Mainframe Invader

Praey1

240 archived posts

Praey1
Mainframe Invader
Joined: Nov 1, 2005
Messages: 342
Location: London Ontario Canada
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The current state of our development team?

I'm not trying to get players to spend money of their own PackHunter. TV?! That would be nice but unrealistic. Letting bad press on MXO have the last word could also be part of the problem. I'm looking for positive fun and feasible ways pl...

Development Roundtable · 11/22/2006 11:28

All ideas submitted to Development Roundtable

Nearly every thread I see in here has X amount of people responding to it saying "never gonna happen, would take too long, no resources, not a large enough DEV team", etc. The last part seems to be accurate as far as I know. A new Matrix f...

Development Roundtable · 11/22/2006 11:16:09

The current state of our development team?

This past weekend when the servers went caput or whatever, I surfed the net looking at other MMORPG's for the heck of it. Games that have been around longer and new ones as well. The majority have far more variety for in-game play regardle...

Development Roundtable · 11/22/2006 11:03

Restricted Zones

I just flag each key drop and node location as I go to keep track and help others.

Development Roundtable · 11/22/2006 10:16:41

Aesthetics

I had a thought the other day about what we see in the city. I've seen posts on having a bus line to go with the bus stops. I have no interest in riding a bus in the Matrix. . .I'm a superhero for God sake! However, would it be impossible...

Development Roundtable · 11/21/2006 10:47:31

Mission drop points

Yes! I love it guys, expand! Ex-pan-sion!

Development Roundtable · 10/17/2006 13:13:19

An Explosives tree

Awesome! I agree. I wanna blow stuff up every once in a while. Grenades would be really cool.

Development Roundtable · 10/14/2006 07:47

Highway and swords.

What search button?! Post away! Post and re-post!

Development Roundtable · 10/14/2006 07:30

Event Notification?

I agree bro! There has to be more notice of any event going down!

Development Roundtable · 10/14/2006 07:27

Mission drop points

I had just a little idea pop into my head the other day while watching the Osiris (Animatrix) flick. The female lead in the flick jacks in to drop the information on the Machines digging their way to Zion. She does all her fancy stuff, the...

Development Roundtable · 10/14/2006 07:22:18

Full Clothing Archive in the Code Archive

Interesting. I would like to see the clothing divided yet again into Male/Female sections for easier navigation through the "cookbook".

Development Roundtable · 10/14/2006 07:13

Mission Distances (who you callin' TINY?)

Pwesonally I think that the mission distance size is fine, regardless of a players lvl. They get to see more of the city for one. They gain more experience from their travels, not just game-point experience but learning the game in general...

Development Roundtable · 10/14/2006 07:08

Training Sim Loot

I think if you want better loot, there are plenty of other things/places to get said loot. So don't fight the sim's expecting good loot cause they are not carrying it. (Not showing attitude here honest ) The sim's are great if you are one...

Development Roundtable · 10/14/2006 07:02

reality check

Can we at leqast be positive folks? Never is not a word anyone of us should really be using I feel. I still believe MXO has a very bright future especially when the DCU game comes out. I'm sure that game will attract quite a few people to...

Development Roundtable · 10/14/2006 06:52

The Daemon Contingency - Sign up Today!

If you've already spoken with the Oracle you'll remember she mentioned, "who to join, who to oppose". I'd like to remind all of you newly awakened that the Oracle is a Machine program, a part of their system of control. Do you follow what...

Crew and Faction Recruiting - Recursion · 10/13/2006 13:50:53

i think these guys are on to summin

Cool idea but one question, where are we gonna put all this crap we get every few months or so?

Development Roundtable · 09/25/2006 19:13

Can't jack in

Okay server restart in less than ten minutes everyone!

General Technical Help and Questions · 09/09/2006 14:00

Can't jack in

If you keep trying you can get in (as i am as of this writing) but you can't do anything. There are no gangs downtown at all anywhere. There were some in Moriah but you cannot engage interlock. Free fire seemed to work. You can't start a m...

General Technical Help and Questions · 09/09/2006 13:27

Do you feel MXO is finally stablizing?

I think MXO has been taking baby steps since SOE took over and that's not a complaint/rant. One week at a time things are being fixed and/or added and it seems to be getting better. I feel it's still got a long way to go though. Is the gam...

General Discussion · 09/09/2006 11:40

Make the doors green plz.

The halls were done wonderfully I feel. Thanks MXO team! All that's left is making sitting room (benches and desks etc) usable! Especially in the Machine version.

Development Roundtable · 09/09/2006 11:25

Help

Try posting in the tech & help section bud. I couldn't tell you what to do if you don't have the access number.

Guides and FAQ's · 09/09/2006 11:21:34

Can't jack in

Or I should say, "Loading Character"

General Technical Help and Questions · 09/09/2006 11:15:28

Can't jack in

Yeah, I'm hanging at the loading area myself. . .

General Technical Help and Questions · 09/09/2006 11:14:57

Looking for a Crew

Both of you should check out www.tdcgamers.org Organization is not any sort of problem. We have three branches, Zion, Merovingian and Machine. If you are interested, register on the site and introduce yourselves and we will get you in! My...

Crew and Faction Recruiting - Recursion · 09/09/2006 10:53

Alright, let's fix this problem.

Cool idea! Even on a non-hostile server this could work really well and may even make said server more "hostile".

Development Roundtable · 09/02/2006 11:44

monthly archive loots GREAT IDEA

Great idea and WGAnubis has a very good point as well. I don't want to kill any of you, unless you back me in a corner and force me to. . .

Development Roundtable · 09/02/2006 11:37

The De-Evolution of Live Events

I agree, more puzzles and please let the ENTIRE COMMUNITY know when something's going down!

Development Roundtable · 08/08/2006 07:23

[5.2.4] Today's the day we get Niobe back - Recursion - 8/4/06

Yes welcome back Captain Niobe. Congradulations to all operatives from all organizations who assisted in her return. Sadly I was not made aware of the Effectuator's progress and could not lend my hand, even though I was jacked in at the ti...

Live Events · 08/08/2006 07:03:37

Why not just make Halls a construct

Ya know I'm sure that everything (nearly) we want is gonna be in game eventually. If it's in the movie/story it'll be in game eventually. What we need is patience. Except for the Hovercraft/Zion idea (which is really cool but) from what I'...

General Discussion · 07/14/2006 22:39

Nothing lasts forever - Syntax - 7/6/06

Hey Killah, I agree with you in so many ways brother. I agree with others who've posted here to a certain point as well. The initial fault in humanity (given our current and recently past situations), is fear. You can psyhco analize it all...

Live Events · 07/14/2006 22:18

Character Login Issues

Praey Praey2 Praey3 Recursion Thanks

General Technical Help and Questions · 07/12/2006 22:26

"Step Forward" Cinematic Feedback

Just watched the first part. Did everyone see the drivable vehicles, land and air? SWEET JUSTICE! Now THAT IS THE MATRIX as it should be! Hats off gotta go watch the 2nd part!:smileywink:

Residual Self-Image · 07/12/2006 22:02

Character already in use. . .

I've been getting this since about 3:30 AM EST and still now at 12:30 PM EST. Anyone else?

General Technical Help and Questions · 07/12/2006 08:37:25

Why can't we...

Maybe you guys hould start this post up again in the developement roundtable? I hear ya's! Even though I'm in Ontario Canada. Having to work means missing out on quite a bit as well. I think a LESIG Expansion shouldn't be a problem at all!...

SOE Discussion · 07/11/2006 23:09:43

A Use for the World Events Button

I agree! I dont frequent the forums often due to the major amount of negativity and to have that function working again giving us current up to date information on any events would increase player based knowledge and participation in said...

Development Roundtable · 07/11/2006 08:13

Expansion?

Yes XDream, more content! These little non-story related events are a good effert but not enough. Live events and LET need to come back and spread into other games like SWG. Where's the story I was so ready and willing to pay a monthly fee...

Development Roundtable · 07/11/2006 00:10

Trials

Great idea Roukan, try fleshing it out a bit more! Great reply Bazz123. I stopped checking the forums (all of them), for the huge amount of negativity that seems to crowd the little balls of light.:smileysad: But I'm back with a vengeance...

Development Roundtable · 07/11/2006 00:04

Club Hel Guards

I agree, put a handful of Elite Guards down there instead of the Suits. Appropriate. . .totally.

Development Roundtable · 07/10/2006 23:54

DOORS

I'd like to see the option to exit the Matrix or go back to a character selection screen without having to exit then restart.

Development Roundtable · 07/10/2006 23:51

The Bluepill Experience

I agree 100%! Yet another great idea! Tack this on the end of it. If you make with the clicky on a bluepill too many times anywhere in the Megacity (maybe not richland) an Agent spawns at your lvl to stop you from possibly (since you are a...

Development Roundtable · 07/10/2006 23:46