1. This one has been bugging me for some time now: If you're just a member of a mission team and the leader decides to run a contact mission, after it's completed, you can't run it at your own or as a team leader anymore. I believe it's the same with the storyline missions.
I think it's quite ... uncomfortable to leave the mission team everytime a contact mission is being accepted, if you still haven't done it yourself, or create another character if you accidentially were in a team were a contact mission has been run.
My suggestion is that critical missions should only count if you run them as a leader.
2. In case the first point is too difficult to implement or whatever (although this would be nice anyway), the missions should be at least given numbers. So you at least know how many missions you have already done (or if you've done any at all).
3. "I'm sorry, I don't have any more work for you right now". Now, this message kinda fits when you've completed the contact, but it also appears when your level isn't high enough for the contact. I think it shouldn't be too tricky just to write a new message for this. (like "Your skills aren't high enough to be of use for me" or whatever else. Of course, it would be even greater to make different messages for different contacts, since they have different characters and some are maybe friendlier than the others, but that's not really so relevant -- one right message would make it for now, too).
4. Also, if you don't keep the minutes on a paper about which contacts you've done and which are still to do, it would make sense to mark their waypoint lists in the mission panel. Like for "undone", "in progress" or "done". Could be better expression, but that's the idea.
5. Now this maybe doesn't make all too much sense from certain points of view, but it would be nice if we could do the same contacts over again if we've finished them.
Pro: If someone runs contact missions, let's say a n00b, without knowing their content value and just to stay in Richland (I admit, I'm guilty lol), and then gets to know that he better should have paid more attention, he should have the chance to make it properly. And if someone wants to review the missions he's already done and hasn't thought of taking screenshots, I think he should get a chance either.
Contra: In that case, people would just do the same contact over and over again (I heard they paid better info) without looking for others. Although the ones that are really interested (and they are the ones the pro is actually a pro for) wouldn't do so.
I think the contra argument is pretty weak because of that.
If anyone has other (and I hope better) ideas about this issue, or doesn't agree with mine, please post them.
Message Edited by zeroone5069 on 01-29-200611:10 AM
Message Edited by zeroone5069 on 01-29-200611:10 AM