Trinity

10 posts · 2009-01-26 18:04:00 to 2009-02-01 10:17:00

#36300538527 01/27/2009 11:05 Re:Trinity

MarsNova wrote:

Anyone else get her to pop up?


Wait wait wait... You mean she just spawned randomly? Not in a Zion 12.1.2 mish? 

#36300538606 01/27/2009 16:42 Re:Trinity

It was in the Mech 12.1.3 misson. Themarsnova, Orionrex and I thought we had completed it when Viola, Trinity appeared looking sort of like one of the overrides in her transparency. The description talked about the likeness being developed by the Oracle patterned after Trinity, the best hacker Zion had who was lost helping Neo get to Machine City. We all took screenshots. If I could figure out how to post the ones I took I'd do so, but I've never figured that out.

Near as we could tell, it was a random appearance. However, there was a computer in that room. I didn't search it, Mars did. A level 55 accelerated exile appeared, we killed it and there was Trinity.

So, is Trinity really dead?

#36300539464 01/30/2009 15:56 Re:Trinity

In game interaction when the storyline required it. How is one to be notified that in game interaction is going to take place?

#36300539588 01/31/2009 10:05 Re:Re:Re:Re:Trinity

Proximisio wrote:

Hydrazine wrote:

CODEMAN wrote:

Sure sounds like her. I didn't know Live Events were still going on....


There isn't but Rarebit said that there would be in-game interaction when the storyline required it.

What storyline?


Oh please...

#36300539602 01/31/2009 12:01 Re:Re:Trinity

caillech wrote:

In game interaction when the storyline required it. How is one to be notified that in game interaction is going to take place?

You don't.  Only way to find out is either luck or well placed contacts in-game.

The idea is these are random and feel more like the ol' Lith days.

#36300539648 01/31/2009 17:41 Re:Trinity

Well Whoopie S--t! Random, Clicky. I've heard those sort of descriptions before about role play in MXO.  There are some of us who don't put the effort into keeping track of story details who do still enjoy knowing what is going on. The loss of live events makes that a lot more difficult. It would truly be nice to have some notification that is not random or clicky so a more full representation of the MXO population could take part in the "storyline.

#36300539713 02/01/2009 09:13 Re:Re:Re:Re:Trinity

Tseng. wrote:

GreyMountain wrote:

caillech wrote:

In game interaction when the storyline required it. How is one to be notified that in game interaction is going to take place?

You don't.  Only way to find out is either luck or well placed contacts in-game.

The idea is these are random and feel more like the ol' Lith days.

gonna have to call you on that one. the "ol' lith days" where extreme clicky not random. if you wernt in the circle you pretty much didnt see it apart from the server wide spawn stuff

And some would argue that it is exactly the same now...

#36300539718 02/01/2009 10:17 Re:Trinity

Sadly Shinryu, That unsubscribe button does get thought about at times. If I just weren't too lazy to learn another game.