ZippyTheSquirrel wrote: MetaLogic wrote: Neoteny wrote: You know, if he fried the Architect, then maybe we could get somewhere with some sort of peace negotiation. Doubtful, I think the Architect already has a plan in place in case he gets...
Omega0 wrote: Vinia wrote: The Cypherites were formed to prevent Zion from waking more then the allocated 1%, a figure agreed in the treaty. Can you prove this? Have you even read the treaty? I haven't. But I do remember the Oracle asking...
ThePigeonKing wrote: I think you all need to stop basing Agents in the game on what you've seen in the movies. You don't know if these Agents spawned in through bluepills and there's nothing we've seen that proves that Agents can only exis...
Vinia wrote: The Leo wrote: I think these agents start losing the movie touch a lot... mustache? ... non upgraded names (-son)? ((Whilst I'm not too bothered about the naming conventions which worked well for the requirement of the films I...
The Leo wrote: I think these agents start losing the movie touch a lot... mustache? ... non upgraded names (-son)? They've upgraded beyond such conventions.
Mindsweep wrote: So this is 02...... Awesome pictures and maybe we will see some new cloths Weapons... There's no such thing as 2. It'd be called 11 if anything, which is 3.
Archangel wrote: nubious81 wrote: Steelle wrote: MotorZ wrote: Oh, and...pipes Rarebit? I'm pretty sure its a series of tubes... thats it it must be The Internet's Headquaters Don't give Rarebit any ideas. We'll see an Exile named "The Int...
Note that when SIMLO was accelerated, he only became more aggressive against hostiles (Mainly zion/epn), but not against us - perhaps Pace was affected similairly.
AltDimension wrote: SniperWolf101 wrote: Mindsweep wrote: Just a though...the door in Westview where the Intruder first came out...maybe that door would open up for the new area O.O That's what I'm kind of thinking. Interesting... That cou...
Gerik wrote: kou_urake wrote: Yeah, I recall Paul mentioning that the Zobmies were intended for the Power Plant, but since we get them for Halloween, I doubt they'll be there too. Unlimits would make sense, but everyone's sick of them. May...
Yeah, I recall Paul mentioning that the Zobmies were intended for the Power Plant, but since we get them for Halloween, I doubt they'll be there too. Unlimits would make sense, but everyone's sick of them. Maybe we'll get new npcs? Regardl...
Virrago wrote: imax wrote: This is an official statement from trekkies. "If you are looking forward to this movie, you are not a fan!" I don't get it. The general impression among the diehards is that this prequel/reboot concept is going t...
Just to clear things up: That was the Morpheus sim, the one created by the General, though its now off doing its own thing. The Machines also made one, but it didn't work properly so they deleted it.
It's got to be unused material from years back (like the Mero/Persephone poetry thing in 8.3). They even had a few unused Morphy voice clips in a Zion crit a few chapters back.
Wow... very, very interesting. I love the Intruder's voice, sounds like a Decepitcon from the G1 Transformers. His remark about deletion raises sooo many questions... As is whatever it is he's looking for, and whatever Morpheus has to do w...
The Curit is all weepy now! You omitted his poem. Effy came passing by the snow for the thing some reason which you wander about, everyone cannot know of.... The he meant that it comes from the box where he is flat; The hat which is said t...
A little sparse... I imagine there's some nifty storyline stuff they aren't spoiling for us, or there's a hotfix in the works. Anyway, here's hoping that Rarebit works his bullet-time magic on standard moves soon!
(( Okay, here's my off the wall theory on this guy: he's human. Not a "normal" redpill though - one of the MacHenry style unplugged humans. And he's from whatever's at the other end of those mysterious power lines. ))
Neoteny wrote: Yeah, this stuff is pretty awesome. So far the winter clothing additions have been a smashing success, I'd say. There's just two pieces left, and I figure it'll be the footwear for the ladies (one white, one black) thus one-...
((Hey, check out the Kid's message in the current nearly year old sentinel - forshadowing! Why not in a construct accessible through the door atop Ascension? (Refering to where Neo's rsi should be). ))
Outlaw wrote: I am looking forward to see what exactly is in store and what kind of revisions I can notice when this comes out, im excited, but i can wait... The main thing is bullet-time finishers and special moves. I reccomend switching...
Avalod wrote: *reads the note on the delay* Hmmm now who here says we have no animator when it looks like from that said post and note that it as alot of the devs it seems working on the animations =P. I've said it before, and i'll say it...
GypsyJuggler wrote: By the way, this update has been named 'Ralph' by Rarebit so we're going with the term 'CR2.R' to describe the combat system after the patch. Can we also get a map indicator for the tree Effy named Frank?
MotorZ wrote: TekMon wrote: Through the wall I saw The Architech and The Network behind the doors. Only details no dalogue, though. Really? That's awesome. I figured they were important, but were only supposed to be found by those that put...
Was the white/sealed door in the second phase supposed to be inaccessible? I tried three times, and it never opened. I wonder what the two npcs on the other side were doing....