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Rsync

25 archived posts · 1 linked profile id(s)

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Helicopter question

Remember, they can see the feed, therefore they can see the chopper on the roof.

Matrix Universe · 05/08/2006 14:27:53

The Rsync Possible CQ Point Solution

Yeah, it's all about balance. The problem with induvidual CQ rewards is that it isn't really promoting a great amount of teamwork, in my view. Speaking for what i've seen on Recursion, it gets very balanced around Mara Central...always one...

· 12/23/2005 18:18:08

The Rsync Possible CQ Point Solution

/formalbow A quick suggestions in response to this thread covering CQ points. A number of community members are asking for something meaningful from the existing CQ point system, and here is my suggestion. Each organisation should have acc...

· 12/23/2005 18:05:40

Update 39 Discussion Thread

estjaydee, I know what you mean, however bear in mind that the bias with MxO is toward the US, due to the significantly higher volume of players from that part of the world; but more importantly the fact that the staff are based in Seattle...

Update Discussion · 12/20/2005 05:45:16

How long can emails stay in your Inbox?

The answer should certainly be; indefinately. It's just plain text data stored in a database backend like MySQL, PostgreSQL or *spit* MS SQL Server. The emails are so small that it won't matter. Lets say it's 10kilobytes per email, which i...

General Discussion · 12/19/2005 10:48:50

Beta Players roll call

Beta player from the end of Stress #1. Rsync

World Discussion - Recursion · 12/19/2005 04:53:05

Update 38 Discussion Thread

Take the SOE related comments to SOE Discussion or Off Topic. People, stop polluting this update discussion with mind numbing buffoonry. The designers and developers have executed their rights here, and I applaud everything that they have...

Update Discussion · 11/28/2005 15:00:53

Update 38 Discussion Thread

Walrus has explained the item decay , and announced the scheduled maintenance . Just read the proper sections of the forums. Thanks, Rsync.

Update Discussion · 11/23/2005 03:30:44

Update 38 Discussion Thread

Furthermore... As our buddy list is the closest thing we have to an address book, would the SOE email designers please take under consideration an option to right-click on a player name in the buddy list, with an option to send an email to...

Update Discussion · 11/22/2005 13:07:36

Update 38 Discussion Thread

The ability to create distribution lists would be very powerful, but being able to email an entire faction would rock. One question I have for Walrus, if he would be so kind as to forward it onto the SOE email designers... Is possible for...

Update Discussion · 11/22/2005 11:53:54

Digital Downloads

I'm surprised that SOE don't offer the above for EQ2 and SWG. They do for the expansions, but not for the base game client. Rsync

SOE Discussion · 10/23/2005 11:55:01

Megacity Development?

I'm particulary interested in those much smaller areas to the south. Ah well, I guess we'll just have to be patient. :smileywink: Rsync.

Districts, Neighborhoods, and Constructs · 10/05/2005 09:55:09

Megacity Development?

Folks, Walus, everyone, I'm interested in the development of the city, and the spaces that are available for us operatives to move around within the city. As we all know, there are a number of office/residential developments under construc...

Districts, Neighborhoods, and Constructs · 10/04/2005 05:53:54

Death of the Destroyer: Who got a piece of the Assassin?

I'm proud to say I was a member of the gang who cornered the Assassin in the abandoned subway in Rogers Way, on Saturday. Managed to score several hits. I'm also even more proud to say I was consistently a thorn in his side during the fina...

Broadcast Depth · 10/03/2005 11:16:01

World Servers ??

Welcome back, friend! I was a member of the Method family, now Recursion! Server merge, details at this URL...which is on the *old* DN1. http://thematrixonline.warnerbros.com/web/live/news_display.jsp?id=072705_ServerReconfiguration Cheers...

Districts, Neighborhoods, and Constructs · 09/13/2005 10:55:19

Petition for a non-hacker server

This doesn't actually address the problem. From a development standpoint you want to ensure that you can introduce a solution which deals with the issue for the long term. In this case, you'd be removing an entire tree...which would be rem...

General Discussion · 09/07/2005 10:18:42

New to MXO

The factions have different agendas, however there is a truce which between Zion and the Machines. The Merovingian are not openly hostile, however I'm not aware of a key agreement or non-agression treaty. Of course, just because your facti...

Player Versus Player · 08/26/2005 02:37:17

The Assassin, The Joke

Interesting. There are certainly lots of biblical references to flies. Flood expected the Merovingian to have the Assassin at his disposal permanently, however his was very wrong indeed. Documentation was found that described a fall-out be...

Missions and Storyline · 08/26/2005 02:34:07

Discussion Thread: Dev Journal 01 - August 24, 2005

Fantastic read, I've thoroughly enjoyed reading that offer my first hot drink in the office today. Looking very positive, I'll enjoy pushing from 44 -- > 50 and levelling my new second character now. Hopefully, this will be enough to quite...

Broadcast Depth · 08/25/2005 02:32:04

New Forum Likes and Dislikes: Redux

I'd like to see an option to view all unaswered posts, although I wouldn't be a bit surprised if that is hidden somewhere. Cheers, Rsync Viva la Walrus!

Broadcast Depth · 08/24/2005 05:38:22

The Assassin, The Joke

Some interesting comments, certainly the corpses --> flies link is the most obvious. Just hunting down anything that could be hidden, really. Cheers Rsync

Missions and Storyline · 08/24/2005 04:29:54

New to MXO

Whilst i'm very keen to promote more new players on Recursion, and because the folks from Method server (now part of Recursion) are such a great bunch...I have to agree with Voldrasil. If you want the real feeling of the Matrix, always wat...

Player Versus Player · 08/24/2005 04:25:54

The Assassin, The Joke

Folks, I'm currently engaged in some research into a possible story related discovery, and i'm looking for some serious, constructive comment on a particular topic... In cinematic 2.1, Persephone tells Niobe that the Assassin takes his for...