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Tytanya_MxO

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Just a thought

byond wrote: Tytanya_MxO wrote: PvP is free for all now???? Why? Only in mara c and the usual Data mine. Oh thx for the update....if I find my way back in it will be to sightsee and chill rather than manic pvp I'm getting old you know ^^

World Discussion - Vector · 06/11/2009 07:23:07

DE: The Past, The Present, The Future

I have been recieiving the DE newletter keeping tabs on things even if i had no real intention to return.... I must say I am very impressed with the efforts Manatic and DE have continued put into MxO its not something you see very often an...

World Discussion - Vector · 06/11/2009 04:10:18

Just a thought

PvP is free for all now???? Why?

World Discussion - Vector · 06/11/2009 04:05:17

Walrus!

I dont think its right to suggest any real connection between MxO and the Agency, it seems yet another in an incoming barrage of mmo's that want to label themselves 'action mmo's - which seems to translate as mmos that are dumbed down to t...

General Discussion · 06/09/2009 06:39:41

The "Look who's back!" thread - End of MxO edition

It is nice and surprising to see so many familiar names still around when you pop back for a bit.... The real world doesnt have to be a desolate remnant of some past war to make you want to pop back into the simulation (or at least the for...

World Discussion - Vector · 02/24/2009 05:15:02

Did everyone one else go look at the Assorted dev screenshots ??

Recently got the Blu-ray version of the Trilogy....its got the trailer for the mmo on it.... so much potential and so many progressive ideas many of which still havent been properly attempted in any other mmo - but ideas and concepts I am...

World Discussion - Vector · 02/24/2009 04:58:49

If you were Dev for a month (or two)

Disguise myself as Walrus, walk down the corridor to the Agency room and tell them to spend some time on MxO a decent game with some deeper appeal than the souless run around fps thingy they have wasted their time on :p

General Discussion · 02/23/2009 06:43:30

If you were Dev for a month (or two)

Merge the servers and make downtown Hostile designate a club to each organisation and fill the looby area of each and surround it with a force of high level npcs that only attack the other orgs to create a form of base. Make other downtown...

General Discussion · 02/20/2009 05:17:30

Just a thought.

Possibly more than vaguely off topic, but reading the stuff SoE are putting out about DCUO and its approach to storyteling and making the player a part of the DC Universe...... its a severe case of Deja Vue from those promises made for Mat...

General Discussion · 02/19/2009 08:45:35

Where does this leave us?

Morpheus and to a much lesser extent the Oracle are key figures that should be in the gameworld if it is to encourage and stimulate new players to involve themselves in rp and storylines....its just marketting potential (and wow factor) th...

Missions and Storyline · 02/19/2009 08:31:05

Update 66 Collector Items (Spoiler)

Hmmm no stay puffed marshmallow man anyways. The community makes the game, the devs can only work with the resources alloted, the resources alloted are goverened by the number of subscribers QED! I havent been impressed with any MxO conten...

General Discussion · 02/18/2009 10:56

Where does this leave us?

I think read and accepted by the W bros is likely an acronym for sent to their secretary, checked by the legal dept for IP violations with regard to the original contract and rubberstamped and returned. But in any event the story was deali...

Missions and Storyline · 02/18/2009 10:34:50

Where does this leave us?

I don't think it matters what parts of what story you like or dislike, what is done is done and the most assured fact is that those particular storylines have no possible way to develop or resolve themselves... even with another dev on boa...

Missions and Storyline · 02/18/2009 07:59:18

Where does this leave us?

ShiXinFeng wrote: There are a few of us who feel that the game can't support a war. It's just not feasible given the fact that nothing changes, no ground can be won or lost, the real damage happens outside the game (Zion/01) and without th...

Missions and Storyline · 02/17/2009 10:11:27

Patch system error (-15) required file missing

Croesis wrote: Tytanya_MxO wrote: BTW is it my shaky memory or was there a technical issues section to the forum once? You mean this section ? Hmm yes thanks, it appears 'collapsed' on my board so I kinda interpreted the title with the dev...

Redpill Rescue · 02/12/2009 08:02:27

MxO: The Player-Run Storyline

I think player led storylines can work as long as they restrain themselves within the confines of the medium they can effect. Material changes and even smaller player understood changes cannot be communicated in the manner that 'one offici...

Missions and Storyline · 02/11/2009 07:05:45

Resubbed Since The News

I wanted to say thanks to rare, for the many many good times with MxO, so it was worth a resub. As regards the upcomming event, tbh I can barely remember how to play I find it kinda hard to 'go home again' so I'm not sure I will actually f...

General Discussion · 02/08/2009 08:03:55

We need an official storyteller!

The issue is not where the story could have or should have gone, its a case of delivering a story that works on the canvas that is an mmo. Books, films and games are three different mediums, the manner in which the story is told depends on...

General Discussion · 02/04/2009 11:14:44

We need an official storyteller!

Chapter 8 was actually where logic and continuity was sacrificed and any influence and continuity with the original trilogy was lost. The Matrix online is a persistent MMO with unavoidable restrainst that the story has to work withing or l...

General Discussion · 02/04/2009 08:45

We need an official storyteller!

The Official story needs to recreate or restablish the sceanrio that existed at the end of Revolutions (or one very like it) as it created the setting for the PERFECT MMO. At that point the focus of the story was on the Matrix itself (its...

General Discussion · 02/04/2009 06:30

Thank you

Sad news indeed, despite my personal misgivings about the way the story was developing (apologies if I was overly vocal) I never ceased to admire the dedication, ingeniuity and skill you always showed this game and moreover the classy way...

Broadcast Depth · 02/03/2009 14:03:04

Storyline rant

Good post by Neoteny. We need to be able to convince ourselves events matter, we need characters we care about, we need to feel our character has some part to play (however minor) and isnt just simply a dialogue foil. We need both conseque...

Missions and Storyline · 04/03/2008 05:56:23

The Matrix Online Producer Letter

Fall my moans I always wish the best for MxO but I see the story having less and less significance, being seen and influencing fewer and fewer players.... Live events, these forums and player content are simply not seen by enough players t...

Broadcast Depth · 04/02/2008 08:51:46

Room full of silly looking people?

The look is consistent with the tone of the Matrix, I'd rather see a screenie of people in any variety of outfits than any amount of, fx leaking out of different body parts or wire frame planets orbiting a scene

General Discussion · 03/17/2008 06:07

Another Nerf HJ thread

Zudrag wrote: They can't attack while jumping, yes, but they jump until people give up, and then run back over in sneak/ E&E for another high damage attack on someone. Rinse and repeat. And a better way to kill the zerg is to constantly ke...

Development Roundtable · 03/14/2008 15:31:12

Another Nerf HJ thread

Changing the behaviour of HJ affects every aspect of the game not just PvP. What are the real arguments Someone who HJ's can't be attacked...almost true of course, if they are quick but on the other hand nor can they attack anyone else.......

Development Roundtable · 03/14/2008 15:00:59

How has the story evolved (generally)?

There are many significant similarities between the story here and what would be seen in a film, book or tv series but in each the medium is subtly different, the film of the book is never the same, and tv series have a much longer time to...

Missions and Storyline · 03/13/2008 07:14:30

Datamine

I am aware it might be a difficult idea to describe but I did try to make it clearer via the example content. In no way am I suggesting no reward should be offered, only that the nature of that reward shouldnt always boil down to item A th...

General Discussion · 03/13/2008 06:51

Datamine

AltDimension wrote: The reason that we never really get any story related quests is becuase the story is always changing and after another update that quest would perhaps seem strange and out of date, irrelevant if you will. Rarebit is onl...

General Discussion · 03/12/2008 10:09

How has the story evolved (generally)?

zeroone506 wrote: PS: Hey, Tytanya! This probably has nothing to do with the topic at hand, but I remember reading that discussion about the reinsertion revelation (shortly after I went, so I wasn't that clueless back then), and one thing...

Missions and Storyline · 03/11/2008 14:42:16

Datamine

cloudwolf wrote: Your ability to relate absolutely any thread and topic, no matter how unrelated, back to your ideas on the story continues to astound. I confess I consider the story the defining element of this game, if you want something...

General Discussion · 03/11/2008 14:09

Datamine

GoDGiVeR wrote: /pvp [ all | friendly | hostile | release | status ] I've said it before. The pvp command should have additional functions to harbour, e.g. FFA tags. That would be the ideal/perfect solution but I fear would be the most wor...

General Discussion · 03/11/2008 08:08

How has the story evolved (generally)?

Isn't a disenfranchised pessimist an optimist???? :p An Owl is death on on a Velvety wing, and yet wisdom its words do relentlessly sing!

Missions and Storyline · 03/11/2008 06:24:51

Datamine

Seems to me the datamine functioned for a brief time because for that time PvP actually had some purpose and the confines of the datamine also drew together the small population into one place. However it is content that is discontinuous a...

General Discussion · 03/11/2008 06:04:00

How has the story evolved (generally)?

Welcome back. Yes oh those naughty Mechs, they lied and used the cyphs, so as you might expect they retalliated....oh nope they didn't they err just got more friendly with the mechs errr yeah.....still what the mechs did to Cryptos must be...

Missions and Storyline · 03/10/2008 08:45:55

EJP

ShiXinFeng wrote: Well then, picture this: You're in the middle of a heated PvP battle, one in which your team really needs you. All of sudden, you're hit with an LC2 and that's it; you crumple to the ground. You hit the recon button, and....

Matrix Universe · 03/10/2008 07:34:54

slash improve my roleplay?

Sad but true the reasons and motivation of players attending events has changed significantly and the influence of the story as a whole is being lost beneath the generic mmo staples of rare items, mindless pvp, and disconnected content. Mx...

General Discussion · 03/07/2008 07:26

EJP

ShiXinFeng wrote: Agreed, for the sake of arguement. But what can they do that won't impede the players game experience? If you can't kill off a character permanently, you can't boot her to the LA for twenty minutes, and you can't even app...

Matrix Universe · 03/07/2008 05:47:20

EJP

ShiXinFeng wrote: So, in a nutshell, you're saying that if the EJP were given a backstory of being more dependant on the Machine's "endorsement" of the EJP, that it would be more credible? And that if it weren't guaranteed to work every ti...

Matrix Universe · 03/06/2008 09:40:19

MMO's: That well know terrorist training ground

Well I'm waiting for the new study that is examining the most prevelent and insidious form of terrorism out there "People who rise to positions of power, feather their own nests as best they can, waste public money looking for excuses as t...

Off-Topic Discussion · 03/06/2008 05:34:26

Update 58 Discussion

ZaneZavin wrote: I was sad when I found datamining exp isn't increased in Datamine. Yes that is very bizarre, the one aspect of the mine that might tempt lowbies in, (itself providing the option for teams to protect a vulnerable 'other' de...

Update Discussion · 03/06/2008 05:04:45

EJP

It is the wider consequences of any description of EJP that destroy its credibility as they undermine any rp or environmental conviction the matrix world can deliver. The issue is not actually one of how or why it occurs but instead the st...

Matrix Universe · 03/06/2008 04:45:50

MMO's: That well know terrorist training ground

This article appeared on the Virginmedia news website today..... Remember the time when a persons thoughts were their own? How long before we see the first person sentenced for Thought crimes? US government to spy on online gamers The US g...

Off-Topic Discussion · 03/05/2008 07:03:11

EJP

Ejp is a process which remains credible while extraordinary degrees of cooperation exist between man and machine in the form of the truce and pretty much loses any credibility and screams 'this is just a game' when such cooperation ceases....

Matrix Universe · 03/04/2008 08:25:02

Why aren't there any fat people in the matrix?

In this reality Colonel Sanders was promoted to lead the Machines before he invented his finger licking recipies, hence the whole fast food industry never existed.

Matrix Universe · 03/04/2008 08:11:25

Perceptive Mind?

Meh forum ranks what do they tell you about the posters? Lets keep it simple and have a universally understood set for all forums - Almost Mute, Restrained, Erudite, Gobbie, Loud, Downright Obnoxious seems to cover most eventualities

General Discussion · 03/03/2008 06:45

Getting MxO Some Attention?

Someone probably had the same idea on their boards..... the results certainly don't seem indicative of community population

General Discussion · 03/01/2008 15:24

So....War......yea....

GypsyJuggler wrote: While Tytanya makes good points I have to say there's only so much excitement to be had under the terms of a truce and I think we pretty much exhausted the possibilities in the last year or two. Not so, the truce is the...

General Discussion · 03/01/2008 15:12

So....War......yea....

TheShickle wrote: While I agree with you, I just do not want to see us stray too far (than we already have) from the movies. If these people want to drop the war, do it IC. Bring the truce back (by means of Neo), and then let EPN and CYPHS...

General Discussion · 03/01/2008 15:03

So....War......yea....

The path of the trilogy took the story to war and beyond, by no means was it a simple war story, facts were discovered, particularly in the third portion, that very clearly demonstrate that War would achieve absolutely nothing for either s...

General Discussion · 03/01/2008 14:40

So....War......yea....

There is no physical way to present a credible war scenario in this game. A war storyline is the single most ridiculous and unconvincing direction to take MxO, it completely contradicts the restrictions of our own interface with the MMO wo...

General Discussion · 03/01/2008 07:31

Game Over

Take care and all the best

World Discussion - Vector · 02/28/2008 09:14:05

Wachowski and the storyline

I don't think the chapter title makes any real inference on whether the truce would actually break, only that attempts were made to do so.... its very rare for a title to reveal the final resolution or even hint at it...... Star Wars Episo...

General Discussion · 02/28/2008 04:39