TheArk wrote: There's like three awesome money shots of Agent Gray with his gun in an Elite Commando's face like he's about to blow them away. Like Agent Brown when he was like "Only human" Heh yeah, my favorites are the ones where it's ju...
zoom Our news pagey thing doesn't take banners like we used to do on the old site... And we haven't done subchapter (or even chapter) banners for a while, but I kind of got inspired to do one for the upcoming chapter 7. I also wanted to ge...
kou_urake wrote: I don't know what you guys did, but THANK YOU. Downtown's in the green... I never thought I'd see the day. Well done! Tends to be okay for a few days after a reboot. ;)
Didn't notice anyone pointing this out, and I hadn't checked it until today, but sure enough, a "blog" type thing I wrote about MXO's story is up on the WarCry Network, here: http://tmo.warcry.com/scripts/news/...ite=40&id=68703 Been up fo...
Archived image unavailable: rsi_pill_small.jpg Here we are with less than a week to go before the new RSI Pills are scheduled (I think) to hit the dungeons of the Matrix. It seems that a lot of you are planning on taking advantage of these...
Othinn1 wrote: Is it possible for Dracomet to stuff the lag into some place under the city? Like an ancient evil sealed away until it breaks loose and our decendants have to battle it? Maybe he can dump it in the Aqueduct! =D
It's also tiny and hilly and mostly a freeway, except for some tall buildings around the side. It's kind of like Downtown's speed bump (especially now :p).
The current Find Weakness has a bug where has to make a successful roll to hit yourself (8o) before it will actually work. This was legacy code from CR1. Dracomet has already fixed this for update 50. The ability scales based on your chara...
NightTrace wrote: Oh well hell...learn something new everyday! Why in the blue **** have the Machines not given us the code structure for some form of AA rocket? Same reason they put corks on your forks?
NightTrace wrote: Each chapter is a month in game right? Why in the blue **** have the Machines not given us the code structure for some form of AA rocket? No... Game story time = real time.
[Previous editions of the "Ask the devs" thread can be found in the Archive Construct .] Hello, and welcome to the "Ask the devs an MXO question" thread, version 5 ! (4 didn't last long... That silly phantom last page got annoying. :p) Thi...
NightTrace wrote: The lamest one of all :P Agent Gray keeps denying my hardware requesistion forms...I filled them out in triplicate and everything! Do you think we'll get to a point to where events will even take place on weekends? Player...
Tseng. wrote: could the codebomb ever be made into some kind of luggable/consumable type item? Dracomet could probably figure out some way to do it if necessary, I suppose.
ZeroPheonix wrote: Are there any plans at the moment that will completely blow us away plot/gameplay wise in the near future? (Or in absence of an answer for that, any other cool stuff you can tell us right now?) That's the hope.
Cryptonomicon wrote: What do those ruins in your signature stand for? And if that question has been asked a million times....What are some of your favorite player created names that you've seen. It's poorly-transliterated backwards katakan...
ZippyTheSquirrel wrote: Buenas noches, la Rarebita. What's the lowest elevation point in the city? I dunno. Maybe the lowest floor of Hel Club? That would be appropriate. But I don't actually know for sure.
Meh, my favorite theory right now is that it's lost mission NPCs trying to path to the world origin. Unlike Slums and International, in Downtown, the world origin point is inaccessible.
Sykin wrote: Could you give us a hint at what those next item rewards might be in the form of... Oh, say, item types? Like, jacket, boots, shirt, et cetera. Unless you have no plans for them at this time. Way too early.
NightTrace wrote: I see you on DN1 in the wee AM hours on the weekends still! :P Did I remember wrong or did you mention that we're coming up on the next "big" set of archive rewards? Another set akin to the glasses/berret/coat? Not until...
The lag has kicked in on Syntax. Nothing on Recursion or Vector yet. The lag zone boundaries have moved due to the server redistribution. Thought I should show it so people know what to watch out for when it kicks in. Apologies to Darun fo...
Roukan wrote: Do you have ANY free time? I only ever see you working on this game. Eh well if I was able to manage my time better I'd get to the gym at least two evenings out of the work week... Also I try not to have to be here on the wee...
[TGS wrote: Procurator]Just out of interest, what are all the types of characters that get a {#} tag in front of their names in chat logs? So far I count LE characters and Devs. You were expecting them to show up on someone else?
jeffers wrote: So when Ctrl+F removes graphical effects, does it truely remove all, or all except certain ones? :p Jeffers It looked like all of them, but I haven't messed with it much. zeroone, there you go assuming that something you don...
jeffers wrote: Do you think you'll hit the 10,000 mark today? Jeffers Doubtful. I am supposed to get Merv 7.1.1 done... I should probably get started on that. :"p
zeroone506 wrote: zeroone506 wrote: The names of the box NPCs - do they mean something important apart from sounding "kind of like mad doctors, soldiers, chinese warriors and angels"? I suppose you could try looking them up yourself if you...
jeffers wrote: So with Walrus out, any chance we'll see a Rarebit's side of the looking glass? ;) Jeffers Nah, that's the kind of stuff only producers have time for. :P
Rainman wrote: was it intended for paul chadwick to display that image of seraph in his blog? (and i asked you a few pages back what sort of 3d character changes you were making - you replied saying making some more sinister - was the mode...
The Leo wrote: Can you please release a hotfix for the spy's trows between IL rolls in IL, next week since we dont get the 50th update? I don't think that's gonna happen.
BeBe420 wrote: Aquatium. wrote: If Zion or Merv operative killed the Elite Commando Sniper, what would they have gotten as a reward? Dunno, one of the other things we've given out as event rewards.
phi wrote: Out of all the recent events what do wish could have been included the most, but was left out due to staff shortages? I haven't really thought about it. I suppose I had a lot of trouble running the General, the Oracle, and Niobe...
Servers will be restarted at 4:00 AM Pacific Standard Time (1200 hours GMT) on Friday, February 23rd. The game should be available again within 1 hour from shutdown.
Bayamo wrote: There's only clothing rewards for doing Merv/Mach/Zion chapters 1-4, Frink, doing each Chapter in itself gives an effect reward... in this case, doing Mach/Merv/Zion Chapter 5 missions will give the Red Eye effect. Thou meane...
The boss is out of town, so once again I inflict you with a wild Rarebit Image Retrieval! This week we get a sneak peak at the FX reward you'll be able to earn for completing all the Chapter 6 archived missions, scheduled to become availab...
Wendigo wrote: Renesis13B wrote: Bayamo wrote: It's so wonderful to see what the real priority is here. I become more and more disillusioned with this game every day. "We'd rather hit it too hard and relax a bit than to revisit the tree do...
The numeric counter that used to appear next to the "Private Messages" link at the top of the forum pages was disabled by SOE's forum team in yesterday's forum maintenance period. This means that if you receive a new PM, you will see no in...
Nejoe wrote: I was able to get rid of the texture glitches if I turned the charecter shadows and building shadows off, not sure if that helps any. Huh, could be a stencil buffer compatibility issue then. How about if the character shadows...
Sykin wrote: Yeah, I'm totally obsessed with the smoothness. But, now you can see from Dezreki's screenshot what I'm talking about with the crazy shadows on the face of an RSI. And I actually run with regular AA levels (Whatever the game d...
SolidSnake wrote: I'm having a slight graphical issue, not sure if its vista related...check out the oracle and let me know what you think... SolidSnake, it would help us out if you could post your DxDiag information, as specified at the b...
Sykin wrote: Yeah, I'm totally obsessed with the smoothness. But, now you can see from Dezreki's screenshot what I'm talking about with the crazy shadows on the face of an RSI. And I actually run with regular AA levels (Whatever the game d...
Sykin wrote: Oh wow. I think we found the problem, Rarebit. I just tried taking screenshots without AA turned on on all resolutions... All of the screenshots worked. That's why ShadowSK hasn't reported problems! He doesn't use AA. Yeah. Ma...
Cmdr_Dezreki wrote: Rarebit wrote: Sykin wrote: Ah ha! Finally. Thank you, 9mm. Though there is more problems than just the screenshot one, I also feel that screenshots are a priority. The problem happens repeatedly while using fullscreen...
Hm, I see Walrus brightened the image up a tad, as he is wont to do (he always says my shots are too dark :ppp). A nice thought, but in this case it gives a distorted impression of the gun texture tweak. Here's the larger and unretouched o...
Sykin wrote: Ah ha! Finally. Thank you, 9mm. Though there is more problems than just the screenshot one, I also feel that screenshots are a priority. The problem happens repeatedly while using fullscreen mode (For me, this means using 1280...