God. It's unreal. I'm part of a testing community now (Huge, bigger than WoW's testing community was) where the Devs, act like Devs. I've talked to them one on one VOIP. But they don't cross the line. Although we've gotten along very well,...
Things are a bit hectic today, as the entire studio is rearranging seats. The good news for me is I'm getting a window seat. The bad news is I have to move a lot of stuff from my current seat to the far side of the office. And, in the mean...
Well. That certainly was an interesting bug. Didn't get to report it yet, as I was still taking screenshots when the crash occured. No worries, I'm going to bug it. I logged into Creston Heights NW to take an assassination mission. It woul...
Just have to say to OP: 1) Well written 2) Your sig freakin rocks and I'll bet dollars to donut holes we haven't seen the last of Michael and Walt Sorry, continue. . .
Actually that's incorrect. If you look at the coding history of MxO, it went through a few hands before Monolith got a hold of it. I can only imagine the nightmare that the devs have to deal with in this game (Both the Monolith devs when t...
What receipt? We didn't receive receipts. ? ? ? ::corn-fuzed:: Edit: I was wondering earlier how many of us have never switched orgs or stances in said orgs? Message Edited by noVus on 07.14.2006 10:52 PM
Walrus is probably the "consultant" that your referring to,seeing as he is the "boss" for the MxO dev team. Yes he has higher ups, but the dev team for a very large part has say in what and what does not go ingame Wrong, wrong wrong. I've...
Lets not forget the decrease in population - that's why people are accurately saying MxO is dying. What was there - 9 packed servers in the beginning? Then there was the XP nerf debocle right out of the gate. Eventually, 9 servers became 3...
Known issue. I had same problem and saw it was a known issue in the knowledge base. I still sent in an "other" / feedback ccr letting them know I wasn't pleased.
SWG was the place to be back in 2003- late 2005, the professions were great, the equipment was great, food was useful, and helish loada great ppl played it. The out of the blue some post saying about the NGE was going to come forth got put...
I won't. I find it to be great news when I hear a game, or company fails for some reason. Free market ideals at work. When something fails - it means the customer base demonstrated they thought it to be an inferior product, and room is mad...
Nice to see SOE implementing email in game soon after they got the game. We begged Monolith to get the email system from day 1 Just please, please, PLEASE make the email system fit somewhat into the Matrix-verse. I beg you. At least in the...
Thanks guys. Yeah, the arc'd LE's is where it's at. Now mind you, I think that over time Monolith's LE's sort of disintegrated. The race for Neo blew our socks off. It had some bumps that needed worked out, but man - that was fantastic. I...
Yeah, I do have Interlock concerns as well. If interlock stays as it is in it's form, and they tweak it a bit, while adding some ranged MA abilities, all well and good. Sounds like good additions . However - 1) Interlock needs to stay in i...
Sounds like very interesting changes. I do have one concern. It's a problem that arose in SWG as well as other SOE games. Much too large of a nerf bat. I have no problem taking a look at that, but I mean - looking at all of these issues ri...