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Zudrag

549 archived posts · 1 linked profile id(s)

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*cough* Veteran Rewards Have Arrived To...

Why even get veteran rewards anyway? Do you want it to be an ability so you get a slight edge in-game? Certain clothing to go about and taunt people with? I think it's silly to ask to be rewarded just for being here for so long. It serves...

SOE Discussion · 04/09/2008 13:00:52

Stuff being looked into for update 60

What about giving LESIG the ability to org-lock buildings and make org broadcasts? Is that possible to do?

Development Roundtable · 04/08/2008 16:10:50

Stuff being looked into for update 60

Havocide wrote: Cervacius wrote: Since when are you not allowed to interact with a liaison OOC? You can interact with a liaison OOC, they just have to react to you IC. Let's go with a scenario. Player: I'm having a meeting with the rest of...

Development Roundtable · 04/07/2008 14:22:34

Stuff being looked into for update 60

I think it would be great to put a boss or two into data mine. All the other constructs have them, and you risk being attacked, granted it's not by EVERYONE. Pylat does have a good point though, low-level characters would probably get very...

Development Roundtable · 04/06/2008 00:03:00

Org Abilities

The only reason I would want these in games is because they would really, really benefit me. But they'd unbalance PVP and they cause all sorts of problems/are very broken, and have no memory cost. Introducing any new abilities in PVP would...

Development Roundtable · 04/05/2008 23:40:33

Stuff being looked into for update 60

Sounds great, especially the spawn tools for LESIG. For example, what kind of things would they be able to spawn for the current storyline arc on players? Also, way to put me out of a job in data mine.

Development Roundtable · 04/05/2008 23:20:10

Looking for a reason to stick around

Patriot wrote: I agree friend do keep you around but I would not go as far as to say it is what every MMO is about. Well yeah, you obviously want to kill people too and all that fun stuff.. But it's one of several good reasons.

General Discussion · 04/05/2008 16:23:34

Looking for a reason to stick around

Rarebit wrote: Chemuel wrote: crafting is well done all tho I find the whole program pet thing not very matrix like. Same for the viruses thing I am sure you could make up some thing to fit in to the story but for some it just doesn't fly....

General Discussion · 04/05/2008 16:07:10

Update 59 Discussion - April 03, 2008

LtCmdr_Tsusai wrote: I've noticed a AI following change. The NPCs do better to keep up, even with some hyper jumps, however.... it has made 255 agents stupider... They continue to walk on foot and not bother to relocate closer when needed....

Update Discussion · 04/05/2008 14:19:29

About the stats....

"Ballistic" deals with the trees with guns, even in Close Combat, while "Melee" deals with any of the martial art trees. If you want to focus on Martial arts, put your points evenly as you level up in Focus (Which improves your damage) and...

Redpill Rescue · 04/05/2008 00:09:45

Dawn Of War II Announced.

FOR THE EMPEROR I love the DoW games. Very fun to play.

Off-Topic Discussion · 04/04/2008 12:59:52

[9.3.5] "He wouldn't just kill her like that" - Vector - 4/2/08

Steelle wrote: How do you guys think those codes fragments written by the Oracle that were left overs for a kill code work into this? I have my thoughts but they seem pretty out there. Well I think a possibility is he manages to get the fr...

Live Events · 04/03/2008 23:08:32

Update 59 Discussion - April 03, 2008

mantra777 wrote: DARN you people!!! /SHAKEFIST! At least talk about this ORG ABILITIES when i'm at home and NOT @ WORK so i can test them out too... T_T Oh and Vinia... DRACOMET = 9MMFU i thought. " /> =P NoRepro = 9mmfu

Update Discussion · 04/03/2008 19:59:46

Update 59 Discussion - April 03, 2008

70-odd CQ in data mine today, 25 pieces of gum confiscated , and 0 deaths on my end. All skill, totally. Also gank squad.

Update Discussion · 04/03/2008 19:47:57

Who was that dead L.O. ?

Yeah, not a terribly great liasion from what mervs told me. Used a lot of "LOL".

Missions and Storyline · 04/03/2008 16:32:14

Update 59 Discussion - April 03, 2008

Well I'm not sure if /bug reports still work, but I sent in a /bug report about it and how to load them. The org abilities do work apparently, from what I've seen.

Update Discussion · 04/03/2008 15:52:12

Update 59 Discussion - April 03, 2008

Rarebit wrote: Ooh the load from the new interiors or something is causing the servers to split Datamine into two /who areas in some cases. I noticed, it's like a radius for the /who. I can't see people at the opposite corner in /who in da...

Update Discussion · 04/03/2008 14:05:24

Update 59 Discussion - April 03, 2008

The_Big_V wrote: Zudrag wrote: Rarebit wrote: Zudrag wrote: Also, I was very surprised to see the Smith Virions still in game. And overjoyed. They and the Virologists are supposed to be gone. There was some server-side fiddling-around that...

Update Discussion · 04/03/2008 14:04:29

Update 59 Discussion - April 03, 2008

Rarebit wrote: Zudrag wrote: Also, I was very surprised to see the Smith Virions still in game. And overjoyed. They and the Virologists are supposed to be gone. There was some server-side fiddling-around that apparently didn't happen when...

Update Discussion · 04/03/2008 13:10:30

Update 59 Discussion - April 03, 2008

Well, I'm sure we slowed down a bunch of people. I saw a lot of people go offline after we killed them in data mine. Also, I was very surprised to see the Smith Virions still in game. And overjoyed.

Update Discussion · 04/03/2008 12:28:56

Matrix Character Abilities: What would they be?

I have noticed almost every LE character is something in the operative tree, but there's a lack of characters from the Hacker and Coder trees. Which is understandable, it's hard to get screen shots and constantly use abilities at the same...

Dojo - Operative Discussion · 04/02/2008 19:12:42

Update 59 Discussion - April 03, 2008

ZippyTheSquirrel wrote: No singleton FX items? Perp fire virus, here I come! They're all on the same timer, so you can't have a wanna-be perp. You can, however, email them to yourself to save inventory space.

Update Discussion · 04/02/2008 19:02:18

Image Retrieval - April 02, 2008

Mathalos wrote: Should we expect patch notes this evening? durrrrr, wuts a patch notes?

Broadcast Depth · 04/02/2008 15:15:59

Image Retrieval - April 02, 2008

Rarebit wrote: Fen wrote: Let's hope the gum is something really special... It isn't that big a deal. Concentration bonus from using the gum?

Broadcast Depth · 04/02/2008 15:10:13

Image Retrieval - April 02, 2008

personlll wrote: Zudrag wrote: My mission is clear then. Stop anyone from getting this gum on Syntax. Looks like the gum might be a consumable, and I want something to chew. Perhaps we can prevent people from trading by crowding the collec...

Broadcast Depth · 04/02/2008 14:48:04

Image Retrieval - April 02, 2008

What the *CENSORED* is the point of even handing that stuff out before hand for veteran players? I was fine when Brewko had contests in the white room to win it, hey, that's cool to have to go through a contest to win it. Now where's our c...

Broadcast Depth · 04/02/2008 14:25:58

Storyline rant

Some of the storyline elements I have found less than satisfactory, but you can't please 100% of the people 100% of the time.

Missions and Storyline · 04/02/2008 10:58:52

Operative Profile - ChloeAnn - 04-01-08

FrayJack wrote: two org keys don't equal a single item i thought Ha ha ha, I read that and thought the same thing too.

Community News · 04/01/2008 16:26:55

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

Congrats, TheSorrows! Everyone who got a last hit on the Smith Virus receives/will receive a Perpetual Non-infectious Flame Virus from the Oracle in an email. I was good on Vector and didn't try and attack Smith once.

Broadcast Depth · 04/01/2008 14:53:28

MxO 3rd Anniversary 2008 Screenshots

Killed a cluster of Smithlings, BY MYSELF! DUN DUN DUN! Apparently once they go up the stairs far enough, they just get tired and stand around, waiting for people like me to run up the stairs and cover in bullets.

Archive Construct · 03/31/2008 21:00:53

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

Ballak wrote: Would would happen if a Sim, you know, just happend to kill Smith Virus on Vector? I believe Rarebit already said he'd do whoever did the most damage then.

Broadcast Depth · 03/31/2008 18:56:23

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

Oh, one thing I was kind of hoping to happen was perhaps a little chat before the shooting begins. I know he did a bit of that last year, but I haven't heard of it this year.

Broadcast Depth · 03/31/2008 17:48:39

Bugged Baseball Caps?

It's a bug, there's not supposed to be enhanced baseball caps in the game. They're not wearable because buffs were just kind of randomly thrown onto different styles of clothing, I believe, and happened to be on the enhanced baseball caps...

Redpill Rescue · 03/31/2008 17:46:29

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

MotorZ wrote: Hmm...maybe you could load up meatwad/corruption pulse and knock people back a few times. I don't think that's on Smith's resume of skills.

Broadcast Depth · 03/31/2008 16:51:40

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

His health regen seemed right for this event, I was actually pleased to see when I jumped down to attack him that he had regenerated all his health again. I didn't get a chance to look at his health to see if it was any higher or not. The...

Broadcast Depth · 03/31/2008 16:49:36

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

Sneaker wrote: Little different when someone on the team that got the CQ gets the reward. But, y'know, thanks for flamin' " /> I have a protip for you.

Broadcast Depth · 03/31/2008 15:09:02

Datamine Agent 255 Meter

Vinia wrote: Not to put a fly in the ointment but I was on that 'Cursion server earlier today and I was shot down by a 255 Agent in Westview (as he should have done, I said 'well done you' " /> but my Agent meter didn't budge, in fact duri...

Redpill Rescue · 03/28/2008 20:57:17

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

Massive Smithling spawn once he gets to each quarter of health would probably deter people, still get him low enough, but drive people away so you can get a bit of a breather to make the fight last slightly longer, IMO. It looked like you...

Broadcast Depth · 03/28/2008 18:25:01