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Othinn1

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- An MxO live event transcript website:
"Archival Science in a Post-War Simulation"
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"Logging Tips for New People and Veterans Alike"
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"Submit Your Logs"
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The names of locations

Fractor wrote: I did recently watch the 3 movies again and they do mention names of hardlines but none of them match the ones in game. As far as I remember, they never named the hardlines. Just gave a street address for their general locat...

Districts, Neighborhoods, and Constructs · 11/10/2005 15:46:37

The names of locations

There's been no word on new districts, but according to Andy Kaplan there will be new constructs and the older ones will be given some updates. But this won't happen for some time. And I doubt new districts will be in the game anytime soon...

Districts, Neighborhoods, and Constructs · 11/10/2005 15:44:15

Remove the helicopters

alexsheild wrote: Jeffrah, what's that character discipline on your tag? Its the one to the right of aikido grandmaster, i've never seen that one before, unless its a beta ability, im not sure where to get it, but it looks pretty cool. It'...

Missions and Storyline · 11/07/2005 13:39

The Matrix is a rippoff

Here's a thread from The Matrix Community forum where they discussed Sophia Stewart's case being dropped ... http://thematrixcommunity.com/ubb/ultimatebb.php?ubb=get_topic;f=7;t=004123#000017 Also, I remember reading a thread in another Ma...

Matrix Universe · 11/06/2005 22:06

The Matrix is a rippoff

The last I heard, Sophia Stewart's case was dropped back in June or July. I'm open minded about the whole thing. But so far, Sophia Stewart doesn't seem to be a very stable person from my point of view. In one interview I read, she referre...

Matrix Universe · 11/06/2005 21:37

A complete compiliation of all story missions

dataslayer wrote: Well heres the deal. on MxOArchive there is a timeline of what has happened along with other various stuff. There isn't any of the criticals listed here yet. In Stack's journal at that site you can find entries where he d...

Missions and Storyline · 11/06/2005 16:56

A complete compiliation of all story missions

It's probably extremely difficult (if not impossible) to do this accurately at this point in time. Most people didn't document the older missions, and most documentation that exists now concerns recent critical missions. So most of the old...

Missions and Storyline · 11/05/2005 18:54

The Other Side of the Looking Glass - 11/04/2005

skyscream wrote: I'm sure combat revisions are the top priority for the Dev team, but another part of the game is being left in limbo and people are quitting because of it. How hard is it to log into a main character and hang out for an ho...

Broadcast Depth · 11/05/2005 02:33:30

The Other Side of the Looking Glass - 11/04/2005

My question is this: will the external test server stay, or will it exist for the combat changes, and be shut down after they're added to the live server?

Broadcast Depth · 11/04/2005 18:32:59

Comics Discussion

ElliMann wrote: Well, I've only read the first volume of the comic books. You don't have to read the volumes. All the comics are on the official Matrix site, (well, all except the three new ones that appeared in the second comic volume, si...

Matrix Universe · 11/03/2005 12:38

okwere stuffed

There's also the fact that around 25 of the devs from Monolith (including Erik Krebs and Andy Kaplan) are still working on the game with SOE. So yes, the entire dev team for MxO is not the same as the one for SWG.

SOE Discussion · 11/03/2005 05:40:23

Comics Discussion

FrozenFyre wrote: OK this probably doesn't belong here I don't see why it wouldn't belong here. "The Matrix Universe forum is where players can discuss the world described through the Matrix franchise".

Matrix Universe · 11/02/2005 14:40

The Other Side of the Looking Glass - 11/01/2005

XxUnforgivenxX wrote: With the pending combat revamp, I hope that another RSI attribute hack would be made available along with it. Even though it is unlikely, I think many players would appreciate it. Erik Krebs said that there will be an...

Broadcast Depth · 11/01/2005 21:46:20

Details of Zion's Critical Missions 3.1

Actually, when you first meet the Effectuator, he says "The Merovingian made them specially for me". They're Lupines that have been modified for stealth and infiltration. They don't teleport, they can cloak. And Operators can't pin down th...

Missions and Storyline · 11/01/2005 16:05

Details of Zion's Critical Missions 3.1

stuporfluous wrote: "mez" is MMORPG shorthand for "mesmirise" which is odd because we don't have mez in MXO. we do have pacify tho, which is wot i think it's supposed to stand for for some unknown reason. In beta, the term "mez" was used b...

Missions and Storyline · 11/01/2005 15:53

Sever arteries

Probably the same person who claimed that Logic Cannon 2.0 is an exploit.

World Discussion - Syntax · 10/31/2005 10:36

PreOrder Jumoing

It should be in your code archive.

Redpill Rescue · 10/30/2005 22:17

Need some Zion data

> [Interrupt] Incoming message from remote admin: Still going strong, eh? But you've turned your back again ... > _

Missions and Storyline · 10/30/2005 00:04

Story Deaths

DontEatRawHagis wrote: What happened to Geemasker or what ever he is. Gemaskeerd is still alive. If he wasn't then I certainly would have mentioned him.

Missions and Storyline · 10/21/2005 19:59

Story Deaths

DontEatRawHagis wrote: I heard that Neupheroty or waht ever her name is isnt going to be in the events because of the server merger. The only thing I've heard concerning Neurophyte and the server merge is that Paul Chadwick apparently has...

Missions and Storyline · 10/21/2005 15:45

MxO Story Timeline

FeralBoy wrote: Is anyone keeping track of the storyline as it's advanced in the Critical Missions? From what I can tell, very few people are keeping track of what's happened in critical missions. And there seems to be little in the way of...

Missions and Storyline · 10/21/2005 14:11

Story Deaths

RogueA wrote: The virus actually deleted Skinner, he was like "What's happeni--- DELETE SKINNER.AGENT" The virus is that last part of that message. That could also have been Skinner deleting himself. There are mission Simulacra that someti...

Missions and Storyline · 10/21/2005 11:57

Is it MetaCortech or MetaCortex?

It's both, according to the first movie. It's spelled "Metacortex" outside the building (just as it is in MxO), but a sign that we briefly see while Neo is trying to escape from the Agents says "Meta Cortechs". It's not MxO's fault. PoN is...

Matrix Universe · 10/20/2005 05:02

Cheating NPC's

From what I've seen, this happens because the game's "hit or miss" calculations are completed before you can take cover. I rarely lag and this still happens, so I highly doubt it's lag.

Missions and Storyline · 10/19/2005 10:11

hammerline

urven wrote: I belive Hammerline is Zee, and L is Link.... But why refer to her as "Hammerline" and not Zee? Also, why would Zee want to join Niobe?

Missions and Storyline · 10/15/2005 03:32

Neighboorhood Contact Missions - Overhaul

Wouldn't people start rushing through neighborhood contact missions until they were all done, causing most of the player base to drain the content rather quickly (like what happened with Pandora's Box)? Personally, I do one neighborhood co...

Missions and Storyline · 10/13/2005 19:21

Discussion Thread: Dev Journal 02 - October 12, 2005

Godel wrote: We don't have to wait that much this time, since there is nothing time consuming like the SOE transition on the way, right? Working on the game isn't time consuming? According to Walrus, one of the reasons this dev journal too...

Broadcast Depth · 10/12/2005 19:46:22

Discussion Thread: Dev Journal 02 - October 12, 2005

Personally, I'm going to wait and try out the new combat system before I start praising it or worrying about it. I'm glad they're not getting rid of the Hacker and Coder abilities. I didn't think they would, but it's nice to hear it from t...

Broadcast Depth · 10/12/2005 18:03:34

Discussion Thread: Dev Journal 02 - October 12, 2005

POwedMxOplayer wrote: 2. Who is doing the testing? Is this what became of the QA Server? The testing is most likely done by SOE's internal QA team. I doubt they're using the QA server to do this. According to what I've read, Monolith had t...

Broadcast Depth · 10/12/2005 17:57:59

last new zion crit

dataslayer wrote: Here is what was said in the last crits (at least for ZIon): Your Info on Your RSI Party Crash Incommunicando Incommunicando (con't) Free Your MInd The Heights Message Edited by dataslayer on 10-12-2005 11:27 AM Wow. This...

Missions and Storyline · 10/12/2005 08:33

New Contact

Operetta's in Akasaka, inside Club Pandora.

Missions and Storyline · 10/08/2005 19:06

New Contact

The truth is, Operetta isn't new. Towards the end of beta, Operetta accidentally became Grisaille, who is the neighborhood contact of Stamos. If you tried to get missions from Operetta-in-Grisaille's-body the game would tell you that the c...

Missions and Storyline · 10/08/2005 15:45

last new zion crit

It's a region-specific mission, and you'll see why when you access it. You need to be in or near Richland to receive it. When I got it, I was on a bridge stretching between the Slums and the Barrens. Message Edited by Othinn1 on 10-07-2005...

Missions and Storyline · 10/07/2005 22:41

Cinematic 3.1 - Spoilers

Vaico wrote: Othinn1 wrote: When I saw Morpheus in the exclusive mission that appeared shortly before he died, he was level 255. And the LET version of Morpheus was level 50. Personally, I don't think people should take the levels and disp...

Missions and Storyline · 10/07/2005 13:49

Niobe

Dibol wrote: I pretty much agree with the given information. It sucks that Ghost is mute during the cinematics. *GRRR.* Well, he'd have to shout through the glass, and I'm not entirely sure what he'd have to say. ^^; Dibol wrote: I hope Ni...

Missions and Storyline · 10/06/2005 22:15

Niobe

The reason Niobe's character model looks like it does is because Niobe is now played by Gina Torres. The character model is based on her physical apperance. According to an earlier article, the actor who played the Kid in the sequels didn'...

Missions and Storyline · 10/06/2005 16:15

FPS?

ma3lstrom wrote: in the chat window... /netstats and to turn it off.... /netstats 0 The fact is, despite what a lot of people say, you can type practically anything after /netstats to shut it off.

Redpill Rescue · 10/06/2005 15:54

Cinematic 3.1 - Spoilers

133pants wrote: just wanted to point out that whenever you see niobe in a mission in game, she's level 60 or so. How did the assassin, being a level 50 duelist, get her into a near-death position like we saw in the cinematic? Same goes for...

Missions and Storyline · 10/04/2005 19:29

Loripor Mission

Barachiel wrote: These are Collector Missions. These are very straightforward. Each area has a Collector. The Collector will tell you which Exile Gang to kill and collect a certain item off of. When you have the number of items they want,...

Missions and Storyline · 10/04/2005 08:50

...

TetraCleric wrote: So its true then, Walrus runs these events by himself in a room full of comps. And he has monitors in a circle around him, and he just spins on his chair. That would rock. Reminds me of Beavis & Butt-head, where Beavis o...

Archive Construct · 10/03/2005 18:56:06

...

Walrus wrote: Actually, that was only day 3. Yeah, I can see my character pleading to the Assassin to see reason. ^_^

Archive Construct · 10/03/2005 18:47:02

...

KivoOnline wrote: Hey while you're posting secret pics would you mind showing us all the clothing you have and its buffs?:smileywink: Well, he has the Assassin's Mask, of course. ^_~

Archive Construct · 10/03/2005 18:39:24

...

KivoOnline wrote: Have you been laid off? Well, yeah. The Machines were gonna delete him and all.

Archive Construct · 10/03/2005 18:27:22

...

I know you're dead and all, but please listen to reason! There's still time to save you from ... Oh, never mind.

Archive Construct · 10/03/2005 18:25:16

Does anyone have the cypherite documents from the last event?

I don't think there were ones for each event, but here are several from the Hunt for Morpheus event. Oh god, man is not meant to live this way: underground, dirty, and smelly. Like some rat in a sewer. I won't miss this place when I am rec...

Missions and Storyline · 10/03/2005 11:19

Special Cake

The Merovingian players had a "Death of the Assassin" party there.

Matrix Universe · 10/03/2005 07:24

Machine and Merv 2.3 criticals?

I would like to see this too. We really need more inter-organizational talk about missions and documents.

Missions and Storyline · 10/03/2005 04:13

Death of the Destroyer: Feedback Thread

FHANight wrote: The fly virus is still around. Of course. It's a virus. From what I've seen the Corrupted have stopped spawning, and any that are still around spawned before the Assassin died. These last Corrupted and people who still have...

Broadcast Depth · 10/02/2005 18:24:55

Death of the Destroyer: Feedback Thread

Anarcist wrote: contact spam. why did we need to be told over and over and so on that we needed special guns? So that everyone who came in late can find out what happened and what to do. News stations sometimes do this. They'll record a br...

Broadcast Depth · 10/02/2005 17:57:58

Death of the Destroyer: Feedback Thread

Voyle wrote: Could have been better, a little anti-climatic, but then again I always thought the whole theme of the assassin and bugspray killing flies thing was a little dull. Would you see something like that in the matrix movies? Of cou...

Broadcast Depth · 10/02/2005 17:41:29

Death of the Destroyer: Feedback Thread

I had fun. Especially yesterday when a bunch of us battled the Corrupted at Tabor Park West for a while, before chasing the Assassin from Tabor Park East to the Abandoned Subway. I liked it when the Assassin ran into Uriah while we were ch...

Broadcast Depth · 10/02/2005 17:39:19

Unimpressed

A mistake, maybe?

General Discussion · 10/02/2005 13:36:24

/!\ Assassin on Synthax /!\

I found the Assassin chase we had to be a lot of fun. Especially when he ran into Uriah, where he had a couple thousand potential hiding places.

World Discussion - Syntax · 10/01/2005 18:11

Green Animation . . .

Y_2_Kaos wrote: Usually, green represents health, but when an NPC is killed, a green animation is displayed. What am I missing about this? The NPC is using Health Pills to keep itself alive.

Redpill Rescue · 10/01/2005 02:06