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Max%2BOverload

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Death of the Destroyer: Feedback Thread

This event stunk worse than the assassin was ever supposed to have smelled. Worthless waste of bandwidth. If you can't do any better than this, why bother? Two trinkets of almost no use, one of which had nothing to do with the event, was n...

Broadcast Depth · 10/28/2005 23:04:37

Discussion Thread: Dev Journal 02 - October 12, 2005

Beware any ReVamp, ReBuild, or Re-release from the company that turned SWG into a ghost town. I'm one game away from being able to cancel my StationPass. I've heard they are doing some wonderful things in City of Heros and WoW.

Broadcast Depth · 10/28/2005 22:58:47

Update 37 (Pre-update) Discussion

So, yeah. For this we waited a month. The new hyperspeed animation causes more lag, and it screws up the textures on characters. Pointless, unecessary change. The permadark is ridiculously dark and isn't working all the time. I have severa...

Broadcast Depth · 10/28/2005 22:54:52

Discussion : Did They Kill The Archives?

The trick is this... Teamwork and strategy. With a little teamwork in Sakura while acquiring bandana's, my three man team developed the strategies that we have since employed in Widow's Moor. By L42, I was able to solo Gargoyle. With a thr...

General Discussion · 10/20/2005 21:21

Death of the Destroyer: Feedback Thread

This three day long event was interesting. Corrupted Spawning at player level was great. Except when they were left behind to kill newbies. My patcher and I took on more L44-49 Corrupted than I care to thnk about. The Corrupted should have...

Broadcast Depth · 10/03/2005 11:46:00

Please sign if youfeel cheated

/sign I normally wouldn't get behind this, but we all had to play through days of Corrupt spawns disrupting the flow of the game and messing up business as usual. The Decaying Code was a neat idea, but since it didn't stack there was limit...

General Discussion · 10/03/2005 00:56

Update 36 Discussion

The random Corrupted spawns need some tweaking as well. Running around tonight, I've seen entirely too many spawned at level 43-48. When they are dropping and being ignored or missed by the person that they spawned on, they hang around and...

Update Discussion · 09/29/2005 01:51:22

Something I wish I could ask Sony...

Just read the information available about the acquisition. It was part of a deal for them two get to make and manage two other WB license games. They just need to float Matrix Online long enough to seal those others. Sony doesn't want this...

SOE Discussion · 09/22/2005 10:29:45

ETA for Syntax Restart?

Ya, I know they'll post it if they bloody well feel like it, but I'll get in here and bug them first. When we be able to get back online?

General Discussion · 09/02/2005 18:20

Thanks team..

The devs heard too many complaints about how quickly everyone was going through the new "content" so they decided to "extend" most groups timetable for completing it. Couple of creative plug pulls and it'll actually take some people all we...

General Discussion · 09/02/2005 18:13

Why is Syntax Down?

I got in a solid 4 minutes. Oh, well. At least it's good to know that SOE doesn't give credit for excessive and extended server downtimes. Let's just pray they aren't all off for the weekend. Then again, if they'd taken the weekend off, we...

General Discussion · 09/02/2005 18:09

Update 34 Feedback Thread - Post-Update Feedback

That upgrade frankly sucks. I'm not level 35+ so I won't be seeing the Pandora's Box stuff, but I can say that as a primary Coder for my group of friends I'm greatly displeased with the... Stealth Nerfs. Less xp for coders. Less code bits...

Update Discussion · 09/02/2005 18:02:35

Update 34 Feedback Thread - Pre-Update Thread

This is why I try to restrain myself from joining in the 15 pages of pre-patch exuberance about how great it is. This, right now, is how great it is. I mean, am I to expect the update to work right if they can't manage to pull off just put...

Update Discussion · 09/01/2005 10:41:36

Update 34 Feedback Thread - Pre-Update Thread

Well, this is the kind of Updates and customer support I've come to expect from SOE. By that of course I'm refering to the fact that I can't get online. I'm assuming this infinite client mismatch problem is SOE's idea of an update. Ya know...