Jacked Out

cryshal

105 archived posts

cryshal
Jacked Out
Joined: Feb 13, 2006
Messages: 962
Location: NY
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Strength of Hackers in interlock

well, youre right, but no one ever does that, seems like. stun is just kinda lame now =/ keep in mind all the other nerfs we have going on. allowing logic cannon is not an issue of dmg. what about all the crazy dmg currently being done by...

Player Versus Player Feedback · 04/23/2006 19:25:30

Silenced weapons and you!

yeah the silenced guns are mostly about NOT attracting more mobs while youre out in the field. very useful when we were all level 29 and such. as for the OP's idea, good stuff. make no changes to dmg or accuracy tho, it makes no sense to d...

Items and Clothing Feedback · 04/23/2006 07:11:00

Strength of Hackers in interlock

agreed, ballista is closer to the mark than howitzer. howitzer has been seriously torqued, and i think the reason why relates to how these percentage-based influences are working. 1, 2, 3% of anything just isnt much, unless we're talking a...

Player Versus Player Feedback · 04/23/2006 06:51:08

Strength of Hackers in interlock

are you dense? what episode of SNL did you come from? what im saying is that a hacker whos good is potentially a problem. anyone who can use their loadout well is gonna give you a good fight. so yes, there is something overpowered here but...

Player Versus Player Feedback · 04/22/2006 20:56:10

Strength of Hackers in interlock

hes just mad cuz i can beat him. probly with my hacker AND my ma. heh. so anyway.. its a question of logic. hacker itself is overpowered in the same way that the american government is efficient. ha ha. but when you have a hacker who is GO...

Player Versus Player Feedback · 04/22/2006 06:16:41

Strength of Hackers in interlock

hackers are not overpowered in interlock, or anywhere else. quite the opposite. devs, make no further nerfs to hacker or ppl are gonna start quitting. as for you geniuses complaining about interlock, the only thing overpowered is the COMBI...

Player Versus Player Feedback · 04/20/2006 05:04:12

Strength of Hackers in interlock

as usual, this thread delivers. what exactly it delivers tho, is questionable at best. to begin with, your entire method of presenting your argument, in the real world (where i live), is called "sophistry" and isnt exactly airtight. there...

Player Versus Player Feedback · 04/16/2006 20:41:10

Strength of Hackers in interlock

"the hackers dont fall as quick as the MAs do when i use my back to back powerless specials >_<" one explanation is that npcs always had significantly lower health than we do. now, thats not the case, theyre almost the same compared to spi...

Player Versus Player Feedback · 04/16/2006 09:29:45

Strength of Hackers in interlock

ah, so at least, the pale underbelly is revealed. renesis is basically saying 'i dont like hackers they r mean to me wahhhh' haha. to begin with, get this idea about hackers being 'good' in interlock out of your head. they ARE NOT 'good' i...

Player Versus Player Feedback · 04/16/2006 05:29:40

Strength of Hackers in interlock

renesis, the main answer to that question is, who cares? hackers have moves excluded from interlock. has your MA loadout been similarly nerfed? nope. your idea is moot at best since ALL hacker moves are specials. so in what way can a hacke...

Player Versus Player Feedback · 04/15/2006 17:25:50

Level 50 Glasses

capitalism ftw. im very impressed with this dev team. you guys dont know how lucky you are to be able to TALK to the game gearheads. if i ever hear a paypal address im sending them some love. tho im curious why they insist on me looking li...

Items and Clothing Feedback · 04/14/2006 18:28:45

CR2.0 must not increase the effectiveness of the Zerg!

the zerg has clearly become a little more effective, mostly depending on your class. since we get hit alot more now, this means, more frequent interruptions of concentration for the hackers. other classes have similar problems.. they have...

Player Versus Player Feedback · 04/14/2006 18:18:07

Strength of Hackers in interlock

frog, it would appear that ALL hacker attacks are specials. this poses 2 serious problems.. powerless becomes stun. not very fair. and you took away our logic cannons too? fine, take away those unstoppable efk's which are impossible to out...

Player Versus Player Feedback · 04/14/2006 18:06:16

Level 50 Glasses

bribe him with $info? you mean, stuff that he can create by editing a couple config files? hell with that ill grab my checkbook and mail him a check =P lvl 45+ glasses (lvl50 is understood, im sure) and level 50 launcher ftw!#$ sometimes i...

Items and Clothing Feedback · 04/10/2006 23:05:37

Item Stability

decay on some of my items seems to have slowed down quite a bit while others are slower now but still faster than pre-cr2. hasnt been long enuf to be more precise than that, sorry.. some lvl50 armored pants lost a point today while doing t...

Items and Clothing Feedback · 04/10/2006 22:53:19

Code Infection Overpowered.

now kryt is getting his buddies to post on forum. how novel. look, just cuz you suck against hackers doesnt mean they should nerf us MORE. but if you wanna keep running yer mouth i got a LONG list of problems with MA that youd probly rathe...

Ability Feedback · 04/09/2006 07:11:42

Invitation to the Dev's

renesis, pls log off and chain yourself to a runaway hazmat truck with bad brakes. im sure others beside myself are getting tired of your personal vendetta with hacker. if someone arranged their loadout to do ONE thing well, sacrificing ma...

Player Versus Environment Feedback · 04/08/2006 20:01:36

Code Infection Overpowered.

i grow tired of the Krytikal & Renesis Show. these two.. characters.. seem hell bent on getting hacker nerfed to the Nth goddam degree. this kid has obviously contrived a worst case scenario then taken a few pretty pictures to post on foru...

Ability Feedback · 04/08/2006 19:46:49

Hacker in Interlock?

try reading my previous post, very slowly.. itll come to you. hacker needs no further nerfing. perhaps you just suck at pvp, which is by far more likely.

External Playtest Discussion · 04/07/2006 04:17:34

Hyperdodge?

ok, that makes sense but cant the frequency of being hit be adjusted downward? its causing problems ingame beyond personal preference... items are decaying at super accelerated rates.. ive had a meson rifle break on me 3 times since cr2 we...

Ability Feedback · 04/05/2006 08:00:52

Hyperdodge?

yeah we get hit too much. its just foolish for a level 20 npc to be tearing me up with gunfire. the low dmg does not make this ok. i dont care about dmg i just dont want to get hit this much. its causing super super high item decay, and it...

Ability Feedback · 04/03/2006 14:19:57

Enhanced Bandanas

-cough- nows a good time to focus on comments posted by myself and others about the insane rate of decay which is caused by the insane increased frequency of taking dmg. this new system really has us screwed in some ways. best overall solu...

Items and Clothing Feedback · 04/03/2006 07:03:07

CR2.0 must not increase the effectiveness of the Zerg!

...or you could quit distracting yourselves with silly ideas about orgs and death effect and just relax the gunfire, our ballistic defense/dodge ranged/magic wand/wtfever is clearly bugged. go to creston without using mkt/assassin and youl...

Player Versus Player Feedback · 03/31/2006 08:01:56

Get rid of having to manually activate buffs!!

see? girls are smarter than these silly dumbass guys here. heh. devs, lets see if we can condense some of this eh? the stuff about all these abs, that is.

Ability Feedback · 03/31/2006 07:37:08

CR2.0 must not increase the effectiveness of the Zerg!

...right then, along comes cryshal with your scheduled reality check =D i recall shooting at ppl, before cr2, who were in interlock. cue 2001 theme music. the reason it has become MUCH worse has nothing to do with interlock. after all, the...

Player Versus Player Feedback · 03/30/2006 16:13:18

Viral Accuracy

of course he is.. mine doesnt go near 200 without upgrade attacks

Player Versus Environment Feedback · 03/30/2006 14:09:45

Upgrade Attacks Overpowered

hahahahaha it was constructive, just not necessarily sympathetic to the apparently prevailing views of either the devs or this forums moderators, should those be seperate entities. i think i and others (lots of others) have made ourselves...

Ability Feedback · 03/29/2006 12:20:28

Unique items conversion

so far i hear alot about resistance. its nice to be very resistant to those bullets hitting you in teh head but pardon me, the rebel, for not wanting to get hit in the first place =D dodge this. anyway.. if you dont get hit, nothing else m...

Items and Clothing Feedback · 03/29/2006 11:37:58

Hacker in Interlock?

you guys are also forgetting that while i may throw barrage4 in interlock, which would cause all the other barrage's to flip their timers.. the other attacks are available, yes, but this is the case with other classes. when i load gunner a...

External Playtest Discussion · 03/29/2006 11:03:41

Upgrade Attacks Overpowered

Post removed. If you don't have something constructive to add to a thread, the best course of action is not to post. Message Edited by TheJurymen on 03-29-2006 01:55 PM

Ability Feedback · 03/29/2006 10:32:10

Rolling out

check my thread about this in the PvE section. this is an issue larger than just day by day combat. they need to keep their goddam rapist fantasy to themselves.

Player Versus Player Feedback · 03/29/2006 07:30:53

Get rid of having to manually activate buffs!!

agreed.. the hacker issue makes me sick, inasmuch as its only an issue because 5 ppl on forum ran their mouth about it long enuf and now hacker has been nerfed to the Nth degree. i dont mind change itself, nothing wrong with that. but when...

Ability Feedback · 03/27/2006 13:16:40

Upgrade Attacks Overpowered

..right. an issue for him. is there anything else we can do for you, good sir?

Ability Feedback · 03/27/2006 13:12:49

Upgrade Attacks Overpowered

more nerfing of the hacker. i wish i had the ear of the devs like these ppl seem to. hackers arent 'supposed' to rule in interlock, fair enough. but why are we being nerfed for ranged/free fire also? this makes no sense. if a hacker is att...

Ability Feedback · 03/26/2006 09:45:52

Get rid of having to manually activate buffs!!

careful, tytanya.. dont look now but youre proposing what sounds to be a work around. its not like the devs putting abs back the way they were would be moving heaven and earth. the userbase of this game is smaller than almost any.. if more...

Ability Feedback · 03/26/2006 09:12:24

Get rid of having to manually activate buffs!!

k so the above person says yes to manual buffs. so that makes.. 4 of you? heh. as for your list of positives, cr2 provides that in general. but its ok to question the manner in which its provided. this business with juggling abs all the ti...

Ability Feedback · 03/20/2006 10:06:56

Ballista

what in the hell sense does that make? cant activate it again until youre no longer in the combat state? eesh.

Player Versus Environment Feedback · 03/19/2006 15:16:18

Get rid of having to manually activate buffs!!

shinryu has hit the nail on the head. in the last game i played, 'concessions' were common, both on the part of the devs and the players. something would get changed (holy hell the noise created by one particular event late last year had 9...

Ability Feedback · 03/19/2006 15:08:21

Get rid of having to manually activate buffs!!

i agree with tat's post. the changes to the loadout/ab system have been by far my biggest complaint. i give credit to the various positive changes where appropriate, so im no lynch mob, not in the least. passive passive passive. if we supp...

Ability Feedback · 03/18/2006 13:37:01

RSI Hack mission too easy...

agreed, 2 days? dumb idea. thats not nearly enough time for a proper nerd to fiddle around with things and actually learn something. i dont care what we have to do to get the rsi hacks just so long as we can get them over and over and over...

Player Versus Environment Feedback · 03/18/2006 12:19:17

Get rid of having to manually activate buffs!!

/agree the problem seems to be.. imbalance =D clothes arent supposed to help us as much as our ab buffs do. but, our buffs have been nerfed. sort of. but this probly turns the devs off. i promise its not about nerfing. sort of. its about g...

Ability Feedback · 03/10/2006 13:43:43

Unique items conversion

yes yes yes.. pls change the appearance.. just the color, of the ravens* coats. i think there are 3, ravenswing, ravenstail, and ravensfeather, in order of increasing buffs. these are excellent hacker coats. but they look like my grandmoth...

Items and Clothing Feedback · 03/07/2006 10:57:03