Transcendent

KevinX

212 archived posts

KevinX
Transcendent
Joined: Aug 20, 2006
Messages: 275
Location: Vector
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Over 9000 - MxO Edition

One word... classic . You could have used the normal Upgrade Master tree buffs to +9000 though. Although the Swirling Ki Summon was nice. WHAT?! NINE THOUSAND?! xD

Residual Self-Image · 06/20/2008 19:55:58

Assorted dev screenshots

MattRobson wrote: Rarebit wrote: This shot was so nice i couldnt resist having a play with it! I have a similar shot... very similar.. play with it too. Lol.

Residual Self-Image · 06/17/2008 08:53

Useropts - fogless background

kou_urake wrote: Mixing this with Bazman opts is great for photos... haven't found a gameplay-friendly variant yet. Just keep playing with them.. until you find your unlaggy one.. Just finished the touching and this is my non laggy variant...

Redpill Rescue · 06/06/2008 19:00:03

Useropts - fogless background

All you have to do is to make the wr_fogfardist "number" smaller than the wr_skybox_fogrim_fogdst "number" so that the fog stay behind the skybox.

Redpill Rescue · 06/06/2008 12:48:25

killing halborn?

He can't be killed. His health is a constant 7.600 hpoints. Even though most attacks hit, it does nothing to him.

Redpill Rescue · 06/06/2008 12:31:46

Assorted dev screenshots

Rarebit wrote: But male masks I absolutely can't do, don't have the models for 'em. Sure you can... do the same thing you did with the SSR helmet and kick the head off, but the eyes. Take the female ninja mask model, scale it to a male siz...

Residual Self-Image · 05/30/2008 15:37

Most damage done

He said most damage done.. so.. yeah.

Dojo - Operative Discussion · 04/25/2008 11:05:48

Most damage done

Let's see... Dim Mak Strike:1.000 damage I think. Wooden Dummy Drill: 1.400 damage ( Probably more . not sure ) Extreme Falling Kick : Beat my record of 1.467 damage yesterday Ki-Charged Punch : 1.000 damage Ki-Charged Foot Sweep : I think...

Dojo - Operative Discussion · 04/25/2008 10:44:02

Most damage done

On what levels? Level 50s, 45 - or high levels?

Dojo - Operative Discussion · 04/25/2008 08:14:23

How they look in the past (beta)

When MxO was launched.. all the story up to Anome's arc was already written. And it's not likely that there will be more like these... of the future at least

Residual Self-Image · 04/22/2008 14:14

Agents are level 250!

ThePigeonKing wrote: Personally I think the Agents in the first movie were more like level 55 or 60 while the Agents in the second movie were more like level 65-70. But that's just me, although I also think comparing movie character streng...

General Discussion · 04/22/2008 08:33:28

What Martial Arts do you load out?

ThHidden01 wrote: It's not the style that defines you, it's how you use it. TH Amen.

Dojo - Operative Discussion · 04/11/2008 08:08:21

What Martial Arts do you load out?

Karate Grandmaster. Mix with Kung fu.. only for the Extreme Falling Kick move/ I don`t know about you but I can pretty much hit with it... ...although it`s kinda hard against an Aikido.

Dojo - Operative Discussion · 04/10/2008 19:43:08

"Your comprehension is so limited" - Vector - 4/1/08

HostileIntention wrote: Grats TheSorrows. KevinXSer: Behind you! Smith Virus: You'll have to be...a little more specific. I lol'd *fixed* ((There was one MKT sneaking behind him.. :S ))

Live Events · 04/03/2008 08:39:41

Matrix Character Abilities: What would they be?

Erm.. Veil is a Master Knife Thrower. And Shimada uses Scattershot for some reason. I think Ghost should really move to the Martial Arts bussiness.. where he belongs inside the Matrix. Although he would fit better in the Zen Master tree so...

Dojo - Operative Discussion · 04/02/2008 19:10:27

Why does the Smith Virus have a GUN?

Remember those organization movies that go back to Morpheus gathering in Mara... anyway if you pick the machines` second movie, you`ll see Agents using Martial Arts and guns on them.

General Discussion · 04/02/2008 13:04

Why does the Smith Virus have a GUN?

AltDimension wrote: Aquatium. wrote: I think your forgetting a very important scene from the movie! Remember when the keymaker is killed in the white halls? You have the all the SmithVirus' using the system gun. Ack! Anyway, he doesn't use...

General Discussion · 04/02/2008 07:30

Assorted dev screenshots

(( Agents "Perfect" Loadout": Out of Interlock : FM-1500 Free Fire - Hindering Shot and Disarming Shot. Dual Pistol Dash to interlock In Interlock: Self-Defense Power tatic( not always of course ) and "occasional" Pistol Aerials Special Mo...

Residual Self-Image · 03/31/2008 15:33

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

-Collbard- wrote: geez, people complaining about rewards is annoying, go do it elsewhere. So Smith is a Fanatic Self Improver? Makes sense I guess. Looking forward to Monday! Edit: Ouch, I just realized this is at 2:00 pm...which is 12:00...

Broadcast Depth · 03/29/2008 20:16:55

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

Rarebit wrote: Eh, I think I'm going to try it without. Anyway, if I'm a little more on the ball on Syntax (and barring a server freeze at just the wrong time...) I should be able to keep him alive a bit longer. I've got a few ideas now as...

Broadcast Depth · 03/28/2008 18:33:17

Favorite Loadout

Karate Grandmaster For zhe win!

General Discussion · 03/28/2008 09:57

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

Rarebit wrote: Oof, it was all going along fine and then just before I was gonna pull a spectacular little escape in the Times Squarish area, the server froze for like two minutes solid--I think it decided to spawn the area off into a chil...

Broadcast Depth · 03/27/2008 16:04

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

(( Considering this lagged event.. are we to expect the next ones like this? :/ Or there`ll be better less lagged Smith assault and level 100 smithlings too. And what the hell are you doing around *cough* level 100 awakened... lol ))

Broadcast Depth · 03/27/2008 15:50:05

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

(( Bleh.. make it one single spot.. where everything can stay.. uh, there... also it`d be a good idea to have TWO Smith Virus level 100 ... or one level 150 so that he`d be tougher to kill.. this one was just too fast and I missed 2/3 of i...

Broadcast Depth · 03/27/2008 15:09:33

Assorted dev screenshots

Rarebit wrote: (( Shame on you not being infect-able. :P nice pics but the first one is the only good looking one ^^ with an ugly gun. >_> ))

Residual Self-Image · 03/27/2008 07:58

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

(( It`d be really good if you decide to make the mass killing in Datamine or in a FFA set zone .. so it can be Smiths vs no-smiths or find a way to set smith`s players orgs to Smith or something like that. so it`s more realistis. ))

Broadcast Depth · 03/23/2008 11:00:11

How to party like you're level 2

Rarebit, you gotta do that more often. It looked fun watching the OOCness within you. i wasn`t here but the screens make up for it.

Residual Self-Image · 03/23/2008 10:47

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

The manifestation of the Smith Virus will cause massive destruction. The Matrix is his ours. There`s no escaping, no fighting. It is... inevitable. The Virus is I am eternal. The Matrix will burn. (( And please.. listen to Ebola. no smiths...

Broadcast Depth · 03/22/2008 18:43:53

It exploded..

Pretty much safe

General Discussion · 03/21/2008 17:59

Assorted dev screenshots

Sputnik wrote: We had a follower in Datamine? O_o And I'm saving that picture of you dead, Kevin! :S From my view I was on the floor... and not erm.. hovering.

Residual Self-Image · 03/08/2008 05:30

Assorted dev screenshots

Rarebit wrote: Thanks for posting my uber "near"-finishing Machinegun Kick on that Agent. That looked neat. Also it was very fun to watch Colt and Ghost "hanging" around.

Residual Self-Image · 03/07/2008 20:13

Free Spawning Smithlings

It`d be really good if the Smith Story re-picked up from where it ended last year... and also... explaining what he did for one year.. The spawning is a great idea but I think they should only be 5 levels above you.. already hard enough as...

Development Roundtable · 03/06/2008 13:04

Game Over

DucKKeRR wrote: Vas a volver y lo sabes. He is right, Notario. Until that, good luck and we will miss you.

World Discussion - Vector · 02/28/2008 14:41:32

The Datamine Collection

Beautiful place. Also.. EDIT: Underwater anyone?

Residual Self-Image · 02/25/2008 18:57:36

New Construct

I can already see something along the lines of.. Last Man Standing on the barge. It`s going to be a nice place for multi fights. Although it`ll be hard to get people to behave.. heh.

World Discussion - Vector · 02/17/2008 18:00:16

What to do for Valentine's day?

*CENSORED* Tore and his *very* high melee defense/resistance. The Radio programming was kick**s though. The missunderstanding might teach people to ... retell the rules over 9000 times so everyone can get it correctly. Guess that`s a lesso...

Events - Vector · 02/15/2008 09:26:47

Assorted dev screenshots

Rarebit wrote: Oh this hosting service loves me and my 107 pages of pictures. Yes they do... Thanks for the pics. ^^ They`ll soon be paying you to post more pictures.

Residual Self-Image · 02/10/2008 06:15

Assorted dev screenshots

Now that you posted some Beirn pics... I was wondering if you could post some more screeshots of 7.2.5 event on the 5/30/07 because it was awesome ^^

Residual Self-Image · 02/08/2008 06:11

What Now

They scale and are usually one level above yours. Still be careful as there are some missions in which level 60 or level 255 may attack you in the end of a mission phase.

General Discussion · 12/31/2007 07:25

2nd Annual Insurgence Holiday Gala: 12/29/07

Time for my share of the screens... In the beginning ( Agents were a problem ) Trivia Time ( * * * you Manic ) Agents were still a problem When we went for the fights.. we decided to take a little break to kick one the Agents` *** After th...

Events - Vector · 12/31/2007 07:23:00