~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 12.1 Cinematic: Missions/Events/Gameplay: 03 = Helian (compound Chinese surname) 04 = Tesarova (Czech surname) Two more glowing human forms appear in the city: Helian and Tesarova. Helian is a confident man,...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 11.3 Cinematic: Missions/Events/Gameplay: The Machines and particularly Zion receive tips sent through computer terminals, supposedly from the biological interface program, that aid them in countering Wright'...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 11.2 Cinematic: Missions/Events/Gameplay: The biological interface program has been dumped into the wide network of the Matrix simulation. All parties are trying to isolate and recapture it: Wright in order t...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 11.1 Cinematic: Missions/Events/Gameplay: The Merovingian, with Silver's help, begins to investigate the biological interface program. With help from Silver, he finds that its code interfaces perfectly with h...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 10.3 Cinematic: Missions/Events/Gameplay: Cypherites discover that the Merovingian is hacking into Ouroboros systems. Cryptos captures some of the Oligarch data feeding into Ouroboros; he thinks it will be us...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 10.2 Cinematic: Missions/Events/Gameplay: With Halborn removed from the Matrix, Carlyne has departed as well. Mauser, secretly overwritten by Wright, appears in the Matrix, which is strange, since he was free...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Chapter 10: Oligarchy ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 10.1 Cinematic: Missions/Events/Gameplay: Machines ask Halborn to leave. He says not without the program. He's got an idea. Halborn makes his...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 9.3 Summary: Carlyne appears in the Matrix and attacks Halborn. Machines attempt to maintain control of the simulation in the face of Oligarch overrides of their programs. Zion tries to choose between...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 9.2 Summary: Machines and Zion assess Halborn. Cypherites and EPN continue to battle. Zion demands explanation from the Oracle. The Merovingian woos the Oligarch, and the Oligarch mentions Trinity to t...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Chapter 9: Intrusion ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 9.1 Summary: Halborn appears in the Matrix, disables or takes over some Machine forces, meets Zion. Machine forces in the Real retreat to Mach...
8.3 Summary: Machine buildup forces Zion to abandon old Zion entirely. Zion at bay. Merovingian discovers hands behind the Machines. Cinematic: In the Matrix, two Agents watch a computer terminal. One says "The virus is running." Switch to...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 8.2 Summary: Machine/Zion war in the Matrix and in the Real. The humbled General seeks protection under the Merovingian; he will serve as the Merovingian's commander in the Real. Merovingian finds that...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Chapter 8: War ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 8.1 Summary: Machine and Cypherite spies discover the existence of New Zion. Machines declare that Zion has broken the Truce, and initiate hostiliti...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 7.3 Summary: Cinematic foreshadowing of the Oligarchs. The General's forces are defeated in the Real by overwhelming Machine reinforcements, although they inflict heavy losses. General into hiding in t...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 7.2 Summary: Seraph is restored to his right mind, pursues the General's forces. The Merovingian regroups after Seraph's return, assists the General's forces in the Matrix, and acquires a kill code for...
Matrix Online story outline, chapters 7+ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Chapter 7: The Real ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 7.1 Summary: Seraph returns, able to detect overwritten humans, and zaps Cryptos. Machines take the fi...
What follows is the planning document I used as an overall outline for the story of the Matrix Online from chapter 7, carrying over from Paul Chadwick's original outline, though chapter 14, which would have closed out our year 2009. Since...
Get ready for a series of all-out PVP battles at the highest place in the city: the rooftop of the Government Building in Park East. The Machines, the Merovingian, and Zion will each be represented in the battle by a story character: Agent...
Things don't always go according to plan. This new year brought me a series of surprises--surprises that have led me to conclude that after ten years in the game industry--seven of those on The Matrix Online--it is time for me to go. This...
A couple things: - Buffs can still be "stacked" even if they're in point rather than percent form - I don't think the reputation reward rate was changed post-launch. Pretty sure I remember seeing the scheme fairly early in development. You...
It looks like we had a server restart to install some OS updates on those machines. It sounds like we might have another restart overnight tonight, although I think this time we might actually get some sort of notice posted if it's going t...
Garu wrote: This new bandana seems to be like Cryptos's, in that it is black with black detailing, not white. The bandana on the black headgear is identical to Cryptos'--has a nice little purplish sheen and stuff. The hat is a darker versi...
Bayamos wrote: I'd like to eventually be able to participate in the story missions [...] grind it to 100 rep. I'm not sure if this is what you meant, but there are no chapter story missions that require 100 rep. The only missions that requ...
cloudwolf wrote: Rarebit wrote: - Elite Commando Gloves will no longer have visible bumpy ridges Noooooooooooooooooo, is there nothing you can do to save my sweet, sweet, commando gloves? Like a new, similar, but not game breaking effect?...
Current version of update note for this (going to target update 66, but it'll probably take a lot of testing, so we'll see): Fixed texture rendering problems visible while running the game under Windows Vista. The fixes will be mostly tran...
GreyMountain wrote: Yeah. Clicking Ok allows me to get to Loading Character. Then I get another error saying Corrupt Files. I know some faction mates can get in after clicking OK, but they're on XP. And I'm on Vista. A "corrupt file" error...
Ew. Okay, it looks like the "flows like water" thing will happen when there's a player character in your view with Firewall+gloves, no NPCs visible, and shadows off (or while hyperjumping, where you can't see your shadow). It gets worse wh...
Servers are scheduled to go down for a restart, and the removal/deactivation of the Winter Holiday event, starting at 4:00 am Pacific time on Thursday, January 22nd. Servers should be back up within an hour or two of shutdown.
Cervacius wrote: I'm going to take a stab in the dark here and guess the one that has the ghost effect going all the time whose name I can't remember and sure as heck can't read. The Bag Lady also looks kind of strange... perhaps her? The...
For the most part the changes should be literally transparent for XP users. The construct samurai ("Warrior") NPCs disappearing past 60 yards is the most overt change you should see, and I'm not too happy about having to resort to that. Ot...
This'll end up being another week without an Image Retrieval. Last week I actually thought I'd have one this week, but that was reckoning without the office being closed on Monday and eh stuff. Sooo anyway, I *think* (again) I'll have one...
Going through and trying to check that my mass changes to the NPC models fixed all the Vista stuff. Still running into a few stray things here and there. For instance, the construct samurai chicks caused some trouble with their unique mode...
Skull101 wrote: a half baked story about colorful people that somehow enter the matrix and the machines are scared of them, wut?!!! I've been a machine for 2 years now and never once knew the machines to be pansies!!!! This made me smile....
cloudwolf wrote: Just realised the problem with the firewall fx wasn't mentioned in the above post, is that still getting looked into or is it fixed as a bi-product of one of the other fixes? You'd have to be more specific--as in, exact: w...
cloudwolf wrote: And Windows 7 rules so far so huzzah =P That's good to hear. In Vista, Windows Explorer (!) has been crashing on me two to three times a day. Apparently having more than two windows open simultaneously isn't supported. =p
As amusing as this argument may be, it isn't going anywhere. I am determined to fix the Vista issues, because like it or not, where Microsoft's OSs go is where a large portion of potential customers go, and as it is now, as soon as someone...
ExternalError wrote: so thats an update in 8 weeks since the last does that mean we get a 33.3% discount off my next months subscription due to as you said dev slacking off time. You'd have to ask Customer Service about that. I suspect the...
odj wrote: Wait... when is the next patch? I thought it was tomorow? o.O An update to shut off the winter event might happen on the 22nd, but that may be pushed off until the next main update. The next main update is probably Feb 12th (two...
cloudwolf wrote: Good to see some headway with this and certainly look forward to not having as many texture issues. Thanks Rare! That said, those engineering issues are probably the most annoying ones in generalised play (especially the l...