Perception
20 posts · 2005-10-09 17:38:09 to 2005-11-20 01:40:11
for every 10 perception you get one MCT point (melee combat tactics).
so if you want someone who specializes in close combat you'll need like 55 or greater perception.
Personally, I don't think Perception makes that much of a difference. Using the 10/1 theory, with perception of 60, you get a bonus of 5, just 5 to your CT.
Given that Awakened (the most basic ability) gives what, 3/4 CT points per level, that's a total of 200. Your bonus of 5 therefore represents only a 2% adjustment on that total. And that's before other CT buffs.
its is 10/1 with attribute points, the reason you dont get 6 points with it being at 60 is the first 10 dont count. Its once you get up to 20-30-40 etc.... And its not adding to CT, its adding to MCT, big difference.
ZenShin wrote:
Personally, I don't think Perception makes that much of a difference. Using the 10/1 theory, with perception of 60, you get a bonus of 5, just 5 to your CT.
Given that Awakened (the most basic ability) gives what, 3/4 CT points per level, that's a total of 200. Your bonus of 5 therefore represents only a 2% adjustment on that total. And that's before other CT buffs.
I think Anxiety is missing the point... I KNOW that it's based on attribute points and I KNOW that the first 10 don't count.
He's right about the CT vs MCT though. Perception is MCT, Focus is RCT etc.
I read exactly what you said, and know exactly what you ment and what your points was, and what im telling is what your saying is wrong.
ZenShin wrote:
I think Anxiety is missing the point... I KNOW that it's based on attribute points and I KNOW that The point is that, on a Tactics total of anywhere from +-200 (from Awakened only) to around +-250 (incl. buffs, other tactics boosting abilities etc.) the extra 5 points is almost worthless. Sure, it'll help. A little. But it means very little.
Personally, I ignore Vitality (because it's useless) and Belief (because I tend to play Operative, so it's biggest strengths are invalid) and keep Reason, Perception and Focus balanced.
In this post you said the difference perception makes and the added 5 points of MCT is worthelss and pointless and wont change anything in the overall big picture. and that you think vitality is useless and belief doesnt help people who use operative abilities. I understand and comprehend what you said completly, And what I said is you are incorrect.
In this game, everyones stats are virtually similar, every one using MA or guns has 205 CT, in a duel with both people wearing very similar clothing in terms of buffs, the difference is gonna be the players MCT and RCT, and the player with the higher MCT or RCT has a better chance to win the roll. The entire combat system in this game is all luck, it comes down to who rolls a higher dice roll and thats all based on luck, to say you won a fight because you are skilled is crap, only skill this game requires is the knowledge of knowing which move to use when, but simply knowing which move to use when wont save you if the number you roll is extreamly low, and the the number you roll is all luck.
However... Like most things in life there are things you can do to increase your chances to win, or one could also say there are things you can do to increase your luck. These things being have a high MCT or a high RCT, finding good clothing that adds buffs that help your ability class. And putting your attributes into the right areas such as belief. These things are what matter, these are often the deciding factors in who will win a roll. As I stated in my last post, I have a high RCT, so when I go to use an all MCT load out, I get my butt whooped because my rolls suck because I dont have the added MCT that they do.
Its the small differences that count and can make all the difference. In a game where everyone is very similar, you can only have small differences, and thoes differences are very noticable once you see how the person performs in a duel.
ZenShin wrote:
I think I'll just leave now, there's no point actually holding a discussion here. You are obviously not listening to anyone else and you are obviously too wound up in your own "brilliance". Take your aggression elsewhere...
there is no need to flame and its completly uncalled for. No where in any one of my posts did I attack you or flame you, you have no reason nor right to flame me. I read what you had to say, and said you were wrong and gave examples of why I think you are wrong. Thats what a forum is, its a place to post ideas and discuss things, and debate things. I posted with my point of view and what I think, I cited my examples of why I think the way I do and have the opinions that I do. And if you think what im saying is wrong and incorrect, its upon you to come up with a constructive reply to say why you think what I just said is completly wrong and why your point of view is right. In any debate you have one side thats right, one side thats wrong, and the only way you have a tie is if both sides are arguing the same thing but dont realize until the end of the debate that the other is simply arguing the same point but from a much different perspective. But if you cant or dont want to take the time to do that, dont flame, its uncalled for, it ruins threads, ruins good debates, and is childish.
who are my level if i get the chance......except the one **bleep** up a
couple of days ago:smileysad:
put into these posts. I have a char at lvl 50 with 45 base perception.
(I know, I messed up with the attrib hack :/ )
Even with Upgrade master (+5 to each attrib), Perception shades (+ 6
percp), Fighters Gloves (+5 percep), and Trolls hide (+9) I STILL max
out my perception at 57. With the rule of +17 limit addition to any
attrib, I shoud have AT LEAST 62 perception. Why is that? Any help is
appreciated.
ten!) points. That means for 5 points RTC you need only 59 focus, not
60. For 3 points MCT you need 39 perception and so on...
Wow, really? I was always pissed off that my Perception capped at 39. Seemed like I was wasting 9 attribute points.
cynic wrote:
Before calculating the added
boni of a stat yousubstract 9 (nine not ten!) points. That means for 5
points RTC you need only 59 focus, not 60. For 3 points MCT you need 39
perception and so on...
1carus wrote:Wow, really? I was always pissed off that my Perception capped at 39. Seemed like I was wasting 9 attribute points.
Yep, I am serious. When I was new to MxO I did read an article
explaining how stats add boni to abilities. I wasn't totally convinced
about the 9 points thing so I tested it with my RSI. I got an
additional point in RCT at 19,29,39 foucs and so on. I can't remember
where I saw the original guide though, if I find it I will post a
link....
Keeping reason and perception balanced is totally pointless...They are at opposite ends of the scale.
ZenShin wrote:
Personally, I ignore Vitality (because it's
useless) and Belief (because I tend to play Operative, so it's biggest
strengths are invalid) and keep Reason, Perception and Focus balanced.
You either go MA and boost perc. , or go hacker and boost reason. Splitting em will make you crap at both
.
what if i go 49 Belief 19 Perception?
i dont want to wear buffed clothes because i like to have my own style.
SO i want to tank bad in melee......resisting damage = more chance to survive.
That way ill get the +1 in MCT? mmmh?

