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Harpalos-mxo

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Virus affecting your RSI?

Technically yes. A programmer could build a code specially designed against redpills to execute a pattern of influx that would affect the brain in a certain manner. Modern science is already able to influence the brain on specific points,...

Next Renaissance - Syntax · 07/28/2006 05:01

Virus affecting your RSI?

You don't have programs in your head. You just know how to use them. It's through your datajack that brain influx is translated to machine code and vice-versa. I strongly doubt that Matrix cybernetics introduced data storage units inside b...

Next Renaissance - Syntax · 07/27/2006 13:35

Virus affecting your RSI?

Tosuno wrote: They stay in your mind, you don't need to "re-install" them everytime you jack in. I disagree. There's no way a human being could be considered a Grandmaster in Aikido, Karate and Kung Fu at the same time, while knowing how t...

Next Renaissance - Syntax · 07/27/2006 08:50

Virus affecting your RSI?

The concept itself in my opinion is wrong. A RSI is an avatar. Like when you play a video game, your avatar is the character you play. In state-based games like rpgs, your character itself becomes better as it learns new abilities. But you...

Next Renaissance - Syntax · 07/25/2006 12:57

Who would play you?

An older Hugo Lapointe. He's a singer from Quebec which problably would have trouble playing Harp since it's mostly a pop singer, and surely not much a mathematician-philosopher. But I'll pick him based only on the look.

World Discussion - Syntax · 07/25/2006 08:54

A collaborative story, by Caillech and Harpalos

((Me and my in-game partner, Caillech, have started working on a collaborative story. Turn by turn, we add a part to the story, but without having a set plan. So we don't know what the other will do in advance, and we must react to that. W...

Next Renaissance · 07/17/2006 19:04:10

A collaborative story, by Caillech and Harpalos

((Me and my in-game partner, Caillech, have started working on a collaborative story. Turn by turn, we add a part to the story, but without having a set plan. So we don't know what the other will do in advance, and we must react to that. W...

Next Renaissance - Syntax · 07/17/2006 15:09:19

Archival Missions for Dummies!

Ouch! Never thought it would take that much! Well, that grind will make me remember my pre-50 days...

Guides and FAQ's · 07/13/2006 23:23:49

Blue Dreams

((By putting a RP story on the forum, in a certain sense you open yourself to OOC feedback, but also to IC retroaction. Of course, having someone coming out of nowhere and scrapping IC your story is bad. Take for example if I was writing a...

Next Renaissance - Syntax · 07/04/2006 07:52

No server?

The last 2 were Regression and Iterator.

World Discussion - Syntax · 07/03/2006 04:48

Improvisation league : rules and team sign-up

Congratulations for the Red team! (Venmm, Rikhu, Wolfess and Deathkladius) They have won by a landslide in overtime against the green team (Caillech, Staticzero, Nephillim, Parkin). The format seems to have pleased the players and the audi...

Events - Syntax · 07/02/2006 19:16

Improvisation league : rules and team sign-up

So far, I have heard many individuals interrested in joining in. However, there's no team announced for sunday. The first two full teams announced here will be competing against each other for the first match of the league.

Events - Syntax · 06/30/2006 22:02:07

Image Retrieval - June 28, 2006

Beachhead wrote: Oh... yes.... yes... NOW THIS IS AWESOME! Heheh, as soon as I saw the new article, I knew that Beachhead would be sacrificing a few harmless animals to the altar of the mxo gods.

Broadcast Depth · 06/28/2006 13:44:38

Improvisation league : rules and team sign-up

Hello. Yesterday, we held the preparation meeting where I described my views about the kind of game we could make. Of course, not everyone that was interrested could make it, but the players that were there were quite enthusiast about the...

Events - Syntax · 06/26/2006 07:44:06

Improv nights?

I'll be doing a full recap soon, to give the description on how the things will work. People there really liked the plan, so it's quite promising!

Events - Syntax · 06/25/2006 16:48:31

Linenoise vet roll call!

I don't really like using things as "FTW", so I'll just say "Yay!"

World Discussion - Syntax · 06/25/2006 14:24

Improv nights?

As planned, the discussion meeting will be in 30 minutes. If you got some interrest in this project, either to participate in it, or be a spectator, feel free to join us.

Events - Syntax · 06/25/2006 11:35:33

"Step Forward" Cinematic Release (Video)

I've never met Paddock, but I find it dramatic that redpills are ready to treat bluepills like cattle like that for their own agenda. There are more "diplomatic" ways to make sure that bluepills' politics don't have an impact on the powerp...

World Discussion - Syntax · 06/23/2006 14:50

RP 06 AWARDS! (yes we ripped the idea off PvP ones)

I imagine the scene. Take any award, like the Oscars. Some nominees are presented, clear winners for this year begin to surface. However, one guest speaker starts talking against another actor. This actor answers back, and others join to s...

Next Renaissance - Syntax · 06/21/2006 10:57

Improv nights?

We'll be holding a little meeting to discuss about this project Sunday 25 june at 4 PM EST, in club Avalon. Like the event itself, it will be only OOC. The goal will be to present my views on the project, brainstorm with the people so we c...

Events - Syntax · 06/21/2006 04:58:55

Music?

Mostly old industrial for me... Skinny Puppy, KMFDM, Einstürzende Neubauten, plus Ministry that I saw live last week, and Front Line Assembly that I'll see in 5 days.

World Discussion - Syntax · 06/20/2006 06:50

Improv nights?

Improvisation is a fundamental skill in roleplay. It mixes character building, story writing, listening and repartee. It's about bringing life to a new world with very little preparation. It can be humorous or dramatic, but the goal is the...

Events - Syntax · 06/19/2006 15:45:16

Improv nights?

I was talking with some of my faction mates yesterday as to where we want to go while most of the serious pvpers now left Consequence. RP was obviously a much favorized option, especially events that would be open to the whole community. I...

Events - Syntax · 06/19/2006 09:20:00

Image Retrieval - June 7, 2006

There's in fact one small event about every day. You can see the details of them in the live events section.

Broadcast Depth · 06/08/2006 06:49:53

Image Retrieval - June 7, 2006

With Niobe's gone, it looks like he has the whole Zion organization on his shoulders now... All this exposure must make him hope to find Niobe soon!

Broadcast Depth · 06/07/2006 19:34:22

Meow and Goodbye

Seeing a linenoise roleplayer leave is always difficult. You have my honest salutations, and thanks for the good times. Good luck!

World Discussion - Syntax · 06/02/2006 05:37

Now we can focus on getting Niobe back - Syntax - 5/25/06

I might not be worth 50 men, but I followed the orders. I had told Salera that it might be better to have more people to assist me, but she refused. If you ask me, letting him go so easily was maybe deliberate... I think that we have yet t...

Live Events · 06/01/2006 04:23:14

Seraneth : the proof

For your information, Consequence wasn't informed of this. I was called personally. They probably learned of my involvement at the same time as you. And for letting Seraneth go, you'll have to negotiate with Salera, not with me.

Events - Syntax · 05/25/2006 14:19:42

Seraneth : the proof

Not worth much? I would rather say the opposite. With the massive exodus toward EPN and Anome's treachery, I'm not sure Zion is ready to consider Seraneth as an expandable asset. Anyway, I'm certain that lady Salera will find a way to adap...

Events - Syntax · 05/25/2006 12:43:05

Seraneth : the proof

This message is intended for the followers of Zion. I was handpicked by Salera for her operation against Zion's liaison officer Seraneth. Don't worry about him, I wouldn't allow any kind of abuse toward any powerless human. Lady Salera doe...

Events - Syntax · 05/25/2006 09:53:06

A sad song...

That was amazing. No idea what this is for, but excellent execution!

World Discussion - Syntax · 05/24/2006 05:35

Update 44 Discussion Thread

I admit that putting each critical mission set in a timeframe of more than a month won't be great, but at least this will give time to Rarebit and HCFrog to work more on other things.

Update Discussion · 05/22/2006 13:42:41

MxO To-do List

Character Name: Harpalos Experience Reached Level 50 Has coded more than 20 items Beat at least one construct boss Activated all Access Nodes Finished all criticals of your current org. Completed the Pandora Box Own all abilities at max le...

World Discussion - Syntax · 05/15/2006 20:54

Old School Syntax

Prelaunch on linenoise.

World Discussion - Syntax · 05/15/2006 06:40

Oracles visit to Syntax....

I hope that the crowd didn't scared too much the "new faces"

World Discussion - Syntax · 05/04/2006 20:04

Operation update: Morrell helipad, phase 1 - Syntax - 5/2/06

As far as I remember I'm able to kill myself agents in my missions, so I don't think this is anything extraordinary if a horde of zionists managed to kill one, albeit surely more skilled than those I had to clash with.

Live Events · 05/04/2006 20:00:38

Tetragrammaton Cinema

Again, Beachhead proved his talents in movie creation. All my congrulations! And yes, this might be a recruitment video, but it deserves to be seen by all syntaxians, so good thing not hiding it in the recruitment forum!

World Discussion - Syntax · 05/02/2006 12:28

Syntaxians!

Well I would say Consequence is a merovingian rp faction, but since most of our members are pvpers, I'll surely get my share of laughs.

World Discussion - Syntax · 04/28/2006 10:26

Coming Soon....Roleplaying 101: Separating OOC and IC

If these classes occur at a time I'm on, it would be a pleasure to come assist you in making them. Feel free to contact me, I'm interrested in seeing how you want to do these.

World Discussion - Syntax · 04/21/2006 13:05

Introducing Salera - Syntax - 4/18/06

She might be lovely and such, but we must keep our head. Apparently, it looks like she's able to play with others nerves. A Zionite was bragging to her two days ago that he could beat anyone of her minions. Well Salera accepted the challen...

Live Events · 04/21/2006 10:14

Update 43 Discussion Thread

The new emotes definetly rock... I love the tiphat! The new elegant way to salute, without being too formal with a /headbow, or too excited with a /wave

Update Discussion · 04/18/2006 06:10:04

Catch that Catch Can - Syntax - 4/17/06

This last hideout is indeed your hardest one, Effectuator. And it's HarpAlos, not HarpOlos. At least, you spelled it right here...

Live Events · 04/17/2006 15:00:35

dozens of people found dead

((As I said in the previous installment, count me in for this event))

Next Renaissance - Syntax · 04/05/2006 08:49