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Rarebit

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The Matrix Online, Chapter 7: The Real

zoom Our news pagey thing doesn't take banners like we used to do on the old site... And we haven't done subchapter (or even chapter) banners for a while, but I kind of got inspired to do one for the upcoming chapter 7. I also wanted to ge...

Missions and Storyline · 03/02/2007 18:16

Downtown Lag

kou_urake wrote: I don't know what you guys did, but THANK YOU. Downtown's in the green... I never thought I'd see the day. Well done! Tends to be okay for a few days after a reboot. ;)

Player Versus Environment Feedback · 03/02/2007 11:39:12

MXO Dev "blog" on WarCry Network

Didn't notice anyone pointing this out, and I hadn't checked it until today, but sure enough, a "blog" type thing I wrote about MXO's story is up on the WarCry Network, here: http://tmo.warcry.com/scripts/news/...ite=40&id=68703 Been up fo...

General Discussion · 03/02/2007 02:22

The RSI Pill before & after thread

Archived image unavailable: rsi_pill_small.jpg Here we are with less than a week to go before the new RSI Pills are scheduled (I think) to hit the dungeons of the Matrix. It seems that a lot of you are planning on taking advantage of these...

Residual Self-Image · 03/01/2007 21:23

Image Retrieval - February 28, 2007

Mm that's a composite image of four different weather types, by the way (going left/right). EDIT: /target comma /shakefist

Broadcast Depth · 02/28/2007 19:09:20

Downtown Lag

Othinn1 wrote: Is it possible for Dracomet to stuff the lag into some place under the city? Like an ancient evil sealed away until it breaks loose and our decendants have to battle it? Maybe he can dump it in the Aqueduct! =D

Player Versus Environment Feedback · 02/27/2007 22:48:32

Downtown Lag

It's also tiny and hilly and mostly a freeway, except for some tall buildings around the side. It's kind of like Downtown's speed bump (especially now :p).

Player Versus Environment Feedback · 02/27/2007 18:46:02

Downtown Lag

Pillsen gets no respect.

Player Versus Environment Feedback · 02/27/2007 18:27:00

Downtown Lag

Yeah, Downtown is pretty boned right now. Except on Syntax, where Dracomet stuffed all the lag into Pillsen.

Player Versus Environment Feedback · 02/27/2007 18:16:24

Find Weakness Activation Issue

The current Find Weakness has a bug where has to make a successful roll to hit yourself (8o) before it will actually work. This was legacy code from CR1. Dracomet has already fixed this for update 50. The ability scales based on your chara...

Ability Feedback · 02/26/2007 11:49:00

Ask the Devs an MXO question v.5

DevilsArms wrote: Any Plan for fun this weekened? or are you goin to be working over it :P Sleeping! That's pretty fun yay! Zzzz...

Archive Construct · 02/24/2007 03:59:41

Ask the Devs an MXO question v.5

NightTrace wrote: Oh well hell...learn something new everyday! Why in the blue **** have the Machines not given us the code structure for some form of AA rocket? Same reason they put corks on your forks?

Archive Construct · 02/24/2007 03:38:03

Ask the Devs an MXO question v.5

NightTrace wrote: Wait...seriously? So it has actually been about two years since the formation of the truce? That's how I figure it.

Archive Construct · 02/24/2007 03:11:42

Ask the Devs an MXO question v.5

NightTrace wrote: Each chapter is a month in game right? Why in the blue **** have the Machines not given us the code structure for some form of AA rocket? No... Game story time = real time.

Archive Construct · 02/24/2007 03:03:03

Ask the Devs an MXO question v.5

[Previous editions of the "Ask the devs" thread can be found in the Archive Construct .] Hello, and welcome to the "Ask the devs an MXO question" thread, version 5 ! (4 didn't last long... That silly phantom last page got annoying. :p) Thi...

Archive Construct · 02/24/2007 02:52:23

Ask the Devs an MXO question v.4

NightTrace wrote: The lamest one of all :P Agent Gray keeps denying my hardware requesistion forms...I filled them out in triplicate and everything! Do you think we'll get to a point to where events will even take place on weekends? Player...

Archive Construct · 02/24/2007 02:47:32

Ask the Devs an MXO question v.4

jl10899 wrote: what elite perpetual item have you handed out the most Headlamp, I think.

Archive Construct · 02/24/2007 02:43:21

Ask the Devs an MXO question v.4

Tseng. wrote: could the codebomb ever be made into some kind of luggable/consumable type item? Dracomet could probably figure out some way to do it if necessary, I suppose.

Archive Construct · 02/24/2007 00:03:59

Ask the Devs an MXO question v.4

ZeroPheonix wrote: Are there any plans at the moment that will completely blow us away plot/gameplay wise in the near future? (Or in absence of an answer for that, any other cool stuff you can tell us right now?) That's the hope.

Archive Construct · 02/23/2007 22:00:21

Ask the Devs an MXO question v.4

Tseng. wrote: do you think the general and his men could end up with meson rifles if they ramp up there attacks? Eh... I wouldn't think so.

Archive Construct · 02/23/2007 21:52:48

Ask the Devs an MXO question v.4

Cryptonomicon wrote: What do those ruins in your signature stand for? And if that question has been asked a million times....What are some of your favorite player created names that you've seen. It's poorly-transliterated backwards katakan...

Archive Construct · 02/23/2007 21:24:40

Ask the Devs an MXO question v.4

ZippyTheSquirrel wrote: Buenas noches, la Rarebita. What's the lowest elevation point in the city? I dunno. Maybe the lowest floor of Hel Club? That would be appropriate. But I don't actually know for sure.

Archive Construct · 02/23/2007 20:48:06

Downtown Lag

Meh, my favorite theory right now is that it's lost mission NPCs trying to path to the world origin. Unlike Slums and International, in Downtown, the world origin point is inaccessible.

Player Versus Environment Feedback · 02/23/2007 20:42:46

Ask the Devs an MXO question v.4

Sykin wrote: Could you give us a hint at what those next item rewards might be in the form of... Oh, say, item types? Like, jacket, boots, shirt, et cetera. Unless you have no plans for them at this time. Way too early.

Archive Construct · 02/23/2007 20:30:16

Ask the Devs an MXO question v.4

NightTrace wrote: I see you on DN1 in the wee AM hours on the weekends still! :P Did I remember wrong or did you mention that we're coming up on the next "big" set of archive rewards? Another set akin to the glasses/berret/coat? Not until...

Archive Construct · 02/23/2007 20:13:56

Downtown Lag

The lag has kicked in on Syntax. Nothing on Recursion or Vector yet. The lag zone boundaries have moved due to the server redistribution. Thought I should show it so people know what to watch out for when it kicks in. Apologies to Darun fo...

Player Versus Environment Feedback · 02/23/2007 18:33:25

Ask the Devs an MXO question v.4

Roukan wrote: Do you have ANY free time? I only ever see you working on this game. Eh well if I was able to manage my time better I'd get to the gym at least two evenings out of the work week... Also I try not to have to be here on the wee...

Archive Construct · 02/23/2007 15:09:16

Ask the Devs an MXO question v.4

[TGS wrote: Procurator]Just out of interest, what are all the types of characters that get a {#} tag in front of their names in chat logs? So far I count LE characters and Devs. You were expecting them to show up on someone else?

Archive Construct · 02/23/2007 14:48:07

Ask the Devs an MXO question v.4

jeffers wrote: So when Ctrl+F removes graphical effects, does it truely remove all, or all except certain ones? :p Jeffers It looked like all of them, but I haven't messed with it much. zeroone, there you go assuming that something you don...

Archive Construct · 02/23/2007 14:24:01

Ask the Devs an MXO question v.4

jeffers wrote: Do you think you'll hit the 10,000 mark today? Jeffers Doubtful. I am supposed to get Merv 7.1.1 done... I should probably get started on that. :"p

Archive Construct · 02/23/2007 14:05:18

Ask the Devs an MXO question v.4

zeroone506 wrote: zeroone506 wrote: The names of the box NPCs - do they mean something important apart from sounding "kind of like mad doctors, soldiers, chinese warriors and angels"? I suppose you could try looking them up yourself if you...

Archive Construct · 02/23/2007 14:03:38

Ask the Devs an MXO question v.4

jeffers wrote: So with Walrus out, any chance we'll see a Rarebit's side of the looking glass? ;) Jeffers Nah, that's the kind of stuff only producers have time for. :P

Archive Construct · 02/23/2007 14:00:59

Ask the Devs an MXO question v.4

Rainman wrote: was it intended for paul chadwick to display that image of seraph in his blog? (and i asked you a few pages back what sort of 3d character changes you were making - you replied saying making some more sinister - was the mode...

Archive Construct · 02/23/2007 13:55:03

Ask the Devs an MXO question v.4

The Leo wrote: Can you please release a hotfix for the spy's trows between IL rolls in IL, next week since we dont get the 50th update? I don't think that's gonna happen.

Archive Construct · 02/23/2007 13:47:45

Ask the Devs an MXO question v.4

BeBe420 wrote: Aquatium. wrote: If Zion or Merv operative killed the Elite Commando Sniper, what would they have gotten as a reward? Dunno, one of the other things we've given out as event rewards.

Archive Construct · 02/23/2007 09:36:48

Ask the Devs an MXO question v.4

phi wrote: Out of all the recent events what do wish could have been included the most, but was left out due to staff shortages? I haven't really thought about it. I suppose I had a lot of trouble running the General, the Oracle, and Niobe...

Archive Construct · 02/23/2007 09:24:46

Server Restart - Friday, February 23rd @ 4:00AM PST

Servers will be restarted at 4:00 AM Pacific Standard Time (1200 hours GMT) on Friday, February 23rd. The game should be available again within 1 hour from shutdown.

News and Announcements · 02/22/2007 16:15:27

Image Retrieval - February 21, 2007

Bayamo wrote: There's only clothing rewards for doing Merv/Mach/Zion chapters 1-4, Frink, doing each Chapter in itself gives an effect reward... in this case, doing Mach/Merv/Zion Chapter 5 missions will give the Red Eye effect. Thou meane...

Broadcast Depth · 02/21/2007 16:50:55

Image Retrieval - February 21, 2007

The boss is out of town, so once again I inflict you with a wild Rarebit Image Retrieval! This week we get a sneak peak at the FX reward you'll be able to earn for completing all the Chapter 6 archived missions, scheduled to become availab...

Broadcast Depth · 02/21/2007 16:21:07

The Other Side of the Looking Glass - February 20, 2007

Wendigo wrote: Renesis13B wrote: Bayamo wrote: It's so wonderful to see what the real priority is here. I become more and more disillusioned with this game every day. "We'd rather hit it too hard and relax a bit than to revisit the tree do...

Broadcast Depth · 02/21/2007 08:53:34

Haven't got critical missions

It goes like this: crit 1: rep 17 crit 2: rep 25 crit 3: rep 33 crit 4: rep 41 crit 5: rep 49

Guides and FAQ's · 02/17/2007 18:14:04

Unread "Private Messages" counter disabled

The numeric counter that used to appear next to the "Private Messages" link at the top of the forum pages was disabled by SOE's forum team in yesterday's forum maintenance period. This means that if you receive a new PM, you will see no in...

News and Announcements · 02/16/2007 11:13:46

Vista Issues with The Matrix Online.

Nejoe wrote: I was able to get rid of the texture glitches if I turned the charecter shadows and building shadows off, not sure if that helps any. Huh, could be a stencil buffer compatibility issue then. How about if the character shadows...

General Technical Help and Questions · 02/15/2007 23:02:50

Vista Issues with The Matrix Online.

Sykin wrote: Yeah, I'm totally obsessed with the smoothness. But, now you can see from Dezreki's screenshot what I'm talking about with the crazy shadows on the face of an RSI. And I actually run with regular AA levels (Whatever the game d...

General Technical Help and Questions · 02/15/2007 21:53:50

Vista Issues with The Matrix Online.

SolidSnake wrote: I'm having a slight graphical issue, not sure if its vista related...check out the oracle and let me know what you think... SolidSnake, it would help us out if you could post your DxDiag information, as specified at the b...

General Technical Help and Questions · 02/15/2007 21:48:06

Vista Issues with The Matrix Online.

Sykin wrote: Yeah, I'm totally obsessed with the smoothness. But, now you can see from Dezreki's screenshot what I'm talking about with the crazy shadows on the face of an RSI. And I actually run with regular AA levels (Whatever the game d...

General Technical Help and Questions · 02/15/2007 13:33:38

Vista Issues with The Matrix Online.

Sykin wrote: Oh wow. I think we found the problem, Rarebit. I just tried taking screenshots without AA turned on on all resolutions... All of the screenshots worked. That's why ShadowSK hasn't reported problems! He doesn't use AA. Yeah. Ma...

General Technical Help and Questions · 02/15/2007 13:31:59

Vista Issues with The Matrix Online.

Cmdr_Dezreki wrote: Rarebit wrote: Sykin wrote: Ah ha! Finally. Thank you, 9mm. Though there is more problems than just the screenshot one, I also feel that screenshots are a priority. The problem happens repeatedly while using fullscreen...

General Technical Help and Questions · 02/15/2007 13:17:47

Image Retrieval - February 14, 2007

Hm, I see Walrus brightened the image up a tad, as he is wont to do (he always says my shots are too dark :ppp). A nice thought, but in this case it gives a distorted impression of the gun texture tweak. Here's the larger and unretouched o...

Broadcast Depth · 02/15/2007 01:15:51

Vista Issues with The Matrix Online.

Sykin wrote: Ah ha! Finally. Thank you, 9mm. Though there is more problems than just the screenshot one, I also feel that screenshots are a priority. The problem happens repeatedly while using fullscreen mode (For me, this means using 1280...

General Technical Help and Questions · 02/14/2007 19:51:05