2Fist

22 archived posts



Affecting the Storyline? Truth or Fabrication?

QforQ wrote: 2Fist wrote: QforQ wrote: If this game were making a decent amount of money you'd think we'd have a bigger dev team than we do. We'd even get box instores for the game, wouldn't ya think? I have to disagree with you on this po...

Missions and Storyline · 06/08/2006 12:50

Affecting the Storyline? Truth or Fabrication?

QforQ wrote: If this game were making a decent amount of money you'd think we'd have a bigger dev team than we do. We'd even get box instores for the game, wouldn't ya think? I have to disagree with you on this point QforQ. Corporate drone...

Missions and Storyline · 06/07/2006 08:45

Ask the devs an MXO question

Gattsuru wrote: 2Fist wrote: Rarebit, Is/was there a purpose for the NPC's standing around the city with the bobing "i" over their head other than conveying useless information? For those who didn't read/do the tutorial construct, and to i...

Archive Construct · 05/31/2006 05:03

Ask the devs an MXO question

Rarebit, Is/was there a purpose for the NPC's standing around the city with the bobing "i" over their head other than conveying useless information?

Archive Construct · 05/30/2006 18:34

Opinions on the new cinematic style?

I was expecting to be disappointed with the new style, but I was pleasantly surprised. The film noir style really works for me. Hopefully they can make the cinematics somewhat longer and add more depth to the story. My two pfennig.

General Discussion · 05/25/2006 10:10

TTB Comics presents Skyscream: The mini-series (RP Comic)

Wow Sky, excellent work. Gave me something interesting to read when I should have been working. :smileywink: Oh well, back to work. This LabView program is not going to write itself.

Next Renaissance - Syntax · 05/05/2006 07:45

Gone for the Rest of the Month

Take care Sky. Don't stay gone too long, Shadow is running amok with that whip! :smileywink:

World Discussion - Syntax · 04/10/2006 04:48

Org Chatbox -- A Solution to SPAM in Live Events?

There always seem to be a half dozen or so hardcore spammers at LET appearances. If the devs would just fix /ignore so that it blocked area chat, a few mouse clicks would wipe out a large portion of the spam. I'm assuming /ignore still doe...

Development Roundtable · 04/05/2006 10:36

Niobe Meeting - Club Parallaxis

chimchim169 wrote: Hmmmm...edit didn't work.....wierd.......anyways i just stumbled on what i think is a good idea. Have a seperate channel made for meetings with the Niobe, Merovingion, or whomever. Kinda like creating a team, where the L...

Events - Syntax · 04/05/2006 06:19

Slipping into Oblivion....

Hate to see you go Euf, it's been a pleasure knowing you. But who knows, maybe the devs will focus now on adding content and we'll seeya again. :smileyhappy:

World Discussion - Syntax · 03/27/2006 08:16

Live Events must come back

skyscream wrote: A few appearances by main characters are nice and all, but that's not a live event except in the loosest of definitions. LESIG? I've seen them once way back when the Merv had a party... I was generally ignored but I'm gett...

General Discussion · 01/27/2006 06:40

A Question for the Devs: Special Moves - To Spam, Or Not to Spam?

NoRepro wrote: Ah I see what your getting at. The intent is that when a Special Ability is activated in interlock that it is used in the next round. Spamming is not going to make it hit more often or affect the accuracy of the ability in a...

External Playtest Discussion · 01/23/2006 10:01

New Cinematic *Spoilers*

skyscream wrote: I competely agree. It was very .. rough. Awkward and sudden cuts. P.S. I really need to make you a sig 2. lol. I know you never post, but still.. lol. It's been a really slow day at work :smileywink: /resumelurking

General Discussion · 01/20/2006 12:25

New Cinematic *Spoilers*

Phybersyko wrote: Yahweh wrote: I really got the impression that we should have seen this before the last set of criticals. It seemed to pick up where 3.3 left off and reaffirmed information that we had already found out during those same...

General Discussion · 01/20/2006 09:31

A Question for the Devs: Special Moves - To Spam, Or Not to Spam?

Tried the spamming and the timing, neither of them seem to work for me. Although attacks which caused me to switch styles, say from Kung-Fu to Aikido, did seem to go through more often. But since specials were working so infrequently, this...

External Playtest Discussion · 01/19/2006 12:56

Ask the devs an MXO question

Rarebit wrote: n%2Fa wrote: i gotta question why did soe take control of thematrix online ? i mean ur all to busy with other games u have.cos the recursion server us messed up ??? why didnt u money hungry dogs leave it with warner ? they w...

Archive Construct · 01/19/2006 12:26

W, What's the skinny on the LE front?

Good question. I've always hoped that some form of the live events would restart after the dust settled with the transition. However, it's hard to maintain a positive outlook in this deafening silence.

General Discussion · 01/18/2006 16:27

Ask the devs an MXO question

Rarebit wrote: SirJazz wrote: Maybe you have already answerd this question but Im too tired to browse through the 390 pages...lol Anyway my question is: Why, oh why, are there rarely any live events anymore? You have to bring us live event...

Archive Construct · 01/16/2006 10:35

Red Gun Rolls

dataslayer wrote: I recently started to pick up firearms in combination to my MA skills. Now you need to be a semi high level to be able to mix trees effectivly (I'm guessing around lvl 30 or so). I can't say I have the problem of the red...

General Discussion · 11/09/2005 07:01

Red Gun Rolls

Lupiin wrote: K,this is just me, but having been a fairly dedicated Duelist since release, I have noticed couple of things. 1.Theres like 2 distances in interlock, close combat fighting, and the other only available when u use guns, gun ra...

General Discussion · 11/09/2005 05:27

Faction chat is bugged

This bug is different than the old crew/faction bug. You don't get the error message stating that your crew data could not be loaded. The crew/faction information panels also appear normal.