On the key figures in the Matrix
Kinda biased towards the cave monkeys.
Mainframe Invader
333 archived posts
krytical Mainframe Invader Joined: Aug 15, 2005 Messages: 3716 Location: 127.0.0.1 Offline

Kinda biased towards the cave monkeys.
PhroG wrote: Down for 48 hours?! /suicide Beat me to it. :smileymad:
Welcome to Vector. Good to see more machines joining our ranks.
We need lvl 50 armored and shielded Roca Wear clothes, sadly they stop at lvl 40.
Seeing as there's practically no use for the Task Master Berret, and how soloing the task master is pretty much impossible with CR 2.0. how about instead of giving 80 HJ pts to the berret, you give it "Grants Hyper Jump". Kind of like the...
/bump
I will be posting daily my favorite YTMND on this thread for the enjoyment of the MxO masses. If you don't know what YTMND is then you should re-consider your life right now. Day one. Tom Cruise Jigs Out. Message Edited by krytical on 07.0...
Is there a way to safely transfer the buddy list? I feel tempted to just copy all of the files from one profile to another but something tells me it wouldn't be a good idea. Anyone knows how to do this?
Now lets see if 50 makes a difference.
Can we please have white bandannas? All you need to do is probably invert the colors on the black one.
Rxu got pwnd.
ECW42O wrote: Oh I cant wait to see this movie!!!! Does this mean that they are going to include the scene where SOTI planted a Mole inside of ML named anapolis also known as SOTI's own Trinite ( a well known faction spy)..... How about th...
<3 inter-org drama.
Please folks, keep the flames out of our recruitment thread. ...And Jsong, thank you for joining Vector's oldest and greatest machine faction, you won't regret it. Enjoy your stay. btw... JOKERZ WILD MFs
Hello!? Hostile server? Good luck justifying and explaining everytime you fight someone.
Merv, machine or zion?
This question has always been bothering me, why aren't the chances of stun displayed in the description of abilities such as Sniper Shot, Deadly Shot, Concealed Shot, Wounding Shot, Extreme Falling kick, Wrist Throw, Guard Breaker, Ki Char...
Move along, nothing to see here. Message Edited by krytical on 06.19.2006 01:26 PM
That's probably an NPC though, one of those Niobe Guards.
I don't understand why this ability that deals 13 DPS has a 70 IS cost now that it no longer stuns? Anyway, that was not the point of this thread. My point is that Canny Strike hardly does what it's supposed to do (wthdraw from combat). So...
epyone wrote: I love it when people miss the point. I love it even more when people have no point. :smileyvery-happy:
Neuro Dart - Reduces movement speed 50% for 15 seconds, re-use timer 30 seconds. IS Cost 20. Paralyzing Throw - Roots players for 8 seconds (not broken by damage), re-use timer 15 seconds. IS Cost 25. Side Roll Escape - Re-Use timer 30 sec...
MKT has been progressively nerfed since CR 2.0 came out. Players can interlock and break shields rooted or with movement debuffs. Rollout specials now have normal special rolls, meaning they miss quite often now. (I've seen it miss 3 times...
FREE SKOAL!!!!!!!
Great zion faction. Message Edited by krytical on 06.11.2006 08:32 AM
The best of the mervs.
Contact me in-game Unfadeable, I will be online tonight.
Mine's Kevin Spacey.
Shameless bump for the family.
There wasn't really much use for Zen Master to be honest. Nothing too special about it besides the 100 VD, specials rolled low and some of them required off-balance, subpar damage and the antibiotic-like ability hardly cleaned anything. Ho...
You forgot to include the real jokerz.
Don't feed the trolls.
Hey KROG, I think I'm going to make some use out of that pill if you don't mind. :smileyvery-happy:
Powerless - Disables all abilities for a limited amount of time. People can hyperjump away while powerless. But wait, isn't hyperjump an ability? I'm sure hackers would appreciate if players could not hyperjump away while powerless. And ha...
Krytical fo sho!
This bug has been around for a while and I'm surprised it has not been fixed yet even though several people exploit it. Basically, this exploit can be recreated by activating sneak and jumping when the casting time is almost done (has to b...
I don't think Neuro Dart does more than 8 ticks, over 15 seconds (139 x 8 = 1,112 dmg). I take it that a lvl 44 has over 2,000 HP. I must be missing something because I don't see how can a neuro dart instantaneously kill you. But regardles...
I pitty those who weren't from Enumerator. Just kidding.
You can't judge these abilities in a "this ability is better than that" basis because it depends more on personal taste and style. Some love it, some hate it. To be honest, I am a machine and my favorite one is the Merovingian Spectral Fie...
Dragonram wrote: Ooh I'm stuck at 123 :smileysad: Shouldn't take you long though kryt, I hear that they're working on a way to make gaining rep slightly easier and better. I like spectral field, but I love the machine abilities...and like...
My favorite one is Spectral Field, but overall, I like the Machine abilities better and luckily enough, I'm one. Although It's gonna take sometime to get my rep from 49 to 127.
I fav'ed the list. Here it is. Zion: Zion Interface (small bonus to all accuracies, passive) Strength of Will (bonus to all resistances, passive) Righteous Shield (burn IS to negate damage taken, activated) Generous Spirit (boost IS regen...
Has anyone else noticed the bug where you get hit by a movement debuff in interlock and all of sudden your animations get really slow and clumsy? Message Edited by krytical on 05.30.2006 12:24 AM
Before making this thread I read no less than 10 articles on combative knife throwing (not the circus) and here's my idea regarding a spy free fire system. Knives should drop as regular loot like the other weapons. Low level knives should...
ReguIus wrote: 3 Words Org Specific Abilities. Indeed. ...And machines need to get some super secret special ninja exploiding smoke bomb ability that turns all nearby zerglings into frogs.
The few, the proud, the machines.
Uhhh... FA are indeed a bunch of gankers. They're just more effective than the avarage zionite. :smileywink:
I understand that Master Shadow needed to be fixed because players could attack and immediately go back to shadow. Now that this has been fixed and MS currently has a re-use timer 30 seconds after it's deactivated, what's the point of the...
Here's the other stuff I posted on my thread. Ok, this problem has been bothering me for days now. It seems like after Death Effect wears out the stats never refresh to its normal values and they usually stay lower as if the -15% of the DE...
Lol, I just made a same thread, with even the same title. Only a difference in seconds. ZOMGWTFHAX Stop reading my mind. Message Edited by krytical on 05.29.2006 06:03 AM
Ok, this problem has been bothering me for days now. It seems like after Death Effect wears out the stats never refresh to its normal values and they usually stay lower as if the -15% of the DE penalty was still being applied. So yeah, the...
The patch notes said it's fixed but I'm still getting hit by Q-Guns for the same ammount of damage as before.
I noticed that you can use some specials that do lots of damage and require states one after the other. For example, you can get someone dazed and use Dim Mak Strike right after Dummy Drill (both Kung Fu) because even though both require d...
I was trying out the patcher tree the other day and I noticed that "Passive Code" (like firearms or Prowess) should last only 20 seconds with a re-use timer of 90 seconds, but in this case. Passive Code will boost your healing permanently,...
I think it'd be a great idea to open the Test Server a couple of days before releasing big patches. I played for about two hours today and I already noticed to OBVIOUS bugs. First, free fire is completely screwed and second, people can int...
I just had two zionites pull this on me. They kept interlocking while they were rooted. As soon as I got close to them to Puntzor, boom, they interlocked me (rooted).
Whoa, after seeing the appearance of Dracomet with the 01 RSI I thought it'd be totally awesome to have such disguise. I mean, we have an agent disguise, it wouldn't hurt to have one of those. Maybe make it a level 50 dsiguise? We could us...
ReguIus wrote: It should be level 2.
CR1: MKT CR2: MKT Somethings never change. :smileywink:
I'm currently working on a new website. With a complete different system (I really don't feel like keeping up with SQL/PHP and patching it everytime an exploit comes around). The new website should be up anytime next week. Meanwhile, you c...