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zeroone506

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Update 40 Discussion Thread

stuporfluos wrote: YAAAAAAAAAY DARKNESS. i LOVED the halloween darkness and while i can understand that it won't be that dark, i look forward to actual REAL nights, where the weak huddle in the feeble light of solitary lampposts or indoors...

Update Discussion · 01/13/2006 12:31:52

Update 40 Discussion Thread

I don't like the idea of the darker nights at all. As far as I can tell about the Holiday event, the nights weren't darker all the time, but only some of them. So I would like the idea to have darker nights maybe from time to time (like th...

Update Discussion · 01/13/2006 11:47:39

disguise masks

Ok, I thought it might be of some interested to have a list of all possible masks you can get in the game. It isn't anything really crucial but nice to know. Here's my list of all different masks I know, if anyone knows anothe one, please...

Character Development · 01/12/2006 13:01:51

security devices

What do I get of disabling a security device in mission areas (except the tiny XP reward like for hacking computers or picking locks)?

Missions and Storyline · 01/11/2006 06:24

Megacity Development?

OK, I'll have to correct myself. Some interior structures like warehouses or that large building in Kowloon are't primitive at all. But if you compare the windows from outside and inside you see that they don't match. I mostly like the int...

Districts, Neighborhoods, and Constructs · 01/10/2006 13:23:19

pandora's boy level requirement

What level do I have to be to start the first arc (apart from five teammates lol)? Or are there no actual level requirements and simply enemies at too high levels (beginning with the Exiles in the Hampton Green Hotel)?

Redpill Rescue · 01/10/2006 08:07

faction/crew back deposit

What's the sense of the faction bank? Is it simply giving the leader your money (as only the leader/captain can withdraw)? Sorry if the question sound stupid, but I never was really interested in it so I ignored it. But I'd like to know it

Redpill Rescue · 01/10/2006 08:04

What exactly does the "taunt" ability do?

This question pretty much sums it up. I simply don't understand what the details text sais. All I know is that it's an area effect which causes grey street mobs attack you. Is that the only purpose of Taunt, making non-aggressive NPCs atta...

Character Development · 01/10/2006 07:56:41

sewe

I have to apologize, I really didn't mean to send this thread. There was a kind of typing bug and I occasionally hit Enter. Just ignore this and lock it, if possible. Sorry again Message Edited by zeroone5069 on 01-10-2006 07:55 AM

Character Development · 01/10/2006 07:52:44

Is it worth to kill the archive boss?

Ok, just found one thing. At least in Ashencourte, three MAs interlocking Gargoyle at the same time can defeat him easily. I suppose it's the same for all the others. Now about the items, can anybody tell me the list of all boss drops or w...

Districts, Neighborhoods, and Constructs · 01/08/2006 11:02:34

Why not mara central?

WGAnubis I find Mara C to be asteticly displeaseling. It just has no love in it what so ever, a highway, 2 vendors, a church and a monument. Thats it. This is where everyone wants to hang out? I mean come on, I know people like to pvp and...

General Discussion · 01/08/2006 01:33:51

New Abilities

I also would like to have the lupine style in the ability tree. Although it would interfere with the idea a little, but it still would be great.

Development Roundtable · 01/02/2006 12:39

codes

Use the Code Analyzer Tool. You should have it from the beginning on, but you can also buy it from an item vendor. To use it, you have to load Write Code and upgrade it everytime you level up so you get new abilities. Write Code maxes out...

Character Development · 01/02/2006 06:14:17

Portable hardlines

In the movies, all redpills use mobile phones. Mouse had one as he got shot, too. Could he jackout by using it? No. The only purpose of those phones was communication with each other and the operator. Ok, Cypher used his one to reveal thei...

Development Roundtable · 01/01/2006 23:06

THe lv cap - a few ideas

1. Ok, there are people who really think there's nothing to do after reaching lvl 50. Fine. So there won't be anything to do after reaching 75 or 100 either. Think about that. 2. I also would like to see more districts, but that's more bec...

Development Roundtable · 12/31/2005 16:45

Constructs

Just to add an important detail... Once you bought the construct book you have to equip it and then come close to the archiveist proxy till it sends you the the archive. The proxy teleports everyone within a radius of a few meters around h...

Districts, Neighborhoods, and Constructs · 12/30/2005 06:04:35

tool and code fragment lists

The ability tree shows all abilities in the game and how they depend on each other. It would be very helpful to make a similiar list/tree of all tools in the game and what ability they belong to, or somehow include complete tool infos in t...

Development Roundtable · 12/29/2005 14:06

A small idea i had about the constructs.

What is so sad about the constructs being empty? I mean if you wanna kill the boss you can arrange it with your faction members or whoever and go there together, but I like being the only person there. That makes the atmosphere better. But...

Development Roundtable · 12/29/2005 13:19

completion tokens

What are the critical mission completion tokens good for? Or, is there any interesting role they'll play in the future?

Missions and Storyline · 12/27/2005 15:32

Megacity Development?

Not to forget about replacing the repetative and boring subway stations being with a subway system and making a big, complex underground system of that. But it would take ages for the Devs to create something like that. Let's hope they fin...

Districts, Neighborhoods, and Constructs · 12/27/2005 12:38:34

City of Knights? (inside cover)

If you want to avoid trouble with agents or gangs, go into the spy tree and use Sneak (no time limit, but you can be detected), Disguise (full movement, but for a short time period), and Invisibility (lvl 17+). If you don't want agent to s...

Districts, Neighborhoods, and Constructs · 12/27/2005 12:34:39

City of Knights? (inside cover)

A. Haven't found either, I'll keep looking though B. level 1 C. I don't know that exactly, but it moves somewhere between 35 and 40 D. The key for the Hampton Green access node is dropped by the Daggers in Maribeau and their boss at X: -10...

Districts, Neighborhoods, and Constructs · 12/26/2005 00:32:04

how to remove visual effects?

Especially when playing MA, these visual effects like powerless or blinded can spoil the animations. By using the options window (Video Advanced), I can remove them easily, but the problem is, that the audio effects disappear, too. So, eit...

Redpill Rescue · 12/19/2005 04:38

Code Archive

In the 4th register card of the Loading Area, where players can drag codes from the code archive to the inventory and back, there is a great disorder in that code archive. While you can always sort the inventory by dragging items from slot...

Redpill Rescue · 12/11/2005 08:00

Is it worth to kill the archive boss?

I'm Merovingian at Syntax, too. My handle is Amador5069 and the level is 23. MA, Infiltrator and Proxy Coder.

Districts, Neighborhoods, and Constructs · 12/08/2005 04:35:56

Is it worth to kill the archive boss?

Recently, I reached level 25 and I'm considering to kill the Yuki boss before I level up. However, soloing him is pretty pointless, and searching for a team with enough players, all at the right levels and with the right load-outs, isn't w...

Districts, Neighborhoods, and Constructs · 12/06/2005 13:31:42

Posting screenshots

I have several screenshots from storyline mission in my PC (all 3.2, others will follow). The problem is, I don't know how to put them on the forum. Can anyone explain me how to do it?

Redpill Rescue · 11/30/2005 12:46

Need help finding Stamos Access Node Key

Actually, Little Maria (Lucero Point) drops the key for Bathory Row. Still not worthless, though...

Districts, Neighborhoods, and Constructs · 11/30/2005 04:33:56

Need help finding Stamos Access Node Key

Generally, mobs are found in small groups. If you killl a few of that group, they won't respawn till you kill the rest of it. So, f.e., if you have 4 security guards in a building lobby, and kill 3 of them, everyone will see only one guard...

Districts, Neighborhoods, and Constructs · 11/27/2005 11:40:03

very noob questions

I suppose you're talking about the attribute points? Yeah, basically, you're right. Focus is mainly for gun and stealth attacks, Perception for Martial Arts and Reason for hackers and Coders (except Code Shapers, where the proxies might be...

Character Development · 11/26/2005 12:18:55

inaccuracy at "historical locations"

Thanks a lot for the explanations, Stack. About Club Hel, I don't know how it was "before", but when I first went there, I couldn't go in either -- as I can't go into other mission areas. However, I was able to visit it during the last eve...

Districts, Neighborhoods, and Constructs · 11/25/2005 06:35:52

inaccuracy at "historical locations"

yeah, now I'm really calmed down... I won't get banned from the server, instead I'll just get my account deleted... Seriously, I still don't understand something: Firstly, what's the "GPC", and secondly, do we speak about an actual game bu...

Districts, Neighborhoods, and Constructs · 11/22/2005 22:21:41

Megacity Development?

sorry, I made a little mistake in my last message... The interior levels in "Enter the Matrix" don't look like the real world in Zion or whatever, but like the real world we're living in... Exploring a real nuclear power plant or an airpor...

Districts, Neighborhoods, and Constructs · 11/22/2005 08:11:56

inaccuracy at "historical locations"

Lol, that's why I talked about "Stack's website before". I've read the disclaimers list and that's the place where I read that there are "no official explanations". That makes me just more curious. Maybe the Matrix was somehow reconfigured...

Districts, Neighborhoods, and Constructs · 11/22/2005 04:35:20

inaccuracy at "historical locations"

From Stack's website, I know that there is no official explanation for the inaccuracies at the hostorical locations in the movies (I think it's mainly related to the government building and Heart O' The City Hotel). The hotel's interior st...

Districts, Neighborhoods, and Constructs · 11/21/2005 10:38:52

Megacity Development?

Whatever the developers' plans are, I think massive expansion of Mega City is quite necessary -- for several reasons. So I would prefer to have one single world in the game, even if it's only a little part of the city, instead of three sep...

Districts, Neighborhoods, and Constructs · 11/21/2005 10:25:11

Is the Gracy Hieghts key drop bugged...

Now, in my experience, the character level doesn't have any effect on how often you have to kill the boss to get an access key. Some bosses I defeated had the same level as me, others were much lower, and nothing ever changed.

Districts, Neighborhoods, and Constructs · 11/21/2005 09:33:44

The Assassin's Kill-Code

In the new updates list at this, it says the Assassin's kill-code is no longer usuable. Have certain players really had it till the update? If yes, what effects did that have in the game-play? These players couldn't really delete other pla...

Missions and Storyline · 11/21/2005 07:25