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Super_Jenius

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Super_Jenius
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Joined: Aug 15, 2005
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While we're on the tangent :smileywink: , is there anything like /savelo, /loadlo for clothing? Yes, I know you can use macros to change clothes, but it uses up a lot of hotbar space.

Residual Self-Image · 02/17/2006 18:19

Ask the devs an MXO question

Rarebit wrote: I seem to remember, perhaps not too accurately, that there was a hitch in rolling out the story at first, too, so we sort of got held up on chapter 1.2 for a very long time, which gave people the impression that we weren't g...

Archive Construct · 02/16/2006 09:42

Ask the devs an MXO question

While I'm sure every developer hopes their game will be a resounding success, I think it is fair to say that with MxO a certain level of success was expected and even planned for. Unfortunately, this level was not achieved. What in your op...

Archive Construct · 02/15/2006 20:36

Kalt Building (Govt. Building) Lobby Discussion

As I recall, Neo and Trinity moved through the lobby quite easily, albeit with style. It wouldn't be the same if they were all level 50. I imagine we'll get hit with a lot more bullets in CR2.0, so it may feel more challenging then.

General Discussion · 02/14/2006 15:17

Community Caption Competition Ends 17/02/06

You put you're right arm in, You put you're right arm out, You put you're right arm in, and you shake it all a... POW!! Ooops! :smileysurprised:

Residual Self-Image · 02/14/2006 09:55

Ask the devs an MXO question

I've got a good question, but with my schedule, there's no way I'll get it in on my own. If anyone would like to ask for me, it would be appreciated. In the MxO Fanzine , Paul Chadwick mentions the following: "There's even one player who w...

Archive Construct · 02/06/2006 15:11

New Web Site: www.mxostory.com

Site Update: 02/04/2006 Added COMING SOON! message referencing Walrus' comments about MxO's First Anniversary. Added Episode 4.1 information to Veil of Cryptos section. It's not much at this point, but I expect to have more later. I also a...

Missions and Storyline · 02/04/2006 12:08

CloudWolf's Storyline Document!

CloudWolf, I apologize for not getting your document posted on www.mxostory.com (I've been busy), but it looks like you found better, more maintainable homes anyway. I updated the site today to include links to your content in each section...

Missions and Storyline · 01/06/2006 17:47

New Web Site: www.mxostory.com

Site Update: 01/06/2006 Fixed links to point to MxO Archive's new temporary URL . Added links to CloudWolf's Storyline Summary . Good stuff. Added a section for Episode 3.3: Veil of Cryptos. The links to buy MxO actually work now. I remove...

Missions and Storyline · 01/06/2006 17:39

Beta Cinematic 1.4

I remember listening to RFZ during the end of beta event, and someone told the DJ that Cinematic 1.4 had been released. We all found out pretty quickly that wasn't true. Could've been where the rumour started. As the others said, 1.4 never...

Missions and Storyline · 01/06/2006 14:21

Old Email Dissappearing

I lost a lot of valuable items because of this, including some live event items that are not replacable. I sent in a CCR, but was told that CS does not control the email and therefore I couldn't get my items back. Needless to say, I'm not...

General Discussion · 01/06/2006 07:48

New Web Site: www.mxostory.com

Cross-over wrote: Any clue why DN1 removed the old event info in the first place? It never got carried over to the new site when SOE took over.

Missions and Storyline · 01/01/2006 10:50

New Web Site: www.mxostory.com

shauntaylor88 wrote: links dont work MxO Archive is currently down (at least the URL anyway). Hopefully things will get sorted out soon. http://mxoboards.station.sony.com/matrix/board/message?board.id=general&message.id=61997

Missions and Storyline · 12/31/2005 21:20

What RSIs do you think Rarebit made?

Rarebit wrote: ... Whereas if we don't need a custom model, a chump like me can hack a pretty decent RSI together in our tools (with maybe a little help from a text editor here and there) in, say, an hour or so, depending on how picky we a...

Residual Self-Image · 12/22/2005 10:32

MxO Magazine at MxoStory.com

MxODraconis wrote: Nice work SuperJenius. The CopyRight issue always stopped me from doing a similar thing, I wonder what the publishers think Glad it's out for the masses tho I wondered the same thing about the Cinematics, LOL :smileytong...

General Discussion · 12/19/2005 08:43

MxO Magazine at MxoStory.com

Cloudwol, I would like that. Where is your document? Message Edited by SuperJenius on 12-18-2005 04:58 PM

General Discussion · 12/18/2005 14:57:32

MxO Magazine at MxoStory.com

I was one of the pre-order beta people that never received my copy of MxO Magazine sent to all pre-order players. I sent in a petition, but never got my copy, so I figured they ran out. Well, about a month ago, I was cleaning out my closet...

General Discussion · 12/18/2005 11:41:16

Neo/ Smith/ Trinity sightings

For a short time in beta, high-level hyperjump looked like flight. I remember the rumours came out around this time, so I figured this is what people were seeing. It's also my opinion that this led to the level 25 "cap" on hyperjump, but I...

Missions and Storyline · 12/18/2005 11:30

Sugar Shack 20: Exile Contact Missions: The Auditor: Spare Me!

Sugaree, Thank you for the hard work on these mission reviews. I agree that Neighborhood Mission Contacts are an entertaining part of this game. I added a new section on my web site ( www.mxostory.com ) that features links to your reviews....

Missions and Storyline · 12/18/2005 11:00

MxO Story Timeline

Future MxOStory.com site updates will be listed in this thread .

Missions and Storyline · 12/18/2005 10:56

New Web Site: www.mxostory.com

Site Update: 12/18/2005 Never get your copy of MxO Magazine during beta? Get it now ! Added a new section on Neighborhood Mission Contacts that features reviews from Sugaree . Added link to The White Rabbit fanzine and to their Death of th...

Missions and Storyline · 12/18/2005 10:54:39

Ask the devs an MXO question

Is the MxO player base growing? Ok, I know that's a multi-faceted question. A detailed response might address: The current player base compared to, say, two weeks after launch. I've read estimates of 43,000 players around launch, but we kn...

Archive Construct · 12/16/2005 11:10:05

New Web Site: www.mxostory.com

Site Update: 12/8/2005 Added link to Cinematic 3.2 on thematrix.rumbaar.net Added links to Critical Mission descriptions for episodes 3.1 and 3.2 on the MxO boards Update Cryptos Boxes page layout to match main page. Added Site Updates pag...

Missions and Storyline · 12/08/2005 17:53:53

New Web Site: www.mxostory.com

www.mxostory.com Over 1000 Hits in two weeks! Woohoo! :smileyvery-happy:

Missions and Storyline · 11/30/2005 17:31:37

The end of Beta

Here's the video: Time's Up (video) Good times indeed. :smileyhappy: Message Edited by SuperJenius on 11-21-2005 11:42 PM

General Discussion · 11/21/2005 21:41

Who needs inventory slots?

It has been hinted that we'll be able to store items in SOE mail, i.e. send yourself a message with items attached. I guess we'll find out Tuesday.

General Discussion · 11/21/2005 10:52

New Web Site: www.mxostory.com

I recently put together a web site containing all of the links from the MxO Story Timeline thread. Today, I registered a domain for the site: www.mxostory.com . If it doesn't work right away, give it a day or two to propogate through the i...

Missions and Storyline · 11/16/2005 20:32:15

MxO Story Timeline

I registered a domain for my site: www.mxostory.com . If it doesn't work right away, give it a day or two to propogate through the internet.

Missions and Storyline · 11/16/2005 20:29

The Company is Back in Business!

Not that we were ever gone. After a short stint with another faction, we were not able to get our old tag back, so we regrouped as The Company Elites. That changed today when some old friends logged in to hand over the tag. What can I say?...

World Discussion - Syntax · 11/15/2005 20:37:28

MxO Story Timeline

Flash Traffic links for Choice and Consequence are now on the site. http://superjenius.home.comcast.net/mxo_story/

Missions and Storyline · 11/15/2005 20:17

MxO Story Timeline

The MxO Story Timeline has been Reloaded and updated with the latest content. I'll post here any time the site is updated. Enjoy: http://superjenius.home.comcast.net/mxo_story/

Missions and Storyline · 11/14/2005 22:17

Halloween Screenshots

A few good ones in here: Halloween Screenshots

Residual Self-Image · 11/05/2005 08:32:12

MxO Story Timeline

Thanks to Stack for hosting the DN1 and Storyline content at MxO Archive . I was able to download most of the content using the free HTTrack tool, and then made it available to Stack and Draconis. I *may* also eventually host and maintain...

Missions and Storyline · 10/22/2005 06:46

Beta Players

Beta player since November 2004, when pre-order players were let in. For the most part, it was a fun, positive experience, especially when I joined The Company .

World Discussion - Syntax · 10/22/2005 06:25

Movie: Serenity

Watch the first 9 minutes here . Additional clips are on the web site .

Off-Topic Discussion · 10/07/2005 12:13

Movie: Serenity

I just got back from seeing Serenity, and I must say it was great. The best movie I've seen in a while. It's nice to see someone take a great show like FireFly, turn things up a notch in the movie, and still maintain the feel of the origin...

Off-Topic Discussion · 10/05/2005 19:34

Tell a story in order please.

Bostasu wrote: Yes, the order does seem extremely odd. But, if that is what he meant to do, then I guess I'll just keep quiet and see where it is going. Hopefully, the 3.2 abd 3.3 will shed some light on it, because if you've seen threads...

General Discussion · 10/04/2005 19:15

WB site is no more

I have the content from the old site archived. If anyone would like to host it, send me a PM.

General Discussion · 10/03/2005 05:29:04

Live Event Pics: Death to the Destroyer

I thought the event was fun and went relatively smooth. Good job Sony. I got some cool screen shots: Part 1 Part 2 (Final Day)

General Discussion · 10/02/2005 18:52:39

Live Event:9/28/05 - Cracking the Code ***SPOILER WARNING***

OmegaAlphaB wrote: Most of these posts all say about the same thing, all that matters is that the frags get the point across, which they have, and point to four specific locations. The other information is just extra. Can we talk about the...

General Discussion · 10/01/2005 07:10

MxO Story Timeline

Well, we knew it might happen. The WB site is no more, and all of the old links lead to the new Sony DN1. :smileysad: Hopefully, SOE will copy the old stuff to the new site, but I'm not holding my breath. I have a backup of most content. I...

Missions and Storyline · 09/30/2005 20:10

WB site is no more

The old WB site ( http://thematrixonline.warnerbros.com ) is gone. All links lead to the SOE site. Which makes threads like this less useful. Walrus: Any chance the old content will be copied to the SOE site?

General Discussion · 09/30/2005 20:00:02

MxO Story Timeline

Sorry there haven't been updates lately. This thread consists mostly of information on Data Node 1 and live events (which haven't happened for a while). However, to keep the timeline going, I'll post what little info I could find on Chapte...

Missions and Storyline · 09/29/2005 09:12

The Future of the Matrix

Warwraith wrote: I don't understand why everyone thinks that if Neo, or another "one", comes back then Smith has to return as well to balance it out. Wasn't this the first time the "one" had an opposite? Wasn't Smith something never seen b...

Missions and Storyline · 08/26/2005 09:15:38

Hack Computer Grant pills .. disabled! ohnoze!

MxODraconis wrote: Wow didn't even know these were still in game!! How were they orignally acquired? I think Bartendar's used to sell them, along with the Health Inhalers. They were added at about the same time. Unlike the inhalers, they c...

General Discussion · 08/22/2005 16:10

The Future of the Matrix

thornTree wrote: From what I understand of the Architect's speech, the Anomaly appears when enough people have refused the programming and been awakened from the Matrix - consider the rate of this happening before, and the rate of it happe...

Missions and Storyline · 08/22/2005 14:17:17

Havent played since the first month, how is the game going?

Like the others said, not a whole lot has changed. Most of the time and effort has went into Live Events, which if you haven't played since the first month, doesn't matter much to you. However, SOE is scaling back the events and concentrat...

General Discussion · 08/21/2005 16:31

Old Puzzle: Finding Neurophyte

Ok, here's how I came up with my solution to this puzzle. I'd still like verification from someone that solved it during the event. Keep in mind that the clues/answers were different on the various servers, but the basic puzzle was the sam...

Missions and Storyline · 08/20/2005 19:41:34

Old Puzzle: Finding Neurophyte

Romav wrote: Did part of it involve having to determine where in the 'Real' Neurophyte was located? How did people find that out too? Actually, there were two puzzles. The first puzzle involved finding Neurophyte in the Matrix and in the "...

Missions and Storyline · 08/20/2005 18:41:56

Old Puzzle: Finding Neurophyte

I was out of town during the Novalis II event (where we were introduced to Neurophyte and the rest of the crew), so I didn't get to participate. As part of reviewing the story, I decided to work through the puzzle that reveals Neurophyte's...

Missions and Storyline · 08/18/2005 16:25:02

So where are we today storywise?

Hi Biggs, For a quick overview of the story so far, I recommend you read the MxO Archive Timeline . It includes the entire Matrix story, so you'll have to scroll down to the game info, but it does provide a good summary. The MxO Story Time...

Missions and Storyline · 08/18/2005 16:06:05