Fansite Operator

Othinn1

784 archived posts

Othinn1
Fansite Operator
Joined: Aug 15, 2005
Messages: 2211
Offline

Archived Signature

- An MxO live event transcript website:
"Archival Science in a Post-War Simulation"
.
-
"Logging Tips for New People and Veterans Alike"
.
-
"Submit Your Logs"
.

Cheating NPC's

From what I've seen, this happens because the game's "hit or miss" calculations are completed before you can take cover. I rarely lag and this still happens, so I highly doubt it's lag.

Missions and Storyline · 10/19/2005 10:11

hammerline

urven wrote: I belive Hammerline is Zee, and L is Link.... But why refer to her as "Hammerline" and not Zee? Also, why would Zee want to join Niobe?

Missions and Storyline · 10/15/2005 03:32

Neighboorhood Contact Missions - Overhaul

Wouldn't people start rushing through neighborhood contact missions until they were all done, causing most of the player base to drain the content rather quickly (like what happened with Pandora's Box)? Personally, I do one neighborhood co...

Missions and Storyline · 10/13/2005 19:21

last new zion crit

dataslayer wrote: Here is what was said in the last crits (at least for ZIon): Your Info on Your RSI Party Crash Incommunicando Incommunicando (con't) Free Your MInd The Heights Message Edited by dataslayer on 10-12-2005 11:27 AM Wow. This...

Missions and Storyline · 10/12/2005 08:33

New Contact

Operetta's in Akasaka, inside Club Pandora.

Missions and Storyline · 10/08/2005 19:06

New Contact

The truth is, Operetta isn't new. Towards the end of beta, Operetta accidentally became Grisaille, who is the neighborhood contact of Stamos. If you tried to get missions from Operetta-in-Grisaille's-body the game would tell you that the c...

Missions and Storyline · 10/08/2005 15:45

last new zion crit

It's a region-specific mission, and you'll see why when you access it. You need to be in or near Richland to receive it. When I got it, I was on a bridge stretching between the Slums and the Barrens. Message Edited by Othinn1 on 10-07-2005...

Missions and Storyline · 10/07/2005 22:41

Cinematic 3.1 - Spoilers

Vaico wrote: Othinn1 wrote: When I saw Morpheus in the exclusive mission that appeared shortly before he died, he was level 255. And the LET version of Morpheus was level 50. Personally, I don't think people should take the levels and disp...

Missions and Storyline · 10/07/2005 13:49

Niobe

Dibol wrote: I pretty much agree with the given information. It sucks that Ghost is mute during the cinematics. *GRRR.* Well, he'd have to shout through the glass, and I'm not entirely sure what he'd have to say. ^^; Dibol wrote: I hope Ni...

Missions and Storyline · 10/06/2005 22:15

Niobe

The reason Niobe's character model looks like it does is because Niobe is now played by Gina Torres. The character model is based on her physical apperance. According to an earlier article, the actor who played the Kid in the sequels didn'...

Missions and Storyline · 10/06/2005 16:15

FPS?

ma3lstrom wrote: in the chat window... /netstats and to turn it off.... /netstats 0 The fact is, despite what a lot of people say, you can type practically anything after /netstats to shut it off.

Redpill Rescue · 10/06/2005 15:54

Cinematic 3.1 - Spoilers

133pants wrote: just wanted to point out that whenever you see niobe in a mission in game, she's level 60 or so. How did the assassin, being a level 50 duelist, get her into a near-death position like we saw in the cinematic? Same goes for...

Missions and Storyline · 10/04/2005 19:29

Loripor Mission

Barachiel wrote: These are Collector Missions. These are very straightforward. Each area has a Collector. The Collector will tell you which Exile Gang to kill and collect a certain item off of. When you have the number of items they want,...

Missions and Storyline · 10/04/2005 08:50

...

TetraCleric wrote: So its true then, Walrus runs these events by himself in a room full of comps. And he has monitors in a circle around him, and he just spins on his chair. That would rock. Reminds me of Beavis & Butt-head, where Beavis o...

Archive Construct · 10/03/2005 18:56:06

...

Walrus wrote: Actually, that was only day 3. Yeah, I can see my character pleading to the Assassin to see reason. ^_^

Archive Construct · 10/03/2005 18:47:02

...

KivoOnline wrote: Hey while you're posting secret pics would you mind showing us all the clothing you have and its buffs?:smileywink: Well, he has the Assassin's Mask, of course. ^_~

Archive Construct · 10/03/2005 18:39:24

...

KivoOnline wrote: Have you been laid off? Well, yeah. The Machines were gonna delete him and all.

Archive Construct · 10/03/2005 18:27:22

...

I know you're dead and all, but please listen to reason! There's still time to save you from ... Oh, never mind.

Archive Construct · 10/03/2005 18:25:16

Does anyone have the cypherite documents from the last event?

I don't think there were ones for each event, but here are several from the Hunt for Morpheus event. Oh god, man is not meant to live this way: underground, dirty, and smelly. Like some rat in a sewer. I won't miss this place when I am rec...

Missions and Storyline · 10/03/2005 11:19

Special Cake

The Merovingian players had a "Death of the Assassin" party there.

Matrix Universe · 10/03/2005 07:24

Machine and Merv 2.3 criticals?

I would like to see this too. We really need more inter-organizational talk about missions and documents.

Missions and Storyline · 10/03/2005 04:13

Unimpressed

A mistake, maybe?

General Discussion · 10/02/2005 13:36:24

/!\ Assassin on Synthax /!\

I found the Assassin chase we had to be a lot of fun. Especially when he ran into Uriah, where he had a couple thousand potential hiding places.

World Discussion - Syntax · 10/01/2005 18:11

Green Animation . . .

Y_2_Kaos wrote: Usually, green represents health, but when an NPC is killed, a green animation is displayed. What am I missing about this? The NPC is using Health Pills to keep itself alive.

Redpill Rescue · 10/01/2005 02:06

The Sentinel

I just found out about this a short time ago, but ... the old Warner Bros. site is gone. Those links are now useless.

Redpill Rescue · 09/29/2005 20:44

How did the Machines find Zion?

They never stated that the Machines didn't know where Zion was. In fact, in one scene in Reloaded, Lock mentioned previous attacks to Zion that they've had to defend themselves from. If you're referring to the whole "Zion Mainframe" thing,...

Matrix Universe · 09/29/2005 15:23

The Sentinel

Other than bookmarking them or saving the links somewhere, the only way to view back issues of the Sentinel is to go to MxO fansites that have links to them. Here's a good one. http://www.mxoarchive.com/sentinel.html You can even read some...

Redpill Rescue · 09/29/2005 08:46

PATH OF NEO in the new GAMEPRO (as well as on the cover) ...

I'd rather wait and play the game myself before I form any opinions about it. The fact is, I'm interested, but I'm not a huge fan of rehash games. I'd be more excited about PoN if it was completely new, and not the trilogy with some new st...

Matrix Universe · 09/28/2005 09:35

Is Agent Gray the New Smith? ~SPOILERS~

PascaI wrote: Where is his profile? http://thematrixonline.warnerbros.com/web/live/news_display.jsp?id=controllers#machines

Missions and Storyline · 09/27/2005 04:46

Here's an idea: a mission archive simulation.

Maybe neighborhood contact missions should be added as well, but they'll only appear in the mission archive construct after you've completed them? There are a few neighborhood contact missions that reference previous missions that you've d...

Missions and Storyline · 09/25/2005 19:04

Here's an idea: a mission archive simulation.

First off ... I'm the kind of person who, after playing a regular console RPG for an extended period of time, tends to forget some of the things that were said and done earlier in the game. When this happens I usually find a transcript of...

Missions and Storyline · 09/23/2005 16:47

Where did all these abilities come from?

"As we saw in the movies, operators in the hovercraft can download programs directly into the Matrix. After the Smith incident (in The Matrix Revolutions ), Zion developed more direct transmitters that allow operatives to access the hoverc...

Matrix Universe · 09/23/2005 11:08

Vampires!?

GamiSB wrote: ya able is gone and you woudl be surprised what a kick could do when hit in teh right place. and even if he is alive ya think the merv woudl keep a oviously usless program around after that show? Good point about the possibil...

Redpill Rescue · 09/23/2005 09:48

Vampires!?

WarIock wrote: But at the end of the day, we don't know anything for a fact...not even if they're alive (their last appearence was when Niobe/Ghost blowed up a tunnel in the Mansion's Catacombs, but it's perfectly possible them escaping, a...

Redpill Rescue · 09/23/2005 06:53

Vampires!?

And there's an entire level of Enter the Matrix devoted to staking vampires in the Merovingian's chateau.

Redpill Rescue · 09/22/2005 02:32

CYPHERITE

GamiSB wrote: You know somehow i don't think a real masked op would have MASK in there name. Yes Enmascarado and Gemaskerd do but other then them come on. One of the Cypherites that appeared during the Choice and Consequence event was name...

Player Events · 09/03/2005 20:57

arc 2 headband

m3ck3y wrote: And where is metacortex? In Morrel? Yes. Check your Atlas. The location of the building is marked there.

Missions and Storyline · 09/02/2005 12:45

Discussion for CINEMATIC 2.2

10011 wrote: at the mention of operation omega, i recalled Subject Kingmaker. Does anybody remember anything about that from old crits? As far as I know, only one or two organizations got the Kingmaker file. Unless you're simply addressing...

Missions and Storyline · 09/01/2005 21:40

Discussion for CINEMATIC 2.2

Orchestration wrote: Spoilers from the Machine Criticals so far . . . . . . . . . . . . . . . The weapon used by the Beret was made by both the Machines and Zion (The weapon it self my the machines and its ammo by Zion). Zion also uncovere...

Missions and Storyline · 09/01/2005 15:20

Pandora's Box - questions

For those of you worried about the Downtown lag, read Walrus' post again. He's made some edits. And am I the only one who doesn't experience lag in Downtown?

Missions and Storyline · 08/31/2005 19:11

Update 34 Feedback Thread - Pre-Update Thread

MxODraconis wrote: Auto-stack does help but as time goes on more and more 'stuff' from EVENTS (yeah I made a funny) and stuff add to the current LA inventory. If you're referring to stuff like the letters/files/code fragments, etc. Well, j...

Update Discussion · 08/31/2005 18:26

I shall stay

I was going to post much earlier, but then Hurricane Katrina hit Florida, and I had to wait through a blackout that lasted 87 hours. Anyway, I'm staying as well. I've been playing this game since early October, if you count the beta. I'm g...

World Discussion - Syntax · 08/31/2005 09:41

Mission contact: the Bartender

The Bartender is a she, and if I remember correctly she's in Club Noir on the lower balcony. Just head up the stairs, you can't miss her.

Missions and Storyline · 08/23/2005 09:24:32

Old Puzzle: Finding Neurophyte

SuperJenius wrote: That's it. My understanding is that this word was to be spoken to Neurophyte at the top of Kalt Towers, and whoever spoke it first got the credit for saving her. Of course, with so many people on the roof, that caused so...

Missions and Storyline · 08/21/2005 02:01:49

Anime, why is it so appealing

The only thing that makes anime appealing is because it's currently the only portion of Japanese television that is widely available outside of Japan. Those who have only watched anime have done little more than stick their fingers into a...

Off-Topic Discussion · 08/18/2005 21:11:30

So where are we today storywise?

DragnMastyr wrote: Somewhere in there, the Cypherites were also introduced. If I remember correctly, they first appeared during the Hunt for Morpheus event. They appeared in the critical missions that were introduced in this chapter, and s...

Missions and Storyline · 08/18/2005 21:00:05

Red Eye Agents: Lets talk about them?

Niobe revealed the origin of the fragments during the first event (I assume that the same information was revealed to the Machine and Merovingian organizations by one of the Agents and either the Merovingian or Flood). Quote ... "It looks...

Matrix Universe · 08/18/2005 20:33:22

New trees we could use

Spadz wrote: I find the ENTIRE HACKER TREE ANNOYING. Please remove it. Okay, I'll remember this when you're losing health or you're on the ground and in need of a "rez". Patchers are Hackers too. Message Edited by Othinn1 on 08-17-2005 06:...

General Discussion · 08/17/2005 05:33

New trees we could use

RogueA wrote: Terminate Connection - Like Disrupt Connection but better! 0 damage If Successful, 75% chance of sending the target back to the loading area! Ugh. I'm sorry, but the reason this effect was removed from Disrupt Connection and...

General Discussion · 08/17/2005 05:12

Old Puzzle: The Mentor, The Creator, and The Seductress

garutachi wrote: Dasein and few of our other members did meet the Oracle thank to solving the riddle. But was it during the event or after it? Everything I've read suggested that it happened afterwards.

Missions and Storyline · 08/17/2005 04:49:57

Old Puzzle: The Mentor, The Creator, and The Seductress

If I remember correctly, the meetings with the Oracle took place shortly after the event, and solving the puzzle merely caused the Oracle's message to be transmitted. I could easily be wrong.

Missions and Storyline · 08/17/2005 04:27:51

Neurophyte

My question is this: what would they do with Neurophyte if they ever opened up more servers? Any new servers wouldn't have gone through the Choice and Consequence event. Some might feel that it's unfair that the "older servers" had a choic...

Missions and Storyline · 08/16/2005 04:31:09