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CPT_Starschwar

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Starschwar

[9.2.2] We would like the violence to end - Vector - 1/18/08

Omega0 wrote: Vinia wrote: The Cypherites were formed to prevent Zion from waking more then the allocated 1%, a figure agreed in the treaty. Can you prove this? Have you even read the treaty? I haven't. But I do remember the Oracle asking...

Live Events · 02/01/2008 14:44:18

Image Retrieval - January 30, 2008

Procurator wrote: *Finally works out where the 'Datamine' thing came from.* Oooh... Care to share?

Broadcast Depth · 01/31/2008 07:33:44

Image Retrieval - January 30, 2008

Got it. "Datamine"... curious. If this is area is geared mainly towards that, perhaps they'll have some nifty spawns from it - seepwalkers, etc.

Broadcast Depth · 01/31/2008 07:14:46

Image Retrieval - January 30, 2008

Mindsweep wrote: So this is 02...... Awesome pictures and maybe we will see some new cloths Weapons... There's no such thing as 2. It'd be called 11 if anything, which is 3.

Broadcast Depth · 01/31/2008 06:36:43

Image Retrieval - January 30, 2008

Archangel wrote: nubious81 wrote: Steelle wrote: MotorZ wrote: Oh, and...pipes Rarebit? I'm pretty sure its a series of tubes... thats it it must be The Internet's Headquaters Don't give Rarebit any ideas. We'll see an Exile named "The Int...

Broadcast Depth · 01/30/2008 17:20:36

GeForce 8800GTX - Major indoor lag!?

sonofthree wrote: I wonder if it has to do with PCI express drivers instead of videodrivers? I'm running a pair of PCI-E DX9 cards, no problem.

General Technical Help and Questions · 01/29/2008 07:30:00

[9.2.3] Mach mission feedback thread: "Overload"

Note that when SIMLO was accelerated, he only became more aggressive against hostiles (Mainly zion/epn), but not against us - perhaps Pace was affected similairly.

Missions and Storyline · 01/24/2008 16:30:40

Image Retrieval - January 23, 2008

AltDimension wrote: SniperWolf101 wrote: Mindsweep wrote: Just a though...the door in Westview where the Intruder first came out...maybe that door would open up for the new area O.O That's what I'm kind of thinking. Interesting... That cou...

Broadcast Depth · 01/24/2008 12:58:28

Image Retrieval - January 23, 2008

Gerik wrote: kou_urake wrote: Yeah, I recall Paul mentioning that the Zobmies were intended for the Power Plant, but since we get them for Halloween, I doubt they'll be there too. Unlimits would make sense, but everyone's sick of them. May...

Broadcast Depth · 01/23/2008 17:05:09

Image Retrieval - January 23, 2008

Yeah, I recall Paul mentioning that the Zobmies were intended for the Power Plant, but since we get them for Halloween, I doubt they'll be there too. Unlimits would make sense, but everyone's sick of them. Maybe we'll get new npcs? Regardl...

Broadcast Depth · 01/23/2008 15:31:09

Ohhh Trekkies!!!!! scnshot of the new Enterprise!!!

Virrago wrote: imax wrote: This is an official statement from trekkies. "If you are looking forward to this movie, you are not a fan!" I don't get it. The general impression among the diehards is that this prequel/reboot concept is going t...

Off-Topic Discussion · 01/18/2008 12:30:17

Image Retrieval - January 16, 2008

deviljonny wrote: The Aquaduct hmmm? Oh! And like, the enemies can be Unlimit-ish things from the vials!

Broadcast Depth · 01/16/2008 15:54:58

Image Retrieval - January 16, 2008

You know what'd make this even better? If the collector for this thing was the mysterious redpill from cinematic 2.2

Broadcast Depth · 01/16/2008 15:52:06

Image Retrieval - January 16, 2008

Whoa! I never thought I'd see the day... that's epic.... so long as it's not an extension of the bathory/corrputped stuff anyway.

Broadcast Depth · 01/16/2008 15:42:59

Cinematic 9.2 discussion SPOILERS

Just to clear things up: That was the Morpheus sim, the one created by the General, though its now off doing its own thing. The Machines also made one, but it didn't work properly so they deleted it.

Missions and Storyline · 01/10/2008 13:06:43

Cinematic 9.2 discussion SPOILERS

It's got to be unused material from years back (like the Mero/Persephone poetry thing in 8.3). They even had a few unused Morphy voice clips in a Zion crit a few chapters back.

Missions and Storyline · 01/10/2008 09:44:54

Cinematic 9.2 **SPOILERS**

I bet ya to it this time, proc. http://forums.station.sony.com/mxo/..._id=36300019856

Missions and Storyline · 01/10/2008 09:33:50

Cinematic 9.2 discussion SPOILERS

Wow... very, very interesting. I love the Intruder's voice, sounds like a Decepitcon from the G1 Transformers. His remark about deletion raises sooo many questions... As is whatever it is he's looking for, and whatever Morpheus has to do w...

Missions and Storyline · 01/10/2008 09:30:05

Neos RSI

You might have accidentally toggled FX off with Ctrl F - if that's the case, the body wouldn't show up. Just hit it again to turn it back on.

Missions and Storyline · 01/10/2008 09:12:52

Update 57 Discussion

A little sparse... I imagine there's some nifty storyline stuff they aren't spoiling for us, or there's a hotfix in the works. Anyway, here's hoping that Rarebit works his bullet-time magic on standard moves soon!

Update Discussion · 01/09/2008 14:20:18

Guess the movie by the image

kou_urake wrote: Wow, you've got me stumped, Rarebit. Well done. Don't you skip me!

Forum Games · 01/05/2008 10:40:57

Winter Holiday Update Discussion

I assume we get the coats/shirts/skits/shoes the same way as the gloves? And woot for the animation fixes!

Update Discussion · 12/12/2007 16:07:12

Chapter 9 Your predictions

(( Okay, here's my off the wall theory on this guy: he's human. Not a "normal" redpill though - one of the MacHenry style unplugged humans. And he's from whatever's at the other end of those mysterious power lines. ))

Missions and Storyline · 12/08/2007 09:27:43

Image Retrieval - December 05, 2007

Neoteny wrote: Yeah, this stuff is pretty awesome. So far the winter clothing additions have been a smashing success, I'd say. There's just two pieces left, and I figure it'll be the footwear for the ladies (one white, one black) thus one-...

Broadcast Depth · 12/05/2007 15:16:29

Image Retrieval - December 05, 2007

Huh, no boots? That's weird. Oh well, at least the females now have something to go with their system suits.

Broadcast Depth · 12/05/2007 11:39:19

Chapter 9 Your predictions

((Hey, check out the Kid's message in the current nearly year old sentinel - forshadowing! Why not in a construct accessible through the door atop Ascension? (Refering to where Neo's rsi should be). ))

Missions and Storyline · 12/04/2007 19:17:17

Combat Animation Hotfix Delay

Outlaw wrote: I am looking forward to see what exactly is in store and what kind of revisions I can notice when this comes out, im excited, but i can wait... The main thing is bullet-time finishers and special moves. I reccomend switching...

Broadcast Depth · 12/04/2007 14:04:16

501rst Legion

GypsyJuggler wrote: I want the rights to the movie ' 501 '. It'll be like 300 only with 201 stormtroopers. This is BESPIN.

Crew and Faction Recruiting - Syntax · 12/03/2007 19:37:57

Combat Animation Hotfix Delay

Avalod wrote: *reads the note on the delay* Hmmm now who here says we have no animator when it looks like from that said post and note that it as alot of the devs it seems working on the animations =P. I've said it before, and i'll say it...

Broadcast Depth · 12/03/2007 19:02:22

Combat Animation Hotfix Delay

GypsyJuggler wrote: By the way, this update has been named 'Ralph' by Rarebit so we're going with the term 'CR2.R' to describe the combat system after the patch. Can we also get a map indicator for the tree Effy named Frank?

Broadcast Depth · 12/03/2007 18:45:47

Combat Animation Hotfix Delay

I'm glad they're being careful about this. Take your time and get it right. And it'll make winter holiday all that more exciting.

Broadcast Depth · 12/03/2007 13:54:50

[9.1.3] Mach mission feedback thread: "Denial of Service"

MotorZ wrote: TekMon wrote: Through the wall I saw The Architech and The Network behind the doors. Only details no dalogue, though. Really? That's awesome. I figured they were important, but were only supposed to be found by those that put...

Missions and Storyline · 11/29/2007 17:08:49