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Walrus

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External Playtest Server Open

The External Playtest server is now open with Update 4, the continuing saga of Combat Revision 2.0!

News and Announcements · 01/25/2006 14:15:05

External Playtest - Update 4 Scheduled for Today

Update 4 is currently undergoing final testing for release to the External Playtest server. Depending on the results, we plan on releasing Update 4 later today. Check out the External Playtest forums for information on Update 4 and Known I...

News and Announcements · 01/25/2006 11:30:32

External Playtest Server - Update 4 - January 25, 2006 (Planned)

Featured Changes Utility Master tree now available. Abilities in the second hotbar can now be used by pressing Ctrl + # (where # is the number of the slot). More Melee Free-Attack animations have been added. Tactic choices now blink immedi...

External Playtest Update Notes · 01/25/2006 11:28:50

Known Issues - Build 4 - January 25, 2006

Tutorial Under Construction The updated tutorial does not work correctly at this time. Please do not create new characters to run through the Tutorial. Note: The Skip Tutorial button technically works. However, it does so by shutting down...

External Playtest Update Notes · 01/25/2006 11:27:11

Happy Australia Day!

Note: Australia Day begins in 13+ hours. January 26th is Australia Day! This national holiday is the biggest holiday in Australia. On this day, Australians celebrate their national heritage, remembering what is great about their culture, t...

News and Announcements · 01/25/2006 10:27:30

Copying Character Error

It seems odd that one server would have problems but not another. Forwarded issue to our DBA to look into.

External Playtest Discussion · 01/23/2006 11:03

Warning About Third Party Programs

Recently, there have been some programs being advertised in and out of game throughout the SOE communities. Some of these programs are cheater programs that violate the End User License Agreement, but there are also some that report to per...

News and Announcements · 01/20/2006 10:51:09

Server Maintenance: 4:00 AM PST, Friday, January 20, 2006

Once more, with feeling... The servers will be unavailable beginning at 4:00 AM Pacific Standard Time (1200 hours GMT) on Friday, January 20, 2006 to for implementation of Update 40. The maintenance period will last approximately 2 hours....

News and Announcements · 01/19/2006 14:57:46

Welcome to the Live Events Forum

I'm opening this forum because I like keeping the moderators busy. Actually, the team got a player suggestion that it would be easier to keep track of in-game happenings if the follow-up threads could be found in one location. Thus, was th...

Live Events · 01/19/2006 14:37:55

All Worlds Being Restarted

All worlds will shortly be restarted to resolve the issues that occurred after this morning's maintenance. We will bring them back online as quickly as possible.

News and Announcements · 01/19/2006 10:17:13

Server Maintenance Update

The server maintenance this morning was completed, however there were issues posting Update 40 to the game. We will instead be installing Update 40 tomorrow morning. There are two separate issues that occurred during the maintenance period...

News and Announcements · 01/19/2006 10:14:22

Stability Issue Information: Post Here

It seems there was an issue with players having an RSI Hack in their Inventories and attempting to purchase another one. An update was applied today and seems to have done the trick. Thanks for all your help!

External Playtest Discussion · 01/18/2006 17:27

Update: External Playtest Stability Update

We applied an update to the External Playtest server today that seems to have solved the stability issues we were having. The External Playtest server will remain online until the next planned update.

External Playtest Update Notes · 01/18/2006 17:26:10

Server Maintenance: 4:00 AM PST, Thursday, January 19, 2006

The servers will be unavailable beginning at 4:00 AM Pacific Standard Time (1200 hours GMT) on Thursday, January 19, 2006 to for implementation of Update 40. The maintenance period will last approximately 2 hours. The Winter Holiday event...

News and Announcements · 01/18/2006 17:24:43

Problem Buying Attribute Hacks

KivoOnline wrote: Every single time I try to buy an attribute hack I crash. It is very consistant, and very annoying. Is anyone else experiencing this? Yeah, and guess what else it was crashing. It turns out there was a bug occurring when...

External Playtest Discussion · 01/18/2006 17:09:58

External Playtest Server: Online Until Next Update!

At this time, it looks like the team nailed down the major stability issue and were able to fix it with this afternoon's patch. Unless another issue occurs, the External Playtest server is open for business until the next update. Thanks fo...

News and Announcements · 01/18/2006 17:07:47

Data Nodes, Macros, and Exploits: An Explanation and Apology

Due to some miscommunication on my part, several players were temporarily suspended from the game for using macros to mine specific Data Nodes that apparently never went away. There is much confusion on what exactly happened and what the p...

News and Announcements · 01/18/2006 16:44:45

Stability Issue Information: Post Here

We're fairly confident it isn't the number of players in an area. However, with a large number of players in an area, the chance that at least one will do something that is causing the problem increases.

External Playtest Discussion · 01/18/2006 13:43

Big thx from europe -.-

As I have said previously: Threads complaining about the External Playtest server not being available are going to be locked for the following reasons: 1) It has been explained up front that this is a test server and it may be taken offlin...

External Playtest Discussion · 01/18/2006 13:13

Stability Issue Information: Post Here

This thread is specifically for players to comment on anything that seems to lead to a region-server outage. If you do something or see players doing something that often or always seems to lead to stability problems, please report it in t...

External Playtest Discussion · 01/18/2006 13:05

External Playtest Server Focus: Updated February 9, 2006@7:39 PM

First thing is to check out the Known Issues list . If you run into something on that list, we already know about the problem. PVE Balance While this is only NPC Revision 1.5, we need to know where things are with PVE. As I mentioned elsew...

External Playtest Discussion · 01/18/2006 13:03:01

External Playtest Server: Online for Further Stability Testing

The External Playtest server is currently online so we can continue gathering data on stability issues. If you log on to the EP server during this period, please report any details related to region-server crashes you encounter while playi...

News and Announcements · 01/18/2006 12:56:43

External Playtest Server: Offline for the Night

We have collected more data on the current issues and will be taking the External Playtest server offline again for the evening. Thanks for continuing to help us test. We should have the server back online sometime tomorrow afternoon, depe...

News and Announcements · 01/17/2006 17:55:44

How are we supost to test a game that we only get to play 30 mins aday

From now on, I'm declaring all "Why aren't the servers up?" posts "flamebait". Folks, this is a test server and we have, understandably, stability issues at this time due to the massive changes to the game. We put the server online, see th...

External Playtest Discussion · 01/17/2006 16:15

External Playtest Server: Back Online

The External Playtest server will be coming back online shortly. There are still some stability issues that we need to collect data about so we can fix them. You should expect to encounter stability problems and we will likely be taking th...

News and Announcements · 01/17/2006 16:10:00

External Playtest Server Offline for the Weekend

We've been gathering data on the stability issues all afternoon, but don't have any resolution for the problems at this time. After much deliberation, we've decided to take the External Playtest server offline for the weekend. We'll try to...

News and Announcements · 01/13/2006 17:01:52

A Challenge?

For every 1 point of a Stat above 5 you currently get a 2% bonus on all Influences associated with the Stat. I say "currently", because this is one of the designers' "levers" to use in balancing the game. The actual % bonus is subject to c...

External Playtest Discussion · 01/13/2006 15:49

Patch system error (result code -47)

Any time there's a Patch System Error (when the server is up, which it is at the moment), generally the first thing to try is a Full System Check. Accept the EULA and on the log on screen, select Full System Check. Then log on and see how...

External Playtest Discussion · 01/13/2006 15:46

Official Bug Thead for CR2.0

While we still want your feedback on the forums, now that the /bug command is working in game, I'm shutting this thread down. Thanks for all the information, folks!

External Playtest Discussion · 01/13/2006 13:56

External Playtest Online

The External Playtest server is back online. It looks like we're still having some stability issues, but we'll keep it open as we gather data.

News and Announcements · 01/13/2006 13:22:28

External Playtest Server: Back Online This Afternoon

The team found a particularly nasty bug in the code last night and we are testing the patch right now. We are planning to bring the External Playtest server back online this afternoon.

News and Announcements · 01/13/2006 11:29:37

Update 40 Discussion Thread

This thread is for discussing Update 40, which is scheduled to release during the week beginning January 16, 2006. Full notes have been posted on Data Node One .

Update Discussion · 01/13/2006 11:27:50

Update 39 - Hotfix Discussion Thread

Since I'm going to start up the Update 40 thread, I'll leave this one at this: The players caught using the exploit had all XP removed that they gained using the exploit. Ever player who received this punishment used the exploit a minimum...

· 01/13/2006 11:26:10

Update 40 Notes. (Release Date: Week of January 16, 2006)

Featured Changes The Matrix Online Story Continues in Episode 4.1! The 4.1 Storyline missions and cinematic are now available in game. Note: There is a known issue that the soundtrack for Cinematic 4.1 does not synchronize with the video o...

· 01/13/2006 11:21:33

External Playtest: Offline for the Evening

This latest round of instability is due to some issues that will take some time to track down. The team will decide if we have enough information to work with and debug the issues as quickly as possible. At this time, it looks like the Ext...

News and Announcements · 01/12/2006 15:41:39

External Playtest: Offline

I need a switch that shows a big sign: EP (Online/Offline). Anyway, we continue to have stability issues and have taken the External Playtest server offline again. We'll go through the data and fix what we find. We'll announce when we're b...

News and Announcements · 01/12/2006 14:32:01

External Playtest Server - Update 3 - January 12, 2006

Featured Changes Abilities in the second hotbar can now be used by pressing Ctrl + # (where # is the number of the slot). Proxy branch of the Coder tree is now available for testing. Bug Fixes Second hotbar slot 2 no longer activates slot...

External Playtest Update Notes · 01/12/2006 13:52:30

External Playtest Server: Back Online

The External Playtest server is open for business again. As always, if stability issues continue we will take it back offline once we've gathered enough data to work on the problem.

News and Announcements · 01/12/2006 13:32:54

External Playtest Server: Offline For The Night

We are still experiencing stability issues on the External Playtest server, so we are bringing it offline again for the evening. The team will work with the information we have gathered to resolve the issues. This is likely to continue for...

News and Announcements · 01/11/2006 18:03:42

External Playtest Server: Back Online

We were able to turn around a quick patch with fixes to the previous stability issues. While we may not have resolved all the problems, the server is back online for another go.

News and Announcements · 01/11/2006 17:33:30

External Playtest Server: Going Offline

Given the current stability issues, we are bringing the External Playtest server offline again as we work to fix the problems. Again, we have enough information to fix the problems we have been seeing today and thank you for your help.

News and Announcements · 01/11/2006 16:06:58

External Playtest Server: Stability Fix In the Works

We have found an issue with using Immobilizing Shot that is causing some stability problems. The team is working on the fix now and we will update the game with it as soon as possible (likely tomorrow). Please do not use Immobilizing Shot...

News and Announcements · 01/11/2006 16:02:32

External Playtest Server Open: Some Stability Issues

The External Playtest server is once again open, but is experiencing some stability issues. We are looking into them right now and will update you as soon as we know more.

News and Announcements · 01/11/2006 15:17:59

External Playtest Server: Log On Problems

There was an issue yesterday with a certain number of accounts not being able to log on to the External Playtest server. We believe we have found the issue and resolved the problem.

News and Announcements · 01/11/2006 15:07:06

External Playtest Server Available for Update

The External Playtest server is open for public updating; QA is testing the game at the moment to decide if we're ready to try opening the servers again. Feel free to patch now and we'll announce when the servers are open for business.

News and Announcements · 01/11/2006 14:47:13

External Playtest Server Update 2 - January 11, 2006

Bug Fixes Infinite loop bug due to unloading certain Abilities has been fixed. Interlock attacks now include correct Accuracy bonuses. Using /ccr or /bug in game should work correctly now. Message Edited by Walrus on 01-11-2006 02:47 PM

External Playtest Update Notes · 01/11/2006 14:45:36

External Playtest Server Instability: Offline For Now

We are bringing the External Playtest server offline due to instability issues. Fortunately, we have gotten a large amount of data in a short time that should help us pinpoint the problem. We apologize for the additional delay and will hav...

News and Announcements · 01/10/2006 18:32:19

Forum Maintenance - Wednesday, January 11, 2006

On Wednesday, January 11, 2006 The Matrix Online Community Forums will be undergoing maintenance. The total time for the maintenance is approximately 1 hour and will occur sometime between 12:00 Midnight and 2:00 AM PST (0800 hours and 100...

News and Announcements · 01/10/2006 17:49:31

External Playtest Server Now Open

The External Playtest Server is now open for testing. We did encounter an Interlock bug in testing today, but have decided to let players on to start testing and fix the bug as soon as possible. In short, Accuracy isn't being added into In...

News and Announcements · 01/10/2006 17:45:55

Server Maintenance: 4:00 AM PST, Wednesday, January 11, 2006

The servers will be unavailable beginning at 4:00 AM Pacific Standard Time (1200 hours GMT) on Wednesday, January 11, 2006 to update the game with a hotfix. Servers should be available again within 1 hour of going offline.

News and Announcements · 01/10/2006 17:14:59

Update 39 - Hotfix Discussion Thread

This thread is for discussing the hotfix to Update 39 scheduled to release on January 11, 2006. You can read the notes here .

· 01/10/2006 17:13:07

Update 39 Hotfix - January 11, 2006

Bug Fixes Players are no longer able to receive XP awards for repeatedly disabling the same Security Desk object. (Fixes exploit.)

· 01/10/2006 17:11:40

External Playtest Ready for Patching

The External Playtest server is now available for patching. We will post an announcement when we open the server for testing. Click here for information on how to access the External Playtest server .

News and Announcements · 01/10/2006 17:01:20

Known Issues - Build 3 - January 12, 2006 (Updated 1/19@10:25AM PST)

Low Interlock Rolls Fixed There is a known problem where Accuracy isn't being added in to their attack rolls during Interlock. This results in rolls being low, especially as the PC or NPC level gets higher, and will cause a substantially l...

External Playtest Update Notes · 01/10/2006 14:53:44

The Matrix Online External Playtest Server Notes - Updated 1/10@5PM PST

General Note The External Playtest server is a test environment, which means it could be taken offline at any time. Please do not send customer service tickets in if the servers suddenly go offline—we’ll do our best to warn everyone ahead...

External Playtest Discussion · 01/10/2006 10:53:20

Combat Revision 2.0 FAQ (Working Document: Updated 1/10@12 Noon PST)

Here's the beginning of the CR2.0 FAQ. It will be updated as quickly as we can get the information you need. If you have a question you feel needs answered for all players, post it to this thread. Where can I see the numbers I’m “rolling”...

External Playtest Discussion · 01/09/2006 18:17:01

Mission Bug: Disable Device Exploit

There is a known mission bug that allows players to repeatedly use Disable Device to gain experience points. Any players found abusing this bug will lose any XP gained through this exploit and may have other actions taken against their acc...

News and Announcements · 01/09/2006 11:58:56