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Aquatium. wrote: Nice username. This! lmao
Enlightened Mind
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deimoslvov Enlightened Mind Joined: Mar 7, 2008 Messages: 269 Offline
Aquatium. wrote: Nice username. This! lmao
ZippyTheSquirrel wrote: Asna wrote: With Ben's departure, we are seeing the end of the Matrix story. The story that hundreds upon hundreds of people helped to realize on film, in three video games, in comics and in the printed word. The Wa...
cloudwolf wrote: Fen wrote: If the story does fall into the hands of the players, expect about five different 'event groups' carrying on Rarebit's 'awesome' vision of the story which all conflict with each other and place their own faction...
I find the "Friends" feature of the Station Launcher quite useful.
Fen wrote: If the story does fall into the hands of the players, expect about five different 'event groups' carrying on Rarebit's 'awesome' vision of the story which all conflict with each other and place their own factions on the golden p...
Cervacius wrote: cloudwolf wrote: Cervacius wrote: Well, I meant that more of a "when the Wachowski's wrote the Matrix, there were no Oligarchs." In the same way when the Wachowski's wrote The Matrix there was no Reloaded or Revolutions. E...
Phrack wrote: It is not some mythic adventure that should be vampire/werewolf-laden, nor is it a comic book to be filled with people who have pew pew laser abilities. Likewise, there is nothing Matrixy about an entourage of wireframe men (...
Rarebit wrote: Blackjack-18 wrote: ^^ we can dream though right? Yah but you can't blame me for it afterwards. Rarebit scores 1 CQ point.
Cervacius wrote: I know it's not real, considering it wasn't the W brothers intention for the Oligarchs to exist... I tend to see it in a different way. For me Rare's story is canon and as real as Wachowski's one. But of course, it's just...
nubious81 wrote: Hey just want to let everyone know i have Returned i was shortly afk for a few months hrs were cut back so i had to put my account on hold i know kinda bad timing i read yesterday Rarebit is leaving but i wanted to come ba...
Croesis wrote: Helian? Indeed.
Bayamos wrote: The story's done. Anything here on out is just fan fiction that players are going to disagree about. Because it's not "official," and because event-creating capacities on players' ends are nowhere near those of admin powers,...
JEasy wrote: QuiDormit wrote: CraftyZee wrote: laters mxo be offline soon then I see it this way: As long as enough people are subbed to keep this game afloat, it's not going anywhere. So it really will come down to us. While the lack of a...
For this game it's like for a child to lose his father. I can compare the experiences, and MxO-wise this news really makes me feel a bit like an orphelin...
NavMatrix wrote: I still find it strange that there has been more activity within the last week or so than there's has been in quite a while and Rarebit actually leaves. What's the point of an update and a EPN Live Event if everything's go...
JEasy wrote: Rarebit wrote: Since I'm departing, this particular version of the story has come to an end with chapter 12.1 . Any future story will be in the hands of others and, I expect, quite different from the last chapters of the one s...
Aquatium. wrote: I can't see anyone being brought in to help take the storyline forward. Rarebit releasing this a sure sign that the storyline will not continue anymore, in any official capacity anyway. I couldn't hep thinking about it thi...
Croesis wrote: If we did get a new captain at the helm the story would most likely take a new direction, it may possibly even start afresh but I doubt it will be quite as good as the original. Any new story teller would have to have passio...
I realise it would be good for all of us to take a litlle time to calm down after the news we just learned, but I also realise that we can't stop wondering what's coming next for MxO. I, for one, want to stress: I think this game needs an...
First of all - thank you! I'm not really a veteran for this game since I'm playing only about one year, but I already had so much great moments in this game it's hard to even count. The story you were telling kept me interested more than I...
MatrixRefugee wrote: Whoa...WHOA! *WHOA!!!!* This stuff is so epic... I hope *someone* is able to step in and flesh it out. Indeed. I think someone should be hired at least to bring all this stuff ingame. On a sidenote, I don't know if giv...
Othinn1 wrote: ... makes me wanna party! I'm going to Dave & Busters and Gameworks for ten days straight and eat nothing but Taco Bell during that period. ^-^ NOT seconded
Proximisio wrote: Hydrazine wrote: CODEMAN wrote: Sure sounds like her. I didn't know Live Events were still going on.... There isn't but Rarebit said that there would be in-game interaction when the storyline required it. What storyline?...
You are one of those I like the most on Vector man. I'll miss you!
Villemar_MxO wrote: MatrixRefugee wrote: Yeah, I hit the OK button and it goes through like nothing happened. It's more of an irritant than a real problem, but I'd be glad to see it fixed soon. No, it is a real problem. Its unprofessional....
Croesis wrote: Looks like Mech mission to me. Can't remember which one or if I even saw it. If it is, it'd be the one no one bothered to fill here: http://forums.station.sony.com/mxo/..._id=36300027006 . By the way, it's still the only one...
MarsNova wrote: Anyone else get her to pop up? Wait wait wait... You mean she just spawned randomly? Not in a Zion 12.1.2 mish?
Vesuveus wrote: I'm getting that, too, but I just press OK and start from the regular laucher. Same here. But a) it's annoying, b) we're not supposed to get this. Even in a freeware game such a bug would be fixed quickier than here.
He was an awesome liaison...
I know a lot of people are complaining about the "New Approach" because "there are no Live Events". Actually there are, and they are quite a few - all it takes to find out about them is a bit of devotion: 1. The new Scanline event: http://...
Vinia wrote: That said... I wonder how long it will take before each neighborhood has some type of storyline area spawn? That's why I say these storyline quests have to be archived. And I will stick to this opinion until it's done.
cloudwolf wrote: I for one liked having to jump around looking for more groups to take down. It didn't feel so much like "farming" in the traditional sense as it was taking the time to get a decent fight in across the neighbourhood. Second...
Fractor wrote: I have just started the 12.1 collector missions and I'm at the point where I need 10 function fragments to get the 12.1.3 mission ticket. I personally think this is too much and it's a huge leap in difficulty from collecting...
ProtectingAngel wrote: Who could kill such a sweet little old lady? I say we gang up and get the F*&#@% lol okay, how did she die? Here: http://forums.station.sony.com/mxo/..._id=36300022203
WorldWalker wrote: Cadsuane wrote: WorldWalker wrote: ...it takes a total of 3-4 hits to destroy the shield ... It takes two. Study your Tactics. there are color the tell u...first is green when u first attack shield...secound is orange......
WorldWalker wrote: i been wanted this override image so i played missions from lvl 27-30 just to get it...i was hoping to look like one of the white overrides in chap 11...and wat i get some after image of sum white dust...man wat a waste....
Othinn1 wrote: MatrixRefugee wrote: Then there was the (now Archived) Merv mission where you had to lead a bunch of commandos to a Machine base to get them killed on purpose. A faction mate of mine was running this in Westview and didn't h...
-Mercidos- wrote: Early reports indicate that Cypherite operatives from Reviled Restoration along with Brommerz77, Epsilon, Bayamos, and Sachiko have prevented today's delivery with ease. This had to happen one day. But with all the Cypher...
00Zero wrote: Thank you Deimoslvov and Zippy, I really appreciate the summaries. I should have 12.1.2 out tomorrow, but 12.1.3 I will have to leave to another operative as I have iinsufficient clearance. Great! Now we wait for your 12.1.2...
Great job, 00Zero! I know from my own experience that the task to retype all the mission texts isn't the most exciting one, but we still hope you'll come up with the Machine missions 12.1.2 and 12.1.3 soon!
It's been nearly one year that I'm playing MxO, but I've never seen this before: That's one of the hostiles I found in the mission area of a Merv courier mission. So my question is: is it something usual?
Interesting... We have three more fragments here, and a fair share of information...
Well, at least the last Merv mission was good. It's odd to put it that way, though, 'cause I got used to the Merv missions being the most interesting and revealing... Anyway, two thumbs up to you, Zippy! Now we just have to wait for some g...
I simply loved it. To get some music, I just put Rob Dougan's "Chateau" from The Matrix Reloaded on WinAmp, and I found it was a pretty good soundtrack.
AltDimension wrote: How many people does it take to kill her? And I'm assuming you get a decelerator bit afterwards We managed to kill her in a 4-man team: 2 MA's, 1 Guns and 1 healer. And we didn't even need the anti-overrides.
Villemar_MxO wrote: Are older Sentinals available anywhere? I ask because I havent been keeping up with them in the past year or two, and if I remember the one before this was over the summer or thereabouts. Here: http://www.thematrix.rumb...
odj wrote: Oh my god the information in this sentinel is old . Well, that's exactly what I was trying to say in a diplomatic way...
I just discovered it today: http://thematrixonline.station.sony.com/sentinel While I am happy because it finally appeared, I am also slightly disappointed about the fact that the hidden messages don't add anything to the storyline and seem...
Well, I'm certainly not a specialist in drawings, but I like what you do, Rare. Mostly.
Silenci0 wrote: You better prepare yourself and already start calling for backup. This was just the beginning. Thanks for the warning. We will be ready.
Tonight it finally actually felt like an event: a lot of Cypherite resistance, a lot of fighting. Good job EPN for helping the Courier and leading the operation to a successfull end!
Steelle wrote: Rarebit wrote: Shinryu wrote: Hmm.. the Architect and a very ticked off Pace, this should be good. Oh, and Rare, is there any way you could at least let the loading area music keep playing during the cine if not use one of t...
Dreami wrote: Cypherite spies in Zion have confirmed that the next delivery will be Friday, December 12 at 2pm City time . Also updated here . Oh, I will finally be able to be there.
Shinryu wrote: Hmm.. the Architect and a very ticked off Pace, this should be good. Oh, and Rare, is there any way you could at least let the loading area music keep playing during the cine if not use one of the already in game tracks for...
Oh, by the way, it's been a while since I wanted to ask that question: beggining with which chapter (subchapter) is the story written by Rare and no more by Chadwick?
Oh man... Don't tell me you did it all by yourself?!
ArchDuke wrote: As for the cars, it's been brought up countless times. Most of the time it comes down to: Why spend countless dev hours creating the code to add the cars, add the animations, add the controls, and everything else? I can jum...
Sepster wrote: So is that 4PM est? I don't know what "city time" is so an actual time zone would help a lot more in my instance. Be sure to check this: http://www.thematrix.rumbaar.net/in...action=timezone
Zion mission 11.3.2: Resistance Tyndall: Operative, Machines and Merovingian operatives have been confirmed in the Hampton area. Danielle Wright, and presumably the interface program, are still in the vicinity. It's going to be difficult,...
Othinn1 wrote: deimoslvov wrote: As we seem to no longer have the weekly "Story Summary" A bit earlier to make that assumption, don't you think? Especially when the storyline summaries are helpful for people outside the game as well as in....