see, one of the biggest problems MxO has, is that we got players trying to convince the extremely limited amount of developers that we have to take on a huge, time consuming project that really wont serve that big of a purpose, and will do...
GypsyJuggler wrote: Spartan18 and timeframe01, please take your argument into PMs rather than this thread. Thank you. i would like to announce we have a new mod on the mxo forums, GypsyJuggler. everyone tell him "hey" and welcome aboard. a...
timeframe01 wrote: Spartan18 wrote: lol, its a call each other stupid contest even though we dont know the other person!! you're stupid, you're stupid, you're stupid!!! yay i win!! how bout this, you're immature, you're immature, you're im...
hmm, sounds like a good idea to me. i would think that they wouldnt be able to make it give too much IS for balance issues and all, but i cant see what 15 or so points of IS would hurt. that way the max IS bonus would actually serve a purp...
Rarebit wrote: Spartan18 wrote: thanks cloud. yeh, i will be keeping a close eye on how the luggable implementation goes, as well as the story line advances go. if things get interesting enough, ill prolly be back In that case you might wa...
thanks cloud. yeh, i will be keeping a close eye on how the luggable implementation goes, as well as the story line advances go. if things get interesting enough, ill prolly be back
timeframe01 wrote: Spartan18 wrote: im pretty confident that our developers can make a "jump exceeds the limit" message not set off a timer. lmao. please, dont be so stupid. D'uh. Considering how some bugs work, that's what I can picture s...
not to try to sound negative, but i kinda have the opposite perception of the game. i joined right at american launch, played until june of last year, and then quit. i quit for 5 months until november, and the game just hasnt really done e...
i believe he wants to turn this game into, "The RP Online". i dont know if he has ever watched the movies, but guess what, there is fighting in them. its not a bunch of people just standing there doing a circle jerk. they actually have to...
timeframe01 wrote: Spartan18 wrote: dont worry about trying to convince them man, they will never get past their biases. And yours would be...? Thought so. Don't be so stupid. I can just picture it. Go to Hyper Jump, get the "jump exceeds...
dont worry about trying to convince them man, they will never get past their biases. just be patient because Rarebit said he will do something to fix the imbalance with HJ when he was asked about it in his thread. hopefully this will be so...
bonobi wrote: and one of the questions answers was Matrix Online. Nice publicity . you mean one of the answer's questions was, "what is the matrix online?", hehe. but thats pretty cool!! EDIT: did the kid get it right?
Yasamuu1 wrote: If HT and Mathalos were to quit and wiped off the face of mxo, what would happen? Another group of players would step up and take their place as being hard working and always searching for events. What would happen to them?...
broin wrote: Hmmmmm... Sytnax Machine org, Vector Machine org, and Recursion Zion org. I can think of one or two players who are Machine in Syntax, Machine on vector, and Zion on Recursion..... Anyone else see the pattern? all that says to...
no, because even if you had one macro for each char, which would be a little silly might i add, you would still have to click on each of them for checking every character which would still be the effect of sending out mass tells. and i don...
bonobi wrote: So the single macro version is allowed? no, that single macro would still be sending out mass tells. if you are referring to making a single macro to do one tell, then yes, that would be allowed i suppose.
Bayamo wrote: Mathalos can handle CSR requests just on his own... no need to /ccr, just send Mathalos a tell! <3 lol, this one made me laugh considering, ummm, well i think you know
first off, the method you suggested is the old way of doing it, and they have now changed how characters names are displayed. secondly, i will not be telling the new method set to hide the characters names, because Rarebit has specifically...
phaydren wrote: would it be possible seeing as the chances for players of getting zen master have been stated on numerous occasions as being in the slim to nothing range, to do a rough balance of it and add it to some mission npcs. It woul...
would you think it a good idea if zen master were added in game? i know you said before that you thought other new abilities would eventually be added and you didnt think the zen master and other leaked trees would be added, but i just wan...
well, i mean Rarebit has been doing the events this way for close to a year now, so i dont see why there is an urgent reason to change it all of a sudden. if Rarebit deems that a meeting has a necessity to exclude other orgs, then he has w...
NightTrace wrote: In alot of the LE's that group would show up after the event had started, and when they did so, wouldnt contribute to the actual event. It became a source of annoyance for me personally, as the group wasnt contributing to...
Reeverb wrote: [FA wrote: Tbone] Do Hostile and Mathalos pay an extra $100/month or is there just some newsletter that I'm not aware of. Three servers + five orgs...no way to tell when LE is online really. They are also on the LE mission t...
GamiSB wrote: For later maybe now. Linky Yeah yeah marketing we know, Think we could have Walrus or someone though put in a good word with whomever to get MxO on it maybe? Please!!!!!
umm, did she have anything like destroyer on her? that gives a pretty big hit to ballistic resistance. i've had times before where people have whined about high damage and i'm like, you prolly had destroyer on you.
have you seen this before? since you just referenced will ferrell and all i thought i would ask(his part is in like the last 2 minutes, he plays the architect)
problem i have with health pills is the fact that people macro them and have constant a health supply which is basically like being your own personal trauma surgeon, which really isnt how they were intended to be used. and you dont have to...
i use anti's, but we only have 2 people i can think of who use health pills. basically for the same reason most of us dont use hyper jump. it seems like the fighting on recursion and syntax is very, very different.
yeh, i think it would be better if the attributes under vitality gave actual IS and health regen rather than IS and health regen bonus . i think it would add some variety into people's load outs, as some people might go all defense and vit...
pjpecw wrote: Stigma will layeth the smacketh down on all your candyasses. We are the best there is, the best there was and the best there ever will be. Ok thanks bye. well, i sent a tell to the oracle and thats not what she said
well, one could argue that this is exactly what the constructs currently do, and people hardly ever use them to pvp in, so i would guess the devs feel like why should we give them more pvp zones when they dont use the constructs. still it...
(sorry for the quick ms paint job i did, i just wanted to show what this would look like) Ok, as most of you know, a new aspect to combat, Initiative, was added when CR 2.0 was introduced. While it has the potential to add another element...
pack-hunter wrote: I think if you die and you arn't rezzed then you should be held in the LA for about a minute. yeh, i like this idea, it would be a pretty cool addition.
Tytanya_MxO wrote: While its being fixed, lets make some changes No area chat while dead while de is present the players pvp flag is held off (even on hostile) All worn items lose 1 pt stability Yes I know it may seem harsh but death needs...
Shinryu wrote: Hey, that's not the no level limit version of Yuki that players have been clamouring for for a long time, right? Didn't think so I would assume he took those while he was in Yuki for the Vector tournament.
i agree that those MA moves you stated cause a lot of damage. the difference is, we have to be able to get an opponent in IL, where as with MKT and guns, the abilities can be used outside of IL. but i am fine with that. i hate calling for...
pack-hunter wrote: Spartan18 wrote: havent checked this at all yet, but one explanation i could think of for this is, doesnt spy style not give as much accuracy to thrown accuracy as the other styles give to their accuracies? it could be t...
havent checked this at all yet, but one explanation i could think of for this is, doesnt spy style not give as much accuracy to thrown accuracy as the other styles give to their accuracies? it could be to make up for that. but if spy style...
Well I just noticed that we set a record for the most users online on the forums on 12/24/06. The previous best had been the day of the Monolith-SOE transition. So, I guess that's some good news. Maybe we have more people still here than e...
i was just using that 1-10 rating scale to give an example to the logic it seemed you were using. i realize you cant just rate classes but i was just trying to think of something to show what i was saying. it seems like everyone here agree...
Sneaker wrote: sooo your logic is really flawed then. if you feel MKT is overpowered and still call for a nerf of MA and guns as well?? How is my logic flawed? I gave MKT more focus because, as it stands, it's the tree needing the most cha...