52:44

Is it worth to kill the archive boss?

Ok, just found one thing. At least in Ashencourte, three MAs interlocking Gargoyle at the same time can defeat him easily. I suppose it's the same for all the others. Now about the items, can anybody tell me the list of all boss drops or w...

Districts, Neighborhoods, and Constructs · 01/08/2006 11:02:34

Why not mara central?

WGAnubis I find Mara C to be asteticly displeaseling. It just has no love in it what so ever, a highway, 2 vendors, a church and a monument. Thats it. This is where everyone wants to hang out? I mean come on, I know people like to pvp and...

General Discussion · 01/08/2006 01:33:51

New Abilities

I also would like to have the lupine style in the ability tree. Although it would interfere with the idea a little, but it still would be great.

Development Roundtable · 01/02/2006 12:39

codes

Use the Code Analyzer Tool. You should have it from the beginning on, but you can also buy it from an item vendor. To use it, you have to load Write Code and upgrade it everytime you level up so you get new abilities. Write Code maxes out...

Character Development · 01/02/2006 06:14:17

Portable hardlines

In the movies, all redpills use mobile phones. Mouse had one as he got shot, too. Could he jackout by using it? No. The only purpose of those phones was communication with each other and the operator. Ok, Cypher used his one to reveal thei...

Development Roundtable · 01/01/2006 23:06

THe lv cap - a few ideas

1. Ok, there are people who really think there's nothing to do after reaching lvl 50. Fine. So there won't be anything to do after reaching 75 or 100 either. Think about that. 2. I also would like to see more districts, but that's more bec...

Development Roundtable · 12/31/2005 16:45

Constructs

Just to add an important detail... Once you bought the construct book you have to equip it and then come close to the archiveist proxy till it sends you the the archive. The proxy teleports everyone within a radius of a few meters around h...

Districts, Neighborhoods, and Constructs · 12/30/2005 06:04:35

tool and code fragment lists

The ability tree shows all abilities in the game and how they depend on each other. It would be very helpful to make a similiar list/tree of all tools in the game and what ability they belong to, or somehow include complete tool infos in t...

Development Roundtable · 12/29/2005 14:06

A small idea i had about the constructs.

What is so sad about the constructs being empty? I mean if you wanna kill the boss you can arrange it with your faction members or whoever and go there together, but I like being the only person there. That makes the atmosphere better. But...

Development Roundtable · 12/29/2005 13:19

completion tokens

What are the critical mission completion tokens good for? Or, is there any interesting role they'll play in the future?

Missions and Storyline · 12/27/2005 15:32

Megacity Development?

Not to forget about replacing the repetative and boring subway stations being with a subway system and making a big, complex underground system of that. But it would take ages for the Devs to create something like that. Let's hope they fin...

Districts, Neighborhoods, and Constructs · 12/27/2005 12:38:34

City of Knights? (inside cover)

If you want to avoid trouble with agents or gangs, go into the spy tree and use Sneak (no time limit, but you can be detected), Disguise (full movement, but for a short time period), and Invisibility (lvl 17+). If you don't want agent to s...

Districts, Neighborhoods, and Constructs · 12/27/2005 12:34:39

City of Knights? (inside cover)

A. Haven't found either, I'll keep looking though B. level 1 C. I don't know that exactly, but it moves somewhere between 35 and 40 D. The key for the Hampton Green access node is dropped by the Daggers in Maribeau and their boss at X: -10...

Districts, Neighborhoods, and Constructs · 12/26/2005 00:32:04

how to remove visual effects?

Especially when playing MA, these visual effects like powerless or blinded can spoil the animations. By using the options window (Video Advanced), I can remove them easily, but the problem is, that the audio effects disappear, too. So, eit...

Redpill Rescue · 12/19/2005 04:38

Code Archive

In the 4th register card of the Loading Area, where players can drag codes from the code archive to the inventory and back, there is a great disorder in that code archive. While you can always sort the inventory by dragging items from slot...

Redpill Rescue · 12/11/2005 08:00

Is it worth to kill the archive boss?

I'm Merovingian at Syntax, too. My handle is Amador5069 and the level is 23. MA, Infiltrator and Proxy Coder.

Districts, Neighborhoods, and Constructs · 12/08/2005 04:35:56

Is it worth to kill the archive boss?

Recently, I reached level 25 and I'm considering to kill the Yuki boss before I level up. However, soloing him is pretty pointless, and searching for a team with enough players, all at the right levels and with the right load-outs, isn't w...

Districts, Neighborhoods, and Constructs · 12/06/2005 13:31:42

Posting screenshots

I have several screenshots from storyline mission in my PC (all 3.2, others will follow). The problem is, I don't know how to put them on the forum. Can anyone explain me how to do it?

Redpill Rescue · 11/30/2005 12:46

Need help finding Stamos Access Node Key

Actually, Little Maria (Lucero Point) drops the key for Bathory Row. Still not worthless, though...

Districts, Neighborhoods, and Constructs · 11/30/2005 04:33:56

Need help finding Stamos Access Node Key

Generally, mobs are found in small groups. If you killl a few of that group, they won't respawn till you kill the rest of it. So, f.e., if you have 4 security guards in a building lobby, and kill 3 of them, everyone will see only one guard...

Districts, Neighborhoods, and Constructs · 11/27/2005 11:40:03