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Rarebit

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The Unclean have text in their Details now! ^-^

Othinn1 wrote: I remember the headless clients. They were used during a beta stress test. But unlike the NPCs we see now, they actual had heads (if I remember correctly, the term "headless" referred to the fact that there were no players c...

General Discussion · 08/24/2007 12:26:13

ask the dev ? what happen

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General Discussion · 08/23/2007 23:45

[8.1.5] How we can really fight the Machines - Syntax - 8/20/07

GoDGiVeR wrote: ((There is no place in the game which can't be penetrated to eavesdroping. Even the org-constructs can be penetrated to listen. Being able to listen through walls is a -quite- bad aspect of RP in this game)) You're quite ri...

Live Events · 08/23/2007 13:36:21

Got to Love SOE

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General Discussion · 08/22/2007 18:55

The Week in Review - August 17 2007

Looks like the updated forums will not allow you to type out standard BB-style tags anymore, ie [img](image url)[/img] [url=(link url)](link name)[/url] I was panicking, since this is how I do the daily Live Events threads with their 42 im...

Broadcast Depth · 08/22/2007 12:23:11

[8.1.5] How we can really fight the Machines - Syntax - 8/20/07

Tsurai wrote: (( I took one look at that picture where Kid beats on the Silver Dragon while raising his arms...and I instantly remember the new Oxy Face cleaner commercial with the faith healer...LET THE EVIL BE GONE! Mind you I have the p...

Live Events · 08/22/2007 11:51:03

An Animator

Darkhawk wrote: This game is quickly loosing lots on long time players/subscribers. Something needs to be done soon or there won't be anyone left. There has been a serious lack of Live Events lately and that alone has led to the abandonmen...

Animation Feedback · 08/21/2007 14:17:01

An Animator

Darkhawk wrote: If what Pack-Hunter says is true - then that pretty much means the ppl working on this game have to pretty much reverse engineer the game from the ground up. Which I find absolutely ridiculous on Sony's part. Because having...

Animation Feedback · 08/21/2007 11:35:14

An Animator

Roukan wrote: SolidRevolver wrote: I love the 2D cinematics, especially how they are now, they have a very strong graphic novel theme. Another reason we may not have the in-game engine cinematics is because they were motion capture and wou...

Animation Feedback · 08/21/2007 11:33:14

[8.1.5] I heard she just had to cut and run - Vector - 8/17/07

Bayamo wrote: ((It's frustrating when the LESIG char that's supposed to be on your side acts in a way that prevents you from achieving what you're supposed to, but judging by how it ran away from our healers, I'd guess this is another one...

Live Events · 08/21/2007 00:06:36

Oracle Cookies

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General Discussion · 08/18/2007 22:07

please list clothing with inappropriate specularity in update 53

PS10N wrote: Some of us have been with MxO longer than Rarebit and remember that this is the very same issue that led to the shiny textures being removed in the first place! The shiny textures brought up all these exact same issues in the...

Items and Clothing Feedback · 08/15/2007 15:55:40

Zion Events

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General Discussion · 08/14/2007 19:07

Zion Events

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General Discussion · 08/14/2007 18:53

MXO Sketches

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Residual Self-Image · 08/14/2007 12:44:56

Serious concerns for the story.

... for development at an organisational level palpable to the individual player, ..... I was quick to praise...

General Discussion · 08/12/2007 20:38

Serious concerns for the story.

... (this is primarily a response to Tytanya) say that there was plenty of potential for story development ... development , some noob of a producer/marketer-type came out and said something that made it sound like...

General Discussion · 08/11/2007 19:45

Serious concerns for the story.

Neoteny wrote: Thank you! Really, aside form the things mentioned, the only other major shaping thing that happened prior to Chapter 7 was that Morpheus died, I guess, and the way the story's direction is changing is much, much more fun an...

General Discussion · 08/10/2007 21:52:59

Serious concerns for the story.

This is a potentially interesting topic, but I'd like to point out as a matter of perspective that relatively little in the way of permanent change to the known world of the Matrix occurred in our game until quite recently. In very broad t...

General Discussion · 08/10/2007 21:42:33

I think there's some confusion (Attn Storyline Devs!)

... (this is primarily a response to Tytanya) say that there was plenty of potential for story development ... development , some noob of a producer/marketer-type came out and said something that made it sound like...

General Discussion · 08/10/2007 21:07

Ghost

Matrix Universe · 08/09/2007 21:39:47

MXO Sketches

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Residual Self-Image · 07/31/2007 00:53:20