Perception

20 posts · 2005-10-09 17:38:09 to 2005-11-20 01:40:11

#11800000235 10/09/2005 17:38:09 Perception
I have been leveling perception and it doesnt due anything.  i am maxed out on what it does.  I am lvl 17 and I wonder if perception gets better later on.
#11800000237 10/09/2005 23:34:23 Re: Perception

for every 10 perception you get one MCT point (melee combat tactics).


so if you want someone who specializes in close combat you'll need like 55 or greater perception.


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#11800000238 10/09/2005 23:55:33 Re: Perception
with max clothing attribute buffs, you can buff any attribute up to +17 in each catagory at lvl 50. So that means if your gonna do mostly martial arts, what I would do is set your base to 43, you can buff that up to 60 and then put all spare points in to belief which will increase your toughness which increases your damage absorbtion. Also since it goes by every 10 attribute points equals one point of MCT, its a waste to have an odd number of total points after you add in the +17 bonus points, so you wanna keep it at either 50, 60, or 70 with buffs.
#11800000239 10/10/2005 09:25:11 Re: Perception
So in other words yes it does get better.. I'm also a Lvl 17 but  most of my crew is 30 or above and when you mision with them and watch them battle you can truly see the difference.. Remember each step in the journey is a struggle and it is through that struggle we appreciate what we learn in getting to our destination.. The good and the bad...
#11800000251 10/12/2005 08:01:51 Re: Perception

Personally, I don't think Perception makes that much of a difference. Using the 10/1 theory, with perception of 60, you get a bonus of 5, just 5 to your CT.


Given that Awakened (the most basic ability) gives what, 3/4 CT points per level, that's a total of 200. Your bonus of 5 therefore represents only a 2% adjustment on that total. And that's before other CT buffs.

#11800000253 10/12/2005 08:36:50 Re: Perception
"I'm also a Lvl 17 but  most of my crew is 30 or above and when you mision with them and watch them battle you can truly see the difference.."


Also remember that in that case your crew mates may be fighting enemies that are way below their level due to the averaging of mob levels.  It may seem like they are kicking major butt, but the butt they are kicking may be conning gray to them and thus it's not even a fair match anyway. 
#11800000255 10/12/2005 14:03:35 Re: Perception





ZenShin wrote:

Personally, I don't think Perception makes that much of a difference. Using the 10/1 theory, with perception of 60, you get a bonus of 5, just 5 to your CT.


Given that Awakened (the most basic ability) gives what, 3/4 CT points per level, that's a total of 200. Your bonus of 5 therefore represents only a 2% adjustment on that total. And that's before other CT buffs.





its is 10/1 with attribute points, the reason you dont get 6 points with it being at 60 is the first 10 dont count. Its once you get up to 20-30-40 etc.... And its not adding to CT, its adding to MCT, big difference.

#11800000258 10/13/2005 04:24:03 Re: Perception

I think Anxiety is missing the point... I KNOW that it's based on attribute points and I KNOW that the first 10 don't count.


He's right about the CT vs MCT though. Perception is MCT, Focus is RCT etc.


The point is that, on a Tactics total of anywhere from +-200 (from Awakened only) to around +-250 (incl. buffs, other tactics boosting abilities etc.) the extra 5 points is almost worthless. Sure, it'll help. A little. But it means very little.


Personally, I ignore Vitality (because it's useless) and Belief (because I tend to play Operative, so it's biggest strengths are invalid) and keep Reason, Perception and Focus balanced.
#11800000264 10/14/2005 02:05:29 Re: Perception

you need to study the combat system a lil more. Everyone has 200 CT at lvl 50, which means everyone is equal in terms of overall CT, when you equip soldier you get another +5 to CT, putting you at 205 overall CT. For most anyone who uses operative abilities for duels and pvp unless they buff, they will never exceed 205 CT. That means thoes little differences that you think are worthless are what will decide who rolls higher in most circumstances. I put my focus up to 43 which means i can buff it up to 60 giving me a bonus of 5 to my RCT, because I went for RCT instead of MCT, my MA sucks but I do very very well with guns and knives and assassin moves. Just take a look around at what people are wearing, most people are dressed alike for their class, and if you see someone who isnt dressed alike it means one of 3 things, 1. they're wearing inferior clothing, 2. they found something new that has better buffs, or 3. they just wanna look cool. When everyone's stats are virtually the same, it is thoes small things that can make all the difference.


And what you said about attributes is way way off.


Vitality - Adds more health points to your character allowing you to essentially take more damage before dying. The bennifits arent worth the attribute points.


Belief - Adds to awakened abilities such as hyper jump, and more than that it adds to your damage reistance and over all toughness. Toughness is very important because if you can increase your toughness, your increasing your damage absorbtion, you cant hurt me if i absorb most of the damage you deal. Adding points to belief will basically make you tougher to kill. With a mix of akido and my prison mastery device and my belief, I can get my toughness to the point where I dont take damage at all for a short period of time.


Perception - Adds to your MCT (melee combat tactics) this is a must have for anyone who is gonna go down the MA path. It also adds to your ability to detect sneaking characters and often players with high perception are able to out roll assassin attacks.


Focus - Adds to your RCT (ranged combat tactics) a must have for anyone who is gonna specialize in using guns, increasing your RCT increases your chances of hitting who your trying to shoot at in free ranged attacks, and will substantially increase your rolls in inter lock. Adding to your focus will also grant you more viral deflection, and adds to the sneak ability by giving you more points of stealth.


Reason - the one entirely useless attribute. Adding to reason will give you more viral transmission and will add points to your write code when you go to code something. What it adds to hacking is virtually nothing. And since you can max your viral transmission out with other hacking abilities, it is entirely pointless. It doesnt add to your rolls with hacks in interlock, and it doesnt increase your odds of hitting someone who has the viral deflection maxed.


to the original poster: just do like what I said in my first post and you'll be fine, get your perception up to 43, and put the rest of your points into your belief.
#11800000265 10/14/2005 03:26:50 Re: Perception
And once again, my friend Anxiety misses the point (even after including half my post as his own work).

I think I'll just leave now, there's no point actually holding a discussion here. You are obviously not listening to anyone else and you are obviously too wound up in your own "brilliance". Take your aggression elsewhere...
#11800000271 10/14/2005 14:18:53 Re: Perception



I read exactly what you said, and know exactly what you ment and what your points was, and what im telling is what your saying is wrong.






ZenShin wrote:

I think Anxiety is missing the point... I KNOW that it's based on attribute points and I KNOW that The point is that, on a Tactics total of anywhere from +-200 (from Awakened only) to around +-250 (incl. buffs, other tactics boosting abilities etc.) the extra 5 points is almost worthless. Sure, it'll help. A little. But it means very little.



Personally, I ignore Vitality (because it's useless) and Belief (because I tend to play Operative, so it's biggest strengths are invalid) and keep Reason, Perception and Focus balanced.






In this post you said the difference perception makes and the added 5 points of MCT is worthelss and pointless and wont change anything in the overall big picture. and that you think vitality is useless and belief doesnt help people who use operative abilities. I understand and comprehend what you said completly, And what I said is you are incorrect.


In this game, everyones stats are virtually similar, every one using MA or guns has 205 CT, in a duel with both people wearing very similar clothing in terms of buffs, the difference is gonna be the players MCT and RCT, and the player with the higher MCT or RCT has a better chance to win the roll. The entire combat system in this game is all luck, it comes down to who rolls a higher dice roll and thats all based on luck, to say you won a fight because you are skilled is crap, only skill this game requires is the knowledge of knowing which move to use when, but simply knowing which move to use when wont save you if the number you roll is extreamly low, and the the number you roll is all luck.


However... Like most things in life there are things you can do to increase your chances to win, or one could also say there are things you can do to increase your luck. These things being have a high MCT or a high RCT, finding good clothing that adds buffs that help your ability class. And putting your attributes into the right areas such as belief. These things are what matter, these are often the deciding factors in who will win a roll. As I stated in my last post, I have a high RCT, so when I go to use an all MCT load out, I get my butt whooped because my rolls suck because I dont have the added MCT that they do.


Its the small differences that count and can make all the difference. In a game where everyone is very similar, you can only have small differences, and thoes differences are very noticable once you see how the person performs in a duel.






ZenShin wrote:


I think I'll just leave now, there's no point actually holding a discussion here. You are obviously not listening to anyone else and you are obviously too wound up in your own "brilliance". Take your aggression elsewhere...






there is no need to flame and its completly uncalled for. No where in any one of my posts did I attack you or flame you, you have no reason nor right to flame me. I read what you had to say, and said you were wrong and gave examples of why I think you are wrong. Thats what a forum is, its a place to post ideas and discuss things, and debate things. I posted with my point of view and what I think, I cited my examples of why I think the way I do and have the opinions that I do. And if you think what im saying is wrong and incorrect, its upon you to come up with a constructive reply to say why you think what I just said is completly wrong and why your point of view is right. In any debate you have one side thats right, one side thats wrong, and the only way you have a tie is if both sides are arguing the same thing but dont realize until the end of the debate that the other is simply arguing the same point but from a much different perspective. But if you cant or dont want to take the time to do that, dont flame, its uncalled for, it ruins threads, ruins good debates, and is childish.

#11800000286 10/20/2005 06:24:03 Re: Perception
Perception is worth it, im a 35 with perception at 52, I hurt peeps bad
who are my level if i get the chance......except the one **bleep** up a
couple of days ago:smileysad:

#11800000289 10/20/2005 10:48:27 Re: Perception
Please help me understand something. There has been a lot of thought
put into these posts. I have a char at lvl 50 with 45 base perception.
(I know, I messed up with the attrib hack :/ )

Even with Upgrade master (+5 to each attrib), Perception shades (+ 6
percp), Fighters Gloves (+5 percep), and Trolls hide (+9) I STILL max
out my perception at 57. With the rule of +17 limit addition to any
attrib, I shoud have AT LEAST 62 perception. Why is that? Any help is
appreciated.



#11800000307 10/26/2005 02:17:32 Re: Perception
Before calculating the added boni of a stat yousubstract 9 (nine not
ten!) points. That means for 5 points RTC you need only 59 focus, not
60. For 3 points MCT you need 39 perception and so on...







#11800000310 10/26/2005 14:52:29 Re: Perception


cynic wrote:
Before calculating the added
boni of a stat yousubstract 9 (nine not ten!) points. That means for 5
points RTC you need only 59 focus, not 60. For 3 points MCT you need 39
perception and so on...





Wow, really? I was always pissed off that my Perception capped at 39. Seemed like I was wasting 9 attribute points.
#11800000312 10/27/2005 08:41:19 Re: Perception


1carus wrote:
Wow, really? I was always pissed off that my Perception capped at 39. Seemed like I was wasting 9 attribute points.





Yep, I am serious. When I was new to MxO I did read an article
explaining how stats add boni to abilities. I wasn't totally convinced
about the 9 points thing so I tested it with my RSI. I got an
additional point in RCT at 19,29,39 foucs and so on. I can't remember
where I saw the original guide though, if I find it I will post a
link....
#11800000317 10/31/2005 00:54:25 Re: Perception


ZenShin wrote:


Personally, I ignore Vitality (because it's
useless) and Belief (because I tend to play Operative, so it's biggest
strengths are invalid) and keep Reason, Perception and Focus balanced.


Keeping reason and perception balanced is totally pointless...They are at opposite ends of the scale.

You either go MA and boost perc. , or go hacker and boost reason. Splitting em will make you crap at both
#11800000319 10/31/2005 07:42:56 Re: Perception
OH NOES!  i B CRAXOR!



.

#11800000381 11/17/2005 16:40:05 Re: Perception
Perception Pwns when you get 50 I have an Alt on Syntax who has soloed 3 other MAs with 77+ Perception.
#11800000388 11/20/2005 01:40:11 Re: Perception

what if i go 49 Belief 19 Perception?



i dont want to wear buffed clothes because i like to have my own style.


SO i want to tank bad in melee......resisting damage = more chance to survive.



That way ill get the +1 in MCT? mmmh?