Forum Handle

Beachhead

113 archived posts · 1 linked profile id(s)

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Forum player/dev/character trackers

The player trackers were something that i used to use quite often in the old forums, the new forums have them, and have the option to track other players, but the layout is very messy and i can't figure out what order anything is in. It se...

General Discussion · 07/20/2006 18:18

Discussion: The 2006 SOE Block Party

So, is this one of those things where we are supposed to come dressed as our characters? Or do i just come in my civi's.

Broadcast Depth · 07/16/2006 18:10:26

Discussion: The 2006 SOE Block Party

Would take me 10 hours to drive down there, and in a stick shift, thats not fun. Might fly down there early saturday morning, leave saturday night, but i would need a way to get back to the airport. All the hotels are booked so friday won'...

Broadcast Depth · 07/10/2006 18:09:51

"Step Forward" Cinematic Feedback

This is a cinematic that i created (took me forever to make) for the "Step Forward" event that was played out syntax for the past 30 days or so. When this was originally posted i didnt get a whole lot of feedback, but considering the amoun...

Residual Self-Image · 07/08/2006 14:36

"Step Forward" (Rich Paddock/Walt Griffin) Event Wrap-Up and Feedback

Tonight was the end of the "Step Forward" event which was created by myself and the members of The Tetragrammaton. I'm sure many of you knew that we had a connection when i released the cinematic. In any case, this was the first event that...

Events - Syntax · 07/07/2006 21:29

Image Retrieval - June 28, 2006

Oh... yes.... yes... NOW THIS IS AWESOME! Archived image unavailable: YES.html Message Edited by Beachhead on 06.28.2006 02:08 PM

Broadcast Depth · 06/28/2006 13:08:32

Useropt option to place the camera forward?

Does anyone know if there is a useropt to place the camera forward? What i need is to have the camera at ground level without my feet being in the way.

Residual Self-Image · 06/17/2006 20:42

The Other Side of the Looking Glass - Friday, June 9, 2006

I think this definatley calls for a... Archived image unavailable: YES.html I am amazed, something i've been wanting since i first started playing is finnally going to happen. This is truely, awesome.

Broadcast Depth · 06/09/2006 21:28:53

LET characters "details" panel screenshots?

Greetings... I am currently looking for screenshots of the following story characters details panel and the full description from them, i'm sure someone has this logged somewhere, if you have them and could post it here i would appreciate...

Residual Self-Image · 05/29/2006 16:51

Custom avatars and forum titles?

N00B question - How are all these people getting custom avatars and forum titles? Do you have to have 90,000 posts or soemthing like that? Thanks.

Residual Self-Image · 05/21/2006 20:51

Blue Pill Video broadcasted by EPN to Mega City, PANIC, DISORDER, CHAOS!

As you know, yesterday afternoon a video was broadcasted by E Pluribus Neo to the entire mega city, 60% of this video was broadcast before the machines were able to shut it down. We have recovered data from the matrix backup database that...

World Discussion - Syntax · 05/21/2006 11:03

The Tetragrammaton - Machine Faction

Obey the system. The Tetragrammaton is watching. http://www.thetetragrammaton.com

Crew and Faction Recruiting - Syntax · 05/05/2006 19:00:49

Tetragrammaton Recruiting Video

Posted this in the Syntax world forums but also figured this would be an appropriate place to post it for all servers to view. This is a simple recruiting video for our faction. Directed, filmed, and edited, and dubbed by myself, acted by...

Residual Self-Image · 05/02/2006 14:46

The Tetragrammaton - Machine Faction

Compliance Is Mandatory. DOWNLOAD VIDEO Archived image unavailable: tetraposter.html

Crew and Faction Recruiting - Syntax · 05/01/2006 19:53:06

Tetragrammaton Cinema

The Tetragrammaton presents our latest production, a simple recruiting video for our faction. Directed, filmed, and edited, and dubbed by myself, acted by the members of The Tetragrammaton, and other various people who were kind enough to...

World Discussion - Syntax · 05/01/2006 19:51

The Tetragrammaton - Machine Faction

The E-Mail? Its an SBC e-mail address, has never been down. I just tested it myself. Please try the e-mail again. If you still cannot get in touch through that channel send me a PM over these forums. Thank you.

Crew and Faction Recruiting - Syntax · 04/03/2006 18:58:58

Ask the devs an MXO question

Why is there no difference between hyperjump level 24 and hyperjump level 50?

Archive Construct · 04/03/2006 18:16:04

The Tetragrammaton - Machine Faction

Negative, we started on the Beta server, transfered to Linenoise when the game went live. And were then transfered over to what is now Syntax.

Crew and Faction Recruiting - Syntax · 03/15/2006 21:55:51

Back that *** up.

Ahem.. Equilibrium does not suck. As for fighting to close, i think how it is right now is perfectly fine. Just need to make sure the NPC's and players are pointing the right direction when in interlock.

Animation Feedback · 02/19/2006 14:44:21

Unique items conversion

Not sure if this has been pointed out before, but i think it would be nice if each piece of clothing was specific to a certain set. And not mixed around, like giving 20pts decomepile skill and 20pts karate damage, it just seems odd. Have e...

Items and Clothing Feedback · 02/19/2006 14:42:41

Sunglasses

Personally, i feel we need a better selection of sunglasses. Right now we pretty much have the sectors, none of which are black, and are basically Neo sunglasses. We have the rifters, which are large 80s style shades, a few other styles, m...

Items and Clothing Feedback · 02/05/2006 21:40

The Tetragrammaton - Machine Faction

The Tetragrammaton Redpill. Do you find yourself overwhelmed, with your new status in Matrix? Struggling to define meaning and goals in a complex system. Seeking reliable comrades to side with in your journey. You would do well to consider...

Crew and Faction Recruiting - Syntax · 12/25/2005 13:22:17

Show Off MxO Movie Contest - Ends December 1, 2005

Countdown has been uploaded to filefront Also, i did all the voices with the exception of Cryptos, the last Agent scene, and the merovingian. http://files.filefront.com/TheMatrixOnlineCountdownwmv/;4420390;;/fileinfo.html Message Edited by...

Archive Construct · 12/02/2005 15:20:10

Show Off MxO Movie Contest - Ends December 1, 2005

Alright, Countdown is completed uploaded now. I appologize for not having the entire thing uploaded last night. But it is all here now, download again and you will get the ending. Same link as above which is http://airwolf.rogueserv.com/Th...

Archive Construct · 12/01/2005 09:48:12

The Matrix Online: Countdown - Video Release

To everyone that helped me on this project, thank you! It could never have been completed without your asisstance and the hours of time that you gave me. The movie weighs in at 372mb and is 19 minutes 14 seconds long. It has been rendered...

World Discussion - Syntax · 12/01/2005 00:14

Show Off MxO Movie Contest - Ends December 1, 2005

So , here is my entry into the contest, titled "The Matrix Online: Countdown" Though it may be disqualified for length. Walrus, if you can please even use a part of this. We would greatly appreciate it. My faction, the players on syntax wh...

Archive Construct · 12/01/2005 00:05:14

Tetragrammaton entry to the video contest - extra's requested.

The Tetragrammaton is in the progress of creating an entry to the mxo video contest. However we need a large supply of extra's. For a few of the scenes. Mostly playing disguised swat members and agents, civilians in clubs, and zion/exile o...

Events - Syntax · 11/19/2005 13:07

The Company is Back in Business!

The Tetragrammaton is still here, don't forget it either... (btw, didnt the company always dress in different multicolored machello outfits?)

World Discussion - Syntax · 11/15/2005 22:13:07

Clothing mapping for large build characters is off.

Hello, it seems to be a continuing mistake choosing a character with the large body build, and not one of the others. The latest bug is with the new patch. Most all outerwear with an open suit type collar now have impropper texture mapping...

General Technical Help and Questions · 10/31/2005 07:23

[Player event] Avatar

As the representative of the machine organization in this matter. I will speak my thoughts. This "Sentient" has clearly stated that he is no longer the controller of emotions, and so this must be true since the matrix remains somewhat stab...

Events - Syntax · 10/25/2005 21:26:50

Major Crew/Faction Bug

This needs to be repaired at once - i just jacked in only to find the messages "crew data cannot be loaded, crew functionality disabled" "faction data cannot be loaded, faction functionality disabled" - Some are still in my faction, and re...

General Discussion · 10/04/2005 17:23

Death of the Destroyer: Feedback Thread

I'll keep my reply short, since i'm sure none of this will be read anyways. On syntax, my faction and I were staked out at the church of the deciples, one of the 5 places the assassin was supposed to appear. However, he didnt show up... So...

Broadcast Depth · 10/02/2005 21:25:47

Why no Matrix banner on Station.com?

Maybe if they stopped buying out every company in their field of vision they might have time to update their website, or pay attention to the things they buy out for that matter.

SOE Discussion · 08/27/2005 12:37:28

Live Events, the future?

So i log in today, and of course my buddy list is gone, as expected. So i proceed to re-add all of my contacts one by one and then realize that oops! sorry! you can't add administrative users! So, does this mean we can pretty much axe out...

General Discussion · 08/17/2005 17:44

The Tetragrammaton - Machinist Faction

Greetings, i am Praetor Beachhead. Commander of the machinist faction known as The Tetragrammaton. The Tetragrammaton is one of the oldest machine factions in the matrix online, and have been going strong since beta. We originate from the...

Crew and Faction Recruiting - Syntax · 08/16/2005 16:40