Development

Walrus

469 archived posts

Walrus
Development
Joined: Aug 15, 2005
Messages: 1543
Location: The Oyster Bed
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External Playtest Update 14 - March 23, 2006

Changes and Improvements Upgrade Attacks now has a 20-second duration and a 90-second reuse timer. Collector Items have had their special effects changed: Panacea and the Ghost Shirt both now have working icons, while all state-causing wea...

External Playtest Update Notes · 03/23/2006 13:30:58

External Playtest Update 13 - March 22, 2006

Changes and Improvements Hacker Style accuracy bonuses have been adjusted downward for Interlock combat. Bug Fixes Players now go back to the Sneak state when the Shield Jammer tool is used. Bug causing players to switch to Block after bei...

External Playtest Update Notes · 03/22/2006 14:05:22

External Playtest Server Update 12 - March 21, 2006

Crew and Faction Data Wipe With Update 12, we will be wiping all Crew and Faction data from the External Playtest server. We have some stability issues that we believe are being caused by Crew captains and Faction leaders who have not been...

External Playtest Update Notes · 03/21/2006 16:19:02

External Playtest Server Update 11 - March 20, 2006

Changes and Improvements Escape and Evasion now grants Stealth. Concealment now grants Stealth. Health restored by healing Abilities is no longer affected by the difference between user and target levels. Non-specific Ability use chat mess...

External Playtest Update Notes · 03/20/2006 12:46:27

External Playtest Server Update 10 - March 17, 2006

Preferred Weapon System The game now features a Preferred-Weapon System for selecting the weapons you want to use for special attacks. Right-click a weapon on your Inventory panel while jacked in and select Set as preferred weapon . From t...

External Playtest Update Notes · 03/17/2006 16:11:03

External Playtest Server Update 9 - March 15, 2006

Featured Changes New Spy Abilities have new icons. Ranged Free Attacks are now properly interrupted by the use of Abilities that require different Styles. Selecting Hide UI (Default: Ctrl + U) now hides the Interlock circles. All Abilities...

External Playtest Update Notes · 03/15/2006 17:38:58

w00t update 8 is out

Sykin wrote: And that weird targetting thing under stuff you click on (Not the hit-circles). Would be nice to see that disappear with CTRL+U as well. Update 9.

External Playtest Discussion · 03/09/2006 18:18:07

Forums Maintenance Friday, March 10 @ 12:30AM PST

On the morning of Friday March 10 at 12:30 AM PST (0830 GMT), The Matrix Online forums will be unavailable due to required maintenance. The maintenance is scheduled for approximately 90 minutes; users will see the "maintenance" page for th...

News and Announcements · 03/09/2006 17:52:50

Sony Online Entertainment Recruiting at the Game Developer Conference

Calling all Artists, Designers, and Programmers: If you think you've got what it takes to make great games, make sure to stop by the Sony Online Entertainment booth at this year's Game Developer Conference. Bring your resume to booth #1805...

News and Announcements · 03/09/2006 17:48:19

Update 7 Notes - Coming Soon to an EP Server Near You!

Current plan is to release Update 7 on Friday, March 3. We have a couple issues to look into and may or may not be able to fix them before relasing it to the EP server. Here's what we definitely do have: HvCFT OS Version Experimental Updat...

External Playtest Update Notes · 03/02/2006 16:03:30

Image Retrieval - March 1, 2006

This thread is for discussing Image Retrieval posted to Data Node One on March 1, 2006. Message Edited by Walrus on 03-01-2006 05:42 PM

Broadcast Depth · 03/01/2006 17:32:44

Image Retrieval - Wednesday, February 22, 2005

xboxlive wrote: Wow, so this is what you guys got plannded for the march anaversity yeah? Hmm...I don't think the Architect is appearing in the Anniversary Event. Must be around for some other devious designer task.

Broadcast Depth · 02/22/2006 17:38:50

Image Retrieval - Wednesday, February 22, 2005

This thread is for discussion of the Image Retrieval article posted to Data Node One on Wednesday, February 22 at 5:00 PM Pacific Standard Time (0100 hours, Thursday, February 23 GMT). Message Edited by Walrus on 02-22-2006 03:43 PM

Broadcast Depth · 02/22/2006 15:03:32

External Playtest Server Update 6 + Update 6 Hotfix - February 21, 2006

Featured Changes Simulacra no longer default to Block Tactics. They should attack NPCs normally, now. Second NPC balance pass is complete. ( Note: Pandora's Box and special NPCs were not part of this pass.) Bug Fixes Special Attack success...

External Playtest Update Notes · 02/21/2006 17:41:24

Server Maintenance: 4:00 AM PST, Tuesday, February 14, 2006

The servers will be unavailable beginning at 4:00 AM Pacific Standard Time (1200 hours GMT) on Tuesday, February 14, 2006 to for implementation of Update 41. The maintenance period will last approximately 2 hours.

News and Announcements · 02/13/2006 18:16:22

External Playtest Server Update 5 + Update 5 Hotfix - February 10, 2006

HvCFT OS Version Experimental Update 5 Hotfix: -- Bug Fixes Hotbar effect now appears when an attack Ability fails in Interlock. Bug causing players to switch to Block Tactics after killing an opponent in Interlock with an attack Ability h...

External Playtest Update Notes · 02/10/2006 16:55:34

Removal of Tactics Scores and Damage Absorbed

shauntaylor88 wrote: well after playing for 2hours this morning the damage absorbed are still active within the game. maybe an error in the code or someting but it still exists Special Attacks still display the damage absorbed at this time...

External Playtest Discussion · 02/10/2006 11:25:15

External Playtest Server - Online

The EP Server is back online, now with Update 5! You can find out what's inlcuded in Update 5 on the External Playtest Update Notes forum.

News and Announcements · 02/09/2006 16:04:18

Removal of Tactics Scores and Damage Absorbed

Yes, we removed Tactics scores and damage absorbed from the combat chat. I understand this is likely a less-than-popular decision, but the team feels it's necessary for several reasons. Before I explain, please keep in mind that this is a...

External Playtest Discussion · 02/09/2006 15:30:00

External Playtest Server Update 5 + Update 5 Hotfix - February 10, 2006

HvCFT OS Version Experimental Update 5: -- Known Issue: Ending Interlock in Block If an Ability is used as the killing blow on an opponent in Interlock combat, your Tactic will change to Block without notifying you. This results in not bei...

External Playtest Update Notes · 02/09/2006 15:06:19

Known Issues - Update 5 - (Updated 2/16/06 @12:11pm)

Known Issues for Updatd 5 <Abilities> Several Abilities have text errors in their descriptions. Several Abilities are applying bonuses larger than intended. The Doctor ability is missing some words from its description. The Patcher ability...

External Playtest Update Notes · 02/09/2006 13:08:55

Happy Waitangi Day!

February 6 is Waitangi day, which is when New Zealand celebrates the signing of its founding document, the Treaty of Waitangi, in 1840. Everyone at SOE wishes the Kiwis in our community a happy Waitangi Day! For more information about Wait...

News and Announcements · 02/06/2006 09:05:28

The Other Side of the Looking Glass - February 3, 2006

This thread is for discussion of The Other Side of the Looking Glass posted on Friday, February 3, 2006 on Data Node One . PS: Since I know someone will ask: The two graphic artifacts in the middle of the screen are due to changes we're ma...

Broadcast Depth · 02/03/2006 18:31:42

Server Maintenance: 4:00 AM PST, Friday, February 3, 2006

Normal game servers will be unavailable beginning at 4:00 AM Pacific Standard Time (1200 hours GMT) on Friday, February 3, 2006 for regular server maintenance. The maintenance period will last approximately 1 hour. This maintenance does no...

News and Announcements · 02/02/2006 18:31:45

Pretty bad :(

We're testing Update 5 right now, which includes the first full balance pass on NPCs. Still plenty more to do, but this will change things up a bit. Keep in mind that we need your feedback on exactly what balance issues you see. "It sucks"...

Player Versus Environment Feedback · 02/02/2006 11:45

Baseball hats?

All your baseball hats are belong to us. Well, for a few months more, at least.

External Playtest Discussion · 01/25/2006 16:08

20 Hotbars!

The 20 bars are accessed by both hotbars.

User-Interface Feedback · 01/25/2006 14:20

External Playtest Server Open

The External Playtest server is now open with Update 4, the continuing saga of Combat Revision 2.0!

News and Announcements · 01/25/2006 14:15:05

External Playtest - Update 4 Scheduled for Today

Update 4 is currently undergoing final testing for release to the External Playtest server. Depending on the results, we plan on releasing Update 4 later today. Check out the External Playtest forums for information on Update 4 and Known I...

News and Announcements · 01/25/2006 11:30:32

External Playtest Server - Update 4 - January 25, 2006 (Planned)

Featured Changes Utility Master tree now available. Abilities in the second hotbar can now be used by pressing Ctrl + # (where # is the number of the slot). More Melee Free-Attack animations have been added. Tactic choices now blink immedi...

External Playtest Update Notes · 01/25/2006 11:28:50

Known Issues - Build 4 - January 25, 2006

Tutorial Under Construction The updated tutorial does not work correctly at this time. Please do not create new characters to run through the Tutorial. Note: The Skip Tutorial button technically works. However, it does so by shutting down...

External Playtest Update Notes · 01/25/2006 11:27:11

Happy Australia Day!

Note: Australia Day begins in 13+ hours. January 26th is Australia Day! This national holiday is the biggest holiday in Australia. On this day, Australians celebrate their national heritage, remembering what is great about their culture, t...

News and Announcements · 01/25/2006 10:27:30

Copying Character Error

It seems odd that one server would have problems but not another. Forwarded issue to our DBA to look into.

External Playtest Discussion · 01/23/2006 11:03

Warning About Third Party Programs

Recently, there have been some programs being advertised in and out of game throughout the SOE communities. Some of these programs are cheater programs that violate the End User License Agreement, but there are also some that report to per...

News and Announcements · 01/20/2006 10:51:09

Server Maintenance: 4:00 AM PST, Friday, January 20, 2006

Once more, with feeling... The servers will be unavailable beginning at 4:00 AM Pacific Standard Time (1200 hours GMT) on Friday, January 20, 2006 to for implementation of Update 40. The maintenance period will last approximately 2 hours....

News and Announcements · 01/19/2006 14:57:46

All Worlds Being Restarted

All worlds will shortly be restarted to resolve the issues that occurred after this morning's maintenance. We will bring them back online as quickly as possible.

News and Announcements · 01/19/2006 10:17:13

Server Maintenance Update

The server maintenance this morning was completed, however there were issues posting Update 40 to the game. We will instead be installing Update 40 tomorrow morning. There are two separate issues that occurred during the maintenance period...

News and Announcements · 01/19/2006 10:14:22

Stability Issue Information: Post Here

It seems there was an issue with players having an RSI Hack in their Inventories and attempting to purchase another one. An update was applied today and seems to have done the trick. Thanks for all your help!

External Playtest Discussion · 01/18/2006 17:27

Update: External Playtest Stability Update

We applied an update to the External Playtest server today that seems to have solved the stability issues we were having. The External Playtest server will remain online until the next planned update.

External Playtest Update Notes · 01/18/2006 17:26:10

Server Maintenance: 4:00 AM PST, Thursday, January 19, 2006

The servers will be unavailable beginning at 4:00 AM Pacific Standard Time (1200 hours GMT) on Thursday, January 19, 2006 to for implementation of Update 40. The maintenance period will last approximately 2 hours. The Winter Holiday event...

News and Announcements · 01/18/2006 17:24:43

Problem Buying Attribute Hacks

KivoOnline wrote: Every single time I try to buy an attribute hack I crash. It is very consistant, and very annoying. Is anyone else experiencing this? Yeah, and guess what else it was crashing. It turns out there was a bug occurring when...

External Playtest Discussion · 01/18/2006 17:09:58

External Playtest Server: Online Until Next Update!

At this time, it looks like the team nailed down the major stability issue and were able to fix it with this afternoon's patch. Unless another issue occurs, the External Playtest server is open for business until the next update. Thanks fo...

News and Announcements · 01/18/2006 17:07:47

Data Nodes, Macros, and Exploits: An Explanation and Apology

Due to some miscommunication on my part, several players were temporarily suspended from the game for using macros to mine specific Data Nodes that apparently never went away. There is much confusion on what exactly happened and what the p...

News and Announcements · 01/18/2006 16:44:45

Stability Issue Information: Post Here

We're fairly confident it isn't the number of players in an area. However, with a large number of players in an area, the chance that at least one will do something that is causing the problem increases.

External Playtest Discussion · 01/18/2006 13:43

Big thx from europe -.-

As I have said previously: Threads complaining about the External Playtest server not being available are going to be locked for the following reasons: 1) It has been explained up front that this is a test server and it may be taken offlin...

External Playtest Discussion · 01/18/2006 13:13

Stability Issue Information: Post Here

This thread is specifically for players to comment on anything that seems to lead to a region-server outage. If you do something or see players doing something that often or always seems to lead to stability problems, please report it in t...

External Playtest Discussion · 01/18/2006 13:05

External Playtest Server Focus: Updated February 9, 2006@7:39 PM

First thing is to check out the Known Issues list . If you run into something on that list, we already know about the problem. PVE Balance While this is only NPC Revision 1.5, we need to know where things are with PVE. As I mentioned elsew...

External Playtest Discussion · 01/18/2006 13:03:01

External Playtest Server: Online for Further Stability Testing

The External Playtest server is currently online so we can continue gathering data on stability issues. If you log on to the EP server during this period, please report any details related to region-server crashes you encounter while playi...

News and Announcements · 01/18/2006 12:56:43

External Playtest Server: Offline for the Night

We have collected more data on the current issues and will be taking the External Playtest server offline again for the evening. Thanks for continuing to help us test. We should have the server back online sometime tomorrow afternoon, depe...

News and Announcements · 01/17/2006 17:55:44

How are we supost to test a game that we only get to play 30 mins aday

From now on, I'm declaring all "Why aren't the servers up?" posts "flamebait". Folks, this is a test server and we have, understandably, stability issues at this time due to the massive changes to the game. We put the server online, see th...

External Playtest Discussion · 01/17/2006 16:15

External Playtest Server: Back Online

The External Playtest server will be coming back online shortly. There are still some stability issues that we need to collect data about so we can fix them. You should expect to encounter stability problems and we will likely be taking th...

News and Announcements · 01/17/2006 16:10:00

External Playtest Server Offline for the Weekend

We've been gathering data on the stability issues all afternoon, but don't have any resolution for the problems at this time. After much deliberation, we've decided to take the External Playtest server offline for the weekend. We'll try to...

News and Announcements · 01/13/2006 17:01:52