ZenShin

24 archived posts

ZenShin
Joined: Aug 23, 2005
Messages: 134
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Wheres the wall running?

I think I've got it taped now: If you are standing with your back to a wall (within a certain distance, really quite close) and are using Karate in Interlock, sometimes you get that dive-kick-thingy. If you are in a corner, standing with y...

Dojo - Operative Discussion · 01/09/2006 13:25:00

Wheres the wall running?

Really cool idea. Think I'd hold off on implementing it until they manage to work out where the walls ARE correctly. I've frequently had an Interlock battle THROUGH A WALL because something went wrong with some system somewhere.

Dojo - Operative Discussion · 10/14/2005 03:29:10

Perception

And once again, my friend Anxiety misses the point (even after including half my post as his own work). I think I'll just leave now, there's no point actually holding a discussion here. You are obviously not listening to anyone else and yo...

Dojo - Operative Discussion · 10/14/2005 03:26:50

Retaliate tactics?

I've HEARD , but not verified that the difference between the tactics is as follows: Speed - Highest damage, lowest to-hit rolls Power - Medium damage, armor-piercing (ignores a portion of damage resistance), medium to-hit rolls. Retaliate...

Dojo - Operative Discussion · 10/13/2005 04:29:58

Perception

I think Anxiety is missing the point... I KNOW that it's based on attribute points and I KNOW that the first 10 don't count. He's right about the CT vs MCT though. Perception is MCT, Focus is RCT etc. The point is that, on a Tactics total...

Dojo - Operative Discussion · 10/13/2005 04:24:03

Perception

Personally, I don't think Perception makes that much of a difference. Using the 10/1 theory, with perception of 60, you get a bonus of 5, just 5 to your CT. Given that Awakened (the most basic ability) gives what, 3/4 CT points per level,...

Dojo - Operative Discussion · 10/12/2005 08:01:51

1st

It's a nice idea, but I regularly get my Evade Combat broken (with every upgrade I can put on it) by MA-type mobs 10 levels lower than me. I have no problem with them fixing the roll-out bug (all bugs should get fixed), but they also need...

Command Line - Hacker Discussion · 10/12/2005 07:42:42

PVP AND YOU...(or, pvp and me)....(or, what's the problem shmo')

Nano, warwraith and Echosnare make good points. Particularly the one about how it's unfair to tell them to move at the same time as shooting them down for telling us to move. They don't see why there's an issue and, frankly, they might, MI...

Player Versus Player · 09/21/2005 03:33:09

PVP AND YOU...(or, pvp and me)....(or, what's the problem shmo')

Lol, yeah Smike_. That's true. I wonder if we could persuade SOE to create an "Adults Only" server so that we don't have to deal with childish players, don't have to worry about getting banned for swearing (even though far worse things app...

Player Versus Player · 09/19/2005 07:22:19

PVP AND YOU...(or, pvp and me)....(or, what's the problem shmo')

Go read the thread and see what the problems are. Save your comments until you actually have something useful to add. If you actually read it, you'd see that I'm not complaining about PvP at all... I'm just complaining about how people go...

Player Versus Player · 09/19/2005 06:16:14

PVP AND YOU...(or, pvp and me)....(or, what's the problem shmo')

Sphairo87: That is exactly the kind of short-sighted, inconsiderate attitude I was referring to. When you're running missions with low-level chars to give them a bit of a boost, taking them into Downtown, International or Westview is both...

Player Versus Player · 09/19/2005 04:57:52

PVP AND YOU...(or, pvp and me)....(or, what's the problem shmo')

Well, adonai, you've just proved my point... it is the fact that people are inconsiderate gits who care nothing for anyone else that is the cause of the problem. "They stay where the prey is plentiful" is only an argument if they're fighti...

Player Versus Player · 09/19/2005 03:26:19

PVP AND YOU...(or, pvp and me)....(or, what's the problem shmo')

I agree with Fayit. PvP can be fun, and it has it's time and place. However: That place is not the most popular HLs. Why do all these level 50's have to hang around Mara C, lagging out the whole region? There are plenty of places in Downto...

Player Versus Player · 09/18/2005 10:00:12

Stop making Data Miner threads.

Nerf the Data Miners!!!! They get info for free and Walrus doesn't like it when you get stuff for free. :smileyvery-happy: (Sorry krytical... couldn't resist) :smileytongue: Message Edited by ZenShin on 09-18-2005 04:25 AM

Dojo - Operative Discussion · 09/18/2005 03:24:49

Data nodes

I think that those numbers may be a little excessive, RockyB, but basicaly the idea is sound. As a level 30 character, I can survive in the lower areas of Downtown too. On a mission, I get about $i100k completion fee, and about another $i1...

Dojo - Operative Discussion · 09/15/2005 03:55:05

Hacker improvements

Braids-Omega.... I think he was being sarcastic. Lighten up :smileyhappy:

Command Line - Hacker Discussion · 09/14/2005 05:56:31

Hacker improvements

Haaahhahahahaha!!!! <wipes away tears> Couldn't have said it better myself... well played.

Command Line - Hacker Discussion · 09/12/2005 11:31:48

Priming the Pump

I cannot agree more, weaselgrrl. Really looks like the devs (or designers, whoever) dropped the ball on this one. See: http://mxoboards.station.sony.com/matrix/board/message?board.id=coder&message.id=115 http://mxoboards.station.sony.com/m...

Loading Construct - Coder Discussion · 09/09/2005 21:57:13

New Operative Idea's..

And until they at least get Data Miner fixed (because it's exceptionally useless now), I don't think Advanced Data Miner (or whatever you've called it) will ever fly.

Dojo - Operative Discussion · 09/06/2005 10:54:58

Data Miner

I'm hoping that, with the recent Coder nerf (regarding code bits etc.), they'll make the Data Miner tree be able to "mine" code bits as well as $info. Even if the $info drops are pathetic...

Dojo - Operative Discussion · 09/06/2005 10:53:03

Attributes...

Personally, I don't really find the attributes to be that effective. Go compare the numbers: I'm currently at lvl 28, and I have ignored Belief and Vitality. If you look at the % of total granted by attribute, it's only a few %. If you onl...

Dojo - Operative Discussion · 09/03/2005 15:50:22

Where is Hyper Dodge?

Just out of curiosity... does anyone know why Hyper-Dodge only adds to your Dodge Ranged, but Kung-Fu get's the cool Agent-Dodge animation? Thanks

Dojo - Operative Discussion · 09/03/2005 15:45:25

Cryptography???

I've seen this ability in the game for a while. I've even leveled it up in the hopes of being able to use it. I've now reached level 26 (just past half-way ;-> , but I have yet to see anything that I can decrypt. Does anyone have ANY IDEA...