Featured Changes
- New Spy Abilities have new icons.
- Ranged Free Attacks are now properly interrupted by the use of Abilities that require different Styles.
- Selecting Hide UI (Default: Ctrl + U) now hides the Interlock circles.
- All Abilities are now at the correct coding difficulty-level.
- NPCs no longer heal all damage when they go into Evade mode.
- Found another hidden cache of bleach. (Black Ivora Slacks are now much darker than before.)
- Force Combat and Evade Combat buffs on clothing have been fixed. (Evade Combat shields won't last a rediculously long time.)
- Organization Archivists in the Slums now sell a mission to earn an RSI Attribute (Stat) Hack.
- All Abilities that give bonuses to Resistance Attributes now scale correctly.
- Discipline Title upgrades can no longer be activated while affected by the In Combat state. (Activate them the first opportunity you get!)
- Added a new designer line of sunglasses to Downtown clothing vendors. (You may need two pair for the right look.)
- You wanted them? You got them! Check your Richland and Westview clothing vendors.
- There are now Level 50 weapons available as drops in the world.
- Both the Interlock rings and targeting indicator are turned off when the user interface is hidden. (Default: Ctrl + U.)
Bug Fixes
- Personal Firewall 1.0 and 2.0 now have appropriate effects based on their level requirements.
- Ability icons are no longer upside-down.
- Abilities that were granting NPC-only Abilities now grant the correct Abilities. (SMG Specialist, Gunslinger, Improved Invisibility, Advanced Riflery)
- Sneak now gives the correct bonus to Stealth. (Much more difficult to break Stealth now.)
- Many Ability descriptions have been corrected.
- Loading the Virologist Ability no longer makes the Arbalest Discipline look partially loaded.
- Head Butt now correctly causes an Accuracy Debuff on the target.
- Zone of Powerlessness now works correctly.
- Damage Over Time (DOT) descriptions on Abilities and Items are now consistent.
- Abilities no longer cause a permanent Stun state.
- Disguise Abilities now work correctly.
- Warding Blow now has the correct memory cost.
- Vanish now withdraws players from Interlock.
- Detection now appears in the correct place in the Awakened tree.
- Kung Fu Proficiency now gives an Influence (percentage) bonus instead of a direct Attribute (points) bonus.
- Throw Damage bonus is now capped at the same level as Viral, Melee, and Ballistic Damage
- Simulacra are no longer getting stuck in Block while Ranged Free Attacking. (They now do more than 1 point of damage in Ranged Free Attacks.)
- Rifle Butt Smash description and combat text now properly indicate that it is used to escape from Interlock.
- Consumables are no longer affected by the Tactic the player is current in.
- Covering Fire no longer unequips your weapon when you use it.
- Shield Jamming Tool now functions properly when the Disable Evasion Ability is loaded.
- Using hotkeys to activate Abilities on the second hotbar no longer makes them auto-repeat.
- Fixed a bug that caused some billboard ad types to flicker when viewed using certain graphics cards.
- Concentration no longer lists a Ballistic Accuracy bonus.
- Needler no longer does 1000+ damage. (Hope you had fun while it lasted.)
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