Image Retrieval - November 19, 2008
ArchDuke wrote: I always love the Winter events and the clothing that comes with it. What would the male equivalent of the bathrobes be.... ?
Broadcast Depth · 11/19/2008 17:57:44
Image Retrieval - November 19, 2008
Broadcast Depth · 11/19/2008 16:10:43
Assorted dev screenshots
Residual Self-Image · 11/19/2008 14:48:53
Assorted dev screenshots
Residual Self-Image · 11/15/2008 20:51:51
Assorted dev screenshots
>_>
Residual Self-Image · 11/15/2008 17:45:56
Assorted dev screenshots
Residual Self-Image · 11/14/2008 19:33:30
Assorted dev screenshots
Residual Self-Image · 11/14/2008 17:51:32
Assorted dev screenshots
Residual Self-Image · 11/14/2008 17:09:21
Assorted dev screenshots
No.
Residual Self-Image · 11/13/2008 21:14:53
Assorted dev screenshots
Residual Self-Image · 11/13/2008 20:35:59
11.3 All-operative party - Mon, Dec 1st, 2:00 pm, Recursion
Recursion Club Polyvinyl, Mara Monday, December 1st, 2:00 pm This will be a party open to all operatives, and attended by one or more MXO story characters. The host server will rotate each update
Broadcast Depth · 11/12/2008 17:28:36
11.3 Zion meeting - Wed, Nov 26th, 2:00 pm, Vector
Vector Arrive at 700 -6 10, Achan (bar, basement) Wednesday, November 26th, 2:00 pm Operatives must be level 5 or higher, and belong to the Zion or EPN organization. These meetings are designed to be open discussions between operatives and...
Broadcast Depth · 11/12/2008 17:27:00
11.3 Merovingian meeting - Tue, Nov 25th, 2:00 pm, Syntax
Syntax Arrive at 30 1 60, Mara (hotel, ground floor) Tuesday, November 25th, 2:00 pm Operatives must be level 5 or higher, and belong to the Merovingian organization. These meetings are designed to be open discussions between operatives an...
Broadcast Depth · 11/12/2008 17:25:02
11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion
Recursion Arrive at 580 153 425, Tabor Park (office building, top floor) Monday, November 24th, 2:00 pm Operatives must be level 5 or higher, and belong to the Machine or Cypherite organization. These meetings are designed to be open discu...
Broadcast Depth · 11/12/2008 17:23:04
Rare's Avatar Mystery Theater v.2
Residual Self-Image · 11/11/2008 20:09:27
11.3 missions logs/summaries/screenshots (all orgs)
Since we're off the daily/weekly schedule and have cinematics to introduce each subchapter, I don't plan on doing written summaries. Feel free to monopolize the job!
Missions and Storyline · 11/10/2008 20:42:57
Assorted dev screenshots
Residual Self-Image · 11/10/2008 16:52:15
A New Approach
Jim78UK wrote: we now have a timeline that defies any knowledge of quantum physics. You think that's quantum physics you're experiencing?
Development Roundtable · 11/10/2008 13:42:00
Shimada Tribute
I always liked that shot of her subgunning the Sleepwalkers. :) Very well put together!
Residual Self-Image · 11/08/2008 17:05:41
Hollyy hell ... are these kill able ? and is she killable ?
You guys may find it useful to put together a catalogue of exactly what has been said regarding the interface program. Stuff that happened in 11.2 is pretty key to arriving at an understanding of what's going on, so I guess if you don't re...
General Discussion · 11/07/2008 15:48:43
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 03:56:40
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 03:36:12
Rare's cinematic image dump v11.3 (**SPOILERS**)
That ought to cover it, I think.
Missions and Storyline · 11/07/2008 01:34:33
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:30:48
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:30:27
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:30:05
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:29:39
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:28:57
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:28:36
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:28:02
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:27:31
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:26:53
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:26:20
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:25:45
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:25:24
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:25:07
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:24:45
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:24:27
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:23:51
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:23:35
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:23:13
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:22:56
Rare's cinematic image dump v11.3 (**SPOILERS**)
Missions and Storyline · 11/07/2008 01:22:35
In Loving Memory of Shimada: Memorial Service *Updated to 11/29*
General Discussion · 11/06/2008 23:36:11
Rare's cinematic image dump v11.3 (**SPOILERS**)
Slideshow of the original 90 storyboards, the idea was that each would represent about a second of finished animation.
Missions and Storyline · 11/06/2008 22:23:55
Texture Glitches
That looks like RAM on your video card going bad.
Performance Issues (Video, Sound, Crashing) · 11/06/2008 21:52:39
Rare's cinematic image dump v11.3 (**SPOILERS**)
The frames are 717x375. The bottom 75 pixels is the "black bar" subtitle area; the cinematic image area is 717x300 (2.39 aspect ratio, which seems to be current cinema standard, although standards vary a bit). The art, as mentioned, is (mo...
Missions and Storyline · 11/06/2008 21:49:44
Rare's cinematic image dump v11.3 (**SPOILERS**)
The artwork was drawn in Photoshop 4 with an Intuos 3 6x8 drawing tablet. It was animated in Ulead GIF Animator 5, and exported as a SWF file in ImageReady CS2. The weird drawing method I use has been described before, but here's a quick t...
Missions and Storyline · 11/06/2008 21:12:08
CQ Leaderboard - Server Top 100
Updated.
Player Versus Player · 11/06/2008 19:42:08
Hel Stompers . . .
HutchieJNR wrote: Maybe you have to be nakid to enjoy them fully <.< This is true. Also, body size 1. =P
General Discussion · 11/06/2008 19:07:33
Assorted dev screenshots
Residual Self-Image · 11/06/2008 18:43:28
Assorted dev screenshots
Spare IR shots.
Residual Self-Image · 11/06/2008 18:42:51
Assorted dev screenshots
Residual Self-Image · 11/06/2008 18:35:01
Assorted dev screenshots
Residual Self-Image · 11/06/2008 18:33:05
Assorted dev screenshots
Residual Self-Image · 11/06/2008 18:32:49
Assorted dev screenshots
Residual Self-Image · 11/06/2008 18:32:31
Assorted dev screenshots
Residual Self-Image · 11/06/2008 18:32:15
Assorted dev screenshots
Residual Self-Image · 11/06/2008 18:31:56
Assorted dev screenshots
From back when I was developing the 11.3 stuff.
Residual Self-Image · 11/06/2008 18:31:32
Rare's cinematic image dump v11.3 (**SPOILERS**)
Tesma wrote: Shimada was the one character that I was hoping for not to die Really? Why's that?
Missions and Storyline · 11/06/2008 17:53:23