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Othinn1

784 archived posts

Othinn1
Fansite Operator
Joined: Aug 15, 2005
Messages: 2211
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- An MxO live event transcript website:
"Archival Science in a Post-War Simulation"
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-
"Logging Tips for New People and Veterans Alike"
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"Submit Your Logs"
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[6.3.5] They were trying to open external ports - Syntax - 3/5/07

Four disconnections, effectively causing me to miss the beginning, middle, and most of the end of the event: Four sessions of yelling at my computer. Spending the time between those disconnections searching for the live event character: Se...

Live Events · 03/06/2007 20:27:00

Downtown Lag

Since you guys are going to add code to get information on the Downtown lag in the next patch, is there anything specific we can do to help? Or should we just do things normally? Or maybe both just in case?

Player Versus Environment Feedback · 03/05/2007 12:30:30

[6.3.5] "Take off your coat and shirt" - Recursion - 2/26/07

The_Big_V wrote: Always fun to play with the Elements. The Sculptress isn't an Element, though. Not only is she not on the Elements list, but her name doesn't resemble any element (i.e. Beryl = Beryllium).

Live Events · 02/28/2007 00:08:18

More Useropts Options

Dumb question. Is there any useropts option that removes the "Entering [Neighborhood Name]" effect that plays when you enter a neighborhood? There's nothing wrong with it, and it's not at all important. But I have a very good idea of what...

Residual Self-Image · 02/27/2007 23:36:27

Downtown Lag

Rarebit wrote: Othinn1 wrote: Is it possible for Dracomet to stuff the lag into some place under the city? Like an ancient evil sealed away until it breaks loose and our decendants have to battle it? Maybe he can dump it in the Aqueduct! =...

Player Versus Environment Feedback · 02/27/2007 23:28:38

Downtown Lag

Is it possible for Dracomet to stuff the lag into some place under the city? Like an ancient evil sealed away until it breaks loose and our decendants have to battle it?

Player Versus Environment Feedback · 02/27/2007 19:03:29

Downtown Lag

Rarebit wrote: Pillsen gets no respect. Maybe because its name sounds like "Pillsbury"? Pillsen lag pizza rolls. And their dough boy doesn't giggle until ten minutes after its poked in the belly.

Player Versus Environment Feedback · 02/27/2007 18:29:00

Downtown Lag

Rarebit wrote: Yeah, Downtown is pretty boned right now. Except on Syntax, where Dracomet stuffed all the lag into Pillsen. So he made Pillsen into a kind of lag pizza roll?

Player Versus Environment Feedback · 02/27/2007 18:26:15

I've made a website for archived live event transcripts.

[TGS wrote: Procurator]Ah-hah! Aren't your transcripts taken from actual log files (chat.log in your installation's profile directory)? My log formatter only accepts text from the proper log files. Well, currently none of them are from my...

Missions and Storyline · 02/26/2007 10:57:42

I've made a website for archived live event transcripts.

[TGS wrote: When you say 'didn't do so well', do you mean you didn't like the output, or was there actually a bug? I don't think so. I think it had more to do with the way I save transcripts. I want them like this ... T R A N S C R I P T ....

Missions and Storyline · 02/26/2007 10:07:33

I've made a website for archived live event transcripts.

[TGS wrote: You might want to try using this . I believe I tried that and didn't do so well. ^^;;; I do put the LE and LESIG character text in bold in order to help people read their dialogue in transcripts that have a ton of text (and I'd...

Missions and Storyline · 02/26/2007 08:47:15

I've made a website for archived live event transcripts.

ZaneZavin wrote: I would like to say also that I really like this, because it is just the raw information. People can look at it and decide for themselves what to believe. Yep. Which is why I'd prefer transcripts over some of the fanfic-li...

Missions and Storyline · 02/25/2007 19:22:46

I've made a website for archived live event transcripts.

kou_urake wrote: Great idea. Though, i'm 99% certain that there were no events during 2.2; I joined shortly after that patch went live, and there were rumors that live events had been cancelled, and no mention of any events untill death of...

Missions and Storyline · 02/25/2007 17:47:28

I've made a website for archived live event transcripts.

GamiSB wrote: One question these two documents... Recorded Conversation between two Agents First Agent: They want to awaken others. Second Agent: It is the agreement. First Agent: With time, the Matrix will be stressed. It could fail. Seco...

Missions and Storyline · 02/25/2007 16:45:56

I've made a website for archived live event transcripts.

I call it "Archival Science in a Post-War Simulation". It contains transcripts that I've collected over time. Before you head over there to check it out, I'd like to point out two things ... (1. This is my first web site. Visually, it's ve...

Missions and Storyline · 02/25/2007 15:44:51

Downtown Lag

I would like to point out that there seems to be a slight but distinct improvement in performance in the game. I didn't see this thread until today, but it was clear to me yesterday that you guys had changed the region servers due to this,...

Player Versus Environment Feedback · 02/24/2007 11:00:43

Downtown Lag

ZippyTheSquirrel wrote: And why does it look like it's twice as big as the old one? O_o Probably because a lot of the new region servers are utterly huge, judging from current /who ranges. I mean Apollyon, Camon Heights, and Kedemoth have...

Player Versus Environment Feedback · 02/24/2007 07:59:27

Ask the Devs an MXO question v.4

ZippyTheSquirrel wrote: NightTrace wrote: I see you on DN1 in the wee AM hours on the weekends still! Did I remember wrong or did you mention that we're coming up on the next "big" set of archive rewards? Another set akin to the glasses/be...

Archive Construct · 02/23/2007 16:59:25

[6.3.4] "This isn't a lending library" - Vector - 2/13/07

Asa wrote: I love the way people assume that all Live Event characters have all the answers about everything and are simply going to tell you as soon as blurt out another random irrelevant question. *claps* Thank you. I'm glad someone said...

Live Events · 02/15/2007 06:02:16

Technical question about EtM

PascaI wrote: What's in these areas? It varies. The game isn't designed to let you hyperjump a huge distance. You may jump over a building and end up in an area of complete darkness and take an endless fall to your death. You may end up in...

Matrix Universe · 02/11/2007 10:46:43

Technical question about EtM

zeroone506 wrote: A crazier question, is it imagine to turn off gravity there? I mean completely. I know there is a cheat code to reduce it, but it doesn't work anyway. Actually, several EtM codes on the Internet are fake and haven't been...

Matrix Universe · 02/08/2007 19:31:34

Image Retrieval - February 7, 2007

RedLink128 wrote: Pretty cool, I guess. I just have no interest in changing my RSI. The only things I'm interested in changing are my eye and eyebrow color, which the pills can't change. No problem, though.

Broadcast Depth · 02/07/2007 19:31:04

Why DO they call it The Matrix?

Yep. The Wachowskis have said that there's a lot of word play and multiple meanings in the trilogy. Most (if not all) of the names were picked because they had numerous interpretations. In the old Wachowskis chat , one person asked if "the...

Matrix Universe · 01/31/2007 13:04:50

Stop the presses, Sati has a purpose?

I believe it's just a side effect of her sunrises that the Machines see as being beneficial. Also, according to Pace in the Sentinel, they're not 100% sure it really is increasing power output. "This benefit obviously should be preserved,...

Matrix Universe · 01/30/2007 11:10:44

Pace vs Smith

MetaLogic wrote: WGAnubis1 wrote: Namely Smith from matrix one. In a head to head fight, who do you think would win? I think Pace would win, since she is a later version and obviously an update of the Agent program, she would beat the outd...

Matrix Universe · 01/29/2007 11:02:35

There's a new Sentinel issue if anyone is interested.

Nicksie wrote: At least one death, an elderly man found dead of exposure near Debir Court in Mara, is attributed to authorities by the quick-changing weather. He was found wearing shorts, sandals and a Hawaiian shirt. Ack! Did the Effectua...

General Discussion · 01/24/2007 13:23:38

There's a new Sentinel issue if anyone is interested.

Hmm. Maybe I'm not seeing a pattern. I was looking at the dates at MxO Resource's Sentinel archive, and it looked like it was on a five-month schedule since "Prepare for Street 'Amazements'". But I didn't notice that the previous one hadn'...

General Discussion · 01/24/2007 13:22:13

"Good morning Neo, we must Kung Fu!"

MxO-PhanthomZtryker wrote: bannanaphone wrote: "sworded out his katana in great attack" Oh my god, that's the best quote ever. Sig it, quick! XD

General Discussion · 01/19/2007 19:54:45

"A Piece Of Blue Sky" missions

Nicksie wrote: zeroone506 wrote: There was a certain "Morpheus mission"... It's in the chapter 1 archive called bombs and betrayal! =) Specifically, it's at the end of the chapter 1.2 missions in the archive. It's slightly different for ea...

Missions and Storyline · 01/11/2007 14:44:32

MxOStory.com Version 2.0!

zeroone506 wrote: Othinn1 wrote: zeroone506 wrote: I have the screenshots from all six BS (Blue Sky, lol j/k) missions organized in a folder, I'll upload the pictures and post them within the next few days. Sweet. What about more from the...

Missions and Storyline · 01/08/2007 07:10:13

MxOStory.com Version 2.0!

zeroone506 wrote: I have the screenshots from all six BS (Blue Sky, lol j/k) missions organized in a folder, I'll upload the pictures and post them within the next few days. Sweet. What about more from the Flit Gun and Memento Mori mission...

Missions and Storyline · 01/07/2007 14:11:51

MxOStory.com Version 2.0!

Super_Jenius wrote: Site Update: 1/7/2006 Death of the Destroyer event journal and commentary has been completed. Moved Chapter 5.3 and 6.1 to the Cheat Codes page, keeping the Anome storyline together. Renamed the Unlimit page to the Chap...

Missions and Storyline · 01/07/2007 08:14:44

Winter Holiday continues - 1/2/07

Rarebit wrote: Archived image unavailable: 003.jpg Frost Simulacrum: *yawns* "I didn't know throwing snowballs could be this tiring! I'm gonna go to Starbucks and get a frappuccino."

Live Events · 01/03/2007 17:59:54

MxOStory.com Version 2.0!

I'm not sure if I knew that there was a ninth set of fragments during the Vashuo murder event. I think I've seen some screenshots of fragments in that location, but I guess it didn't really register. What did the ninth fragment say? And wh...

Missions and Storyline · 12/31/2006 02:52:57

Could DarkStome be harvested

In case anyone wants to read about them, here's the part in Mahiro Maeda's commentary ... "And the bombs being dropped are not normal bombs but house micromachines, or nanomachines, and they will destroy the sky and bring darkness upon the...

Matrix Universe · 12/23/2006 02:25:32

Could DarkStome be harvested

According to both the director's commentary in "The Second Renaissance Part II" and the Revolutions script, the clouds are either created by or consist of nanomachines. Since we don't fully understand how it works, it's possible that the n...

Matrix Universe · 12/22/2006 15:08:32

Dozer, Tank and Link

ZippyTheSquirrel wrote: redalibi wrote: ....Sparks would have made matrix 2 and 3 100x worse....the wachowski brothers weren't filming a sitcom. keep sparks in the crappy video game cinematics where he belongs. Sparks pwned. P.S. he was in...

Matrix Universe · 12/15/2006 12:07:44

What's in a name?

MxO-PhanthomZtryker wrote: Oh right... A link in the Op would have helped a bit. =P But where's the fun in that? Search engines need love, too.

Next Renaissance · 12/10/2006 16:48:17

What's in a name?

Note the eleventh and twelth most common names.

Next Renaissance · 12/10/2006 16:35:52

[6.2.3] "It's...the Nabonidus' captain's beacon" - Vector - 12/5/06

I'll bet that whoever got the Edgewater signal will never come forward. In fact, there's probably a post about it sitting in some faction's forum with big "omg dont tell n e 1" replies underneath it. So much for a coherent portion of the M...

Live Events · 12/06/2006 20:50:03

[6.1.5] You will not die like the rest - Syntax - 11/16/06

Sorry for sending tells, Rarebit. I don't normally send story characters tells, because the people controlling them are probably busy (especially now that it's only you controlling them and you have plenty of other stuff to do). I don't wi...

Live Events · 11/17/2006 19:26:21

Halloween 2006 Screenshots

FrozenFyre wrote: Sykin, who are the guys in black and gals in red in your screenshots, I've never seen them before halloween, can you tell me what they are, unless it's Pandora in which case I wanna find out for myself... it's probably Pa...

Archive Construct · 11/10/2006 18:22:57