((still, that was classic, Leelia! lol!!! ::smileyvery-happy: ))
Blue Dreams
3 posts · 2006-07-03 07:25:00 to 2006-07-04 07:52:00
((*applauds GhostofNada* That was absolutely brilliantly researched and written. Dear gods, that must have taken you HOURS!!! /formalbowloop Serious kudos for bringing the pwn.
Now, to the desenters... this is indeed roleplay. Someone answered your move, so counter. Simple as that. Scripted roleplay in the forums is a liiiiittle hard to do. But, this is much more of a challenge. Go for it! Throw another ic punch back!))
Message Edited by Aiyalla on 07.04.2006 07:57 AM
((By putting a RP story on the forum, in a certain sense you open yourself to OOC feedback, but also to IC retroaction. Of course, having someone coming out of nowhere and scrapping IC your story is bad. Take for example if I was writing a story about me going to meet someone soon about a mysterious deal. Someone then reply to my thread, says that his character heard about this meeting and doesn't want it to happen. So he kills my informant.
This is RP "piracy". Total hijack of a story, and this should not happen. But let's say in the previous example if the player would have said instead in his post that he would have placed a bug on me, so he can learn what is going about. This would change my plans for my storyline, but not derail it. It would in fact bring more dimension in a story.
Dimension is what we're looking about in roleplay. Forces clash, links are created. This allow us to create more colorful stories. Things like what GhostOfNada did wasn't for killing the roleplay. I see it more as food for thoughts, to allow the story to be more colorful. So my advice to the original poster : if you don't like what was done, don't continue. By posting IC, you can get IC answers. If you didn't want any IC retroaction, you should have specified it. If however you feel like jumping in, pick on the story and continue with the current elements. That will be a great read, I assure you.))
This is RP "piracy". Total hijack of a story, and this should not happen. But let's say in the previous example if the player would have said instead in his post that he would have placed a bug on me, so he can learn what is going about. This would change my plans for my storyline, but not derail it. It would in fact bring more dimension in a story.
Dimension is what we're looking about in roleplay. Forces clash, links are created. This allow us to create more colorful stories. Things like what GhostOfNada did wasn't for killing the roleplay. I see it more as food for thoughts, to allow the story to be more colorful. So my advice to the original poster : if you don't like what was done, don't continue. By posting IC, you can get IC answers. If you didn't want any IC retroaction, you should have specified it. If however you feel like jumping in, pick on the story and continue with the current elements. That will be a great read, I assure you.))

