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Rarebit

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Image Retrieval December 11, 2008

Ooh, rad flames. I do need to get better at painting new components on textures; the problem (for me) is that I don't have all the tools, source files and knowledge that a dedicated texture artist would--I don't usually have a visual guide...

Broadcast Depth · 12/12/2008 15:06:47

Rare's cinematic image dump v12.1 (**SPOILERS**)

Shinryu wrote: Hmm.. the Architect and a very ticked off Pace, this should be good. Oh, and Rare, is there any way you could at least let the loading area music keep playing during the cine if not use one of the already in game tracks for...

Missions and Storyline · 12/12/2008 11:54:53

Image Retrieval December 11, 2008

Villemar_MxO wrote: I want the Chelsea Main Library opened up someday! Supposedly the home of the Archivist Society, per the old City Guide. They probably intended it for use at a later date but never got around to it. Or intended it to ho...

Broadcast Depth · 12/11/2008 18:33:04

Image Retrieval December 11, 2008

deffdog wrote: You have several warehouses at your disposal in Ikeburo, please use them. Warehouses usually aren't going to be an option for buildings I can liberate from the mission system and change into public areas for free spawns or w...

Broadcast Depth · 12/11/2008 17:32:03

General population

Skull101 wrote: " all the devs have been worring about is content, not to much about the story. " The story has been and continues to be my main focus. Under the "new approach" it claims more of my direct development time than before. The...

General Discussion · 12/11/2008 13:46:16

Image Retrieval December 11, 2008

The female shirt is similar to the existing shirt available to players, but the color is a slightly different shade, more vibrant, and the textures are sharper. I know it isn't a vast change, but I did want to get the other Phoenix items i...

Broadcast Depth · 12/11/2008 13:36:01

Bring Back the Lith Days.

Bayamos wrote: Back in the day, if you didn't know what was going on in the storyline, you looked like an idiot at Live Events "what is BIP?!?" and would often miss out on oppurtunities for interaction or would do poorly relative to one's...

Development Roundtable · 12/10/2008 18:22:55

Image Retrieval December 03, 2008

Hm, not sure where Walrus and Virrago are at today. The Winter Holiday update is NOT tomorrow--a proper announcement of the actual date should happen soon. Normally we'd be having a weekly server restart overnight here, not sure that's goi...

Broadcast Depth · 12/10/2008 17:11:50

Bring Back the Lith Days.

Garu wrote: Remember the old event banners? Great turnouts. Those were a different kind of event with a different type of staff on the project--many devs working for weeks/months to generate the one-time event content, and then multiple de...

Development Roundtable · 12/10/2008 13:15:32

Bring Back the Lith Days.

Procurator wrote: Ah-hah! I see the flaw in your calculations. It wasn't one or two dozen players you were entertaining and putting in the effort for; it was one or two dozen, plus however many people read the resulting threads in the Live...

Development Roundtable · 12/10/2008 13:08:47

Bring Back the Lith Days.

Darminian wrote: if things were more spontaneous and constantly happening people would jack in more often and try to be more aware of what's happening. I'm not so sure about that. We just finished up several years of daily events--which st...

Development Roundtable · 12/10/2008 13:05:15

Bring Back the Lith Days.

Hyperviolent wrote: If you do not, you will again be talking to a small circle of people that for some reason still stayed jacked in after having done the content. You mean people who actually hang out in the game because they're able to e...

Development Roundtable · 12/10/2008 12:57:56

Bring Back the Lith Days.

deffdog wrote: We feel your pain Rarebit, And I am happy to see that your becoming involved in this thread. As a person who has ran a few player events I can understand the time it takes. Thats why I would hope creating these items or stor...

Development Roundtable · 12/09/2008 19:00:20

Bring Back the Lith Days.

I understand (and I said this in my first post on the subject) that people who have been used to playing in daily live events will feel their loss. I think events are cool too--after all I did however many hundreds over several years. But...

Development Roundtable · 12/09/2008 17:53:14

Bring Back the Lith Days.

Ic3b3rg wrote: Does that mean you wanted the Pew Pew eyes? (lazer eyes) So if the proposal of the machines not using humans as a power source did go through, where did the machines get their power source? Everyone knows this game was rushe...

Development Roundtable · 12/09/2008 14:22:38

MxO Fanzine #1 - Launch

Ohh! From the title I'd thought you'd made your own magazine (*fan*-made-maga-*zine*). ;) I'd say "nice scans" but I'm not sure if I should officially endorse reproducing official stuff blah blah. But go ahead and pretend I said it.

Residual Self-Image · 12/09/2008 14:06:18

Bring Back the Lith Days.

NeoExcidious wrote: because the devs are not allowed to touch the original content. This is not the case and never has been. Practically the first thing to happen was the assassination of Morpheus--that should tell you something, if nothin...

Development Roundtable · 12/09/2008 13:35:45

_ _

When it's cookie time...all the time.

Residual Self-Image · 12/01/2008 17:32:04

11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion

GreyMountain wrote: It was just parts when like the Morpheus Sim, EPN hovercrafts. All convienently lacked intel. It just seemed that you skipped over those side-stories. To me it felt like you skipped them because you didn't have any real...

Broadcast Depth · 11/24/2008 18:52:56

11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion

GreyMountain wrote: A Merv was there amongst the crowd until the last second. Harder to spot, since they don't have bright gold tags below their names. I booted them when I saw them. GreyMountain wrote: Its just you went over the same nons...

Broadcast Depth · 11/24/2008 18:19:34

11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion

Dulux wrote: Whoops, my characters name had a capital i in it, sorry. Yeah, took me two tries. >_< Anyway, this is really not that complicated. Liiiy, whatever, that's all fine. You really have to go out of your way (or mash the keyboard)...

Broadcast Depth · 11/24/2008 17:26:38

11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion

odj wrote: Kybutra wrote: Cry moar please, you were in the wrong on this one ODJ. I'll cry till the cows come home, its my right as a paying customer. I hope Rarebit likes my syntax and vector names btw, as they are similar. I have to type...

Broadcast Depth · 11/24/2008 17:13:21

Fan Faire 09

Wandering around the hotel is the best part! =D Ohh dang I didn't even get up to see that enclosed swimming pool deck thing or whatever it was.

SOE Discussion · 11/24/2008 16:41:20

11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion

" These meetings are designed to be open discussions between operatives and their organization leader(s) about the organization's direction and goals. Do not bring spam macros or a hostile agenda. Disruptive operatives will be removed from...

Broadcast Depth · 11/24/2008 16:26:07

Assorted dev screenshots

KevinX wrote: Looks like a mission enemy or character Sheet:MIssionSatiate Level:55 Erm.. I remember she was level 60. O.o pretending to make her soloable, eh. Hey you're right, I forgot I inflated her LE level to give you Vector EPN a tou...

Residual Self-Image · 11/21/2008 18:33:55

Assorted dev screenshots

Nooo. Look closer. Think back! No more clues! =pppp

Residual Self-Image · 11/21/2008 16:49:12

Image Retrieval - November 19, 2008

Villemar_MxO wrote: Makes sense to me! Oh! I have a big request. For some reason the Red and Green Holiday Hats are singletons. Can we at least de-singletonize them? To bring them in line with the other holiday hats (gold, black, silver)....

Broadcast Depth · 11/21/2008 16:46:59

Image Retrieval - November 19, 2008

Nicho wrote: Rarebit wrote: Nope, I finished up the winter stuff last week. =p Yeah well I seriously hope us men get something as good as the formal gloves/shoes. Oh snap! Next week's IR may be life or death! =o

Broadcast Depth · 11/21/2008 16:45:27

Assorted dev screenshots

Haha you guys get farther and farther off the more I show you. And what is this "winter" you speak of? Winter's been over for me for a week. =p

Residual Self-Image · 11/21/2008 16:39:28

Finally Matrix Blu Ray 10/14th! Features added

Phoenix_Dfire wrote: I guess there's no promotion for the Matrix Online. It would have been nice to give people a copy of the client with a Buddy Key. Oh Well. Matrix movie releases have never distributed MXO game files or keys as far as I...

Off-Topic Discussion · 11/21/2008 16:34:56

Image Retrieval - November 19, 2008

Wha? You mean you forum regulars don't go telling all your fellow operatives the strange and outrageous things you see on the forum? ;)

Broadcast Depth · 11/21/2008 14:31:29

Image Retrieval - November 19, 2008

The article doesn't say "new" for a reason. Listening to players is tricky. It was players who first gave me the idea of putting pants on them, and I documented what I was doing in my usual places on the forum--in this case I think it was...

Broadcast Depth · 11/21/2008 14:16:45

If you were a DEV...

ZaneZavin wrote: If I was hired to work on mxo... [...] (b)Neutralize clothing stacking by switching some things to raw bonuses and not %'s. Contrary to popular wishful thinking, according to Dracomet, switching clothing buffs to points ra...

General Discussion · 11/20/2008 15:06:13