Known Issues - Build 3 - January 12, 2006 (Updated 1/19@10:25AM PST)

4 posts · 2006-01-10 14:53:44 to 2006-01-24 12:18:06

#34600000002 01/10/2006 14:53:44 Known Issues - Build 3 - January 12, 2006 (Updated 1/19@10:25AM PST)

Low Interlock Rolls Fixed

There is a known problem where Accuracy isn't being added in to their attack rolls during Interlock. This results in rolls being low, especially as the PC or NPC level gets higher, and will cause a substantially larger number of misses during Interlock combat.

Tutorial Under Construction
The updated tutorial does not work correctly at this time. Please do not create new characters to run through the Tutorial. Note: The Skip Tutorial button technically works. However, it does so by shutting down the game client. Also, selecting No will make it impossible to finish the Tutorial.

Untestable Branches

Several branches of the Ability tree are not yet available for testing. As we complete work on updating the branches, we will open them for player testing.

  • Spy tree (from Sneak down)
  • Sniper branch (from Concealment down)
  • Utility Master tree

Bug List

  • Not all Enhanced items have been converted to CR2.0 compliance yet.
  • Hotbar overlapped by character information in 800x600 resolution.
  • Buffer meter on hotbar does not work.
  • Tool tips for the Free Attack and Interlock hotbar buttons are missing.
  • Second hotbar settings not saved between sessions.
  • Soldier Ability gives same buff as Operative Ability.
  • Taunt is not working.
  • Switching weapons during Interlock results in weapon animations and effects without weapons in hand.
  • Martial Arts Prowess Ability does not have a duration. (Firearms Skill Ability does.)
  • Holy Water, Silver Bullet, and Wooden Stake do not blink in the hotbar when used.
  • Icon for Hacker Style in the Action panel is missing.
  • Hacker animations continue after Hacker Abilities are interrupted.
  • Standing animation missing when a player is Interlocked by a successful NPC attack.
  • Code Compiler and Code Analyzer do not work. (Don't bother trying to craft yet.)
  • Tool tip for Free Attack dropdown still reads "Free Fire".
  • Only one Melee Free-Attack animation currently exists for each Style.
  • NPCs hit by Melee Free-Attacks show no reaction.
  • Selecting No when using the Skip Tutorial button makes the Tutorial un-finishable.

Message Edited by Walrus on 01-10-200603:54 PM

Message Edited by Walrus on 01-10-200605:05 PM

Message Edited by Walrus on 01-10-200605:05 PM

Message Edited by Walrus on 01-10-200605:37 PM

Message Edited by Walrus on 01-10-200605:47 PM

Message Edited by Walrus on 01-11-200603:43 PM

Message Edited by Walrus on 01-11-200603:43 PM

Message Edited by Walrus on 01-12-200602:42 PM

Message Edited by NoRepro on 01-13-200608:50 AM

Message Edited by NoRepro on 01-19-200610:25 AM

#34600000006 01/13/2006 09:44:22 Re: Known Issues - Build 3 - January 13, 2006 (Updated 1/13@9:44AM PST)

Additional Known Issues

  • Inability to unload abilities after copying characters to the Test World server. (work around copy character without any abilities loaded.)
  • Many ability icons are incorrect in the aciton panel.
  • Many of the buff icons on player's screens are using the wrong art.
  • The Vector, and Despoiler Buff abilities in the action panel are missing the word "Buff" from their names.
  • The Doctor ability is missing some words from its description.
  • The Detection ability does not appear in the player's Action Panel.
  • The Detection ability is not properly placed in the Ability tree.
  • The Patcher ability Movement Accelerator 1.0 incorreclty requires Bolster Health 1.0 as a requirement.
  • The Kungfu Proficiency abiltiy is not properly providing its listed bonuses.
  • The Determination abiltiy has no icon art.
  • When a special ability fails to hit it keeps blinking in the player's hotbar.

Message Edited by NoRepro on 01-17-200607:50 AM

Message Edited by NoRepro on 01-24-200605:50 PM

#34600000008 01/19/2006 09:58:02 Re: Known Issues - Build 3 - January 13, 2006 (Updated 1/19@10:25AM PST)

More Known Issues

  • Serveral Ability's bonuses are appling bonuses a few points more than intented.
  • Serveral Abilities have text errors in their descriptions.

Message Edited by NoRepro on 01-19-200611:54 AM

#34600000009 01/24/2006 12:18:06 Re: Known Issues - Build 3 - January 12, 2006 (Updated 1/24@5:46PM PST)
Additional Issues
  • The Handguns, Submachine Guns, and Rifle styles are able to be active at the same time.
  • To-Hit rolls become wildly larger or negative if a player uses a weapon in interlock or Free Attack modes while not possessing the prerequisite ability for the weapon.
  • Dual Pistol Execution ability does not have an animation when activated.
  • Guns are not automatically equiped when it is a prerequisite to activate an ability resulting in lower dps output.
  • Duel Pistol Dash should not automatically roll out a player using the ability.

Message Edited by NoRepro on 01-24-200605:56 PM