MKT has been progressively nerfed since CR 2.0 came out.
One minute of silence for MKT.
- Players can interlock and break shields rooted or with movement debuffs.
- Rollout specials now have normal special rolls, meaning they miss quite often now. (I've seen it miss 3 times in a row)
- Rollout specials now have a re-use timer.
- Find Weakness damage was reduced. I've thoroughly tested this and the avarage damage of knives without Find Weakness is 230 dmg. The avarage dmg with Find Weakness is 280 dmg against someone with decent resistance. Sounds ridiculous when rifleman free fires can do twice the dmg with firearms.
- IS cost are sky high, so don't even bother trying to kill opponents with knives.
One minute of silence for MKT.
