Update 39 Discussion Thread
55 posts · 2005-12-19 19:35:14 to 2005-12-29 19:41:58
Can't wait for tomorrow!
Message Edited by ShadowSK on 12-19-2005 07:36 PM

Can't wait to pelt people with snowballs
Special gifts for all good little redpills: 100,000 $i
Thanks :smileyhappy:
Would have been even nicer if it had an extra zero on the end though :smileywink:
Critical Mission Completion Tokens
Beginning with Episode 3.3, players will receive a Completion Token whenever they finish their Organization's Critical Missions released during an Episode.
Does this token stay in our inventory? Are we supposed to do something with it?
I think, and I may be wrong, but this gift may cost 100,000 $i, and have a special effect when used, hence the "Effect: Priceless" part.
Tacho wrote:Special gifts for all good little redpills: 100,000 $iThanks :smileyhappy:
Would have been even nicer if it had an extra zero on the end though :smileywink:
Message Edited by Symmetric on 12-19-2005 10:53 PM
Symmetric wrote:
I think, and I may be wrong, but this gift may cost 100,000 $i, and have a special effect when used, hence the "Effect: Priceless" part.
Message Edited by Symmetric on 12-19-2005 10:53 PM
Symmetric wrote:
I think, and I may be wrong, but this gift may cost 100,000 $i, and have a special effect when used, hence the "Effect: Priceless" part.
Tacho wrote:
Special gifts for all good little redpills: 100,000 $i
Thanks :smileyhappy:
Would have been even nicer if it had an extra zero on the end though :smileywink:
Message Edited by Symmetric on 12-19-2005 10:53 PM
Ohhh. 5 stars for Symmetric. 
As far as the token goes, at this time it's pretty much just for bragging rights. In fact, we discussed that this might've been better implemented at the beginning of Chapter 4. The designers have some ideas about these little puppies but, if I understand them correctly, you could probably recycle the 3.3 tokens with no consequence.
I should have news of what we plan to do with the tokens after the beginning of 2006.
Walrus wrote:Ohhh. 5 stars for Symmetric.
As far as the token goes, at this time it's pretty much just for bragging rights. In fact, we discussed that this might've been better implemented at the beginning of Chapter 4. The designers have some ideas about these little puppies but, if I understand them correctly, you could probably recycle the 3.3 tokens with no consequence.
I should have news of what we plan to do with the tokens after the beginning of 2006.
Thanks, Walrus!
Here's hoping those tokens get us org-specific items. /crossfingers
Archived Media
T0XIC wrote:
**cough cough**you might want to let the Machines now about the place in downtown... :p
Hehe, there's one like that in International, too. In Akasaka, I believe.
Archived Media
/tries them out before they are fixed. :smileytongue:
but one major thing is inventory space...will we be able to mail ourselves the tokens to save space? Because after another year of critical missions we'll be filling up our inventory...an entire page or tokens.
I just hope the mission tokens can be stored somehow.

for certain "special" items? Would really get lots more people into
critical missions. I'm surprised how many people rush to finish their
critical missions the day before a new patch is released.

Oh well, I'll keep myself enteretained with the OTHER matrix christmas then

By the way, it seems that combat styles are once again reverting to self defense when you use a hardline.
- Void
I just wanna know why all updates are carried out at times that are convenient for our american friends but REALLY inconvenient for those of us in europe and the UK. Its well out of order in my opinion.
Every time i have a day off and have the oppurtunity to play more of the game i am confronted with updates.. which, to be fair ..often take 4 - 6 hours.. which is fine for those in the states... by the time the update is completed they are mostly waking up... but those of us in the UK have to suffer.
At least alter the times around a bit.. its not fair for us Ukers to constantly get the shaft. For once it would be nice for us to be able to play the game when we want and have updates carried out at 4 in the morning our time. You know.. for a change.
Message Edited by estjaydee on 12-20-2005 05:35 AM

I'm well aware of those facts .. which just makes it worse in my opinion and only fuels the argument thatlarge organisations dont give a **bleep** about the 'smaller' consumer and arent prepared to satsfy them once in a while becuase the mass market will suffer.
Im not saying or asking for everything to revolve around us in the UK. im aware we only make up a small percentage of the gaming population im just saying maybe once in say...7 or 8 updates things do revolve our time schedule just to prove that the large corporation sony ary do actualkly give a **bleep** about the small minority that is just as important... we pay the same fees. buy the same game.. why shouldnt we be able to recieve the same service.
DontEatRawHagis wrote:Also why does my character on Vector have Merv Boon and my others dont?
If you created your other RSIs after 'The Hunt for Morpheus' event, then you won't have it on them.
TekMon, The New Order
cloudwol wrote:
I'm just dissapointed the critical mission archive that was hinted at to be in the patch didnt make it in...
That's most likely what the tokens are for ...
snowman or snowangel in the game... or is it too late for it to be put
into the game...
well the patch look nice and i cant wait for Snowball PvP... nice patch...
Next "Winter Festival" ...........that would be "Summer in Seattle"
YOU BROKE IT!!
Hacker style is in there. DOH.
I pwn all at 43 rolling 400 +
This is a perfect example of why a test server is needed so we can catch problems like this that the QA people missed and prevent them from screwing up game balence in live servers.
Message Edited by lithium on 12-20-2005 02:20 PM
If you expect us to keep this stuff in our inventory, then at least make the inventory larger, introduce "bags" of some sorts, or just take the time to make them uploadable or at least let us e-mail them for storage, which was supposed to happen with the Halloween Masks as well and never happened.
RemagDiv wrote:
[...] introduce "bags" of some sorts [...]

Message Edited by FAOrien on 12-20-2005 09:35 PM
lithium wrote:
Yes this Hacker ability is a very big problem. Luckily you can easily counter by activating it yourself but others may not be aware of it and will be severly penalized in pvp. Not to mention this allows even the hardest NPCs to be taken out with ease.
This is a perfect example of why a test server is needed so we can catch problems like this that the QA people missed and prevent them from screwing up game balence in live servers.
Message Edited by lithium on 12-20-2005 02:20 PM
Yes, i have a screenshot of 43 me outrolling 50 karate GM. Absurdity. Most importantly it has mad Archives etc etc moot. Gargoyle would not be able to hit me i suspect. Nor Zero one boss dude
At least tell us whether you are gonna try and fix it?
Hey, why not make the critical completion tokens uploadable to code storage? That way they won't clog inv space
